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  1. Hey I have a little problem with extracting the maps from the game client. When I start ExtractResources.sh it works well for the beginn. But I'm here now https://www.dropbox.com/s/buiem9wron3tro3/data-extractor.png?dl=0 What I have to do ? Push return or wait? When I push return then the close after 2 minutes and the folders vmaps and mmaps are emtpy When I wait nothing happen.
  2. Hello, For a long time, the item_instance "data" blob field has been some mystery. In this post, I will describe the update that we need to do on the wiki to solve this misunderstanding: The data-field is a String separated by spaces between each values. Here's the value meaning sorted by index: Item GUID Item High GUID (Stored 0x4000 0000) Object Field Type (Mask value retrieved from the code: TypeMask enum, value is 3 or 7 depending if it's an item or a container) Item Entry (Entry ID of the item_template) Scale (Scale value, did not yet found the storage type, maybe float ?) Padding (No info on this) Owner Guid High Guid Owner (Should be always 0 for player) Item Field Contained (Can be the GUID of another item instance if stored in a bag or the GUID of the character if equipped) Item Field Container High Guid (Should be 0x4000 0000 or 0 depending if it's a bag or if it's a player) Creator GUID Creator HIGH Guid GUID Gift Creator High Guid Gift Creator Stack Count Duration Spell Charges 01 Spell Charges 02 Spell Charges 03 Spell Charges 04 Spell Charges 05 Item Flags (Mask is ITEM_DYN_FLAGS) Perm Enchantment ID Perm Enchantment Duration Perm Enchantment Charges Enchantment ID Temp Enchantment Duration Temp Enchantment Charges Temp Enchantment ID Max Inspect Enchantment Duration Max Inspect Enchantment Charges Max Inspect Enchantment Prop 0 ID Enchantment Prop 0 Duration Enchantment Prop 0 Charges Enchantment Prop 1 ID Enchantment Prop 1 Duration Enchantment Prop 1 Charges Enchantment Prop 2 ID Enchantment Prop 2 Duration Enchantment Prop 2 Charges Enchantment Prop 3 ID Enchantment Prop 3 Duration Enchantment Prop 3 Charges Item Field Property Seed Item Field Random Properties ID Item Field Text ID Item Field Durability Item Field Max Durability CONTAINER NUM SLOT (only available if it's a bag/container) MAX slots = 28, the slots are then always a combination of Item GUID + Item High GUID, so 28*2 = 56 FIELD SLOTS CONTAINER ALIGN PAD (???) CONTAINER FIELD SLOT 1 (Item GUID) CONTAINER FIELD SLOT 2 (Item HIGH GUID 0x4000 000) CONTAINER FIELD SLOT 3 CONTAINER FIELD SLOT 4 CONTAINER FIELD SLOT 5 CONTAINER FIELD SLOT 6 CONTAINER FIELD SLOT 7 CONTAINER FIELD SLOT 8 CONTAINER FIELD SLOT 9 CONTAINER FIELD SLOT 10 CONTAINER FIELD SLOT 11 CONTAINER FIELD SLOT 12 CONTAINER FIELD SLOT 13 CONTAINER FIELD SLOT 14 CONTAINER FIELD SLOT 15 CONTAINER FIELD SLOT 16 CONTAINER FIELD SLOT 17 CONTAINER FIELD SLOT 18 CONTAINER FIELD SLOT 19 CONTAINER FIELD SLOT 20 CONTAINER FIELD SLOT 21 CONTAINER FIELD SLOT 22 CONTAINER FIELD SLOT 23 CONTAINER FIELD SLOT 24 CONTAINER FIELD SLOT 25 CONTAINER FIELD SLOT 26 CONTAINER FIELD SLOT 27 CONTAINER FIELD SLOT 28 CONTAINER FIELD SLOT 29 CONTAINER FIELD SLOT 30 CONTAINER FIELD SLOT 31 CONTAINER FIELD SLOT 32 CONTAINER FIELD SLOT 33 CONTAINER FIELD SLOT 34 CONTAINER FIELD SLOT 35 CONTAINER FIELD SLOT 36 CONTAINER FIELD SLOT 37 CONTAINER FIELD SLOT 38 CONTAINER FIELD SLOT 39 CONTAINER FIELD SLOT 40 CONTAINER FIELD SLOT 41 CONTAINER FIELD SLOT 42 CONTAINER FIELD SLOT 43 CONTAINER FIELD SLOT 44 CONTAINER FIELD SLOT 45 CONTAINER FIELD SLOT 46 CONTAINER FIELD SLOT 47 CONTAINER FIELD SLOT 48 CONTAINER FIELD SLOT 49 CONTAINER FIELD SLOT 50 CONTAINER FIELD SLOT 51 CONTAINER FIELD SLOT 52 CONTAINER FIELD SLOT 53 CONTAINER FIELD SLOT 54 CONTAINER FIELD SLOT 55 CONTAINER FIELD SLOT 56
  3. Hello everyone, I'm new to mangos in its current version. I believe I used it way back in the day just after burning legion, but not since. Anyhow, I'm trying to set up a Panda server since Warlords doesn't seem to be out yet, and I'm having a problem. When running the 'ad' program to extract data, it returns with a "No locales detected" problem. I've done some research, and this seems to stem from the fact that with Warlords blizzard changed the data file format from MPQ to something new called CASC. Is there any tool to extract the data from the new format, or if not, is there a place I can download the data in MPQ format so I can extract it and get my server running? While I'm here, is there any progress at all on MangosFive? Does MangosFour get updates anymore or just MangosZero? That's the only one I can seem to find recent info on, but I'm not interested in an old vanilla server at the moment. Thanks, damccull
  4. Hi. I wanna build a knowledge bases for a German Community using the MaNGOS and Client Databases. I managed to extract and read the MaNGOS World SQL Files, aswell the Client DBC Files. I found some translations inside the DBC Files (for example Spells and Factions), but I cannot find Item or Quest Localizations anywhere. In the Wiki, the data is said to be in locales_item.sql, but that file contains only the structure. Can somebody point me in the right direction where to find the German Localization Data for Items, Quests etc.? Edit: After some more research on the forums I stumbled upon GMDB (German Mangos DataBase): Project Site: German Mangos DataBase (GMDB) download | SourceForge.net Code: p/gm-db/code - Revision 1524: /trunk I will try working with those files.
  5. I am using the wiki for instructions on setup. I am at the step "Extracting Game Data" -------------------------- FOR MANGOS ZERO “C:\MangosSource\server\bin” -------------------------- My server directory does not have a bin folder. Have I done something incorrectly or is this guide outdated?

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