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  • Heartbeat system.


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    • Status: Completed
      Main Category: Core / Mangos Daemon
      Sub-Category: Player Interaction
      Version: 21.0 Milestone: 21 Priority: High
      Related to:
      Implemented Version: 21.5.x
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    Heartbeat system.

    Hey MaNGOS team, i've discoverd that the [url]http://www.wowwiki.com/Heartbeat_resist[/url] Heartbeat system is not implemented. Its ment to break crowd controls on certain points during a fight. Because right now sap/polymorph always last 50 seconds. :rolleyes:

    I already mentioned this to MadMax but i thought a tracker would help aswell.

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    3>F:\Rel20\rel20latest\server\src\game\SpellAuras.h(508): error C2864: 'Aura::m_SecondsPassed' : only static const integral data members can be initialized within a class
    3>F:\Rel20\rel20latest\server\src\game\SpellAuras.h(509): error C2864: 'Aura::m_SecondTimer' : only static const integral data members can be initialized within a class

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    Corecraft already did a lot of research on this topic. I guess this should be something implemented any soon (as it is gamebreaking for PvP and affecting all players).

    [url]https://www.worldofcorecraft.com/content/heartbeat-resist[/url]

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