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Found 128 results

  1. Hello, I followed the guide to install Mangos Zero on Debian 8. However, even if AH bot is working, I don't think the playerbot module is compiled. Server Version : 21014 Database Version : Rel21.14.2 Supporting Clients : 1.12.x Builds : 5875 6005 6141 Module Status - Eluna : Enabled Warden : Disabled ScriptDev3 (SD3) : Enabled Remote Access (RA) : Disabled When I check the installation script I don't see any information about playerbot. However, it seems to be in the sources : Anyone able to tell me how to install Mangos Zero with playerbot support? Thanks for the help.
  2. like this: how to do fix it ,thank s!!! Scanning dependencies of target vmap-extractor [ 99%] Building CXX object src/tools/Extractor_projects/vmap-extractor/CMakeFiles/vmap-extractor.dir/adtfile.cpp.o [ 99%] Building CXX object src/tools/Extractor_projects/vmap-extractor/CMakeFiles/vmap-extractor.dir/assembler.cpp.o [ 99%] Building CXX object src/tools/Extractor_projects/vmap-extractor/CMakeFiles/vmap-extractor.dir/model.cpp.o [ 99%] Building CXX object src/tools/Extractor_projects/vmap-extractor/CMakeFiles/vmap-extractor.dir/vmapexport.cpp.o [ 99%] Building CXX object src/tools/Extractor_projects/vmap-extractor/CMakeFiles/vmap-extractor.dir/wdtfile.cpp.o [ 99%] Building CXX object src/tools/Extractor_projects/vmap-extractor/CMakeFiles/vmap-extractor.dir/wmo.cpp.o [100%] Building C object src/tools/Extractor_projects/vmap-extractor/CMakeFiles/vmap-extractor.dir/__/__/__/shared/Auth/md5.c.o [100%] Building CXX object src/tools/Extractor_projects/vmap-extractor/CMakeFiles/vmap-extractor.dir/__/shared/dbcfile.cpp.o [100%] Building CXX object src/tools/Extractor_projects/vmap-extractor/CMakeFiles/vmap-extractor.dir/__/shared/ExtractorCommon.cpp.o Linking CXX executable vmap-extractor ../../../../dep/g3dlite/libg3dlite.a(BinaryOutput.cpp.o): In function `G3D::BinaryOutput::compress()': BinaryOutput.cpp:(.text+0x193a): undefined reference to `compress2' ../../../../dep/g3dlite/libg3dlite.a(BinaryInput.cpp.o): In function `G3D::BinaryInput::BinaryInput(unsigned char const*, long, G3D::G3DEndian, bool, bool)': BinaryInput.cpp:(.text+0x319d): undefined reference to `uncompress' ../../../../dep/g3dlite/libg3dlite.a(BinaryInput.cpp.o): In function `G3D::BinaryInput::decompress()': BinaryInput.cpp:(.text+0x32c9): undefined reference to `uncompress' collect2: error: ld returned 1 exit status make[2]: *** [src/tools/Extractor_projects/vmap-extractor/vmap-extractor] Error 1 make[1]: *** [src/tools/Extractor_projects/vmap-extractor/CMakeFiles/vmap-extractor.dir/all] Error 2 make: *** [all] Error 2
  3. Hello, So I went to Loch Modan as a Horde character and the Mountainers there didn't loot anything, but they should loot silk cloth, a lot of it. Tried in Duskwood on The Night Watch mobs, and no loot as well. I'm missing something or ? Any help would be welcome. Regards, Troynono.
  4. Hey I have noticed two major issues in the current mangos zero core. First Issue: When creatures of the same faction run near each other while in combat with a player that pulled them, they do not aggro the other creatures that they run past when they should. Second Issue: If the Path for the creature is too long to get to the player it will instantly reset, It should run to the player no matter how long the path is if you are within a dungeon instance. I will try to figure out the first issue myself, but if you have any tips would be great ^_^. as for the second issue I may need some guidance, where is this limit applied in the source code so I can remove it? It causes evade bugs with certain encounters so would be nice to get rid of it. , Thanks in advance <3
  5. Hi, my English is bad, sorry for that (and my point touch doesn't work ><) I have a problem when I "generate project" with easybuild Mangos ServerZero / CMAKE : 3 6 1 / VS : 15 1 / OpenSSL : 1 1 0e / MySQL : 5 7 Extract Server and DB with GIT : OK Have you got an idea ? ----------- CMakeError fille --------
  6. I finished this guide, can someone kindly tell me what should i do next? I changed but it cannot connect to Ubuntu server.
  7. Hello, I can't build the newest release of mangos zero on my Debian 9 system. I get the following error: [ 39%] Building CXX object src/shared/CMakeFiles/shared.dir/Auth/ARC4.cpp.o In file included from /home/mangos/mangoszero/serverZero/src/shared/Auth/ARC4.cpp:26:0: /home/mangos/mangoszero/serverZero/src/shared/Auth/ARC4.h:41:24: error: field ‘m_ctx’ has incomplete type ‘EVP_CIPHER_CTX {aka evp_cipher_ctx_st}’ EVP_CIPHER_CTX m_ctx; ^~~~~ In file included from /usr/include/openssl/evp.h:14:0, from /home/mangos/mangoszero/serverZero/src/shared/Auth/ARC4.h:29, from /home/mangos/mangoszero/serverZero/src/shared/Auth/ARC4.cpp:26: /usr/include/openssl/ossl_typ.h:90:16: note: forward declaration of ‘EVP_CIPHER_CTX {aka struct evp_cipher_ctx_st}’ typedef struct evp_cipher_ctx_st EVP_CIPHER_CTX; ^~~~~~~~~~~~~~~~~ src/shared/CMakeFiles/shared.dir/build.make:62: die Regel für Ziel „src/shared/CMakeFiles/shared.dir/Auth/ARC4.cpp.o“ scheiterte make[2]: *** [src/shared/CMakeFiles/shared.dir/Auth/ARC4.cpp.o] Fehler 1 CMakeFiles/Makefile2:809: die Regel für Ziel „src/shared/CMakeFiles/shared.dir/all“ scheiterte make[1]: *** [src/shared/CMakeFiles/shared.dir/all] Fehler 2 Makefile:116: die Regel für Ziel „all“ scheiterte make: *** [all] Fehler 2 On Debian 8.8 I could build the mangos zero client for a couple of weeks. Is this a global problem on Debian 9 with mangos or just a problem I have? Thanks, curatio
  8. Dear Community, Since a couple of days im trying to get account registration via php working. When ever i create an account via my php script the account get created but i can't login with the credentials. It gives me an error that username and/or password are incorrect. Has anyone else encountered this if so how did you fix that? I can see the accounts appear in the 'account' table If you need any further info please ask. Regards,
  9. mangos zero

    I'm not a programmer and forgive me if this is in the wrong spot (forum wise) but suddenly had stopped working for me. I've been building Mangos Zero over and over again trying to teach myself and it starting giving a an error at line 861 and not compiling. In that section line it calls CMAKE and at the end of the line (command? -- not a programmer) it had - DCMAKE_INSTALL_PREFIX="$INSTPATH". That variable was the only one in the line with quotes so I removed them and now it builds on CENTOS 7. So this is just an fyi -- unless they are suppose to be there and then just ignore this post. =)
  10. mangos zero

    I got the ai playerbot to compile and run. I've got random bots killing wolves everywhere =). How do I get them to follow me? I've tried to /whisper /say /party '.bot follow' 'bot follow' 'follow' 'die piggy die'. and nothing seems to work. They do accept the invite to my group and whisper hello. I'm in Mangos Zero.
  11. Antz has kindly written some new installation guides for windows users. You can view the main EasyBuild build guide here: All the guides are located here: Should you encounter any issues or require assistance with something mentioned in the guide you can reply to this topic (simple issues only). More complex problems should be in a dedicated topic.
  12. mangos zero

    I want to make a script that automatically levels a player up to level 49 and gives them gear for that level via gossip NPC how would I do this? Gossip scripting is much harder than on TrinityCore. I don't even know the skeleton
  13. Ive create a Vanilla 1.12 Mangos server and when I load up the server and play I notice that all profession and Class trainers are physically there but when Talked to they just say Good Evening or That they aren't my Class trainer and I should go talk to them. I have quest I can not Complete because of it. What I noticed in the script when the server is initially started is "NPC_TRAINER_TEMPLATE Table Is Empty". I looked in the files and see what I think are the actual Template files but Im not sure If I'm on the right track. If anyone has any suggestions on how to load them or Can explain why the Script says its empty that would be great! Any Info would be appreciated! Edit: So I believe templates is not the issue. Considering that My vendors dont have templates and all of them work. Anyone have an Idea on what files contains The trainers itself that doesnt seem to be loading?
  14. Is there a way, via GM/Console commands, to - level up hunter pets - add them relevant pet skills+ranks ?
  15. Noobie question: I found a bug in a couple of quests (see Tracker) and I fixed them amending some fields in their Quest_template records. I hope these will be acquired by your next release, but of course this is not guaranteed. So I'm wondering how can I keep track of these "private" changes I'm making, in order to re-apply them easily whenever/after I apply an update coming from the cmangos distribution site? Thanks for help U
  16. Hello all I am looking for a gm/console command that allows me to apply a (legitimate) enchant on an item inside a certain char bags - without having the GM char or the receiving char needing to learn enchanting. Any ideas ? Thanks in advance U
  17. Hello, awesome people! I am trying to edit the Spell " Shadow Word: Pain " (ID:23952) in the "Spell.dbc", specifically the amount of damage it does per tick. I have successfully modified the damage per tick of other spells such as "Immolate", however editing columns 77 and 78, which reflect base damage and damage per tick ( for "immolate anyway ) in my "Spell.dbc" has no effect for " Shadow Word: Pain ". Thus far I have only achieved successful "Spell.dbc" modifications by searching for similar values and through trial and error. I'm using Mangos Zero but the table structure described in doesn't match my "Spell.dbc" structure. I have 174 columns whereas the other describes 140 columns. If anybody could inform me of how to alter the damage per tick of spells and/or direct me to information regarding the "Spell.dbc" table structure that would be absolutely bloody amazing! Many many thanks!
  18. Ragnaros is bugged on my compile so I need him to remove his flag on spawn whats the function for onspawn? void JustSpawned?
  19. Trying to remove CD on Aqual Quintessence. How do I do this/
  20. mangos zero

    Hi there I followed the installation guide for centos and have an issue when connecting to the server. When logging in the realmchoice opens and I'm clicking on the Servername, but the realmchoice just opens again and again. What can I do now? The server is just inside my LAN and will be used by clients inside my LAN. Regards Alzieh
  21. mangos zero

    I am getting the following error and the command prompt closes. Is this window supposed to stay open? How do i create an account if the window closes? Connected to MySQL database [email protected]:3306/character0 MySQL client library: 5.6.36 MySQL server ver: 5.6.36-log AUTOCOMMIT SUCCESSFULLY SET TO 1 Login Database total connections: 2 Connected to MySQL database [email protected]:3306/realmd MySQL client library: 5.6.36 MySQL server ver: 5.6.36-log AUTOCOMMIT SUCCESSFULLY SET TO 1 Connected to MySQL database [email protected]:3306/realmd MySQL client library: 5.6.36 MySQL server ver: 5.6.36-log AUTOCOMMIT SUCCESSFULLY SET TO 1 Realm running as realm ID 1 Using World DB: Version: 21, Structure: 14, Content: 14 Using DataDir data/ WORLD: VMap support included. LineOfSight:1, getHeight:1, indoorCheck:1 WORLD: VMap data directory is: data/vmaps WORLD: MMap pathfinding enabled Please check for the existence of map file 'data/maps/' Correct *.map files not found in path 'data/maps' or *.vmtree/*.vmtile files in 'data/vmaps'. Please place *.map and vmap files in appropriate directories or correct the DataDir value in the mangosd.conf file. Wait 10 secs for continue.
  22. My install went fine but I am having trouble getting the player bots to activate. the AHbot runs great with the .conf file in the /home/mangos/zero/etc folder. I tried to do the same with player bots but no luck. I then tried to follow instructions from @antz in another thread to place the .conf file in with mangosd, which is in the /home/mangos/zero/bin folder on Ubuntu 16.04. I did a search through my files and I have two 'Bots' folders located at the following: /home/mangos/zero/src/server/src/modules which contains the playerbot folder with in it & /home/mangos/zero/src/server/linux/src/modules which contains aiplayerbot.conf.dist I have tried renaming the files, placing them in the /zero/bin and /zero/etc folders, or just renaming them in their current directories and none of it seems to make any difference. I ran the cmake .. -DPLAYERBOTS=1 and it went through the process. All the files have the bots as enable and I deleted the extras I had made. I am kind of at a loss for ideas at the moment.
  23. mangos zero

    Hello guys How are playerbots supposed to be used? I mean, where do I find the syntax of the various needed commands? Thanks in advance Ciao U
  24. I'm having an issue on my server with about 10 people online. Item's seem temporary. When relogging, any equipped armor that they just obtained disappears. It throws out this sql error SQL ERROR: Incorrect key file for table '.\characters\item_instance.MYI'; try to repair it SQL: can not execute 'INSERT INTO item_instance (guid,owner_guid,data) VALUES (?, ?, ?)' SQL ERROR: Incorrect key file for table '.\characters\item_instance.MYI'; try to repair it SQL: can not execute 'INSERT INTO item_instance (guid,owner_guid,data) VALUES (?, ?, ?)' SQL ERROR: Incorrect key file for table '.\characters\item_instance.MYI'; try to repair it SQL: can not execute 'INSERT INTO item_instance (guid,owner_guid,data) VALUES (?, ?, ?)' SQL ERROR: Incorrect key file for table '.\characters\item_instance.MYI'; try to repair it
  25. mangos zero

    Hello I seem not to be able to kickstart AHbot. I did duplicate the default ahbot.conf.dist file into a valid ahbot.conf, with seller and buyer enabled of course. Then restarted mangosd. Log still says "ahbot not enabled". What am I doing wrong? Thanks for continued help ciao U


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