The problem is quite bizarre - each and every quest that requires a quest item refuses to drop for a long time. Even quest item drops that are 100% or even 80% I have to kill 30++ mobs to have just a single drop of the item.
Drops seem to be okay in starting areas, based on what i've seen all areas but starters are affected.
Kill/slain quests seems to be fine, only quest items are affected.
To replicate this issue i have to go to any area outside starter ones - sepulcher is just as good as any - and start doing quests normally. quest item drops will refuse to drop for a long time. Drop rate seems to be between 30 to 52 mobs per item
This is a weird and annoying one. I have the latest currently available database from the git.
I have tried to/I have checked:
- Clean install database
- update database
- change rates in mangosd.conf - default, low, high rate settings has no effect on it
- gm_level attribute has no effect on it
- Match my settings with my other, mangos One server- mangosone seems to work normally with same settings
Server otherwise works just fine with no other apparent issues.
Edit1:
- "use to loot" items are fine (like use books or pumpkins to receive loot)
- "mining.amont" and "Mining.Next" seem to have no effect at all either, it is always (or extremely likely) that vein will be a single use one.
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