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Found 65 results

  1. I used to proudly maintain my own MaNGOS server like a champion but never rebuilt it after migrating to a new computer. My last backup is from rev 11242 on 11/08/2011. What would be the best way to migrate the old characters database to a new version of the modern Mangos Two server? also, EasyBuild doesn't seem to recognize the MySQL server I have running via XAMPP.
  2. This is not a question, I simply could not find bug reporting thread, so writing it here. I've compiled most recent MaNGOS Two 0.21 at Ubuntu 19.04 with MySQL, everything passed just fine. Got complete client 3.3.5a (12340) from some site, checked it for completeness - works good, Vanilla, BK, WoTL all available at that site. Extracted dbc, maps, vmaps, mmaps with no errors at all, set realmd and mangosd to start as daemons (as recommended by Talendrys - my personal thanks for perfect installation guide). Just had to correct priorities in mangosd.conf - LogLevel from 3 to 0 and LogFilelevel from 0 to 1 to avoid endless events loop in mangosd console when starting it manually. Well, mangosd shows lots of database mistakes when starting - incorrect spell targets, incorrect paths for monsters - but all these are non-ctitilal, it starts well. Then, when checking playability. I've found that predefined characters aren't able to go to BK and WoTLK areas, run within the Classic content only. Client says something kinda 'You must have BK/WoTLK expansion to be installed to go here or there'. Config.wtf says - SET accounttype "CL". Changing to "BK" or "LK" doesn't work indeed, it respawns at every client start. Checked mangosd.conf variable Expansion - it is set to 2 by default, it's okay. It took me a while to find that default accounts at MaNGOS Two 0.21 are set to use no expansion: column 'expansion' at table realm.account shows all zeroes. Why don't to correct this small omittance? Also it would be good to put LogLevel=0 and LogFileLevel=1 values into mangosd.conf (if it also fits for other systems than Linux).
  3. So I compiled an update for my wrath client and didn't change anything since the last compile. Gave me a few different things that didn't make sense to me. Mangos easy build shows that i've got the correct requirements. I build it under visual studio 14 2015, build type release. I get a bunch of "not found"when its generating the project. pthread.h - not found,dlfcn.h - not found,strings.h - not found,fseeko - not found and unistd.h - not found. When I build the project I dont get and errors or failures. But when I go to launch the realmd it just fails to launch. No errors just black box and closes itself. So if anybody could provide some insight into what I might be doing wrong id appreciate it. Easy build log.txt
  4. Hello all, I'm working on a webtool that will eventually be able to migrate characters and accounts between MangosTwo and TrinityCore335, but I first wanted to make a sort of amory page where all the character data is visible (and eventually selectable for migration) similar to ingame view. (see it here: http://jazz-corp.net/wcc/ ) So far, I can make sense of all the database entries, but Reputation has me stumped. When I lookup a characters reputation ingame, I've found that it is displays a number from 0 to whatever the reputation rank is: 0-3000 to Friendly, 0-6000 to Honored, 0-12000 to Revered and 0-21000 to Exalted. Now, when I lookup the Reputation values in the database, they seem to add up, meaning if theres a value of 4250, the character has 3000 (Friendly) + 1250 = 4250 into Honored. However, this doesn't work for all entries especially going beyond Honored. Another example: a character is Exalted 999 ingame, but the database entry shows 38999. so 3000+6000+12000+21000+999=42999, not 38999? It seems as if there's a starting Reputation value for some factions that is not 0, but I can't find those offsets anywhere in the database. I imported a handmade faction_id list to resolve the factionnames from the id's because the dbcdump.exe tool doesn't seem to open Faction.dbc nor FactionTemplate.dbc properly, while it did do so for ItemDisplayInfo.dbc (*.sql versions of those Faction.dbc and FactionTemplate.dbc files would also be greatly appreciated.) For migration purpose, I suppose there's no need to convert these values, I just want the 'armory' page to properly display the Reputation rank and its progress value for that rank the same way it is displayed ingame. If anyone can shed some light on this, I would greatly appreciate it! Regards, trx
  5. have a small problem if i want connect with the client from an external pc i get the follow window the client is the 3.3.5a server and all other is up but i cangt get any connection to the mangos server anyone have an idea where i can look to fix that problem
  6. There is a problem with vmaps. In the settings file this option is on, the maps themselves are created and lie in the proper place, but in the game you can cast a spell behind a tree, behind a hill ... What's wrong?
  7. Hello everyone in the mangos community, I am building mangos two with easybuild, following the guide step by step but neither easybuild nor the mysql installer are detecting my visual studio installation. - I have followed the visual studio installation guide step by step on the wiki. - My visual studio version is 2015 as suggested - My windows installation is a fresh windows 7 on a new computer, nothing was installed prior all mangos tools I tried to reboot 2 times, nothing happened, i'm kinda lost right now ... Hope you'll be able to help and ask me anything that might help you understand the case, as I am not used to have problems Sorry in advance for my english which is not my native language, thanks ! Belziere
  8. I've been trying to add new races to my core following this guide: http://www.modcraft.io/index.php?topic=165.0 I've followed every step correctly but I keep getting errors that it's ignoring the race in multiple DB tables, and it gives an error that the race/class pair is incorrect when I try to make a character.
  9. hey all i did use a other core before alled azeroth core, but i did decid on commeing back for i feel mangos are better nice communiy and all that^^ but they had a module script that made it so you can go into dungs and that will rescale all the mobs to the level of how man players are there. its nice to have for on my server we are just like 4 people. can anyone help me convert it to mangos? i whould like to do it myself with some guidence but there is alot i dont understand. but if you want to guide me instead of you doing it im all for it. PM me then so i can you ad my on skype or discord. cpp file pastebin config was in a folder. config file pastebin thanks alot for the help.
  10. hey all once more. i know i do alot of threads but its for its about diffrent things. this time i look into a mangos server i have saved on github, you cant get it anymore for all links are dead. but i saw that i did not upload the datasae with it so i get it for a other repack. even if i dont know how i even get it to git in the first place:) and as allways this is older then current version but i want to might be able to get it up-to-date with normal mangos 2 for this is 3.3.5 i know it works diffrent back in the day this if form about 2012 but i wonder how can i fix the errors that pop up. i know not everything are erros and it do stuff but still. thanks for the help. i whould get a propper DB if i could. but there are no git repos for db or scriptdev. only cores. so its kind of hard to get it right then:) here are the db and the sever log.txt files. its in a rar file due to the db are 149MB database and log file now the log file are only 100kb instead of 230 that it was before. sorry for finding so many things i want to do hehehehe. but i guess thats for i been doing this for so long alot of the old systems dont work or are dead today.
  11. Is there anyway to change the way an item looks that is equipped to a character? Not really a permanent change just a temporary one simliar to like transmog.
  12. 2019-06-06 12:30:31 The table `db_version` indicates that your [World] database does not match the expected structure! 2019-06-06 12:30:31 2019-06-06 12:30:31 [A] You have database Version: 21 2019-06-06 12:30:31 Structure: 10 2019-06-06 12:30:31 Content: 70 2019-06-06 12:30:31 Description: random object removed 2019-06-06 12:30:31 2019-06-06 12:30:31 You need database Version: 21 2019-06-06 12:30:31 Structure: 16 2019-06-06 12:30:31 Content: 10 2019-06-06 12:30:31 Description: quest_8332_text_update Long story short, I had MangosThree (the cata version) running for a short time but dumped it in favor of WotLK. At this point, I've cloned and compiled the mangosTwo a couple times, wiped the mysql databases, uninstalled and reinstalled mysql, and still no luck. Per the log, everything in the Rel21 folder updates successfully and no errors are noted. I can't find any other database updates to download/install on the github site. Google and this site's search engine haven't turned up anything for me. I'm starting to wonder if there's a remnant of the mangosthree install that's somehow impacting this. Thanks in advance for any advice!
  13. I'm having trouble building on FreeBSD. This is without "use external ACE" checked, as that failed even harder. At first it couldn't even find -lACE, some tweaking later I got page upon page of undefined references to all sorts of stuff. Output from running make, after adding -v to linker flags: [[email protected] ~/two/src/server/linux]$ make [ 26%] Built target ace [ 29%] Built target lualib [ 30%] Built target bzip2 [ 31%] Built target libmpq [ 32%] Built target detour [ 33%] Built target recast [ 37%] Built target g3dlite [ 39%] Built target zlib [ 39%] Built target loadlib [ 39%] Built target framework [ 41%] Built target shared [ 42%] Built target realmd [ 42%] Built target pchdef.cpp_dephelp [ 42%] Built target generate_pchdef.cpp [ 42%] Built target precompiled.cpp_dephelp [ 42%] Built target generate_precompiled.cpp [ 82%] Built target mangosscript [ 83%] Built target LuaEngine [ 98%] Built target game [ 98%] Linking CXX executable mangosd FreeBSD clang version 6.0.0 (tags/RELEASE_600/final 326565) (based on LLVM 6.0.0) Target: x86_64-unknown-freebsd11.2 Thread model: posix InstalledDir: /usr/bin "/usr/bin/ld" --eh-frame-hdr -dynamic-linker /libexec/ld-elf.so.1 --hash-style=both --enable-new-dtags -o mangosd /usr/lib/crt1.o /usr/lib/crti.o /usr/lib/crtbegin.o -L/home/mangos/two/src/server/linux/dep/acelite/ace -L/usr/lib --no-as-needed -lrt CMakeFiles/mangosd.dir/AFThread.cpp.o CMakeFiles/mangosd.dir/CliThread.cpp.o CMakeFiles/mangosd.dir/RAThread.cpp.o CMakeFiles/mangosd.dir/WorldThread.cpp.o CMakeFiles/mangosd.dir/mangosd.cpp.o -rpath /home/mangos/two/src/server/linux/dep/acelite/ace:/usr/local/lib:/usr/local/lib/mysql: ../game/libgame.a ../shared/libshared.a ../framework/libframework.a ../../dep/g3dlite/libg3dlite.a /usr/local/lib/libssl.so /usr/local/lib/libcrypto.so ../../dep/acelite/ace/libace.a /usr/local/lib/mysql/libmysqlclient.so -lz ../../dep/recastnavigation/Detour/Source/libdetour.a ../modules/SD3/libmangosscript.a ../modules/Eluna/libLuaEngine.a ../../dep/lualib/liblualib.a -lc++ -lm -lgcc --as-needed -lgcc_s --no-as-needed -lpthread -lc -lgcc --as-needed -lgcc_s --no-as-needed /usr/lib/crtend.o /usr/lib/crtn.o ../modules/Eluna/libLuaEngine.a(LuaFunctions.cpp.o): In function `ElunaTemplate<unsigned long long>::Pow(lua_State*)': LuaFunctions.cpp:(.text+0x1cb6d): warning: powl has lower than advertised precision ../../dep/lualib/liblualib.a(loslib.c.o): In function `os_tmpname': loslib.c:(.text+0x8a7): warning: warning: tmpnam() possibly used unsafely; consider using mkstemp() ../../dep/acelite/ace/libace.a(OS_NS_stdio.cpp.o): In function `ACE_OS::tempnam(char const*, char const*)': OS_NS_stdio.cpp:(.text+0x12d6): warning: warning: tempnam() possibly used unsafely; consider using mkstemp() ../../dep/acelite/ace/libace.a(OS_NS_stdlib.cpp.o): In function `ACE_OS::mktemp(char*)': OS_NS_stdlib.cpp:(.text+0xcb6): warning: warning: mktemp() possibly used unsafely; consider using mkstemp() /usr/bin/ld: warning: libssl.so.8, needed by /usr/local/lib/mysql/libmysqlclient.so, may conflict with libssl.so.9 /usr/bin/ld: warning: libcrypto.so.8, needed by /usr/local/lib/mysql/libmysqlclient.so, may conflict with libcrypto.so.9 ../game/libgame.a(WorldSocketMgr.cpp.o): In function `ACE_Acceptor<WorldSocket, ACE_SOCK_Acceptor>::open(ACE_INET_Addr const&, ACE_Reactor*, int, int, int)': WorldSocketMgr.cpp:(.text._ZN12ACE_AcceptorI11WorldSocket17ACE_SOCK_AcceptorE4openERK13ACE_INET_AddrP11ACE_Reactoriii[_ZN12ACE_AcceptorI11WorldSocket17ACE_SOCK_AcceptorE4openERK13ACE_INET_AddrP11ACE_Reactoriii]+0x33): undefined reference to `ACE_INET_Addr::operator=(ACE_INET_Addr const&)' WorldSocketMgr.cpp:(.text._ZN12ACE_AcceptorI11WorldSocket17ACE_SOCK_AcceptorE4openERK13ACE_INET_AddrP11ACE_Reactoriii[_ZN12ACE_AcceptorI11WorldSocket17ACE_SOCK_AcceptorE4openERK13ACE_INET_AddrP11ACE_Reactoriii]+0x5c): undefined reference to `ACE_SOCK_Acceptor::open(ACE_Addr const&, int, int, int, int, int)' ../modules/Eluna/libLuaEngine.a(LuaEngine.cpp.o): In function `Eluna::GetScripts(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >)': LuaEngine.cpp:(.text+0x523): undefined reference to `ACE_Dirent::ACE_Dirent()' LuaEngine.cpp:(.text+0x547): undefined reference to `ACE_Dirent::open(char const*)' LuaEngine.cpp:(.text+0x78d): undefined reference to `ACE_Dirent::read()' LuaEngine.cpp:(.text+0xa12): undefined reference to `ACE_Dirent::~ACE_Dirent()' LuaEngine.cpp:(.text+0xc46): undefined reference to `ACE_Dirent::~ACE_Dirent()' LuaEngine.cpp:(.text+0xced): undefined reference to `ACE_Dirent::~ACE_Dirent()' LuaEngine.cpp:(.text+0xd16): undefined reference to `ACE_Dirent::~ACE_Dirent()' LuaEngine.cpp:(.text+0xd2c): undefined reference to `ACE_Dirent::~ACE_Dirent()' c++: error: linker command failed with exit code 1 (use -v to see invocation) *** Error code 1 Stop. make[2]: stopped in /usr/home/mangos/two/src/server/linux *** Error code 1 Stop. make[1]: stopped in /usr/home/mangos/two/src/server/linux *** Error code 1 Stop. make: stopped in /usr/home/mangos/two/src/server/linux libace.a is certainly being linked. Looking for some of the functions it complains about, we can see that they are present: [email protected]:/home/mangos/two/src/server/linux # nm dep/acelite/ace/libace.a | grep ACE_Dirent 0000000000000000 T _ZN10ACE_Dirent4openEPKc 0000000000000110 T _ZN10ACE_Dirent4readEP6direntPS1_ 00000000000000f0 T _ZN10ACE_Dirent4readEv 0000000000000180 T _ZN10ACE_Dirent4seekEl 00000000000001a0 T _ZN10ACE_Dirent4tellEv 0000000000000130 T _ZN10ACE_Dirent5closeEv 0000000000000160 T _ZN10ACE_Dirent6rewindEv 0000000000000050 T _ZN10ACE_DirentC1EPKc 0000000000000040 T _ZN10ACE_DirentC1Ev 0000000000000050 T _ZN10ACE_DirentC2EPKc 0000000000000040 T _ZN10ACE_DirentC2Ev 00000000000000d0 T _ZN10ACE_DirentD1Ev 00000000000000d0 T _ZN10ACE_DirentD2Ev 0000000000000160 T _ZN19ACE_Dirent_Selector4openEPKcPFiPK6direntEPFiPS4_S7_E 00000000000000b0 T _ZN19ACE_Dirent_Selector5closeEv 0000000000000030 T _ZN19ACE_Dirent_SelectorC1Ev 0000000000000030 T _ZN19ACE_Dirent_SelectorC2Ev 0000000000000100 T _ZN19ACE_Dirent_SelectorD0Ev 0000000000000050 T _ZN19ACE_Dirent_SelectorD1Ev 0000000000000050 T _ZN19ACE_Dirent_SelectorD2Ev 0000000000000000 T _ZNK19ACE_Dirent_Selector6lengthEv 0000000000000010 T _ZNK19ACE_Dirent_SelectorixEi 0000000000000038 R _ZTI19ACE_Dirent_Selector 0000000000000020 R _ZTS19ACE_Dirent_Selector 0000000000000000 R _ZTV19ACE_Dirent_Selector Any idea how I can fix this?
  14. Anyway to automate the player account creation? So that when someone logs in to the server for the first time it makes the account?
  15. Just wondering where the mounts/companions are listed for characters in the DB. It hasto be somewhere, I just can't find it. Any help would be appreciated
  16. So basically I dont have access to anything lich king related. Tried changing the players account expansion from 1 to 2 and it still doesnt seem enabled. any help would be appreciated.
  17. Please help me with it. I want to make my own server for me, and my friends. But i dont understand how to use it. Maybe somebody have links for ready servers like "download and run".
  18. I have built several different t"TWO" servers using different client to extract data from. I keep getting the alert message I need to install Wotlk to advance to northrend or create any heroics. Blood Elves are not available when I try to make new character. NO server log errors and everything compiled without any errors. The client I am using is from the torrent provided in FAQs. Has anyone ever experienced these issues? BTW I normally use debian and wine to play, but I tried it on win 7 and 10 with the same results. Any suggestions would be greatly appreciated.
  19. For the Hallow's End quest "Fire Brigade Practice," the scarecrows should be on fire and dousing them with the bucket should count toward quest progress (correct behavior shown in this video from Wowhead). When tested, no fire was present and dousing the area where the fire should be didn't advance the quest. See attached video for current behavior. This is on the MaNGOS WotLK test server (Covenant, Solar Flare). Only the Dun Morogh version was tested. Quest ID 11439, reported 10/26/2018. 2018-10-26 11-22-31.mp4
  20. The quest "Now This is Ram Racing... Almost." should automatically mount the PC on a ram. The quest doesn't do this and there doesn't appear to be any way to do this. This video shows what should happen (this is from a later expansion but as far as I know, the quest works the same way). It looks like the quest is supposed to auto-cast this spell on you and then this spell on completion; the first auto-mounts the ram, the second dismounts it. (Not shown in the attached video, but I also tried using the item directly from the bag instead of the quest tracker; didn't make a difference) Quest ID 11318, reported 10/10/2018, MaNGOS Two test server Covenant - Solar Flare. 2018-10-10 13-08-53.mp4
  21. The Brewfest quest "Chug and Chuck!" does not register progress after using the item on the NPC. Video attached. This is on the MaNGOS WotLK test server (Covenant, Solar Flare). Horde version was not tested. (The other quest item in the backpack is Amethyst Phial and is unrelated to this quest) Quest ID 12022, reported 10/10/2018 2018-10-10 12-51-34.mp4
  22. There is a broken quest right at the beginning for death knights. Quest 12848 where you unchain an Unworthy Initiate NPC & kill him does not unchain the NPC or change it's faction so I'm able to kill it. Anyway I can get some help fixing this?
  23. I was just wondering where I can get the complete command list for GMs. Anybody know where to go?
  24. Hello everyone! I'm having some issues with installing MangosTwo (although the same problem seems to be persisting with other builds as well). When I run the easybuild.exe application, everything comes up green (except for the 32-bit mySQL), so I continue to the next page. Once the build initiates, it gives me this JIT error: I'm not really sure what is causing this or how to fix it. Does anyone have any ideas? Thanks!
  25. I'm at my wits end right now trying to figure out whats blocking LAN connections to the server. I can play on it just fine on the same PC but can't get it to work for LAN. My connection info: in the MySQL realmd > realmlist id name address localAddress localSubnetMask port icon realmflags timezone allowedSecurityLevel population realmbuilds 1 Test Wrath 192.168.0.11 192.168.0.11 255.255.255.0 8085 8 0 1 0 1 12340 in the realmd.conf LoginDatabaseInfo = "127.0.0.1;3306;something;something;realmd" in the mangosd.conf RealmID = 1 DataDir = "." LogsDir = "." LoginDatabaseInfo = "127.0.0.1;3306;something;something;realmd" WorldDatabaseInfo = "127.0.0.1;3306;something;something;mangos2" CharacterDatabaseInfo = "127.0.0.1;3306;something;something;character2" LoginDatabaseConnections = 1 WorldDatabaseConnections = 1 CharacterDatabaseConnections = 1 MaxPingTime = 5 WorldServerPort = 8085 BindIP = "0.0.0.0" I also checked to see if it was a firewall issue & I have everything on the always allow list. Any Ideas? đŸ˜¥

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