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Found 221 results

  1. Hello, I am looking for a way to add new items for vendors to sell in my single player game. I want to add leathers to leatherworking supply vendors, metal bars/gemstones to smithing and engineering supply vendors, etc. I want to avoid to micromanage bots, I would rather buy the required materials from vendors. I figured out, that I have to add new entries to the NPC_Vendor table in the database, but I can not figure out, which "entry" is which NPC in the Creature_Template table. Could somone thelp me please, how can I find the NPCs, based on this? I would really appreaciate it!
  2. Hi, Firstly, many thanks for the hard work and this project has brought great happiness to myself and 4 others that has launched our own private server to run through all the old dungeons like old times. So far RFC, Deadmines and BFD have all been relived. We've been tweaking things and learning a lot so far but I'm stumped on one aspect which I haven't managed to overcome yet. The mobs all run in a straight line through walls and objects once they have been agro'd. LOS seems to work, just the pathing doesn't. I've been searching this forum and trying to understand whenever vmaps and mmaps are mentioned, but I'm still missing the understanding of it. Have I missed any resource I can read further? All the setting in mangosd.conf are on. vmap.enableLOS = 1 vmap.enableHeight = 1 vmap.ignoreSpellIds = "7720" vmap.enableIndoorCheck = 0 DetectPosCollision = 1 TargetPosRecalculateRange = 1.5 mmap.enabled = 1 mmap.ignoreMapIds = "" Any pointers? Or have I missed something fundamental. The WoW client we used is version 1.12.1 (5875), if that has any bearing on this. Thanks in advance for any help.
  3. Greetings, I have been wracking my head against this problem for days now and I am hoping, nay pleading for some help. I have a VMWare cluster at home that I am trying to setup for a MaNGOS Zero private server and I keep running into a problem getting outside clients to connect to the Realm Server. Here is the rundown - I have a MaNGOS Zero server in my DMZ subnet on my firewall. The firewall is setup to NAT TCP ports 8085 and 3724 from the WAN interface to the Zero server. I have a DynamicDNS client running on my Firewall that is updating a public DNS record (e.g. mangos.mydomain.com) I have a DNS override internally to resolve public DNS records like mangos.mydomain.com to the DMZ IP address The BindIP entry in the file /etc/mangosd.conf reads: "0.0.0.0" which means 'bind on all IPs' I can affirm that all of the above connectivity and configuration is correct and working (15 years of network engineering experience). However - when I update the 'zero_realm' database table 'account' by updating the row record for my Realm's 'address' column from the default IP address to my DynamicDNS record, two things of interest happen: Clients on my internal, trusted network can login and access the realm no problem. Clients outside of my network (internet) can authenticate to the server, but can not connect to the Realm Server. According to the documentation fro Mangos Zero - the address column documentation states: What The Hell Is Going On? As far as I can tell, when the client authenticates to the Zero server, the server sends back the contents of the 'address' column of the account table to the WoW Client so it can resolve and connect to the RealmServer IP address. Because my internal network client connects just fine, should't that mean that the presence of a DNS record in that row (instead of an IP) will work no matter where the client is connecting from? Client resolves the Auth server from the local 'realmlist.wtf' and does a successful login. Internal client resolves DMZ IP External client resolves WAN interface IP -> NAT -> DMZ IP Server: "Hey man, welcome in, here is your server IP, mangos.mydomain.com" Client: "Oh snap, I have to do a NSLOOKUP to get the corresponding IP for that" Internal client resolves DMZ IP External client resolves WAN interface IP -> NAT -> DMZ IP I tested using my WAN IP in the 'address' field Naturally, the internal clients were no longer able to connect (this is due to something called split horizon) External clients started working! Can you help me with a fix?? I don't want to upgrade my home ISP to a business line in order to get a static WAN IP. I would like the internal and external clients to resolve the correct DNS record IP based on which side of the Firewall they are on and connect to that IP. I have considered writing a local script that checks my WAN IP and compares it against the 'address' entry in the database and updates the DB if they do not match. The downside is that I will not be able to play the game when I'm home - or - I would have to play over my cell phone's data connection (very much not ideal). I have considered that what I am trying to do is simply not possible due to the WoW client being written in such a way that it only supports being passed a static IP address to the realm server. This somewhat does not make sense to me however, because when I have the 'address' field set to my domain name internal client connections work just fine. If the client truly did not support fully qualified domain names (FQDN) for the realm address, then one would expect neither internal nor external clients to connect given this configuration.
  4. Hello everyone, first to thank all those who work on this project known as getmangos, it's great. I am Ruben and now I have created my server wow (0) and I have published it to the internet. I have the server on a debian9 machine, until here everything is perfect, the problem is that: I access the server via ssh. I run mangosd of with systemctl start mangosd and realmd the same. But to create accounts etc I need the mangosd console and I can not access it since it is running in the background. The momentary solution that I have found is to stop mangosd and execute it manually but when the ssh connection ends the process dies. I need to be able to access the mangosd console without having to stop the service, I have been trying to solve it for days and I can not find information about it. Any response I will appreciate it. Sorry for my english
  5. Hi there! While trying to set up a Mangos Zero server (Windows), on one of the steps of the guide I'm running into an issue with Visual Studio (have installed both 2015 and 2017) that's a little weird. Done some digging but knew I had to atleast try here first. In the 10th step, it says to go into the Build menu and select the Rebuild Solution option, but in every version of Visual Studio I've tried so far after opening the project, all i get is 'Run Code Analysis on Solution' and the Output says '========== Rebuild All: 0 succeeded, 0 failed, 0 skipped =========='. I'm a little puzzled because I haven't had any errors as the guide has been very good, and the installs of VS contain the packages and tools (C++ etc.) needed. Any ideas before I ask MS?
  6. The client on the server can login and play fine. However all other users on LAN can authenticate but gets stuck on realm selection screen and cannot enter. I've turned off all firewalls and ports forward to the server. On the server side I get the following ACE error: ACE_INET_Addr::ACE_INET_Addr: 555.555.555.555: Authoritive: Host not found
  7. Hi, I decided to come here to get opitions on how to approach something that I have spent hours on. My server starts everyone at level 10 and at GM Island. What this means is that some classes (like warrior, warlock, etc) cannot simply go to a trainer and learn thing like taunt, summon imp/voidwalker, etc. I don't want to just have some random quest NPC and make the users track down a quest they can't see. I have tried to make trainers on GM island and was hoping to just make the trainers learn the spells via GM command. No go on that. I have went into the npc_trainer dbc but none of the spell ids match. I think its because of quest reward or something.. I need opinions or help cause I am just fried and the point of giving up. Was thinking of some possibilities but cant figure this out. Is there a way to change the default starter spells for the classes affected where they load in with these spells on character creation and entering the world for the first time? Any tips or opinions are so welcomed...help lol
  8. Hi everyone and thanks for letting me be a part of this wonderful community! So I have a VPS hosted in Atlanta and I live in another state. Using SSH I followed @Talendrys guide to a T here: https://www.getmangos.eu/wiki/documentation/installation-guides/guideslinux/installing-mangos-on-centos-7-r20075/ The server boots up fine and everything but I am not able to connect to it when changing my realmlist.wtf to the server's static ip address. I know there must be some settings somewhere where I set my server address to the static ip but I cannot find any direction on Google. I tried to follow a couple guides on google but my server ended up getting corrupted so I had to do a full re-install and start over. Whoever can assist with this, your help would be greatly appreciated. Currently, if I use the server's static ip in realmlist.wtf I instantly get a message after trying to login saying "you've been disconnected from the server". Please Please lend me your help MaNGOS community!!
  9. hi, I have login,world and character . but I don't see screiptdev3databaseinfo to edit in mangosd.conf LoginDatabaseInfo = "127.0.0.1;3306;root;mangos;realmd" WorldDatabaseInfo = "127.0.0.1;3306;root;mangos;mangos0" ScriptDev3DatabaseInfo = "127.0.0.1;3306;root;mangos;mangos0" CharacterDatabaseInfo = "127.0.0.1;3306;root;mangos;character0" https://github.com/cmangos/issues/wiki/Installation-Instructions
  10. Just as said in the title, I've managed to change respec cost for players to 0 using the mangosd.conf file, but I can't find a similar option for unlearning pet skills. Another thing too is that you can select the 'untrain pet' option and have it take your gold even if your pet doesn't have any trained skills. I'm using v13 of brotalnia's Light's Hope repack. EDIT: Found the source of my issue. Turns out pet re-training costs are hard-coded in the core, specifically in the resetTalentsCost() function of Pet.cpp. Going to make a change in PetHandler.cpp so it always sets the cost to 0 rather than calling the resetTalentsCost() function. // PetHandler.cpp -- uint32 cost = pet->resetTalentsCost(); ++ uint32 cost = 0;
  11. Hi all, I'm close to completing installation of server. I'm stuck here at database management, where we set the ip addresses. Can we use MariaDB or phpmyadmin to access realmd and set ipaddresses or in the screenshot shows SQLyog ultimate 32. I'm so close but yet so far away =)
  12. Hi all, Question? I have most of the mango zero server installed. where do I get the client download for server? Thank you,
  13. Hi everyone. About 3 months ago I had MaNGOS successfully running on my laptop, and I was able to connect to the server through a separate client machine on the same network. I recently moved to another state, and tried to fire up MaNGOS on the same server, and connect to the server through the same client machine, and my client machine hangs on "Authenticating". Nothing changed with the client or server machine. I did get a new router through Comcast, so maybe that's part of the issue. Here's what I've tried so far: -I've updated the IP address of the realm in the realms table in MySQL to reflect my new local IP address (10.0.0.197 as of right now). I also updated the realmlist.wtf file on the client machine to 10.0.0.197. -I can ping the server machine from the client machine. -I've used netstat on the server to determine the realms server port is open and listening. -I've used telnet from the client to the server to determine I can connect to the server over TCP on the realm server's port. -I've tried disabling firewalls entirely on both the server machine, client machine, and router. -Both realmd.exe and mangosd.exe are running successfully. -I can connect to the server from a WoW.exe client running on the same machine over localhost, so I know the realms server and world server are both running correctly. This leads me to believe the issue is somehow related to my local network. I'm quite stumped at this point. Any suggested would be greatly appreciated. Cheers.
  14. I see multiple instances of different gameobjects being spawned on top of each other. For example a "Water Barrel" and "Food Create" both spawning at the exact same position. Is this just because there is no way to spawn a random object from a list of possible objects, or is this an actual error? This is one example: SELECT * FROM mangos0.gameobject where guid in(1462,10677); These are next to Tharek Blackstone in Kharanos.
  15. Just installed Mangos Zero on my Centos 7 Server. Install went perfect, adding accounts worked fine. I logged on to the server via my client without problems, but I am unable to connect to the selected Realm. Any ideas what I may have missed?
  16. I try to follow the guide here: When doing steps 19-22 i get the error message: ERROR 1251: Client does not support authentication protocol requested. It seems to be something about setting mysql to use old passwords. I searched the internet for a solution, sadly all the commands/guides i found work for older versions of mysql and i can't seem to fix my version (8.0), best i did was changing my root password but that doesn't seem to be enough without setting mysql to use old passwords and then resetting it, which i can't seem to do. Anyone could explain a fix, keeping in mind its the first time i use mysql, so make it simple as possible! Thanks in advance for any help!
  17. Hi I've searched online and in the forums but I was not able to find an answer. I'm thinking of running a Mangos Zero server for my friends, but since we will about 15-20 players we will not able to do some serious raiding as we used to. Is there any option to transform original Vanilla bosses and raids (40 players) to 20-25 players? I think it should be a good option/features for Mangoz Zero since original raids were really hardcore. To play with friends they need to be recalibrated for 20-25 players and made a little easier.
  18. Is there a tool that deletes an Account and all it's charackters cleanly from the database? Also is there a more clean way to create/delete/rename/set_locale Realms then to edit the database directly?
  19. I made a creature in creature_template and tried to read documentations on UnitFlags, by the documentation NO MOVEMENT = 4, but nothing changes when I add it to UnitFlags, some other flags works though, like NO ROTATION which has 262144. However, different documentations state different functions for the flags, the one where 262144 works the 4 doesn't and the other documentation has no information on flags that includes NO MOVEMENT. (I have tried to add them together aswell, aka 262148 but with no result) I'm quite lost on what to do so I turn to you guys for help. Kind regards, Zeeb.
  20. I can't seem to make them work (installed newest mangos) at all really. They will join my group and I can make them cast spells. 1) Pets don't work. Warlock/Hunter (sending them ~cast spell [pet link]) 2) Can't seem to figure out how to get them to turn in quests. (no idea what command makes them choose rewards, they will just keep whispering to me "choose reward [X]" So either they are broken or I have no idea what to type to them! Either way, any assistance would be great. :D I did look at the bot command list but they just start "talking" and don't seem to do anything. "~quest list" doesn't work, etc. Any help would be greatly appreciated!
  21. The two quests in question are: The Dead Fields (killing a gnoll spawns Nightlash) and Verog the Dervish (killing random Kolkar in his command tent vicinity are supposed to summon him). I completely deleted the world database on my server and reinstalled them and that failed to resolve the issues. Any assistance would be greatly appreciated!
  22. I have tryed now extracting with ExtractResources.sh on 3 different pc's now and all get the same problem it just gives errors (i have no clue on copying the errors sense the window closes automatic within just some few (2 sec) or someting this should be a main problem so some must have the solution for this ? i get to the point of extractiing and when i press enter it shouts out the same errors,
  23. Hello I seem not to be able to kickstart AHbot. I did duplicate the default ahbot.conf.dist file into a valid ahbot.conf, with seller and buyer enabled of course. Then restarted mangosd. Log still says "ahbot not enabled". What am I doing wrong? Thanks for continued help ciao U
  24. Howdy, After two weeks and lots of heart ache I finally got a Mangos One server running on Ubuntu. I have no experience using Linux and enjoyed what I've learned so far. I'm connecting on LAN only and have 5 computers in the house. My Windows 10 box and a Windows Vista box will connect and play all day, however I have two other Windows 10 boxes that will connect for a few seconds -- allowing me to create a character and kill a rabbit or two before I get disconnected from the server. I'm at a loss at how to even start with this problem. Any help would be much obliged. I've tried disabling the Windows Firewall and that has no effect.
  25. Original bug reporter Aenra, I have assigned this to myself in the hopes that I can at the very least get something to work here.

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