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  • Default Group loot


    Necrovoice
    • Status: Confirmed
      Main Category: Core / Mangos Daemon
      Sub-Category: Player Interaction
      Version: 21.11 Milestone: 24 Priority: High
      Related to:
      Implemented Version: 22.1

    The default group loot does not work correctly for M2

    What happens: Loot is treated as if free for all was set.

    What should happen: Each player takes turns looting a corpse, Kind of like round-robin. A threshold is also in place for items of a certain quality still requiring a roll.

    This portion of the default group look works on M1 and can be checked as a reference.



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    On a new install, we noticed this too.  Group Loot is acting like free-for-all.  We'll be testing other settings too and I'll report back if other are broken.

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