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  1. 1 point
    Thank you so much for your response! I Agree that the problem of one (1) herb node in all of Elwynn Forest is probably not a DB issue I checked the pool_gameobject table as suggested, and there are plenty listed there. Certainly much much more than 1! I also compared the contents of this table with other vanilla wow dbs, and it's close enough. I've been figuring out how to use the .pool spawns and .lookup pool commands. Those are helping quite a bit. - Bo
  2. 1 point
    The default group loot does not work correctly for M2 What happens: Loot is treated as if free for all was set. What should happen: Each player takes turns looting a corpse, Kind of like round-robin. A threshold is also in place for items of a certain quality still requiring a roll. This portion of the default group look works on M1 and can be checked as a reference.

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