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  1. THIS STARTED IN MANGOS ONE, BUT IS ACTUALLY A CROSS CORE ISSUE - IF YOU CAN, PLEASE MOVE THIS TO THE CROSS CORE SECTION. Someone recently sent me a video about an analysis of different issues on private servers regarding the combat calculations, one of those issues was the Glancing Blow. So I checked back on the information given and the code and saw that there is a problem with the combat calculations regarding the Glancing Blow, which seems to be capped to 40% on TBC and WotLK when it shouldn't. <Insert Rambling about people spending hours on creating YouTube videos, but 0 time sending a bug report> So I found the issue on One and Two: One: https://github.com/mangosone/server/blob/v22.01.62/src/game/Object/Unit.cpp#L2878 Two: https://github.com/mangostwo/server/blob/v22.01.77/src/game/Object/Unit.cpp#L3253 Source: https://wowwiki-archive.fandom.com/wiki/Glancing_blow There were several discussion in the forums already, which lead to no changes regarding that issue, but with the old sources + NuTBC confirming it we should do so accordingly. I couldn't find reliable sources for anything past the 25% chance, so I went on to create Pull Requests for anything up to Four. Since the 40% was just copy and paste from the previous version, I'd rather go with the 25% starting from TBC.
  2. Hello everyone, and thank you for looking this over for me. I am trying to compile the MaNGOS three distribution on an Ubuntu 18.04 virtual machine, and when doing so I'm running into some errors (shown below) I'm aware that the notes mention pulling the /dep directory from git on its own when having errors with the ACE dependencies, and I was able to do so, but I still arrived at the same errors. Note that when I pulled the /dep directory the command I used was "git clone https://github.com/mangos/mangosDeps.git . --recursive --depth=3" The build then proceeds to suggest an alternative of ACE_DEFAULT_LOCALNAME. Obviously ACE is not MaNGOS, so I guess what I need to know is where I can get the correct /dep directory in order to compile correctly for Ubuntu 18.04, or where I might be mucking things up.
  3. After getting my MaNGOS Three server running on my UbuntuServer 20.04, I have come across a few commands that are not working at all. The following are the most common ones that work on TBC but don't appear to work on the Cata server... There are others but these are my top wishlist commands. .learn all_crafts .learn all_recipes .modify rep I wouldn't mind a pointer as to how to fix these myself. I do have some programming experiance in C++ but mostly on inux platforms.
  4. After getting my MaNGOS Three server running, recently, I have noticed a couple of annoying quirks with my characters. After dismounting, they run at the same speed as the mount they have just dismounted from. Also, when logging in or sometimes dismounting, the characters float a foot or so off the ground.
  5. Here we go again.... I have sorted my problem with SQL syntax errors and make errors but now another issue. It appears that when using the ExtractResources.sh script, not all map files are generated. I end up with a load of files from 2692527.map to 9773232.map. However, when trying to run mangosd, it throw the following error:- Check existing of map file '/opt/wow/gamedata/maps/0004331.map': not exist! Correct *.map files not found in path '/opt/wow/gamedata/maps' or *.vmtree/*.vmtile files in '/opt/wow/gamedata/vmaps'. Please place *.map and vmap files in appropriate directories or correct the DataDir value in the mangosd.conf file. As far as I know, the client is completely up to date and is Cata 4.34 -15595. I have this file from my TBC server but if I try and use it, then I get an out of date error. Map file '/opt/wow/gamedata/data/maps/0004331.map' is non-compatible version (outdated?). Please, create new using ad.exe program. Correct *.map files not found in path '/opt/wow/gamedata/data/maps' or *.vmtree/*.vmtile files in '/opt/wow/gamedata/data/vmaps'. Please place *.map and vmap files in appropriate directories or correct the DataDir value in the mangosd.conf file. I seem to have sorted this now as I had a copy of the maps which I created last week. However, the ExtractResources.sh script does not now create all the necessary map files. I know the extraction tools were fixed the other day, could this have something to do with it?
  6. I have successfully compiled and made a MaNGOS3 server on my windows 7 box but ideally, I would like it to run from my Ubuntu server 20.04. However, I have come across the following problem:- [email protected]:~/build$ make Scanning dependencies of target ace [ 0%] Building CXX object dep/acelite/ace/CMakeFiles/ace.dir/ACE.cpp.o In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58:17: fatal error: stropts.h: No such file or directory 58 | # include /**/ <stropts.h> | ^~~~~~~~~~~ compilation terminated. make[2]: *** [dep/acelite/ace/CMakeFiles/ace.dir/build.make:63: dep/acelite/ace/CMakeFiles/ace.dir/ACE.cpp.o] Error 1 make[1]: *** [CMakeFiles/Makefile2:631: dep/acelite/ace/CMakeFiles/ace.dir/all] Error 2 make: *** [Makefile:152: all] Error 2 Prior to this, I ran the cmake as follows, with no apparent errors:- [email protected]:~/build$ cmake ../sources/ -DCMAKE_INSTALL_PREFIX=/opt/wow/install/mangos -DCONF_INSTALL_DIR=/opt/wow/install/mangos/conf -- The C compiler identification is GNU 9.3.0 -- The CXX compiler identification is GNU 9.3.0 -- Check for working C compiler: /usr/bin/cc -- Check for working C compiler: /usr/bin/cc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done This script builds the MaNGOS server. Options that can be used in order to configure the process: General: CMAKE_INSTALL_PREFIX Path where the server should be installed to CONF_DIR Path to the configs, can be absolute or relative. DEBUG Debug mode (strict compile, all warnings) ACE_USE_EXTERNAL Use external ACE BUILD_MANGOSD Build the main server BUILD_REALMD Build the login server BUILD_TOOLS Build the map/vmap/mmap extractors SOAP Enable remote access via SOAP Scripting engines: SCRIPT_LIB_ELUNA Compile with support for Eluna scripts SCRIPT_LIB_SD3 Compile with support for ScriptDev3 scripts # Modules: # PLAYERBOTS Enable Player Bots To set an option simply type -D<OPTION>=<VALUE> after 'cmake <srcs>'. Also, you can specify the generator with -G. see 'cmake --help' for more details For example: cmake .. -DDEBUG=1 -DCMAKE_INSTALL_PREFIX=/opt/mangos Note: On UNIX systems, CONF_DIR is relative to the bin folder. -- Detected 64-bit platform -- Found Git: /usr/bin/git -- OpenSSL library: /usr/lib/x86_64-linux-gnu/libssl.so;/usr/lib/x86_64-linux-gnu/libcrypto.so -- OpenSSL headers: /usr/include -- OpenSSL version: 1.1.1g -- Found MySQL library: /usr/lib/x86_64-linux-gnu/libmysqlclient.so -- Found MySQL headers: /usr/include/mysql -- Found ZLIB: /usr/lib/x86_64-linux-gnu/libz.so (found version "1.2.11") -- Found BZip2: /usr/lib/x86_64-linux-gnu/libbz2.so (found version "1.0.8") -- Looking for BZ2_bzCompressInit -- Looking for BZ2_bzCompressInit - found -- Install server to : /opt/wow/install/mangos -- Install configs to : /opt/wow/install/mangos/etc/ -- Search configs from : etc/ -- Support for SOAP : No (default) -- Script engine Eluna : No (default) -- Script engine SD3 : Yes (default) -- Build main server : Yes (default) -- Build login server : Yes (default) -- Build tools : Yes (default) -- Build in debug-mode : No (default) -- Linking against dependent libraries statically -- Configuring done -- Generating done -- Build files have been written to: /home/mangos/build This now what happens when trying to cmkae and build... [email protected]:~/build$ cmake ../sources/ -DCMAKE_INSTALL_PREFIX=/opt/wow/install/mangos -DCONF_INSTALL_DIR=/opt/wow/install/mangos /conf This script builds the MaNGOS server. Options that can be used in order to configure the process: General: CMAKE_INSTALL_PREFIX Path where the server should be installed to CONF_DIR Path to the configs, can be absolute or relative. DEBUG Debug mode (strict compile, all warnings) ACE_USE_EXTERNAL Use external ACE BUILD_MANGOSD Build the main server BUILD_REALMD Build the login server BUILD_TOOLS Build the map/vmap/mmap extractors SOAP Enable remote access via SOAP Scripting engines: SCRIPT_LIB_ELUNA Compile with support for Eluna scripts SCRIPT_LIB_SD3 Compile with support for ScriptDev3 scripts # Modules: # PLAYERBOTS Enable Player Bots To set an option simply type -D<OPTION>=<VALUE> after 'cmake <srcs>'. Also, you can specify the generator with -G. see 'cmake --help' for more details For example: cmake .. -DDEBUG=1 -DCMAKE_INSTALL_PREFIX=/opt/mangos Note: On UNIX systems, CONF_DIR is relative to the bin folder. -- Detected 64-bit platform -- OpenSSL library: /usr/lib/x86_64-linux-gnu/libssl.so;/usr/lib/x86_64-linux-gnu/libcrypto.so -- OpenSSL headers: /usr/include -- OpenSSL version: 1.1.1g -- Install server to : /opt/wow/install/mangos -- Install configs to : /opt/wow/install/mangos/etc/ -- Search configs from : etc/ -- Support for SOAP : No (default) -- Script engine Eluna : No (default) -- Script engine SD3 : Yes (default) -- Build main server : Yes (default) -- Build login server : Yes (default) -- Build tools : Yes (default) -- Build in debug-mode : No (default) -- Linking against dependent libraries statically -- Configuring done -- Generating done -- Build files have been written to: /home/mangos/build [email protected]:~/build$ make -j2 Scanning dependencies of target storm [ 0%] Building CXX object dep/StormLib/CMakeFiles/storm.dir/src/adpcm/adpcm.cpp.o [ 0%] Building CXX object dep/acelite/ace/CMakeFiles/ace.dir/ACE.cpp.o [ 1%] Building CXX object dep/StormLib/CMakeFiles/storm.dir/src/huffman/huff.cpp.o [ 1%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/jenkins/lookup3.c.o [ 1%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/lzma/C/LzFind.c.o In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_Thread.h:32, from /home/mangos/sources/dep/acelite/ace/ACE.inl:6, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/os_include/os_sched.h:47:6: error: conflicting declaration ‘typedef struct cpu_set_t cpu_set_ t’ 47 | } cpu_set_t; | ^~~~~~~~~ In file included from /usr/include/sched.h:44, from /usr/include/pthread.h:22, from /home/mangos/sources/dep/acelite/ace/os_include/os_pthread.h:51, from /home/mangos/sources/dep/acelite/ace/OS_NS_Thread.h:31, from /home/mangos/sources/dep/acelite/ace/ACE.inl:6, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/x86_64-linux-gnu/bits/cpu-set.h:42:3: note: previous declaration as ‘typedef struct cpu_set_t cpu_set_t’ 42 | } cpu_set_t; | ^~~~~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:75:39: error: invalid use of incomplete type ‘struct strbuf’ 75 | class ACE_Export ACE_Str_Buf : public strbuf | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl: In constructor ‘ACE_Str_Buf::ACE_Str_Buf(void*, int, int)’: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:23:9: error: ‘class ACE_Str_Buf’ has no member named ‘maxlen’ 23 | this->maxlen = max; | ^~~~~~ /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:24:9: error: ‘class ACE_Str_Buf’ has no member named ‘len’ 24 | this->len = l; | ^~~ /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:25:9: error: ‘class ACE_Str_Buf’ has no member named ‘buf’ 25 | this->buf = (char *) b; | ^~~ /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl: In constructor ‘ACE_Str_Buf::ACE_Str_Buf(strbuf&)’: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:31:9: error: ‘class ACE_Str_Buf’ has no member named ‘maxlen’ 31 | this->maxlen = sb.maxlen; | ^~~~~~ /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:31:18: error: invalid use of incomplete type ‘struct strbuf’ 31 | this->maxlen = sb.maxlen; | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:32:9: error: ‘class ACE_Str_Buf’ has no member named ‘len’ 32 | this->len = sb.len; | ^~~ /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:32:15: error: invalid use of incomplete type ‘struct strbuf’ 32 | this->len = sb.len; | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:33:9: error: ‘class ACE_Str_Buf’ has no member named ‘buf’ 33 | this->buf = sb.buf; | ^~~ /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:33:15: error: invalid use of incomplete type ‘struct strbuf’ 33 | this->buf = sb.buf; | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl: In function ‘int ACE_OS::putmsg(ACE_HANDLE, const strbuf*, const strbuf*, int)’: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:159:43: error: invalid use of incomplete type ‘const struct strbuf’ 159 | result = ACE_OS::write (handle, ctl->buf, ctl->len); | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:159:53: error: invalid use of incomplete type ‘const struct strbuf’ 159 | result = ACE_OS::write (handle, ctl->buf, ctl->len); | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:164:43: error: invalid use of incomplete type ‘const struct strbuf’ 164 | result = ACE_OS::write (handle, data->buf, data->len); | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:164:54: error: invalid use of incomplete type ‘const struct strbuf’ 164 | result = ACE_OS::write (handle, data->buf, data->len); | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_unistd.inl:11, from /home/mangos/sources/dep/acelite/ace/OS_NS_unistd.h:371, from /home/mangos/sources/dep/acelite/ace/ACE.inl:5, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:171:37: error: invalid use of incomplete type ‘const struct strbuf’ 171 | ACE_NEW_RETURN (buf, char [ctl->len + data->len], -1); | ^~ /home/mangos/sources/dep/acelite/ace/OS_Memory.h:185:37: note: in definition of macro ‘ACE_NEW_RETURN’ 185 | do { POINTER = new (ACE_nothrow) CONSTRUCTOR; \ | ^~~~~~~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_unistd.inl:11, from /home/mangos/sources/dep/acelite/ace/OS_NS_unistd.h:371, from /home/mangos/sources/dep/acelite/ace/ACE.inl:5, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:171:49: error: invalid use of incomplete type ‘const struct strbuf’ 171 | ACE_NEW_RETURN (buf, char [ctl->len + data->len], -1); | ^~ /home/mangos/sources/dep/acelite/ace/OS_Memory.h:185:37: note: in definition of macro ‘ACE_NEW_RETURN’ 185 | do { POINTER = new (ACE_nothrow) CONSTRUCTOR; \ | ^~~~~~~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:172:31: error: invalid use of incomplete type ‘const struct strbuf’ 172 | ACE_OS::memcpy (buf, ctl->buf, ctl->len); | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:172:41: error: invalid use of incomplete type ‘const struct strbuf’ 172 | ACE_OS::memcpy (buf, ctl->buf, ctl->len); | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:173:32: error: invalid use of incomplete type ‘const struct strbuf’ 173 | ACE_OS::memcpy (buf + ctl->len, data->buf, data->len); | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:173:43: error: invalid use of incomplete type ‘const struct strbuf’ 173 | ACE_OS::memcpy (buf + ctl->len, data->buf, data->len); | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:173:54: error: invalid use of incomplete type ‘const struct strbuf’ 173 | ACE_OS::memcpy (buf + ctl->len, data->buf, data->len); | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:174:47: error: invalid use of incomplete type ‘const struct strbuf’ 174 | result = ACE_OS::write (handle, buf, ctl->len + data->len); | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ In file included from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:166, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.inl:174:59: error: invalid use of incomplete type ‘const struct strbuf’ 174 | result = ACE_OS::write (handle, buf, ctl->len + data->len); | ^~ In file included from /home/mangos/sources/dep/acelite/ace/os_include/os_stropts.h:58, from /home/mangos/sources/dep/acelite/ace/OS_NS_stropts.h:32, from /home/mangos/sources/dep/acelite/ace/OS_NS_sys_socket.h:30, from /home/mangos/sources/dep/acelite/ace/ACE.inl:8, from /home/mangos/sources/dep/acelite/ace/ACE.h:881, from /home/mangos/sources/dep/acelite/ace/ACE.cpp:3: /usr/include/stropts.h:51:41: note: forward declaration of ‘struct strbuf’ 51 | extern int getmsg (int __fildes, struct strbuf *__restrict __ctlptr, | ^~~~~~ [ 1%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/lzma/C/LzmaDec.c.o make[2]: *** [dep/acelite/ace/CMakeFiles/ace.dir/build.make:63: dep/acelite/ace/CMakeFiles/ace.dir/ACE.cpp.o] Error 1 make[1]: *** [CMakeFiles/Makefile2:631: dep/acelite/ace/CMakeFiles/ace.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs.... 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Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtomcrypt/src/pk/asn1/der_length_printable_string.c.o [ 7%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtomcrypt/src/pk/asn1/der_length_sequence.c.o [ 7%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtomcrypt/src/pk/asn1/der_length_utctime.c.o [ 7%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtomcrypt/src/pk/asn1/der_sequence_free.c.o [ 7%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtomcrypt/src/pk/asn1/der_length_utf8_string.c.o [ 7%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtomcrypt/src/pk/asn1/der_length_short_integer.c.o [ 7%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtomcrypt/src/pk/ecc/ltc_ecc_map.c.o [ 7%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtomcrypt/src/pk/ecc/ltc_ecc_mul2add.c.o [ 7%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtomcrypt/src/pk/ecc/ltc_ecc_mulmod.c.o [ 7%] Building C object 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dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_mp_toom_mul.c.o [ 16%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_mp_toom_sqr.c.o [ 16%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_mp_toradix.c.o [ 16%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_mp_toradix_n.c.o [ 16%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_mp_to_signed_bin.c.o [ 16%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_mp_to_signed_bin_n.c.o [ 16%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_mp_to_unsigned_bin.c.o [ 16%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_mp_to_unsigned_bin_n.c.o [ 16%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_mp_unsigned_bin_size.c.o [ 16%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_mp_xor.c.o [ 16%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_mp_zero.c.o [ 16%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_prime_tab.c.o [ 16%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_reverse.c.o [ 17%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_s_mp_add.c.o [ 17%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_s_mp_exptmod.c.o [ 17%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_s_mp_mul_digs.c.o [ 17%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_s_mp_mul_high_digs.c.o [ 17%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_s_mp_sqr.c.o [ 17%] Building C object dep/StormLib/CMakeFiles/storm.dir/src/libtommath/bn_s_mp_sub.c.o [ 17%] Linking CXX static library libstorm.a [ 17%] Built target storm make: *** [Makefile:152: all] Error 2 I wondered if anyone would have any clues as to what the problem is. I had a little dig around myself and I am sure I fould the stropts.h file, but hey I'm not a C++ programmer and I don't know enough. Dave
  7. I'm not one for making big posts at MaNGOS but at this time we need to. We desperately need people with C++ (and a bit of cmake) experience to help us with a variety of issues. - The future of Mangos depends on it. I am not an experienced C++ developer and although I can normally work around the code and make fairly simple changes, when things go horribly wrong I can end up stuck. We are also currently down to one developer, apart from myself working across all cores and tools. Mangos needs you help if we are to continue !! Please contact either @madmax or @antz if you feel you can help out.
  8. I'm having a bizarre bug where flight isn't working (druid flight form, flying mount, or gm fly mode) even with spells learned. However, if I logout after trying to fly (flight form/mounted) and back in, flying works. If I then land and try to fly again, I need to repeat the process. It's very odd. Any ideas? I tried updating to today's build without any improvement. Note: Another bug I figure is unrelated but worth mentioning in case, is that typing the .commands request (for the list) in game causes the server to crash. Very odd. Edit: After some experimenting, it appears that flight is being achieved via .gm fly as you can't "land" unless you manually turn off .gm fly off. If I recall correctly this is related to a bug from several years ago. Was it fixed and it's just me or is it still systemic of the old issue?
  9. Hey all! Getting the following output when building mangos three on windows. Any help would be awesome!! 1>------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------ 1> Checking Build System 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Detour/Source/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Recast/Source/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/gsoap/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/g3dlite/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/utf8cpp/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/zlib/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/bzip2/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/StormLib/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/framework/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/shared/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/game/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/mangosd/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/realmd/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/extractor/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/vmap_extractor/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/vmap_extractor/vmapextract/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/vmap_assembler/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/mmap/CMakeFiles/generate.stamp is up-to-date. 2>------ Build started: Project: RevisionGenerator, Configuration: Release Win32 ------ 3>------ Build started: Project: framework, Configuration: Release Win32 ------ 2> Building Custom Rule C:/Mangos/mangos/CMakeLists.txt 2> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/CMakeFiles/generate.stamp is up-to-date. 3> Building Custom Rule C:/Mangos/mangos/src/framework/CMakeLists.txt 3> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/framework/CMakeFiles/generate.stamp is up-to-date. 2> genrevision.cpp 3> ObjectLifeTime.cpp 3> EventProcessor.cpp 3> framework.vcxproj -> C:\Mangos\mangos\bin\buildir\src\framework\Release\framework.lib 2> RevisionGenerator.vcxproj -> C:\Mangos\mangos\bin\buildir\Release\RevisionGenerator.exe 4>------ Build started: Project: zlib, Configuration: Release Win32 ------ 5>------ Build started: Project: detour, Configuration: Release Win32 ------ 5> Building Custom Rule C:/Mangos/mangos/dep/recastnavigation/Detour/Source/CMakeLists.txt 4> Building Custom Rule C:/Mangos/mangos/dep/src/zlib/CMakeLists.txt 4> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/zlib/CMakeFiles/generate.stamp is up-to-date. 5> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Detour/Source/CMakeFiles/generate.stamp is up-to-date. 5> DetourAlloc.cpp 4> adler32.c 5> DetourCommon.cpp 4> compress.c 4> crc32.c 4> deflate.c 4> gzclose.c 4> gzlib.c 4> gzread.c 4> gzwrite.c 4> infback.c 4> inffast.c 4> inflate.c 4> inftrees.c 4> trees.c 5> DetourNavMeshBuilder.cpp 5> DetourNavMesh.cpp 5> DetourNavMeshQuery.cpp 5> DetourNode.cpp 4> uncompr.c 4> zutil.c 5> detour.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\recastnavigation\Detour\Source\Release\detour.lib 6>------ Build started: Project: recast, Configuration: Release Win32 ------ 4> Generating Code... 6> Building Custom Rule C:/Mangos/mangos/dep/recastnavigation/Recast/Source/CMakeLists.txt 6> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Recast/Source/CMakeFiles/generate.stamp is up-to-date. 6> Recast.cpp 6> RecastAlloc.cpp 6> RecastArea.cpp 6> RecastContour.cpp 6> RecastFilter.cpp 6> RecastMesh.cpp 6> RecastMeshDetail.cpp 6> RecastRasterization.cpp 6> RecastRegion.cpp 4> z.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\zlib\Release\z.lib 7>------ Build started: Project: g3dlite, Configuration: Release Win32 ------ 6> recast.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\recastnavigation\Recast\Source\Release\recast.lib 8>------ Build started: Project: Shared, Configuration: Release Win32 ------ 8> Building Custom Rule C:/Mangos/mangos/src/shared/CMakeLists.txt 8> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/shared/CMakeFiles/generate.stamp is up-to-date. 8> AuthCrypt.cpp 7> Building Custom Rule C:/Mangos/mangos/dep/src/g3dlite/CMakeLists.txt 7> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/g3dlite/CMakeFiles/generate.stamp is up-to-date. 8> BigNumber.cpp 8> HMACSHA1.cpp 7> AABox.cpp 7> Any.cpp 7> BinaryFormat.cpp 8> SARC4.cpp 7> BinaryInput.cpp 7> BinaryOutput.cpp 8> Sha1.cpp 8> Config.cpp 7> Box.cpp 7> Capsule.cpp 8> Database.cpp 7> CollisionDetection.cpp 7> CoordinateFrame.cpp 7> Crypto.cpp 7> Cylinder.cpp 7> FileSystem.cpp 7> Line.cpp 8> DatabaseMysql.cpp 7> LineSegment.cpp 7> Log.cpp 7> Matrix3.cpp 8> DatabasePostgre.cpp 8> Field.cpp 8> QueryResultMysql.cpp 7> Matrix4.cpp 8> QueryResultPostgre.cpp 8> SqlDelayThread.cpp 7> MemoryManager.cpp 7> PhysicsFrame.cpp 8> SqlOperations.cpp 8> SqlPreparedStatement.cpp 7> Plane.cpp 7> Quat.cpp 7> Random.cpp 7> Ray.cpp 8> SQLStorage.cpp 7> ReferenceCount.cpp 8> DB2FileLoader.cpp 7> RegistryUtil.cpp 7> Sphere.cpp 8> DBCFileLoader.cpp 7> System.cpp 7> TextInput.cpp 8> Log.cpp 7> Port System::memcpy SIMD to all platforms 7> Port System::memfill SIMD to all platforms 8> ByteBuffer.cpp 7> TextOutput.cpp 7> Triangle.cpp 8> ProgressBar.cpp 7> UprightFrame.cpp 8> Util.cpp 7> Vector2.cpp 7> Vector3.cpp 8> PacketBuffer.cpp 7> Vector4.cpp 8> Socket.cpp 7> debugAssert.cpp 7> fileutils.cpp 7> format.cpp 7> g3dfnmatch.cpp 7> g3dmath.cpp 7> prompt.cpp 7> stringutils.cpp 7> uint128.cpp 8> Common.cpp 7> g3dlite.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\g3dlite\Release\g3dlite.lib 8> Threading.cpp 9>------ Build started: Project: gsoap, Configuration: Release Win32 ------ 8> ServiceWin32.cpp 8> WheatyExceptionReport.cpp 8>C:\Program Files\Windows Kits\8.1\Include\um\dbghelp.h(1544): warning C4091: 'typedef ': ignored on left of '' when no variable is declared (compiling source file C:\Mangos\mangos\src\shared\WheatyExceptionReport.cpp) 8>C:\Program Files\Windows Kits\8.1\Include\um\dbghelp.h(3190): warning C4091: 'typedef ': ignored on left of '' when no variable is declared (compiling source file C:\Mangos\mangos\src\shared\WheatyExceptionReport.cpp) 9> Building Custom Rule C:/Mangos/mangos/dep/src/gsoap/CMakeLists.txt 9> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/gsoap/CMakeFiles/generate.stamp is up-to-date. 9> stdsoap2.cpp 8> shared.vcxproj -> C:\Mangos\mangos\bin\buildir\src\shared\Release\shared.lib 10>------ Build started: Project: Game, Configuration: Release Win32 ------ 10> Building Custom Rule C:/Mangos/mangos/src/game/CMakeLists.txt 10> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/game/CMakeFiles/generate.stamp is up-to-date. 9> gsoap.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\gsoap\Release\gsoap.lib 11>------ Build started: Project: storm, Configuration: Release Win32 ------ 11> Building Custom Rule C:/Mangos/mangos/dep/src/StormLib/CMakeLists.txt 11> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/StormLib/CMakeFiles/generate.stamp is up-to-date. 11> adpcm.cpp 11> huff.cpp 11> sparse.cpp 11> FileStream.cpp 11> SBaseCommon.cpp 11> SBaseDumpData.cpp 10> pchdef.cpp 11> SBaseFileTable.cpp 11> SCompression.cpp 11> SFileAddFile.cpp 11> SFileAttributes.cpp 11> SFileCompactArchive.cpp 11> SFileCreateArchive.cpp 11> SFileExtractFile.cpp 11> SFileFindFile.cpp 11> SFileListFile.cpp 11> SFileOpenArchive.cpp 11> SFileOpenFileEx.cpp 11> SFilePatchArchives.cpp 11> SFileReadFile.cpp 11> SFileVerify.cpp 11> lookup3.c 11> LzFind.c 11> LzmaDec.c 11> LzmaEnc.c 11> explode.c 11> implode.c 11> blocksort.c 11> bzlib.c 11> compress.c 11> crctable.c 11> decompress.c 11> huffman.c 11> randtable.c 11> adler32.c 11> compress2.c 11> crc32.c 11> deflate.c 11> inffast.c 11> inflate.c 11> inftrees.c 11> trees.c 11> zutil.c 11> hash_memory.c 11> md5.c 11> sha1.c 11> ltm_desc.c 11> multi.c 11> rand_prime.c 11> base64_decode.c 11> crypt_argchk.c 11> crypt_find_hash.c 11> crypt_find_prng.c 11> crypt_hash_descriptor.c 11> crypt_hash_is_valid.c 11> crypt_libc.c 11> crypt_ltc_mp_descriptor.c 11> crypt_prng_descriptor.c 11> crypt_prng_is_valid.c 11> crypt_register_hash.c 11> crypt_register_prng.c 11> zeromem.c 11> der_decode_bit_string.c 11> der_decode_boolean.c 11> der_decode_choice.c 11> der_decode_ia5_string.c 11> der_decode_integer.c 11> der_decode_object_identifier.c 11> der_decode_octet_string.c 11> der_decode_printable_string.c 11> der_decode_sequence_ex.c 11> der_decode_sequence_flexi.c 11> der_decode_sequence_multi.c 11> der_decode_short_integer.c 11> der_decode_utctime.c 11> der_decode_utf8_string.c 11> der_length_bit_string.c 11> der_length_boolean.c 11> der_length_ia5_string.c 11> der_length_integer.c 11> der_length_object_identifier.c 11> der_length_octet_string.c 11> der_length_printable_string.c 11> der_length_sequence.c 11> der_length_utctime.c 11> der_sequence_free.c 11> der_length_utf8_string.c 11> der_length_short_integer.c 11> ltc_ecc_map.c 11> ltc_ecc_mul2add.c 11> ltc_ecc_mulmod.c 11> ltc_ecc_points.c 11> ltc_ecc_projective_add_point.c 11> ltc_ecc_projective_dbl_point.c 11> pkcs_1_mgf1.c 11> pkcs_1_oaep_decode.c 11> pkcs_1_pss_decode.c 11> pkcs_1_v1_5_decode.c 11> rsa_exptmod.c 11> rsa_free.c 11> rsa_import.c 11> rsa_make_key.c 11> rsa_verify_hash.c 11> rsa_verify_simple.c 11> bncore.c 11> bn_fast_mp_invmod.c 11> bn_fast_mp_montgomery_reduce.c 11> bn_fast_s_mp_mul_digs.c 11> bn_fast_s_mp_mul_high_digs.c 11> bn_fast_s_mp_sqr.c 11> bn_mp_2expt.c 11> bn_mp_abs.c 11> bn_mp_add.c 11> bn_mp_addmod.c 11> bn_mp_add_d.c 11> bn_mp_and.c 11> bn_mp_clamp.c 11> bn_mp_clear.c 11> bn_mp_clear_multi.c 11> bn_mp_cmp.c 11> bn_mp_cmp_d.c 11> bn_mp_cmp_mag.c 11> bn_mp_cnt_lsb.c 11> bn_mp_copy.c 11> bn_mp_count_bits.c 11> bn_mp_div.c 11> bn_mp_div_2.c 11> bn_mp_div_2d.c 11> bn_mp_div_3.c 11> bn_mp_div_d.c 11> bn_mp_dr_is_modulus.c 11> bn_mp_dr_reduce.c 11> bn_mp_dr_setup.c 11> bn_mp_exch.c 11> bn_mp_exptmod.c 11> bn_mp_exptmod_fast.c 11> bn_mp_expt_d.c 11> bn_mp_exteuclid.c 11> bn_mp_fread.c 11> bn_mp_fwrite.c 11> bn_mp_gcd.c 11> bn_mp_get_int.c 11> bn_mp_grow.c 11> bn_mp_init.c 11> bn_mp_init_copy.c 11> bn_mp_init_multi.c 11> bn_mp_init_set.c 11> bn_mp_init_set_int.c 11> bn_mp_init_size.c 11> bn_mp_invmod.c 11> bn_mp_invmod_slow.c 11> bn_mp_is_square.c 11> bn_mp_jacobi.c 11> bn_mp_karatsuba_mul.c 11> bn_mp_karatsuba_sqr.c 11> bn_mp_lcm.c 11> bn_mp_lshd.c 11> bn_mp_mod.c 11> bn_mp_mod_2d.c 11> bn_mp_mod_d.c 11> bn_mp_montgomery_calc_normalization.c 11> bn_mp_montgomery_reduce.c 11> bn_mp_montgomery_setup.c 11> bn_mp_mul.c 11> bn_mp_mulmod.c 11> bn_mp_mul_2.c 11> bn_mp_mul_2d.c 11> bn_mp_mul_d.c 11> bn_mp_neg.c 11> bn_mp_n_root.c 11> bn_mp_or.c 11> bn_mp_prime_fermat.c 11> bn_mp_prime_is_divisible.c 11> bn_mp_prime_is_prime.c 11> bn_mp_prime_miller_rabin.c 11> bn_mp_prime_next_prime.c 11> bn_mp_prime_rabin_miller_trials.c 11> bn_mp_prime_random_ex.c 11> bn_mp_radix_size.c 11> bn_mp_radix_smap.c 11> bn_mp_rand.c 11> bn_mp_read_radix.c 11> bn_mp_read_signed_bin.c 11> bn_mp_read_unsigned_bin.c 11> bn_mp_reduce.c 11> bn_mp_reduce_2k.c 11> bn_mp_reduce_2k_l.c 11> bn_mp_reduce_2k_setup.c 11> bn_mp_reduce_2k_setup_l.c 11> bn_mp_reduce_is_2k.c 11> bn_mp_reduce_is_2k_l.c 11> bn_mp_reduce_setup.c 11> bn_mp_rshd.c 11> bn_mp_set.c 11> bn_mp_set_int.c 11> bn_mp_shrink.c 11> bn_mp_signed_bin_size.c 11> bn_mp_sqr.c 11> bn_mp_sqrmod.c 11> bn_mp_sqrt.c 11> bn_mp_sub.c 11> bn_mp_submod.c 11> bn_mp_sub_d.c 11> bn_mp_toom_mul.c 11> bn_mp_toom_sqr.c 11> bn_mp_toradix.c 11> bn_mp_toradix_n.c 11> bn_mp_to_signed_bin.c 11> bn_mp_to_signed_bin_n.c 11> bn_mp_to_unsigned_bin.c 11> bn_mp_to_unsigned_bin_n.c 11> bn_mp_unsigned_bin_size.c 11> bn_mp_xor.c 11> bn_mp_zero.c 11> bn_prime_tab.c 11> bn_reverse.c 11> bn_s_mp_add.c 11> bn_s_mp_exptmod.c 11> bn_s_mp_mul_digs.c 11> bn_s_mp_mul_high_digs.c 11> bn_s_mp_sqr.c 11> bn_s_mp_sub.c 10> AggressorAI.cpp 10> CreatureAI.cpp 10> GameObjectAI.cpp 10> GuardAI.cpp 10> GuardianAI.cpp 10> NullCreatureAI.cpp 11> storm.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\StormLib\Release\StormLib.dll 10> PetAI.cpp 10> ReactorAI.cpp 10> TotemAI.cpp 12>------ Build started: Project: vmaplib, Configuration: Release Win32 ------ 10> CreatureAIRegistry.cpp 10> CreatureAISelector.cpp 10> CreatureEventAI.cpp 10> CreatureEventAIMgr.cpp 10> ScriptDevAIMgr.cpp 10> escort_ai.cpp 10> follower_ai.cpp 10> guard_ai.cpp 10> pet_ai.cpp 10> precompiled.cpp 10> sc_creature.cpp 10> sc_grid_searchers.cpp 12> Building Custom Rule C:/Mangos/mangos/contrib/mmap/CMakeLists.txt 10> sc_instance.cpp 12> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/mmap/CMakeFiles/generate.stamp is up-to-date. 10> battlegrounds.cpp 10> alterac_mountains.cpp 12> BIH.cpp 12> VMapManager2.cpp 10> arathi_highlands.cpp 10> instance_baradin_hold.cpp 10> ascendant_council.cpp 10> boss_chogall.cpp 10> boss_halfus_wyrmbreaker.cpp 10> boss_sinestra.cpp 12> MapTree.cpp 10> boss_valiona_and_theralion.cpp 10> instance_bastion_of_twilight.cpp 10> boss_beauty.cpp 12> TileAssembler.cpp 10> boss_corla.cpp 10> boss_karsh_steelbender.cpp 10> boss_lord_obsidius.cpp 10> boss_romogg.cpp 12> WorldModel.cpp 10> instance_blackrock_caverns.cpp 10> blackrock_depths.cpp 10> boss_ambassador_flamelash.cpp 10> boss_coren_direbrew.cpp 10> boss_emperor_dagran_thaurissan.cpp 12> ModelInstance.cpp 10> boss_general_angerforge.cpp 10> boss_high_interrogator_gerstahn.cpp 10> instance_blackrock_depths.cpp 10> boss_gyth.cpp 10> boss_overlord_wyrmthalak.cpp 10> boss_pyroguard_emberseer.cpp 10> instance_blackrock_spire.cpp 10> boss_atramedes.cpp 10> boss_chimaeron.cpp 10> boss_magmaw.cpp 10> boss_maloriak.cpp 10> boss_nefarian_descent.cpp 10> instance_blackwing_descent.cpp 10> omnotron_defense.cpp 10> boss_broodlord_lashlayer.cpp 10> boss_chromaggus.cpp 10> boss_ebonroc.cpp 10> boss_firemaw.cpp 10> boss_flamegor.cpp 10> boss_nefarian.cpp 10> boss_razorgore.cpp 10> boss_vaelastrasz.cpp 10> boss_victor_nefarius.cpp 10> instance_blackwing_lair.cpp 10> boss_baron_geddon.cpp 10> boss_garr.cpp 10> boss_gehennas.cpp 12> vmaplib.vcxproj -> C:\Mangos\mangos\bin\buildir\contrib\mmap\Release\vmaplib.lib 10> boss_golemagg.cpp 10> boss_lucifron.cpp 13>------ Build started: Project: MoveMapGen, Configuration: Release Win32 ------ 10> boss_magmadar.cpp 10> boss_majordomo_executus.cpp 10> boss_ragnaros.cpp 10> boss_shazzrah.cpp 10> boss_sulfuron_harbinger.cpp 10> instance_molten_core.cpp 10> molten_core.cpp 10> blasted_lands.cpp 10> burning_steppes.cpp 10> boss_mr_smite.cpp 10> deadmines.cpp 10> instance_deadmines.cpp 10> dun_morogh.cpp 10> eastern_plaguelands.cpp 10> elwynn_forest.cpp 10> eversong_woods.cpp 10> ghostlands.cpp 13> IntermediateValues.cpp 13> generator.cpp 13> MapBuilder.cpp 13> TerrainBuilder.cpp 10> gilneas.cpp 13> VMapExtensions.cpp 10> gilneas_city.cpp 10> boss_thermaplugg.cpp 10> gnomeregan.cpp 10> instance_gnomeregan.cpp 10> boss_drahga_shadowburner.cpp 10> boss_erudax.cpp 10> boss_forgemaster_throngus.cpp 10> boss_general_umbriss.cpp 10> instance_grim_batol.cpp 10> hinterlands.cpp 10> ironforge.cpp 10> isle_of_queldanas.cpp 10> boss_curator.cpp 10> boss_maiden_of_virtue.cpp 13> MoveMapGen.vcxproj -> C:\Mangos\mangos\bin\Win32_Release\Extractors\MoveMapGen.exe 10> boss_midnight.cpp 10> boss_moroes.cpp 10> boss_netherspite.cpp 10> boss_nightbane.cpp 10> boss_prince_malchezaar.cpp 14>------ Build started: Project: MapDbcExtractor, Configuration: Release Win32 ------ 10> boss_shade_of_aran.cpp 10> boss_terestian_illhoof.cpp 10> bosses_opera.cpp 10> chess_event.cpp 10> instance_karazhan.cpp 14> Building Custom Rule C:/Mangos/mangos/contrib/extractor/CMakeLists.txt 14> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/extractor/CMakeFiles/generate.stamp is up-to-date. 14> loadlib.cpp 14> adt.cpp 14>c:\mangos\mangos\contrib\extractor\loadlib\loadlib.h(8): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\loadlib\adt.cpp) 14>c:\mangos\mangos\contrib\extractor\loadlib\loadlib.h(8): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\loadlib\loadlib.cpp) 10> karazhan.cpp 14> wdt.cpp 14> dbcfile.cpp 14>c:\mangos\mangos\contrib\extractor\loadlib\loadlib.h(8): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\loadlib\wdt.cpp) 14> System.cpp 14>c:\mangos\mangos\contrib\extractor\dbcfile.h(10): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\dbcfile.cpp) 10> loch_modan.cpp 10> boss_felblood_kaelthas.cpp 10> boss_priestess_delrissa.cpp 10> boss_selin_fireheart.cpp 14>c:\mangos\mangos\contrib\extractor\dbcfile.h(10): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\System.cpp) 10> boss_vexallus.cpp 10> instance_magisters_terrace.cpp 10> magisters_terrace.cpp 10> redridge_mountains.cpp 10> ebon_hold.cpp 10> world_map_ebon_hold.cpp 10> boss_arcanist_doan.cpp 10> boss_headless_horseman.cpp 10> boss_herod.cpp 10> boss_mograine_and_whitemane.cpp 15>------ Build started: Project: bzip2, Configuration: Release Win32 ------ 10> instance_scarlet_monastery.cpp 10> boss_darkmaster_gandling.cpp 15> Building Custom Rule C:/Mangos/mangos/dep/src/bzip2/CMakeLists.txt 15> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/bzip2/CMakeFiles/generate.stamp is up-to-date. 10> boss_jandice_barov.cpp 10> instance_scholomance.cpp 15> compress.c 10> scholomance.cpp 10> searing_gorge.cpp 15> crctable.c 10> boss_hummel.cpp 15> decompress.c 10> instance_shadowfang_keep.cpp 10> shadowfang_keep.cpp 15> huffman.c 10> silvermoon_city.cpp 10> silverpine_forest.cpp 15> randtable.c 10> stormwind_city.cpp 10> stranglethorn_vale.cpp 15> blocksort.c 10> boss_baroness_anastari.cpp 10> boss_cannon_master_willey.cpp 10> boss_dathrohan_balnazzar.cpp 15> bzlib.c 15> Generating Code... 10> boss_maleki_the_pallid.cpp 10> boss_order_of_silver_hand.cpp 10> instance_stratholme.cpp 10> stratholme.cpp 10> instance_sunken_temple.cpp 10> sunken_temple.cpp 10> boss_brutallus.cpp 10> boss_eredar_twins.cpp 10> boss_felmyst.cpp 15> bzip2.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\bzip2\Release\bzip2.lib 16>------ Build started: Project: AuthServer, Configuration: Release Win32 ------ 10> boss_kalecgos.cpp 10> boss_kiljaeden.cpp 16> Building Custom Rule C:/Mangos/mangos/src/realmd/CMakeLists.txt 16> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/realmd/CMakeFiles/generate.stamp is up-to-date. 10> boss_muru.cpp 10> instance_sunwell_plateau.cpp 16> AuthSocket.cpp 10> swamp_of_sorrows.cpp 16> Main.cpp 10> boss_commander_ulthok.cpp 10> boss_erunak_and_ghursha.cpp 10> boss_lady_nazjar.cpp 10> boss_ozumat.cpp 10> instance_throne_of_the_tides.cpp 10> tirisfal_glades.cpp 10> twilight_highlands.cpp 10> boss_archaedas.cpp 10> instance_uldaman.cpp 10> uldaman.cpp 10> undercity.cpp 10> vashjir.cpp 10> western_plaguelands.cpp 10> westfall.cpp 10> wetlands.cpp 10> boss_akilzon.cpp 16> RealmList.cpp 10> boss_halazzi.cpp 10> boss_janalai.cpp 10> boss_malacrass.cpp 10> boss_nalorakk.cpp 10> boss_zuljin.cpp 10> instance_zulaman.cpp 10> zulaman.cpp 10> boss_arlokk.cpp 10> boss_hakkar.cpp 10> boss_hazzarah.cpp 10> boss_jeklik.cpp 10> boss_jindo.cpp 10> boss_mandokir.cpp 10> boss_marli.cpp 10> boss_renataki.cpp 10> boss_thekal.cpp 10> boss_venoxis.cpp 10> instance_zulgurub.cpp 16>LINK : fatal error LNK1104: cannot open file 'libboost_thread-vc140-mt-x32-1_67.lib' 17>------ Build started: Project: VMapAssembler, Configuration: Release Win32 ------ 10> zulgurub.cpp 10> example_creature.cpp 10> example_escort.cpp 10> example_gossip_codebox.cpp 10> example_misc.cpp 10> ashenvale.cpp 10> azshara.cpp 10> azuremyst_isle.cpp 10> instance_blackfathom_deeps.cpp 10> bloodmyst_isle.cpp 10> boss_azuregos.cpp 10> culling_of_stratholme.cpp 10> instance_culling_of_stratholme.cpp 10> boss_aeonus.cpp 10> boss_chrono_lord_deja.cpp 10> boss_temporus.cpp 10> dark_portal.cpp 10> instance_dark_portal.cpp 10> boss_deathwing.cpp 10> boss_hagara.cpp 10> boss_morchok.cpp 10> boss_ultraxion.cpp 10> boss_warlord_zonozz.cpp 10> boss_warmaster_blackhorn.cpp 10> boss_yorsahj.cpp 10> dragon_soul.cpp 10> instance_dragon_soul.cpp 10> end_of_time.cpp 10> instance_end_of_time.cpp 10> boss_archbishop_benedictus.cpp 10> boss_arcurion.cpp 10> boss_asira_dawnslayer.cpp 18>------ Build started: Project: VMapExtractor, Configuration: Release Win32 ------ 10> instance_hour_of_twilight.cpp 10> boss_archimonde.cpp 10> hyjal.cpp 10> hyjalAI.cpp 10> instance_hyjal.cpp 10> instance_old_hillsbrad.cpp 10> old_hillsbrad.cpp 18> Building Custom Rule C:/Mangos/mangos/contrib/vmap_extractor/vmapextract/CMakeLists.txt 18> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/vmap_extractor/vmapextract/CMakeFiles/generate.stamp is up-to-date. 10> boss_mannoroth_and_varothen.cpp 18> adtfile.cpp 18> dbcfile.cpp 18>c:\mangos\mangos\contrib\vmap_extractor\vmapextract\dbcfile.h(23): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\vmap_extractor\vmapextract\dbcfile.cpp) 18> gameobject_extract.cpp 10> boss_perotharn.cpp 10> boss_queen_azshara.cpp 10> instance_well_of_eternity.cpp 10> darkshore.cpp 18>c:\mangos\mangos\contrib\vmap_extractor\vmapextract\dbcfile.h(23): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\vmap_extractor\vmapextract\gameobject_extract.cpp) 10> desolace.cpp 18> model.cpp 10> dire_maul.cpp 18> vmapexport.cpp 10> instance_dire_maul.cpp 10> durotar.cpp 18>c:\mangos\mangos\contrib\vmap_extractor\vmapextract\dbcfile.h(23): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\vmap_extractor\vmapextract\vmapexport.cpp) 18> wdtfile.cpp 10> dustwallow_marsh.cpp 18> wmo.cpp 10> felwood.cpp 10> feralas.cpp 10> boss_alysrazor.cpp 10> boss_baleroc.cpp 10> boss_bethtilac.cpp 10> boss_lord_rhyolith.cpp 10> boss_majordomo_staghelm.cpp 10> boss_ragnaros_firelands.cpp 10> boss_shannox.cpp 10> instance_firelands.cpp 10> boss_general_husam.cpp 10> boss_lockmaw.cpp 10> boss_prophet_barim.cpp 10> boss_siamat.cpp 10> instance_lost_city_of_tolvir.cpp 10> boss_noxxion.cpp 10> molten_front.cpp 10> moonglade.cpp 10> mount_hyjal.cpp 10> mulgore.cpp 10> boss_onyxia.cpp 10> instance_onyxias_lair.cpp 10> orgrimmar.cpp 10> instance_razorfen_downs.cpp 10> razorfen_downs.cpp 10> instance_razorfen_kraul.cpp 10> razorfen_kraul.cpp 10> boss_ayamiss.cpp 10> boss_buru.cpp 10> boss_kurinnaxx.cpp 10> boss_moam.cpp 10> boss_ossirian.cpp 10> boss_rajaxx.cpp 10> instance_ruins_of_ahnqiraj.cpp 10> ruins_of_ahnqiraj.cpp 10> silithus.cpp 10> stonetalon_mountains.cpp 10> tanaris.cpp 10> teldrassil.cpp 10> boss_bug_trio.cpp 10> boss_cthun.cpp 10> boss_fankriss.cpp 10> boss_huhuran.cpp 10> boss_ouro.cpp 10> boss_sartura.cpp 10> boss_skeram.cpp 10> boss_twinemperors.cpp 10> boss_viscidus.cpp 10> instance_temple_of_ahnqiraj.cpp 10> mob_anubisath_sentinel.cpp 10> the_barrens.cpp 10> thousand_needles.cpp 10> boss_alakir.cpp 10> conclave_of_the_wind.cpp 10> instance_throne_of_the_four_winds.cpp 10> thunder_bluff.cpp 10> uldum.cpp 10> ungoro_crater.cpp 10> boss_altairus.cpp 10> boss_asaad.cpp 10> boss_grand_vizier_ertan.cpp 10> instance_vortex_pinnacle.cpp 10> instance_wailing_caverns.cpp 10> wailing_caverns.cpp 10> winterspring.cpp 10> boss_zumrah.cpp 10> instance_zulfarrak.cpp 10> zulfarrak.cpp 10> deepholm.cpp 10> kezan.cpp 10> lost_isles.cpp 10> boss_corborus.cpp 10> boss_ozruk.cpp 10> boss_priestess_azil.cpp 10> boss_slabhide.cpp 10> instance_stonecore.cpp 10> boss_amanitar.cpp 10> boss_jedoga.cpp 10> boss_nadox.cpp 10> boss_taldaram.cpp 10> boss_volazj.cpp 10> instance_ahnkahet.cpp 10> boss_anubarak.cpp 10> boss_hadronox.cpp 10> boss_krikthir.cpp 10> instance_azjol-nerub.cpp 10> borean_tundra.cpp 10> boss_argent_challenge.cpp 10> boss_black_knight.cpp 10> boss_grand_champions.cpp 10> instance_trial_of_the_champion.cpp 10> trial_of_the_champion.cpp 10> boss_anubarak_trial.cpp 10> boss_faction_champions.cpp 10> boss_jaraxxus.cpp 10> boss_northrend_beasts.cpp 10> boss_twin_valkyr.cpp 10> instance_trial_of_the_crusader.cpp 10> trial_of_the_crusader.cpp 10> dalaran.cpp 10> dragonblight.cpp 10> boss_novos.cpp 10> boss_tharonja.cpp 10> boss_trollgore.cpp 10> instance_draktharon_keep.cpp 10> grizzly_hills.cpp 10> boss_colossus.cpp 10> boss_eck.cpp 10> boss_galdarah.cpp 10> boss_moorabi.cpp 10> boss_sladran.cpp 10> instance_gundrak.cpp 10> howling_fjord.cpp 10> icecrown.cpp 10> boss_bronjahm.cpp 10> boss_devourer_of_souls.cpp 10> instance_forge_of_souls.cpp 10> boss_falric.cpp 10> boss_lich_king.cpp 10> boss_marwyn.cpp 10> halls_of_reflection.cpp 10> instance_halls_of_reflection.cpp 10> boss_forgemaster_garfrost.cpp 10> boss_krick_and_ick.cpp 10> boss_scourgelord_tyrannus.cpp 10> instance_pit_of_saron.cpp 10> pit_of_saron.cpp 10> blood_prince_council.cpp 10> boss_blood_queen_lanathel.cpp 10> boss_deathbringer_saurfang.cpp 10> boss_festergut.cpp 10> boss_lady_deathwhisper.cpp 10> boss_lord_marrowgar.cpp 10> boss_professor_putricide.cpp 10> boss_rotface.cpp 10> boss_sindragosa.cpp 10> boss_the_lich_king.cpp 10> boss_valithria_dreamwalker.cpp 10> gunship_battle.cpp 10> icecrown_citadel.cpp 10> instance_icecrown_citadel.cpp 10> boss_anubrekhan.cpp 10> boss_faerlina.cpp 10> boss_four_horsemen.cpp 10> boss_gluth.cpp 10> boss_gothik.cpp 10> boss_grobbulus.cpp 10> boss_heigan.cpp 10> boss_kelthuzad.cpp 10> boss_loatheb.cpp 10> boss_maexxna.cpp 10> boss_noth.cpp 10> boss_patchwerk.cpp 10> boss_razuvious.cpp 10> boss_sapphiron.cpp 10> boss_thaddius.cpp 10> instance_naxxramas.cpp 10> boss_malygos.cpp 10> instance_eye_of_eternity.cpp 10> boss_anomalus.cpp 10> boss_keristrasza.cpp 10> boss_ormorok.cpp 10> boss_telestra.cpp 10> instance_nexus.cpp 10> boss_eregos.cpp 10> boss_urom.cpp 10> boss_varos.cpp 10> instance_oculus.cpp 10> oculus.cpp 10> boss_sartharion.cpp 10> instance_obsidian_sanctum.cpp 10> boss_baltharus.cpp 10> boss_halion.cpp 10> boss_saviana.cpp 10> boss_zarithrian.cpp 10> instance_ruby_sanctum.cpp 10> sholazar_basin.cpp 10> storm_peaks.cpp 10> boss_bjarngrim.cpp 10> boss_ionar.cpp 10> boss_loken.cpp 10> boss_volkhan.cpp 10> instance_halls_of_lightning.cpp 10> boss_maiden_of_grief.cpp 10> boss_sjonnir.cpp 10> halls_of_stone.cpp 10> instance_halls_of_stone.cpp 10> assembly_of_iron.cpp 10> boss_algalon.cpp 10> boss_auriaya.cpp 10> boss_flame_leviathan.cpp 10> boss_freya.cpp 10> boss_general_vezax.cpp 10> boss_hodir.cpp 10> boss_ignis.cpp 10> boss_kologarn.cpp 10> boss_mimiron.cpp 10> boss_razorscale.cpp 10> boss_thorim.cpp 10> boss_xt_002.cpp 10> boss_yogg_saron.cpp 10> instance_ulduar.cpp 10> ulduar.cpp 10> boss_ingvar.cpp 10> boss_keleseth.cpp 10> boss_skarvald_and_dalronn.cpp 10> instance_utgarde_keep.cpp 10> utgarde_keep.cpp 10> boss_gortok.cpp 10> boss_skadi.cpp 10> boss_svala.cpp 10> boss_ymiron.cpp 10> instance_utgarde_pinnacle.cpp 10> boss_archavon.cpp 10> boss_emalon.cpp 10> boss_koralon.cpp 10> boss_toravon.cpp 10> instance_vault_of_archavon.cpp 10> boss_erekem.cpp 10> boss_ichoron.cpp 10> instance_violet_hold.cpp 10> violet_hold.cpp 10> zuldrak.cpp 10> boss_exarch_maladaar.cpp 10> boss_shirrak.cpp 10> boss_nexusprince_shaffar.cpp 10> boss_pandemonius.cpp 10> mana_tombs.cpp 10> boss_anzu.cpp 10> boss_darkweaver_syth.cpp 10> boss_talon_king_ikiss.cpp 10> instance_sethekk_halls.cpp 10> boss_ambassador_hellmaw.cpp 10> boss_blackheart_the_inciter.cpp 10> boss_grandmaster_vorpil.cpp 10> boss_murmur.cpp 10> instance_shadow_labyrinth.cpp 10> black_temple.cpp 10> boss_bloodboil.cpp 10> boss_illidan.cpp 10> boss_mother_shahraz.cpp 10> boss_reliquary_of_souls.cpp 10> boss_shade_of_akama.cpp 10> boss_supremus.cpp 10> boss_teron_gorefiend.cpp 10> boss_warlord_najentus.cpp 10> illidari_council.cpp 10> instance_black_temple.cpp 10> blades_edge_mountains.cpp 10> boss_doomlord_kazzak.cpp 10> boss_doomwalker.cpp 10> boss_fathomlord_karathress.cpp 10> boss_hydross_the_unstable.cpp 10> boss_lady_vashj.cpp 10> boss_leotheras_the_blind.cpp 10> boss_morogrim_tidewalker.cpp 10> boss_the_lurker_below.cpp 10> instance_serpent_shrine.cpp 10> boss_ahune.cpp 10> boss_hydromancer_thespia.cpp 10> boss_mekgineer_steamrigger.cpp 10> boss_warlord_kalithresh.cpp 10> instance_steam_vault.cpp 10> boss_hungarfen.cpp 10> boss_gruul.cpp 10> boss_high_king_maulgar.cpp 10> instance_gruuls_lair.cpp 10> boss_broggok.cpp 10> boss_kelidan_the_breaker.cpp 10> boss_the_maker.cpp 10> instance_blood_furnace.cpp 10> boss_nazan_and_vazruden.cpp 10> boss_omor_the_unscarred.cpp 10> boss_watchkeeper_gargolmar.cpp 10> instance_hellfire_ramparts.cpp 10> boss_magtheridon.cpp 10> instance_magtheridons_lair.cpp 10> boss_nethekurse.cpp 10> boss_warbringer_omrogg.cpp 10> boss_warchief_kargath_bladefist.cpp 10> instance_shattered_halls.cpp 10> hellfire_peninsula.cpp 10> nagrand.cpp 10> netherstorm.cpp 10> shadowmoon_valley.cpp 10> shattrath_city.cpp 10> arcatraz.cpp 10> boss_dalliah.cpp 10> boss_harbinger_skyriss.cpp 10> boss_soccothrates.cpp 10> instance_arcatraz.cpp 10> boss_high_botanist_freywinn.cpp 10> boss_laj.cpp 10> boss_thorngrin_the_tender.cpp 10> boss_warp_splinter.cpp 10> boss_alar.cpp 10> boss_astromancer.cpp 10> boss_kaelthas.cpp 10> boss_void_reaver.cpp 10> instance_the_eye.cpp 10> boss_mechano_lord_capacitus.cpp 10> boss_nethermancer_sepethrea.cpp 10> boss_pathaleon_the_calculator.cpp 10> instance_mechanar.cpp 10> terokkar_forest.cpp 10> zangarmarsh.cpp 10> areatrigger_scripts.cpp 10> bosses_emerald_dragons.cpp 10> go_scripts.cpp 10> guards.cpp 10> item_scripts.cpp 10> mob_generic_creature.cpp 10> npc_professions.cpp 10> npcs_special.cpp 10> spell_scripts.cpp 10> world_map_scripts.cpp 10> ScriptLoader.cpp 10> system.cpp 10> AccountMgr.cpp 10> AchievementMgr.cpp 10> ArenaTeam.cpp 10> ArenaTeamHandler.cpp 10> AuctionHouseHandler.cpp 10> AuctionHouseMgr.cpp 10> AuctionHouseBot.cpp 10> BattleGround.cpp 10> BattleGroundAA.cpp 10> BattleGroundAB.cpp 10> BattleGroundAV.cpp 10> BattleGroundBE.cpp 10> BattleGroundDS.cpp 10> BattleGroundEY.cpp 10> BattleGroundHandler.cpp 10> BattleGroundIC.cpp 10> BattleGroundMgr.cpp 10> BattleGroundNA.cpp 10> BattleGroundRB.cpp 10> BattleGroundRL.cpp 10> BattleGroundRV.cpp 10> BattleGroundSA.cpp 10> BattleGroundWS.cpp 10> Calendar.cpp 10> CalendarHandler.cpp 10> Channel.cpp 10> ChannelHandler.cpp 10> ChannelMgr.cpp 10> Chat.cpp 10> ChatHandler.cpp 10> Level0.cpp 10> Level1.cpp 10> Level2.cpp 10> Level3.cpp 10> debugcmds.cpp 10> CombatHandler.cpp 10> DuelHandler.cpp 10> HostileRefManager.cpp 10> ThreatManager.cpp 10> ScriptMgr.cpp 10> Bag.cpp 10> Camera.cpp 10> CharacterHandler.cpp 10> Corpse.cpp 10> Creature.cpp 10> CreatureLinkingMgr.cpp 10> DynamicObject.cpp 10> GameObject.cpp 10> GossipDef.cpp 10> Item.cpp 10> ItemEnchantmentMgr.cpp 10> ItemHandler.cpp 10> MiscHandler.cpp 10> NPCHandler.cpp 10> Object.cpp 10> ObjectGuid.cpp 10> Pet.cpp 10> PetHandler.cpp 10> PetitionsHandler.cpp 10> Player.cpp 10> QueryHandler.cpp 10> Relations.cpp 10> SkillHandler.cpp 10> StatSystem.cpp 10>C:\Mangos\mangos\src\game\Entities\Player.cpp(18066): warning C4800: 'uint32': forcing value to bool 'true' or 'false' (performance warning) 10> TemporarySpawn.cpp 10> Totem.cpp 10> Transports.cpp 10> Unit.cpp 10>C:\Mangos\mangos\src\game\Entities\Unit.cpp(3646): warning C4800: 'uint32': forcing value to bool 'true' or 'false' (performance warning) 10> UpdateData.cpp 10> Vehicle.cpp 10> VehicleHandler.cpp 10> GMTicketHandler.cpp 10> GMTicketMgr.cpp 10> GameEventMgr.cpp 10> ObjectAccessor.cpp 10> ObjectMgr.cpp 10> GridNotifiers.cpp 10> GridStates.cpp 10> ObjectGridLoader.cpp 10> Group.cpp 10> GroupHandler.cpp 10> GroupReference.cpp 10> Guild.cpp 10> GuildHandler.cpp 10> GuildMgr.cpp 10> LFGHandler.cpp 10> LootHandler.cpp 10> LootMgr.cpp 10> Mail.cpp 10> MailHandler.cpp 10> MassMailMgr.cpp 10> GridMap.cpp 10> InstanceData.cpp 10> Map.cpp 10> MapManager.cpp 10> MapPersistentStateMgr.cpp 10> ObjectPosSelector.cpp 10> TaxiHandler.cpp 10> TransportSystem.cpp 10> ConfusedMovementGenerator.cpp 10> FleeingMovementGenerator.cpp 10> FollowerReference.cpp 10> HomeMovementGenerator.cpp 10> IdleMovementGenerator.cpp 10> MotionMaster.cpp 10> MoveMap.cpp 10> MovementGenerator.cpp 10> MovementHandler.cpp 10> PathFinder.cpp 10> PointMovementGenerator.cpp 10> RandomMovementGenerator.cpp 10> TargetedMovementGenerator.cpp 10> WaypointManager.cpp 10> WaypointMovementGenerator.cpp 10> MoveSpline.cpp 10> MoveSplineInit.cpp 10> packet_builder.cpp 10> spline.cpp 10> util.cpp 10> OutdoorPvP.cpp 10> OutdoorPvPEP.cpp 10> OutdoorPvPGH.cpp 10> OutdoorPvPHP.cpp 10> OutdoorPvPMgr.cpp 10> OutdoorPvPNA.cpp 10> OutdoorPvPSI.cpp 10> OutdoorPvPTF.cpp 10> OutdoorPvPZM.cpp 10> PoolManager.cpp 10> QuestDef.cpp 10> QuestHandler.cpp 10> ReputationMgr.cpp 10>C:\Mangos\mangos\src\game\Reputation\ReputationMgr.cpp(106): warning C4800: 'uint32': forcing value to bool 'true' or 'false' (performance warning) 10> DB2Stores.cpp 10> DBCStores.cpp 10> DBCStructure.cpp 10> Opcodes.cpp 10> SQLStorages.cpp 10> WorldSession.cpp 10> WorldSocket.cpp 10> SkillDiscovery.cpp 10> SkillExtraItems.cpp 10> SocialMgr.cpp 10> Spell.cpp 10> SpellAuras.cpp 10> SpellEffects.cpp 10> SpellHandler.cpp 10> SpellMgr.cpp 10> UnitAuraProcHandler.cpp 10> CharacterDatabaseCleaner.cpp 10> PlayerDump.cpp 10> TradeHandler.cpp 10> BIH.cpp 10> DynamicTree.cpp 10> GameObjectModel.cpp 10> MapTree.cpp 10> ModelInstance.cpp 10> TileAssembler.cpp 10> VMapFactory.cpp 10> VMapManager2.cpp 10> WorldModel.cpp 10> VoiceChatHandler.cpp 10> Weather.cpp 10> World.cpp 10>precompiled.obj : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library 10> game.vcxproj -> C:\Mangos\mangos\bin\buildir\src\game\Release\game.lib 19>------ Build started: Project: WorldServer, Configuration: Release Win32 ------ 19> Building Custom Rule C:/Mangos/mangos/src/mangosd/CMakeLists.txt 19> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/mangosd/CMakeFiles/generate.stamp is up-to-date. 19> CliRunnable.cpp 19> MaNGOSsoap.cpp 19> Main.cpp 19> Master.cpp 19> RASocket.cpp 19> WorldRunnable.cpp 19> soapC.cpp 19> soapServer.cpp 19>LINK : fatal error LNK1104: cannot open file 'libboost_system-vc140-mt-x32-1_67.lib' 20>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------ 21>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------ 21>Project not selected to build for this solution configuration ========== Build: 16 succeeded, 4 failed, 0 up-to-date, 1 skipped ==========
  10. I am new to compiling MaNGOS but I have been working with Trinitycore for a few years now so I have a grasp on my way around. I am having an issue with compiling extractors. When ever I build the full solution after CMAKE I get multiple errors from MapDbcExtractor and VMapExtractor - "Cannot open include file: 'StormLib.h': No such file or directory" I had read on another forum that you may have to build StormLib separate or make a path for StormLib in CMAKE but I am unsure how to build it separately for it to work nor do I know which path I should specify in CMAKE for it to work. If anyone has any ideas about which way I can go next would be awesome! Thanks in advance
  11. Where i can change spells cast time ? i want to make minimum time of cast spells
  12. Good day When learning flying ability in azzaroth it still does not allow you to fly. This is not according to official as it was allowed in mangos 3 thank you
  13. Hi, little problem I followed the Windows build guide and managed to build Mangos Three, but I'm having problems with the extractor which seems to be missing parts. I can extract the map files and DBC files (I pick all the extraction options), all the creation options are greyed out, so after a few moments I'm left with a DBFilesClient folder and World folder containing a Maps folder, which then contains folders named after the zones, which are filled with *.adt files. When I rebuilt the solution, I had several failures, and I presume they all/most relate to the extractor, as I currently have realmd.exe running fine, but can't start mangosd.exe without these map files. Substitution doesn't seem to work, as it tells me they're from an non-compatible version. If I'm overlooking something, or you need a log file from the build, let me know what you need and where it should be.
  14. So i'm thinking of upgrading my server to mangos 3 but i've heard that its missing some things from it or that its not as stable as the ones before it. If it is missing stuff, can someone tell me what its missing?
  15. So far, I've done the following: 1. Initial update of all installed yum packages 2. Downloaded and compiled ACE, set ACE_ROOT environment variable 3. Installed and configured mariadb 4. Copied Cataclysm files via SFTP 5. Ran getmangos.sh getmangos.sh seems to fail right after I select the branch I want to use: CMake Error at /usr/share/cmake3/Modules/FindPackageHandleStandardArgs.cmake:137 (message): Could NOT find BZip2 (missing: BZIP2_LIBRARIES BZIP2_INCLUDE_DIR) Call Stack (most recent call first): /usr/share/cmake3/Modules/FindPackageHandleStandardArgs.cmake:378 (_FPHSA_FAILURE_MESSAGE) /usr/share/cmake3/Modules/FindBZip2.cmake:62 (FIND_PACKAGE_HANDLE_STANDARD_ARGS) dep/StormLib/CMakeLists.txt:285 (find_package) -- Configuring incomplete, errors occurred! See also "/home/mangos/three/src/server/linux/CMakeFiles/CMakeOutput.log". make: *** No targets specified and no makefile found. Stop. There was an error building MaNGOS! Has anyone run into this problem? I can't tell if it's because the script isn't changing directories to where the makefile is supposed to be, or if it just straight up doesn't exist in the repo that I cloned?
  16. I downloaded the latest server & database from the git repository labeled: Mangos Three v0.21 FIX-CENTOS-BUILD Added epel repo MadMaxMangos released this 22 days ago Assets 109 MB MangosThreeServer_x64_release.zip & the database packed with the server is outdated & has the wrong structure. it gives me these errors for the realmd & mangos3 databases: The table `db_version` indicates that your [Realmd] database does not match the expected version! [A] You have database Version: 21 Structure: 1 Content: 3 Description: Remove field from dbDocs You need database Version: 21 Structure: 1 Content: 4 Description: Remove dbDocs And for the mangos3: The table `db_version` indicates that your [World] database does not match the expected structure! [A] You have database Version: 21 Structure: 7 Content: 8 Description: kodo_roundup_tidyup You need database Version: 21 Structure: 8 Content: 1 Description: force_version_change Can somebody please tell me where to get the proper database that I need to run the server?
  17. Hi I can't start mangosd server (the realmd is ok). See the logs. I think that I don't have some files in Data folder so can't extract all maps. Please see the logs the world-server.log is the mangosd log. I have use this tool to download Data: https://github.com/mangostools/MangosWoWRegeneration . The wow build version is 15595 (4.3.4). See the lasts line in the log. Thanks for attention. world-server.log MaNGOSExtractor_detailed.log
  18. Hello, i followed the guide and my server is running. But when i'm loged all npc labeled with "unknown". They have no quests, i can't buy something and no spell works. in the logfile are no big error messages. The mangos.exe always displays the following message when the character moves.
  19. I need help. So the part of the whole install I thought would be easiest is giving me the most issues. When I run the "extractresources" tool it errors out. I have tried with 2 different Cataclysm folders with the game at Version 434 (15595). I also downloaded the ISO for CAT and did an install from that and tried the tool and nothing. It creates folders: Buildings, mmaps, vmaps. It does not creat a map folder so I also tried after I create the map folder. Below is a short version of error and below that the longer version. SHORT VERSION Detected locale: enUS Opening ./Data/enUS/locale-enUS.MPQ Detected client build: 15595 ___________________________________ Extracting client database files... Extracted 0 files Using locale: enUS Opening ./Data/enUS/locale-enUS.MPQ Extracting maps... Reading maps from Map.dbc... Could not open DBCFile DBFilesClient\Map.dbc. Fatal error: Could not read Map.dbc! Fri Feb 2 08:15:00 EST 2018: Extracting of DBCs and map files finished LONG VERSION | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ For help and support please visit: Website/Forum/Wiki: https://getmangos.eu ========================================================= MMap extraction can be started delayed If you *do not* want MMap Extraction to start delayed, just press return Otherwise enter a number followed by s for seconds, m for minutes, h for hours Example: "3h" - will start mmap extraction in 3 hours MMap Extraction Delay (leave blank for direct extraction): __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ For help and support please visit: Website/Forum/Wiki: https://getmangos.eu ========================================================= Current Extraction Settings: DBCs/maps: 1 vmaps: 1 mmaps: 1 using 4 processes If you don't like these settings, interrupt with CTRL+C Press any key to proceed Fri Feb 2 08:01:59 EST 2018: Start extracting data for MaNGOS DBC and map files will be extracted Vmaps will be extracted Mmaps will be extracted with 4 processes Fri Feb 2 08:01:59 EST 2018: Start extracting data for MaNGOS, DBCs/maps 1, vmaps 1, mmaps 1 on 4 processes Fri Feb 2 08:02:00 EST 2018: Start extraction of DBCs and map files... __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ DBC Extractor & Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ Detected locale: enUS Opening ./Data/enUS/locale-enUS.MPQ Detected client build: 15595 ___________________________________ Extracting client database files... Extracted 0 files Using locale: enUS Opening ./Data/enUS/locale-enUS.MPQ Extracting maps... Reading maps from Map.dbc... Could not open DBCFile DBFilesClient\Map.dbc. Fatal error: Could not read Map.dbc! Fri Feb 2 08:02:00 EST 2018: Extracting of DBCs and map files finished Fri Feb 2 08:02:01 EST 2018: Start extraction of vmaps... __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Vertical Map Asset Extractor for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ Beginning work .... Game path: . FATAL ERROR: None MPQ archive found by path '.'. Use -d option with proper path. Fri Feb 2 08:02:02 EST 2018: Extracting of vmaps finished Excluded maps: 13 25 29 35 37 42 44 169 451 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ For help and support please visit: Website/Forum/Wiki: https://getmangos.eu ========================================== Fri Feb 2 08:02:02 EST 2018: Start creating MoveMaps Used params: --silent --offMeshInput offmesh.txt Detailed log can be found in MaNGOSExtractor_detailed.log Start creating MoveMaps ################################################################ ## ## ## BE PATIENT - This process will take a long time ## ## ## ################################################################ ## ## ## There will also be periods where the display does not ## ## update, this is normal behavior for this process ## ## ## ## Once you see the message 'creating MoveMaps' is finished ## ## then the process is complete. ## ################################################################ Build Summary: =============== 4 CPUs selected: =============== CPU 1: Maps: 0 CPU 2: Maps: 1 CPU 3: Maps: 269 309 533 509 30 469 209 329 531 33 289 529 36 489 47 230 429 48 90 229 349 369 449 450 40 34 43 70 109 129 189 249 389 169 37 451 13 35 42 44 25 29 CPU 4: Maps: 209 329 531 230 429 48 90 229 349 369 449 450 30 469 33 289 36 489 47 34 451 13 35 42 43 44 70 109 129 189 249 389 409 25 29 Starting to create MoveMaps __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:04 EST 2018: (Re)created map 209 Fri Feb 2 08:02:04 EST 2018: (Re)created map 269 Fri Feb 2 08:02:04 EST 2018: (Re)created map 0 Fri Feb 2 08:02:04 EST 2018: (Re)created map 1 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:04 EST 2018: (Re)created map 329 Fri Feb 2 08:02:04 EST 2018: (Re)created map 309 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:05 EST 2018: (Re)created map 531 Fri Feb 2 08:02:05 EST 2018: (Re)created map 533 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:07 EST 2018: (Re)created map 230 Fri Feb 2 08:02:07 EST 2018: (Re)created map 509 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:08 EST 2018: (Re)created map 529 Fri Feb 2 08:02:08 EST 2018: (Re)created map 429 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:09 EST 2018: (Re)created map 48 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:10 EST 2018: (Re)created map 90 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:11 EST 2018: (Re)created map 229 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:12 EST 2018: (Re)created map 349 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:13 EST 2018: (Re)created map 369 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:13 EST 2018: (Re)created map 449 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:14 EST 2018: (Re)created map 450 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:15 EST 2018: (Re)created map 30 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:16 EST 2018: (Re)created map 469 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:17 EST 2018: (Re)created map 33 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:17 EST 2018: (Re)created map 289 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:18 EST 2018: (Re)created map 36 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:19 EST 2018: (Re)created map 489 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:20 EST 2018: (Re)created map 47 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:21 EST 2018: (Re)created map 34 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:22 EST 2018: (Re)created map 451 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:22 EST 2018: (Re)created map 43 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:23 EST 2018: (Re)created map 70 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:24 EST 2018: (Re)created map 109 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:25 EST 2018: (Re)created map 129 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:26 EST 2018: (Re)created map 189 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:26 EST 2018: (Re)created map 249 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:27 EST 2018: (Re)created map 389 __ __ _ _ ___ ___ ___ | \/ |__ _| \| |/ __|/ _ \/ __| | |\/| / _` | .` | (_ | (_) \__ \ |_| |_\__,_|_|\_|\___|\___/|___/ Movement Map Generator for MaNGOSThree ________________________________________________ ________________________________________________ For help and support please visit: Website / Forum / Wiki: https://getmangos.eu ________________________________________________ 'maps' directory is empty or does not exist Fri Feb 2 08:02:28 EST 2018: (Re)created map 409 Fri Feb 2 08:02:28 EST 2018: Finished creating MoveMaps Press any key
  20. I am new to this and followed every step. The first time I go to generate project I get this error below.
  21. When i enter command ".gm fly on" it's says me "(My nick)'s fly mode",but i can't fly... why?
  22. C2039 'OnGameEventStart': is not a member of 'Eluna' C2039 'OnGameEventStop': is not a member of 'Eluna' LNK1104 Cannot open file '\..game\Debug\game.lib' This error's i get,how to fix?
  23. 1>------ Сборка начата: проект: ZERO_CHECK, Конфигурация: Release x64 ------ 1> Checking Build System 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/acelite/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/lualib/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/StormLib/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/recastnavigation/Detour/Source/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/zlib/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/loadlib/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/bzip2/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/framework/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/shared/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/realmd/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/game/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/mangosd/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/modules/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/modules/SD3/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/modules/Eluna/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/Movemap-Generator/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/map-extractor/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/vmap-assembler/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/vmap-extractor/CMakeFiles/generate.stamp is up-to-date. 2>------ Сборка начата: проект: ace, Конфигурация: Release x64 ------ 3>------ Сборка начата: проект: zlib, Конфигурация: Release x64 ------ 2> Building Custom Rule D:/Mangos_Cata1/server/dep/acelite/ace/CMakeLists.txt 2> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date. 3> Building Custom Rule D:/Mangos_Cata1/server/dep/zlib/CMakeLists.txt 3> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/zlib/CMakeFiles/generate.stamp is up-to-date. 3> adler32.c 3> compress.c 3> crc32.c 3> deflate.c 3> gzclose.c 3> gzlib.c 3> gzread.c 3> gzwrite.c 3> infback.c 3> inffast.c 3> inflate.c 3> inftrees.c 3> trees.c 3> uncompr.c 3> zutil.c 2> ACE.cpp 2> ACE_crc32.cpp 2> ACE_crc_ccitt.cpp 2> ace_wchar.cpp 2> Activation_Queue.cpp 2> Active_Map_Manager.cpp 2> Addr.cpp 2> Argv_Type_Converter.cpp 2> Assert.cpp 2> Asynch_IO.cpp 2> Asynch_IO_Impl.cpp 2> Asynch_Pseudo_Task.cpp 2> ATM_Acceptor.cpp 2> ATM_Addr.cpp 2> ATM_Connector.cpp 2> ATM_Params.cpp 2> ATM_QoS.cpp 2> ATM_Stream.cpp 2> Atomic_Op.cpp 2> Barrier.cpp 2> Base_Thread_Adapter.cpp 3> zlib.vcxproj -> D:\Mangos_Cata1\server_build\dep\zlib\Release\zlib.lib 2> Based_Pointer_Repository.cpp 4>------ Сборка начата: проект: LuaEngine, Конфигурация: Release x64 ------ 2> Basic_Stats.cpp 2> Basic_Types.cpp 4> Building Custom Rule D:/Mangos_Cata1/server/src/modules/Eluna/CMakeLists.txt 2> Capabilities.cpp 2> CDR_Base.cpp 4> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/modules/Eluna/CMakeFiles/generate.stamp is up-to-date. 2> CDR_Size.cpp 2> CDR_Stream.cpp 2> Cleanup.cpp 2> Codecs.cpp 2> Codeset_IBM1047.cpp 2> Codeset_Registry.cpp 4> BattleGroundHooks.cpp 4> CreatureHooks.cpp 2> Codeset_Registry_db.cpp 2> Condition_Attributes.cpp 2> Condition_Recursive_Thread_Mutex.cpp 2> Condition_Thread_Mutex.cpp 2> Configuration.cpp 2> Configuration_Import_Export.cpp 2> Connection_Recycling_Strategy.cpp 2> Containers.cpp 4> ElunaEventMgr.cpp 2> Copy_Disabled.cpp 2> Date_Time.cpp 2> DEV.cpp 2> DEV_Addr.cpp 2> DEV_Connector.cpp 2> DEV_IO.cpp 2> Dev_Poll_Reactor.cpp 2> Dirent.cpp 2> Dirent_Selector.cpp 2> DLL.cpp 2> DLL_Manager.cpp 4> ElunaInstanceAI.cpp 2> Dump.cpp 2> Dynamic.cpp 2> Dynamic_Message_Strategy.cpp 4> ElunaUtility.cpp 2> Dynamic_Service_Base.cpp 2> Dynamic_Service_Dependency.cpp 2> Encoding_Converter.cpp 2> Encoding_Converter_Factory.cpp 2> Event_Base.cpp 2> Event_Handler.cpp 2> Event_Handler_Handle_Timeout_Upcall.cpp 2> FIFO.cpp 4> GameObjectHooks.cpp 2> FIFO_Recv.cpp 4> GossipHooks.cpp 2> FIFO_Recv_Msg.cpp 2> FIFO_Send.cpp 2> FIFO_Send_Msg.cpp 2> FILE.cpp 2> FILE_Addr.cpp 2> FILE_Connector.cpp 2> FILE_IO.cpp 2> File_Lock.cpp 2> Filecache.cpp 2> Flag_Manip.cpp 2> Framework_Component.cpp 2> Functor.cpp 2> Functor_String.cpp 2> Get_Opt.cpp 2> Handle_Ops.cpp 2> Handle_Set.cpp 2> Hashable.cpp 4> GroupHooks.cpp 2> High_Res_Timer.cpp 2> ICMP_Socket.cpp 4> GuildHooks.cpp 2> INET_Addr.cpp 2> Init_ACE.cpp 2> IO_Cntl_Msg.cpp 2> IO_SAP.cpp 2> IOStream.cpp 2> IPC_SAP.cpp 2> Lib_Find.cpp 2> Local_Memory_Pool.cpp 2> Local_Name_Space.cpp 2> Local_Tokens.cpp 4> InstanceHooks.cpp 4> ItemHooks.cpp 2> Lock.cpp 2> Log_Category.cpp 2> Log_Msg.cpp 2> Log_Msg_Backend.cpp 2> Log_Msg_Callback.cpp 2> Log_Msg_IPC.cpp 2> Log_Msg_NT_Event_Log.cpp 2> Log_Msg_UNIX_Syslog.cpp 2> Log_Record.cpp 2> Logging_Strategy.cpp 2> LSOCK.cpp 2> LSOCK_Acceptor.cpp 2> LSOCK_CODgram.cpp 2> LSOCK_Connector.cpp 2> LSOCK_Dgram.cpp 2> LSOCK_Stream.cpp 2> Malloc.cpp 2> Malloc_Allocator.cpp 2> MEM_Acceptor.cpp 2> MEM_Addr.cpp 2> MEM_Connector.cpp 2> MEM_IO.cpp 2> Mem_Map.cpp 2> MEM_SAP.cpp 2> MEM_Stream.cpp 2> Message_Block.cpp 2> Message_Queue.cpp 2> Message_Queue_NT.cpp 4> LuaEngine.cpp 4> LuaFunctions.cpp 2> Message_Queue_Vx.cpp 2> Method_Request.cpp 2> MMAP_Memory_Pool.cpp 2> Monitor_Admin.cpp 2> Monitor_Admin_Manager.cpp 2> Monitor_Base.cpp 2> Monitor_Control_Action.cpp 2> Monitor_Control_Types.cpp 2> Monitor_Point_Registry.cpp 2> Monitor_Size.cpp 2> Monotonic_Time_Policy.cpp 2> Msg_WFMO_Reactor.cpp 2> Multihomed_INET_Addr.cpp 2> Mutex.cpp 2> Name_Proxy.cpp 2> Name_Request_Reply.cpp 2> Name_Space.cpp 2> Naming_Context.cpp 2> Netlink_Addr.cpp 2> Notification_Queue.cpp 2> Notification_Strategy.cpp 2> NT_Service.cpp 2> Obchunk.cpp 2> Object_Manager.cpp 2> Object_Manager_Base.cpp 4> PacketHooks.cpp 2> Obstack.cpp 2> OS_Errno.cpp 4> PlayerHooks.cpp 2> OS_Log_Msg_Attributes.cpp 2> OS_main.cpp 2> OS_NS_arpa_inet.cpp 2> OS_NS_ctype.cpp 2> OS_NS_dirent.cpp 2> OS_NS_dlfcn.cpp 2> OS_NS_errno.cpp 2> OS_NS_fcntl.cpp 2> OS_NS_math.cpp 2> OS_NS_netdb.cpp 2> OS_NS_poll.cpp 2> OS_NS_pwd.cpp 2> OS_NS_regex.cpp 2> OS_NS_signal.cpp 2> OS_NS_stdio.cpp 2> OS_NS_stdlib.cpp 2> OS_NS_string.cpp 2> OS_NS_strings.cpp 2> OS_NS_stropts.cpp 2> OS_NS_sys_mman.cpp 2> OS_NS_sys_msg.cpp 2> OS_NS_sys_resource.cpp 2> OS_NS_sys_select.cpp 2> OS_NS_sys_sendfile.cpp 2> OS_NS_sys_shm.cpp 2> OS_NS_sys_socket.cpp 2> OS_NS_sys_stat.cpp 4> ServerHooks.cpp 2> OS_NS_sys_time.cpp 2> OS_NS_sys_uio.cpp 4> VehicleHooks.cpp 2> OS_NS_sys_utsname.cpp 2> OS_NS_sys_wait.cpp 2> OS_NS_Thread.cpp 2> OS_NS_time.cpp 2> OS_NS_unistd.cpp 2> OS_NS_wchar.cpp 2> OS_NS_wctype.cpp 2> OS_QoS.cpp 2> OS_Thread_Adapter.cpp 2> OS_TLI.cpp 2> Pagefile_Memory_Pool.cpp 2> Parse_Node.cpp 2> PI_Malloc.cpp 4> lmarshal.cpp 2> Ping_Socket.cpp 2> Pipe.cpp 2> POSIX_Asynch_IO.cpp 2> POSIX_CB_Proactor.cpp 2> POSIX_Proactor.cpp 2> Priority_Reactor.cpp 2> Proactor.cpp 2> Proactor_Impl.cpp 2> Process.cpp 2> Process_Manager.cpp 4> LuaEngine.vcxproj -> D:\Mangos_Cata1\server_build\src\modules\Eluna\Release\LuaEngine.lib 2> Process_Mutex.cpp 2> Process_Semaphore.cpp 2> Profile_Timer.cpp 2> Reactor.cpp 2> Reactor_Impl.cpp 2> Reactor_Notification_Strategy.cpp 2> Reactor_Timer_Interface.cpp 2> Read_Buffer.cpp 5>------ Сборка начата: проект: detour, Конфигурация: Release x64 ------ 2> Recursive_Thread_Mutex.cpp 2> Recyclable.cpp 2> Registry.cpp 5> Building Custom Rule D:/Mangos_Cata1/server/dep/recastnavigation/Detour/Source/CMakeLists.txt 2> Registry_Name_Space.cpp 5> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/recastnavigation/Detour/Source/CMakeFiles/generate.stamp is up-to-date. 2> Remote_Name_Space.cpp 2> Remote_Tokens.cpp 5> DetourAlloc.cpp 5> DetourCommon.cpp 2> RW_Mutex.cpp 5> DetourNavMeshBuilder.cpp 5> DetourNavMesh.cpp 5> DetourNavMeshQuery.cpp 2> RW_Process_Mutex.cpp 5> DetourNode.cpp 2> RW_Thread_Mutex.cpp 2> Sample_History.cpp 2> Sbrk_Memory_Pool.cpp 2> Sched_Params.cpp 5> detour.vcxproj -> D:\Mangos_Cata1\server_build\dep\recastnavigation\Detour\Source\Release\detour.lib 6>------ Сборка начата: проект: g3dlite, Конфигурация: Release x64 ------ 2> Select_Reactor_Base.cpp 2> Semaphore.cpp 2> Service_Config.cpp 2> Service_Gestalt.cpp 2> Service_Manager.cpp 2> Service_Object.cpp 2> Service_Repository.cpp 2> Service_Types.cpp 2> Shared_Memory.cpp 2> Shared_Memory_MM.cpp 2> Shared_Memory_Pool.cpp 2> Shared_Memory_SV.cpp 2> Shared_Object.cpp 2> Sig_Adapter.cpp 2> Sig_Handler.cpp 2> Signal.cpp 2> SOCK.cpp 2> SOCK_Acceptor.cpp 2> SOCK_CODgram.cpp 2> Sock_Connect.cpp 2> SOCK_Connector.cpp 2> SOCK_Dgram.cpp 2> SOCK_Dgram_Bcast.cpp 2> SOCK_Dgram_Mcast.cpp 2> SOCK_IO.cpp 2> SOCK_Netlink.cpp 2> SOCK_SEQPACK_Acceptor.cpp 2> SOCK_SEQPACK_Association.cpp 2> SOCK_SEQPACK_Connector.cpp 2> SOCK_Stream.cpp 2> SPIPE.cpp 2> SPIPE_Acceptor.cpp 2> SPIPE_Addr.cpp 2> SPIPE_Connector.cpp 2> SPIPE_Stream.cpp 2> SString.cpp 2> Stack_Trace.cpp 2> Stats.cpp 2>C:\Program Files (x86)\Windows Kits\8.1\Include\um\Dbghelp.h(1544): warning C4091: typedef : пропускается слева от "", когда ни одна переменная не объявлена (компилируется исходный файл D:\Mangos_Cata1\server\dep\acelite\ace\Stack_Trace.cpp) 2>C:\Program Files (x86)\Windows Kits\8.1\Include\um\Dbghelp.h(3190): warning C4091: typedef : пропускается слева от "", когда ни одна переменная не объявлена (компилируется исходный файл D:\Mangos_Cata1\server\dep\acelite\ace\Stack_Trace.cpp) 2> String_Base_Const.cpp 2> SUN_Proactor.cpp 2> SV_Message.cpp 2> SV_Message_Queue.cpp 2> SV_Semaphore_Complex.cpp 2> SV_Semaphore_Simple.cpp 2> SV_Shared_Memory.cpp 2> Svc_Conf_Lexer.cpp 2> Svc_Conf_y.cpp 2> Synch_Options.cpp 2> System_Time.cpp 2> Task.cpp 2> Thread.cpp 2> Thread_Adapter.cpp 2> Thread_Control.cpp 2> Thread_Exit.cpp 2> Thread_Hook.cpp 2> Thread_Manager.cpp 2> Thread_Mutex.cpp 2> Thread_Semaphore.cpp 2> Throughput_Stats.cpp 2> Time_Policy.cpp 2> Time_Value.cpp 2> Timeprobe.cpp 7>------ Сборка начата: проект: lualib, Конфигурация: Release x64 ------ 2> TLI.cpp 2> TLI_Acceptor.cpp 2> TLI_Connector.cpp 2> TLI_Stream.cpp 7> Building Custom Rule D:/Mangos_Cata1/server/dep/lualib/CMakeLists.txt 2> Token.cpp 7> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/lualib/CMakeFiles/generate.stamp is up-to-date. 2> Token_Collection.cpp 2> Token_Invariants.cpp 2> Token_Manager.cpp 2> Token_Request_Reply.cpp 2> TP_Reactor.cpp 7> lapi.c 2> Trace.cpp 7> lauxlib.c 2> TSS_Adapter.cpp 7> lbaselib.c 2> TTY_IO.cpp 7> lbitlib.c 2> UNIX_Addr.cpp 7> lcode.c 2> UPIPE_Acceptor.cpp 7> lcorolib.c 2> UPIPE_Connector.cpp 7> lctype.c 2> UPIPE_Stream.cpp 7> ldblib.c 2> UTF16_Encoding_Converter.cpp 7> ldebug.c 2> UTF32_Encoding_Converter.cpp 7> ldo.c 7> ldump.c 7> lfunc.c 7> lgc.c 7> linit.c 7> liolib.c 7> llex.c 7> lmathlib.c 7> lmem.c 7> loadlib.c 7> lobject.c 7> lopcodes.c 7> loslib.c 7> lparser.c 7> lstate.c 7> lstring.c 7> lstrlib.c 7> ltable.c 7> ltablib.c 7> ltm.c 7> lundump.c 7> lvm.c 7> lzio.c 2> UTF8_Encoding_Converter.cpp 2> UUID.cpp 2> WFMO_Reactor.cpp 7> lualib.vcxproj -> D:\Mangos_Cata1\server_build\dep\lualib\Release\lualib.lib 8>------ Сборка начата: проект: bzip2, Конфигурация: Release x64 ------ 2> WIN32_Asynch_IO.cpp 2> WIN32_Proactor.cpp 2> XML_Svc_Conf.cpp 2> XTI_ATM_Mcast.cpp 2> Atomic_Op_Sparc.c 2> Rtems_init.c 9>------ Сборка начата: проект: loadlib, Конфигурация: Release x64 ------ 9> Building Custom Rule D:/Mangos_Cata1/server/dep/loadlib/CMakeLists.txt 9> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/loadlib/CMakeFiles/generate.stamp is up-to-date. 9> loadlib.cpp 9> adt.cpp 9> wdt.cpp 9> mpq.cpp 9>D:\Mangos_Cata1\server\dep\loadlib\sl\mpq.cpp(35): warning C4477: "fprintf": в строке форматирования "%u" требуется аргумент типа "unsigned int", но вариативный аргумент "2" имеет тип "std::size_t" 9> D:\Mangos_Cata1\server\dep\loadlib\sl\mpq.cpp(35): note: рекомендуется использовать "%zu" в строке форматирования 9>D:\Mangos_Cata1\server\dep\loadlib\sl\mpq.cpp(45): warning C4477: "fprintf": в строке форматирования "%u" требуется аргумент типа "unsigned int", но вариативный аргумент "2" имеет тип "std::size_t" 2> Создается библиотека D:/Mangos_Cata1/server_build/dep/acelite/ace/Release/ace.lib и объект D:/Mangos_Cata1/server_build/dep/acelite/ace/Release/ace.exp 9> D:\Mangos_Cata1\server\dep\loadlib\sl\mpq.cpp(45): note: рекомендуется использовать "%zu" в строке форматирования 9>LINK : fatal error LNK1104: не удается открыть файл "StormLibRAD.lib" 10>------ Сборка начата: проект: recast, Конфигурация: Release x64 ------ 10> Building Custom Rule D:/Mangos_Cata1/server/dep/recastnavigation/Recast/CMakeLists.txt 10> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date. 10> Recast.cpp 10> RecastAlloc.cpp 10> RecastArea.cpp 10> RecastContour.cpp 10> RecastFilter.cpp 2> ace.vcxproj -> D:\Mangos_Cata1\server_build\bin\Release\ace.dll 11>------ Сборка начата: проект: mangosscript, Конфигурация: Release x64 ------ 10> RecastLayers.cpp 10> RecastMesh.cpp 10> RecastMeshDetail.cpp 10> RecastRasterization.cpp 10> RecastRegion.cpp 11> Building Custom Rule D:/Mangos_Cata1/server/src/modules/SD3/CMakeLists.txt 11> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/modules/SD3/CMakeFiles/generate.stamp is up-to-date. 10> recast.vcxproj -> D:\Mangos_Cata1\server_build\dep\recastnavigation\Recast\Release\recast.lib 12>------ Сборка начата: проект: shared, Конфигурация: Release x64 ------ 12> Building Custom Rule D:/Mangos_Cata1/server/src/shared/CMakeLists.txt 11> precompiled.cpp 12> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/shared/CMakeFiles/generate.stamp is up-to-date. 12> ARC4.cpp 12> AuthCrypt.cpp 12> BigNumber.cpp 12> HMACSHA1.cpp 12> Sha1.cpp 12> Common.cpp 12> Config.cpp 12> Database.cpp 12> DatabaseMysql.cpp 12> DatabasePostgre.cpp 12> Field.cpp 12> QueryResultMysql.cpp 12> QueryResultPostgre.cpp 12> SQLStorage.cpp 11> precompiled.cpp 12> SqlDelayThread.cpp 11> sc_creature.cpp 12> SqlOperations.cpp 11> sc_grid_searchers.cpp 12> SqlPreparedStatement.cpp 11> sc_instance.cpp 11> ScriptDevMgr.cpp 12> DB2FileLoader.cpp 12> DBCFileLoader.cpp 12> Log.cpp 11> ScriptLoader.cpp 12> DelayExecutor.cpp 11> system.cpp 12>D:\Mangos_Cata1\server\src\shared\Log\Log.cpp(1052): warning C4477: "fprintf": в строке форматирования "%lu" требуется аргумент типа "unsigned long", но вариативный аргумент "3" имеет тип "std::size_t" 12> D:\Mangos_Cata1\server\src\shared\Log\Log.cpp(1052): note: рекомендуется использовать "%zu" в строке форматирования 11> escort_ai.cpp 12> Threading.cpp 12> ByteBuffer.cpp 12> ProgressBar.cpp 12> Util.cpp 11> follower_ai.cpp 11> guard_ai.cpp 11> pet_ai.cpp 11> battleground.cpp 12> ServiceWin32.cpp 11> areatrigger_scripts.cpp 11> bosses_emerald_dragons.cpp 11> go_scripts.cpp 11> guards.cpp 11> item_scripts.cpp 11> mob_generic_creature.cpp 11> npc_professions.cpp 12> WheatyExceptionReport.cpp 11> npcs_special.cpp 12>C:\Program Files (x86)\Windows Kits\8.1\Include\um\dbghelp.h(1544): warning C4091: typedef : пропускается слева от "", когда ни одна переменная не объявлена (компилируется исходный файл D:\Mangos_Cata1\server\src\shared\Win\WheatyExceptionReport.cpp) 12>C:\Program Files (x86)\Windows Kits\8.1\Include\um\dbghelp.h(3190): warning C4091: typedef : пропускается слева от "", когда ни одна переменная не объявлена (компилируется исходный файл D:\Mangos_Cata1\server\src\shared\Win\WheatyExceptionReport.cpp) 12>D:\Mangos_Cata1\server\src\shared\Win\WheatyExceptionReport.cpp(855): warning C4477: "sprintf": в строке форматирования "%.31s" требуется аргумент типа "char *", но вариативный аргумент "1" имеет тип "DWORD" 12>D:\Mangos_Cata1\server\src\shared\Win\WheatyExceptionReport.cpp(855): warning C4313: sprintf: конфликт "%s" в строке формата с аргументом 1 типа "DWORD" 11> spell_scripts.cpp 11> world_map_scripts.cpp 11> alterac_mountains.cpp 11> arathi_highlands.cpp 11> blasted_lands.cpp 12> shared.vcxproj -> D:\Mangos_Cata1\server_build\src\shared\Release\shared.lib 11> boss_kazzak.cpp 13>------ Сборка начата: проект: framework, Конфигурация: Release x64 ------ 11> burning_steppes.cpp 11> dun_morogh.cpp 11> eastern_plaguelands.cpp 11> elwynn_forest.cpp 11> eversong_woods.cpp 13> Building Custom Rule D:/Mangos_Cata1/server/src/framework/CMakeLists.txt 11> ghostlands.cpp 13> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/framework/CMakeFiles/generate.stamp is up-to-date. 11> gilneas.cpp 11> gilneas_city.cpp 13> ObjectLifeTime.cpp 13> EventProcessor.cpp 11> hinterlands.cpp 11> ironforge.cpp 11> isle_of_queldanas.cpp 11> loch_modan.cpp 11> redridge_mountains.cpp 11> searing_gorge.cpp 11> silvermoon_city.cpp 11> silverpine_forest.cpp 11> stormwind_city.cpp 11> stranglethorn_vale.cpp 11> swamp_of_sorrows.cpp 13> framework.vcxproj -> D:\Mangos_Cata1\server_build\src\framework\Release\framework.lib 14>------ Сборка начата: проект: vmap, Конфигурация: Release x64 ------ 11> tirisfal_glades.cpp 11> twilight_highlands.cpp 11> undercity.cpp 11> vashjir.cpp 11> western_plaguelands.cpp 11> westfall.cpp 14> Building Custom Rule D:/Mangos_Cata1/server/src/tools/Extractor_projects/CMakeLists.txt 11> wetlands.cpp 14> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/CMakeFiles/generate.stamp is up-to-date. 11> ashenvale.cpp 14> BIH.cpp 14> VMapManager2.cpp 11> azshara.cpp 14> MapTree.cpp 11> azuremyst_isle.cpp 14> TileAssembler.cpp 14> WorldModel.cpp 11> bloodmyst_isle.cpp 11> boss_azuregos.cpp 11> darkshore.cpp 11> desolace.cpp 14> ModelInstance.cpp 11> durotar.cpp 11> dustwallow_marsh.cpp 11> felwood.cpp 14> vmap.vcxproj -> D:\Mangos_Cata1\server_build\bin\Release\vmap.dll 15>------ Сборка начата: проект: map-extractor, Конфигурация: Release x64 ------ 11> feralas.cpp 11> moonglade.cpp 15> Building Custom Rule D:/Mangos_Cata1/server/src/tools/Extractor_projects/map-extractor/CMakeLists.txt 11> mount_hyjal.cpp 15> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/map-extractor/CMakeFiles/generate.stamp is up-to-date. 11> mulgore.cpp 11> orgrimmar.cpp 11> silithus.cpp 11> stonetalon_mountains.cpp 11> tanaris.cpp 15> dbcfile.cpp 11> teldrassil.cpp 15> System.cpp 15>D:\Mangos_Cata1\server\src\tools\Extractor_projects\map-extractor\System.cpp(314): warning C4477: "printf": в строке форматирования "%lu" требуется аргумент типа "unsigned long", но вариативный аргумент "1" имеет тип "std::size_t" 15> D:\Mangos_Cata1\server\src\tools\Extractor_projects\map-extractor\System.cpp(314): note: рекомендуется использовать "%zu" в строке форматирования 11> the_barrens.cpp 15>D:\Mangos_Cata1\server\src\tools\Extractor_projects\map-extractor\System.cpp(353): warning C4477: "printf": в строке форматирования "%lu" требуется аргумент типа "unsigned long", но вариативный аргумент "1" имеет тип "std::size_t" 11> thousand_needles.cpp 15> D:\Mangos_Cata1\server\src\tools\Extractor_projects\map-extractor\System.cpp(353): note: рекомендуется использовать "%zu" в строке форматирования 15>D:\Mangos_Cata1\server\src\tools\Extractor_projects\map-extractor\System.cpp(388): warning C4477: "printf": в строке форматирования "%lu" требуется аргумент типа "unsigned long", но вариативный аргумент "1" имеет тип "std::size_t" 15> D:\Mangos_Cata1\server\src\tools\Extractor_projects\map-extractor\System.cpp(388): note: рекомендуется использовать "%zu" в строке форматирования 15> ExtractorCommon.cpp 11> thunder_bluff.cpp 11> uldum.cpp 11> ungoro_crater.cpp 11> winterspring.cpp 15>LINK : fatal error LNK1181: не удается открыть входной файл "..\..\..\..\dep\loadlib\Release\loadlib.lib" 16>------ Сборка начата: проект: movemap-generator, Конфигурация: Release x64 ------ 16> Building Custom Rule D:/Mangos_Cata1/server/src/tools/Extractor_projects/Movemap-Generator/CMakeLists.txt 16> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/Movemap-Generator/CMakeFiles/generate.stamp is up-to-date. 11> blades_edge_mountains.cpp 11> boss_doomlord_kazzak.cpp 11> boss_doomwalker.cpp 11> hellfire_peninsula.cpp 11> nagrand.cpp 11> netherstorm.cpp 11> shadowmoon_valley.cpp 16> IntermediateValues.cpp 16> generator.cpp 16> MapBuilder.cpp 16> TerrainBuilder.cpp 16> VMapExtensions.cpp 11> shattrath_city.cpp 11> terokkar_forest.cpp 11> zangarmarsh.cpp 11> borean_tundra.cpp 11> dalaran.cpp 11> dragonblight.cpp 11> grizzly_hills.cpp 11> howling_fjord.cpp 11> icecrown.cpp 11> sholazar_basin.cpp 16>LINK : fatal error LNK1181: не удается открыть входной файл "..\Release\vmap.lib" 17>------ Сборка начата: проект: realmd, Конфигурация: Release x64 ------ 11> storm_peaks.cpp 11> zuldrak.cpp 11> blackrock_depths.cpp 17> Building Custom Rule D:/Mangos_Cata1/server/src/realmd/CMakeLists.txt 17> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/realmd/CMakeFiles/generate.stamp is up-to-date. 11> boss_ambassador_flamelash.cpp 11> boss_coren_direbrew.cpp 11> boss_emperor_dagran_thaurissan.cpp 11> boss_general_angerforge.cpp 11> boss_high_interrogator_gerstahn.cpp 11> instance_blackrock_depths.cpp 11> boss_gyth.cpp 11> boss_overlord_wyrmthalak.cpp 11> boss_pyroguard_emberseer.cpp 11> instance_blackrock_spire.cpp 11> boss_mr_smite.cpp 11> deadmines.cpp 17> AuthSocket.cpp 11> instance_deadmines.cpp 11> boss_thermaplugg.cpp 17> PatchHandler.cpp 11> gnomeregan.cpp 11> instance_gnomeregan.cpp 11> boss_arcanist_doan.cpp 11> boss_headless_horseman.cpp 17> RealmList.cpp 11> boss_herod.cpp 17> BufferedSocket.cpp 11> boss_mograine_and_whitemane.cpp 11> instance_scarlet_monastery.cpp 11> boss_darkmaster_gandling.cpp 11> boss_jandice_barov.cpp 17> Main.cpp 11> instance_scholomance.cpp 11> scholomance.cpp 11> boss_archaedas.cpp 11> instance_uldaman.cpp 11> uldaman.cpp 11> boss_hummel.cpp 11> instance_shadowfang_keep.cpp 11> shadowfang_keep.cpp 11> instance_sunken_temple.cpp 11> sunken_temple.cpp 11> boss_baroness_anastari.cpp 11> boss_cannon_master_willey.cpp 11> boss_dathrohan_balnazzar.cpp 11> boss_maleki_the_pallid.cpp 11> boss_order_of_silver_hand.cpp 11> instance_stratholme.cpp 11> stratholme.cpp 11> boss_felblood_kaelthas.cpp 11> boss_priestess_delrissa.cpp 11> boss_selin_fireheart.cpp 11> boss_vexallus.cpp 11> instance_magisters_terrace.cpp 17> realmd.vcxproj -> D:\Mangos_Cata1\server_build\bin\Release\realmd.exe 11> magisters_terrace.cpp 11> boss_curator.cpp 11> boss_maiden_of_virtue.cpp 11> boss_midnight.cpp 11> boss_moroes.cpp 11> boss_netherspite.cpp 11> boss_nightbane.cpp 11> boss_prince_malchezaar.cpp 11> boss_shade_of_aran.cpp 11> boss_terestian_illhoof.cpp 11> bosses_opera.cpp 11> chess_event.cpp 18>------ Сборка начата: проект: storm, Конфигурация: Release x64 ------ 11> instance_karazhan.cpp 11> karazhan.cpp 11> boss_brutallus.cpp 11> boss_eredar_twins.cpp 11> boss_felmyst.cpp 11> boss_kalecgos.cpp 18> Building Custom Rule D:/Mangos_Cata1/server/dep/StormLib/CMakeLists.txt 18> CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/StormLib/CMakeFiles/generate.stamp is up-to-date. 11> boss_kiljaeden.cpp 11> boss_muru.cpp 11> instance_sunwell_plateau.cpp 11> boss_akilzon.cpp 11> boss_halazzi.cpp 11> boss_janalai.cpp 11> boss_malacrass.cpp 11> boss_nalorakk.cpp 11> boss_zuljin.cpp 11> instance_zulaman.cpp 11> zulaman.cpp 11> boss_baron_geddon.cpp 11> boss_garr.cpp 11> boss_gehennas.cpp 11> boss_golemagg.cpp 11> boss_lucifron.cpp 11> boss_magmadar.cpp 11> boss_majordomo_executus.cpp 11> boss_ragnaros.cpp 18> adpcm.cpp 18> huff.cpp 18> sparse.cpp 18> FileStream.cpp 18> SBaseCommon.cpp 18> SBaseDumpData.cpp 18> SBaseFileTable.cpp 18> SBaseSubTypes.cpp 18> SCompression.cpp 18> SFileAddFile.cpp 18> SFileAttributes.cpp 18> SFileCompactArchive.cpp 18> SFileCreateArchive.cpp 11> boss_shazzrah.cpp 11> boss_sulfuron_harbinger.cpp 11> instance_molten_core.cpp 11> molten_core.cpp 18> SFileExtractFile.cpp 18> SFileFindFile.cpp 11> boss_broodlord_lashlayer.cpp 11> boss_chromaggus.cpp 11> boss_ebonroc.cpp 11> boss_firemaw.cpp 18> SFileGetFileInfo.cpp 11> boss_flamegor.cpp 11> boss_nefarian.cpp 11> boss_razorgore.cpp 18> SFileListFile.cpp 11> boss_vaelastrasz.cpp 11> boss_victor_nefarius.cpp 11> instance_blackwing_lair.cpp 11> boss_arlokk.cpp 18> SFileOpenArchive.cpp 18> SFileOpenFileEx.cpp 11> boss_hakkar.cpp 11> boss_hazzarah.cpp 11> boss_jeklik.cpp 18> SFilePatchArchives.cpp 11> boss_jindo.cpp 18> SFileReadFile.cpp 11> boss_mandokir.cpp 11> boss_marli.cpp 11> boss_renataki.cpp 11> boss_thekal.cpp 18> SFileVerify.cpp 11> boss_venoxis.cpp 11> instance_zulgurub.cpp 11> blackfathom_deeps.cpp 11> instance_blackfathom_deeps.cpp 11> dire_maul.cpp 11> instance_dire_maul.cpp 11> boss_noxxion.cpp 11> maraudon.cpp 11> instance_razorfen_downs.cpp 11> razorfen_downs.cpp 11> instance_razorfen_kraul.cpp 18> lookup3.c 18>D:\Mangos_Cata1\server\dep\StormLib\src\jenkins\lookup3.c(295): warning C4101: k8: неиспользованная локальная переменная 18>D:\Mangos_Cata1\server\dep\StormLib\src\jenkins\lookup3.c(480): warning C4101: k8: неиспользованная локальная переменная 18>D:\Mangos_Cata1\server\dep\StormLib\src\jenkins\lookup3.c(657): warning C4101: k8: неиспользованная локальная переменная 18> LzFind.c 18> LzmaDec.c 11> razorfen_kraul.cpp 18> LzmaEnc.c 18> explode.c 18> implode.c 18> rsa_verify_simple.c 18> crypt_libc.c 18> blocksort.c 18> bzlib.c 18> crctable.c 18> decompress.c 18> huffman.c 18> randtable.c 11> instance_wailing_caverns.cpp 18> adler32.c 11> wailing_caverns.cpp 11> boss_aeonus.cpp 11> boss_chrono_lord_deja.cpp 11> boss_temporus.cpp 11> dark_portal.cpp 11> instance_dark_portal.cpp 11> instance_old_hillsbrad.cpp 18> crc32.c 18> deflate.c 18> inffast.c 18> inflate.c 18> inftrees.c 18> trees.c 18> zutil.c 18> hash_memory.c 18> md5.c 18> sha1.c 18> ltm_desc.c 18> multi.c 18> rand_prime.c 18> base64_decode.c 18> crypt_argchk.c 18> crypt_find_hash.c 18> crypt_find_prng.c 18> crypt_hash_descriptor.c 11> old_hillsbrad.cpp 18> crypt_hash_is_valid.c 18> crypt_ltc_mp_descriptor.c 18> crypt_prng_descriptor.c 11> culling_of_stratholme.cpp 11> instance_culling_of_stratholme.cpp 18> crypt_prng_is_valid.c 18> crypt_register_hash.c 18> crypt_register_prng.c 18> zeromem.c 18> der_decode_bit_string.c 18> der_decode_boolean.c 18> der_decode_choice.c 18> der_decode_ia5_string.c 18> der_decode_integer.c 18> der_decode_object_identifier.c 18> der_decode_octet_string.c 18> der_decode_printable_string.c 18> der_decode_sequence_ex.c 18> der_decode_sequence_flexi.c 18> der_decode_sequence_multi.c 18> der_decode_short_integer.c 18> der_decode_utctime.c 18> der_decode_utf8_string.c 18> der_encode_bit_string.c 18> der_encode_boolean.c 18> der_encode_ia5_string.c 18> der_encode_integer.c 18> der_encode_object_identifier.c 18> der_encode_octet_string.c 18> der_encode_printable_string.c 18> der_encode_sequence_ex.c 18> der_encode_sequence_multi.c 18> der_encode_set.c 18> der_encode_setof.c 18> der_encode_short_integer.c 18> der_encode_utctime.c 18> der_encode_utf8_string.c 18> der_length_bit_string.c 18> der_length_boolean.c 11> boss_zumrah.cpp 18> der_length_ia5_string.c 18> der_length_integer.c 11> instance_zulfarrak.cpp 18> der_length_object_identifier.c 11> zulfarrak.cpp 18> der_length_octet_string.c 18> der_length_printable_string.c 18> der_length_sequence.c 18> der_length_utctime.c 11> boss_archimonde.cpp 18> der_sequence_free.c 11> hyjal.cpp 18> der_length_utf8_string.c 18> der_length_short_integer.c 11> hyjalAI.cpp 11> instance_hyjal.cpp 18> ltc_ecc_map.c 18> ltc_ecc_mul2add.c 11> boss_onyxia.cpp 18> ltc_ecc_mulmod.c 11> instance_onyxias_lair.cpp 18> ltc_ecc_points.c 11> npc_onyxian_warder.cpp 18> ltc_ecc_projective_add_point.c 18> ltc_ecc_projective_dbl_point.c 11> boss_ayamiss.cpp 18> pkcs_1_mgf1.c 18> pkcs_1_oaep_decode.c 11> boss_buru.cpp 11> boss_kurinnaxx.cpp 18> pkcs_1_pss_decode.c 11> boss_moam.cpp 18> pkcs_1_pss_encode.c 18> pkcs_1_v1_5_decode.c 11> boss_ossirian.cpp 18> pkcs_1_v1_5_encode.c 11> boss_rajaxx.cpp 18> rsa_exptmod.c 11> instance_ruins_of_ahnqiraj.cpp 11> ruins_of_ahnqiraj.cpp 18> rsa_free.c 18> rsa_import.c 11> boss_bug_trio.cpp 18> rsa_make_key.c 11> boss_cthun.cpp 18> rsa_sign_hash.c 11> boss_fankriss.cpp 18> rsa_verify_hash.c 18> bncore.c 11> boss_huhuran.cpp 18> bn_fast_mp_invmod.c 18> bn_fast_mp_montgomery_reduce.c 11> boss_ouro.cpp 18> bn_fast_s_mp_mul_digs.c 11> boss_sartura.cpp 18> bn_fast_s_mp_mul_high_digs.c 11> boss_skeram.cpp 18> bn_fast_s_mp_sqr.c 11> boss_twinemperors.cpp 18> bn_mp_2expt.c 11> boss_viscidus.cpp 11> instance_temple_of_ahnqiraj.cpp 18> bn_mp_abs.c 18> bn_mp_add.c 18> bn_mp_addmod.c 11> mob_anubisath_sentinel.cpp 18> bn_mp_add_d.c 18> bn_mp_and.c 18> bn_mp_clamp.c 11> boss_exarch_maladaar.cpp 18> bn_mp_clear.c 18> bn_mp_clear_multi.c 11> boss_shirrak.cpp 18> bn_mp_cmp.c 11> boss_nexusprince_shaffar.cpp 18> bn_mp_cmp_d.c 18> bn_mp_cmp_mag.c 11> boss_pandemonius.cpp 18> bn_mp_cnt_lsb.c 11> mana_tombs.cpp 18> bn_mp_copy.c 11> boss_anzu.cpp 18> bn_mp_count_bits.c 18> bn_mp_div.c 18> bn_mp_div_2.c 18> bn_mp_div_2d.c 11> boss_darkweaver_syth.cpp 18> bn_mp_div_3.c 18> bn_mp_div_d.c 11> boss_talon_king_ikiss.cpp 18> bn_mp_dr_is_modulus.c 18> bn_mp_dr_reduce.c 18> bn_mp_dr_setup.c 11> instance_sethekk_halls.cpp 18> bn_mp_exch.c 18> bn_mp_exptmod.c 18> bn_mp_exptmod_fast.c 18> bn_mp_expt_d.c 18>D:\Mangos_Cata1\server\dep\StormLib\src\libtommath\bn_mp_exptmod_fast.c(315): warning C4334: <<: результат 32-разрядного смещения неявно преобразуется в 64-разрядное значение (предполагалось 64-разрядное смещение?) 18> bn_mp_exteuclid.c 11> boss_ambassador_hellmaw.cpp 18> bn_mp_fread.c 18> bn_mp_fwrite.c 11> boss_blackheart_the_inciter.cpp 18> bn_mp_gcd.c 18> bn_mp_get_int.c 18> bn_mp_grow.c 18> bn_mp_init.c 11> boss_grandmaster_vorpil.cpp 18> bn_mp_init_copy.c 18> bn_mp_init_multi.c 18> bn_mp_init_set.c 18> bn_mp_init_set_int.c 11> boss_murmur.cpp 18> bn_mp_init_size.c 18> bn_mp_invmod.c 18> bn_mp_invmod_slow.c 18> bn_mp_is_square.c 11> instance_shadow_labyrinth.cpp 11> boss_ahune.cpp 18> bn_mp_jacobi.c 18> bn_mp_karatsuba_mul.c 18> bn_mp_karatsuba_sqr.c 18> bn_mp_lcm.c 18> bn_mp_lshd.c 18> bn_mp_mod.c 18> bn_mp_mod_2d.c 18> bn_mp_mod_d.c 11> boss_hydromancer_thespia.cpp 11> boss_mekgineer_steamrigger.cpp 18> bn_mp_montgomery_calc_normalization.c 18> bn_mp_montgomery_reduce.c 18> bn_mp_montgomery_setup.c 11> boss_warlord_kalithresh.cpp 11> instance_steam_vault.cpp 11> boss_hungarfen.cpp 11> boss_broggok.cpp 11> boss_kelidan_the_breaker.cpp 11> boss_the_maker.cpp 11> instance_blood_furnace.cpp 11> boss_nazan_and_vazruden.cpp 11> boss_omor_the_unscarred.cpp 11> boss_watchkeeper_gargolmar.cpp 18> bn_mp_mul.c 11> instance_hellfire_ramparts.cpp 18> bn_mp_mulmod.c 18> bn_mp_mul_2.c 18> bn_mp_mul_2d.c 18> bn_mp_mul_d.c 18> bn_mp_neg.c 18> bn_mp_n_root.c 18> bn_mp_or.c 18> bn_mp_prime_fermat.c 18> bn_mp_prime_is_divisible.c 18> bn_mp_prime_is_prime.c 18> bn_mp_prime_miller_rabin.c 11> boss_nethekurse.cpp 18> bn_mp_prime_next_prime.c 18> bn_mp_prime_rabin_miller_trials.c 18> bn_mp_prime_random_ex.c 18> bn_mp_radix_size.c 18> bn_mp_radix_smap.c 18> bn_mp_rand.c 18> bn_mp_read_radix.c 18> bn_mp_read_signed_bin.c 11> boss_warbringer_omrogg.cpp 18> bn_mp_read_unsigned_bin.c 11> boss_warchief_kargath_bladefist.cpp 18> bn_mp_reduce.c 11> instance_shattered_halls.cpp 18> bn_mp_reduce_2k.c 18> bn_mp_reduce_2k_l.c 11> arcatraz.cpp 18> bn_mp_reduce_2k_setup.c 11> boss_dalliah.cpp 18> bn_mp_reduce_2k_setup_l.c 11> boss_harbinger_skyriss.cpp 18> bn_mp_reduce_is_2k.c 18> bn_mp_reduce_is_2k_l.c 11> boss_soccothrates.cpp 11> instance_arcatraz.cpp 18> bn_mp_reduce_setup.c 18> bn_mp_rshd.c 18> bn_mp_set.c 11> boss_high_botanist_freywinn.cpp 18> bn_mp_set_int.c 11> boss_laj.cpp 18> bn_mp_shrink.c 11> boss_warp_splinter.cpp 18> bn_mp_signed_bin_size.c 18> bn_mp_sqr.c 11> boss_nethermancer_sepethrea.cpp 18> bn_mp_sqrmod.c 11> boss_pathaleon_the_calculator.cpp 18> bn_mp_sqrt.c 11> instance_mechanar.cpp 18> bn_mp_sub.c 18> bn_mp_submod.c 18> bn_mp_sub_d.c 11> boss_magtheridon.cpp 18> bn_mp_toom_mul.c 18> bn_mp_toom_sqr.c 11> instance_magtheridons_lair.cpp 18> bn_mp_toradix.c 11> boss_alar.cpp 18> bn_mp_toradix_n.c 11> boss_astromancer.cpp 18> bn_mp_to_signed_bin.c 18> bn_mp_to_signed_bin_n.c 11> boss_kaelthas.cpp 18> bn_mp_to_unsigned_bin.c 18> bn_mp_to_unsigned_bin_n.c 11> boss_void_reaver.cpp 18> bn_mp_unsigned_bin_size.c 11> instance_the_eye.cpp 18> bn_mp_xor.c 18> bn_mp_zero.c 18> bn_prime_tab.c 11> boss_fathomlord_karathress.cpp 18> bn_reverse.c 11> boss_hydross_the_unstable.cpp 18> bn_s_mp_add.c 18> bn_s_mp_exptmod.c 11> boss_lady_vashj.cpp 18>D:\Mangos_Cata1\server\dep\StormLib\src\libtommath\bn_s_mp_exptmod.c(247): warning C4334: <<: результат 32-разрядного смещения неявно преобразуется в 64-разрядное значение (предполагалось 64-разрядное смещение?) 11> boss_leotheras_the_blind.cpp 18> bn_s_mp_mul_digs.c 11> boss_morogrim_tidewalker.cpp 18> bn_s_mp_mul_high_digs.c 18> bn_s_mp_sqr.c 11> boss_the_lurker_below.cpp 11> instance_serpent_shrine.cpp 18> bn_s_mp_sub.c 11> black_temple.cpp 11> boss_bloodboil.cpp 11> boss_illidan.cpp 11> boss_mother_shahraz.cpp 11> boss_reliquary_of_souls.cpp 11> boss_shade_of_akama.cpp 11> boss_supremus.cpp 18> compress.c 11> boss_teron_gorefiend.cpp 11> boss_warlord_najentus.cpp 11> illidari_council.cpp 11> instance_black_temple.cpp 11> boss_gruul.cpp 11> boss_high_king_maulgar.cpp 11> instance_gruuls_lair.cpp 11> boss_anubarak.cpp 11> boss_hadronox.cpp 11> boss_krikthir.cpp 11> instance_azjol-nerub.cpp 11> boss_amanitar.cpp 11> boss_jedoga.cpp 11> boss_nadox.cpp 11> boss_taldaram.cpp 11> boss_volazj.cpp 18> compress.c 11> instance_ahnkahet.cpp 11> boss_grand_champions.cpp 11> instance_trial_of_the_champion.cpp 11> trial_of_the_champion.cpp 11> boss_novos.cpp 11> boss_tharonja.cpp 11> boss_trollgore.cpp 11> instance_draktharon_keep.cpp 18> storm.vcxproj -> D:\Mangos_Cata1\server_build\dep\StormLib\Release\StormLibRAD.lib 19>------ Сборка начата: проект: vmap-assembler, Конфигурация: Release x64 ------ 11> boss_colossus.cpp 11> boss_eck.cpp 11> boss_galdarah.cpp 11> boss_moorabi.cpp 11> boss_sladran.cpp 11> instance_gundrak.cpp 11> boss_bronjahm.cpp 11> boss_devourer_of_souls.cpp 19> Building Custom Rule D:/Mangos_Cata1/server/src/tools/Extractor_projects/vmap-assembler/CMakeLists.txt 11> instance_forge_of_souls.cpp 11> boss_falric.cpp 11> boss_lich_king.cpp 11> boss_marwyn.cpp 11> halls_of_reflection.cpp 11> instance_halls_of_reflection.cpp 19> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/vmap-assembler/CMakeFiles/generate.stamp is up-to-date. 11> boss_forgemaster_garfrost.cpp 11> boss_krick_and_ick.cpp 11> boss_scourgelord_tyrannus.cpp 11> instance_pit_of_saron.cpp 11> pit_of_saron.cpp 11> boss_anomalus.cpp 19> vmap_assembler.cpp 11> boss_keristrasza.cpp 11> boss_ormorok.cpp 11> boss_telestra.cpp 11> instance_nexus.cpp 11> boss_eregos.cpp 11> boss_urom.cpp 11> boss_varos.cpp 11> instance_oculus.cpp 11> oculus.cpp 11> boss_bjarngrim.cpp 11> boss_ionar.cpp 11> boss_loken.cpp 11> boss_volkhan.cpp 11> instance_halls_of_lightning.cpp 11> boss_maiden_of_grief.cpp 11> boss_sjonnir.cpp 11> halls_of_stone.cpp 11> instance_halls_of_stone.cpp 11> boss_ingvar.cpp 11> boss_keleseth.cpp 11> boss_skarvald_and_dalronn.cpp 11> instance_utgarde_keep.cpp 11> utgarde_keep.cpp 11> boss_gortok.cpp 11> boss_skadi.cpp 19>LINK : fatal error LNK1181: не удается открыть входной файл "..\Release\vmap.lib" 20>------ Сборка начата: проект: vmap-extractor, Конфигурация: Release x64 ------ 11> boss_svala.cpp 11> boss_ymiron.cpp 11> instance_utgarde_pinnacle.cpp 11> boss_erekem.cpp 11> boss_ichoron.cpp 11> instance_violet_hold.cpp 11> violet_hold.cpp 20> Building Custom Rule D:/Mangos_Cata1/server/src/tools/Extractor_projects/vmap-extractor/CMakeLists.txt 11> boss_anubrekhan.cpp 11> boss_faerlina.cpp 11> boss_four_horsemen.cpp 20> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/vmap-extractor/CMakeFiles/generate.stamp is up-to-date. 11> boss_gluth.cpp 11> boss_gothik.cpp 11> boss_grobbulus.cpp 11> boss_heigan.cpp 11> boss_kelthuzad.cpp 11> boss_loatheb.cpp 11> boss_maexxna.cpp 11> boss_noth.cpp 11> boss_patchwerk.cpp 11> boss_razuvious.cpp 11> boss_sapphiron.cpp 11> boss_thaddius.cpp 11> instance_naxxramas.cpp 11> boss_archavon.cpp 11> boss_emalon.cpp 11> boss_koralon.cpp 20> adtfile.cpp 20> dbcfile.cpp 20> gameobject_extract.cpp 11> boss_toravon.cpp 20> model.cpp 11> instance_vault_of_archavon.cpp 11> boss_sartharion.cpp 11> instance_obsidian_sanctum.cpp 11> boss_baltharus.cpp 20> vmapexport.cpp 11> boss_halion.cpp 20> wdtfile.cpp 11> boss_saviana.cpp 11> boss_zarithrian.cpp 11> instance_ruby_sanctum.cpp 11> blood_prince_council.cpp 11> boss_blood_queen_lanathel.cpp 11> boss_deathbringer_saurfang.cpp 11> boss_festergut.cpp 11> boss_lady_deathwhisper.cpp 11> boss_lord_marrowgar.cpp 11> boss_professor_putricide.cpp 20> wmo.cpp 11> boss_rotface.cpp 11> boss_sindragosa.cpp 20> ExtractorCommon.cpp 11> boss_the_lich_king.cpp 11> boss_valithria_dreamwalker.cpp 11> gunship_battle.cpp 11> instance_icecrown_citadel.cpp 11> boss_anubarak_trial.cpp 20>D:\Mangos_Cata1\server\src\tools\Extractor_projects\vmap-extractor\wmo.cpp(393): warning C4838: преобразование из "std::size_t" в "int" требует сужающего преобразования 20>D:\Mangos_Cata1\server\src\tools\Extractor_projects\vmap-extractor\wmo.cpp(409): warning C4838: преобразование из "std::size_t" в "int" требует сужающего преобразования 11> boss_faction_champions.cpp 11> boss_jaraxxus.cpp 11> boss_northrend_beasts.cpp 11> boss_twin_valkyr.cpp 11> instance_trial_of_the_crusader.cpp 11> trial_of_the_crusader.cpp 11> boss_malygos.cpp 11> instance_eye_of_eternity.cpp 11> assembly_of_iron.cpp 11> boss_algalon.cpp 11> boss_auriaya.cpp 11> boss_flame_leviathan.cpp 11> boss_freya.cpp 11> boss_general_vezax.cpp 11> boss_hodir.cpp 11> boss_ignis.cpp 20>LINK : fatal error LNK1181: не удается открыть входной файл "..\..\..\..\dep\loadlib\Release\loadlib.lib" 11> boss_kologarn.cpp 11> boss_mimiron.cpp 11> boss_razorscale.cpp 11> boss_thorim.cpp 11> boss_xt_002.cpp 11> boss_yogg_saron.cpp 11> instance_ulduar.cpp 11> ulduar.cpp 11> deepholm.cpp 11> kezan.cpp 11> lost_isles.cpp 11> boss_corborus.cpp 11> boss_ozruk.cpp 11> boss_priestess_azil.cpp 11> boss_slabhide.cpp 11> instance_stonecore.cpp 11> ebon_hold.cpp 11> world_map_ebon_hold.cpp 11> mangosscript.vcxproj -> D:\Mangos_Cata1\server_build\src\modules\SD3\Release\mangosscript.lib 21>------ Сборка начата: проект: game, Конфигурация: Release x64 ------ 21> Building Custom Rule D:/Mangos_Cata1/server/src/game/CMakeLists.txt 21> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/game/CMakeFiles/generate.stamp is up-to-date. 21> pchdef.cpp 21> AuctionHouseBot.cpp 21> BattleGround.cpp 21> BattleGroundAA.cpp 21> BattleGroundAB.cpp 21> BattleGroundAV.cpp 21> BattleGroundBE.cpp 21> BattleGroundDS.cpp 21> BattleGroundEY.cpp 21> BattleGroundHandler.cpp 21> BattleGroundIC.cpp 21> BattleGroundMgr.cpp 21> BattleGroundNA.cpp 21> BattleGroundRB.cpp 21> BattleGroundRL.cpp 21> BattleGroundRV.cpp 21> BattleGroundSA.cpp 21> BattleGroundWS.cpp 21> Level0.cpp 21> Level1.cpp 21> Level2.cpp 21> Level3.cpp 21> Level4.cpp 21> debugcmds.cpp 21> ConfusedMovementGenerator.cpp 21> FleeingMovementGenerator.cpp 21> HomeMovementGenerator.cpp 21> IdleMovementGenerator.cpp 21> MotionMaster.cpp 21> MovementGenerator.cpp 21> PathFinder.cpp 21> PointMovementGenerator.cpp 21> RandomMovementGenerator.cpp 21> TargetedMovementGenerator.cpp 21> WaypointMovementGenerator.cpp 21> MoveSpline.cpp 21> MoveSplineInit.cpp 21> packet_builder.cpp 21> spline.cpp 21> util.cpp 21> AggressorAI.cpp 21> ArenaTeam.cpp 21> AuctionHouseMgr.cpp 21> Bag.cpp 21> Calendar.cpp 21> Camera.cpp 21> Corpse.cpp 21> Creature.cpp 21> CreatureAI.cpp 21> CreatureAIRegistry.cpp 21> CreatureAISelector.cpp 21> CreatureEventAI.cpp 21> CreatureEventAIMgr.cpp 21> DynamicObject.cpp 21> GMTicketMgr.cpp 21> GameObject.cpp 21> GuardAI.cpp 21> Guild.cpp 21> Item.cpp 21> ItemEnchantmentMgr.cpp 21> LootMgr.cpp 21> NullCreatureAI.cpp 21> Object.cpp 21> ObjectAccessor.cpp 21> ObjectGuid.cpp 21> ObjectMgr.cpp 21> ObjectPosSelector.cpp 21> Pet.cpp 21> PetAI.cpp 21> Player.cpp 21> ReactorAI.cpp 21> ReputationMgr.cpp 21> SocialMgr.cpp 21> SpellMgr.cpp 21> StatSystem.cpp 21> TemporarySummon.cpp 21> Totem.cpp 21> TotemAI.cpp 21> Unit.cpp 21> Vehicle.cpp 21> OutdoorPvP.cpp 21> OutdoorPvPEP.cpp 21> OutdoorPvPGH.cpp 21> OutdoorPvPHP.cpp 21> OutdoorPvPMgr.cpp 21> OutdoorPvPNA.cpp 21> OutdoorPvPSI.cpp 21> OutdoorPvPTF.cpp 21> OutdoorPvPZM.cpp 21> FollowerReference.cpp 21> GroupReference.cpp 21> HostileRefManager.cpp 21> ThreatManager.cpp 21> DB2Stores.cpp 21> DBCStores.cpp 21> DBCStructure.cpp 21> Opcodes.cpp 21> SQLStorages.cpp 21> WorldSession.cpp 21> WorldSocket.cpp 21>D:\Mangos_Cata1\server\src\game\Server\WorldSocket.cpp(176): warning C4311: <function-style-cast>: усечение указателя из "ACE_HANDLE" в "uint32" 21>D:\Mangos_Cata1\server\src\game\Server\WorldSocket.cpp(176): warning C4302: <function-style-cast>: усечение из "ACE_HANDLE" в "uint32" 21>D:\Mangos_Cata1\server\src\game\Server\WorldSocket.cpp(694): warning C4311: <function-style-cast>: усечение указателя из "ACE_HANDLE" в "uint32" 21>D:\Mangos_Cata1\server\src\game\Server\WorldSocket.cpp(694): warning C4302: <function-style-cast>: усечение из "ACE_HANDLE" в "uint32" 21> WorldSocketMgr.cpp 21> CharacterDatabaseCleaner.cpp 21> PlayerDump.cpp 21> BIH.cpp 21> DynamicTree.cpp 21> GameObjectModel.cpp 21> MapTree.cpp 21> ModelInstance.cpp 21> TileAssembler.cpp 21> VMapFactory.cpp 21> VMapManager2.cpp 21> WorldModel.cpp 21> Warden.cpp 21> WardenCheckMgr.cpp 21> WardenMac.cpp 21> WardenWin.cpp 21> AccountMgr.cpp 21> AchievementMgr.cpp 21> ArenaTeamHandler.cpp 21> AuctionHouseHandler.cpp 21> CalendarHandler.cpp 21> Channel.cpp 21> ChannelHandler.cpp 21> ChannelMgr.cpp 21> CharacterHandler.cpp 21> Chat.cpp 21> ChatHandler.cpp 21> CombatHandler.cpp 21> CreatureLinkingMgr.cpp 21> DuelHandler.cpp 21> GMTicketHandler.cpp 21> GameEventMgr.cpp 21>D:\Mangos_Cata1\server\src\game\WorldHandlers\GameEventMgr.cpp(92): error C2039: OnGameEventStart: не является членом "Eluna" 21> D:\Mangos_Cata1\server\src\modules\Eluna\LuaEngine.h(122): note: см. объявление "Eluna" 21>D:\Mangos_Cata1\server\src\game\WorldHandlers\GameEventMgr.cpp(107): error C2039: OnGameEventStop: не является членом "Eluna" 21> D:\Mangos_Cata1\server\src\modules\Eluna\LuaEngine.h(122): note: см. объявление "Eluna" 21> GossipDef.cpp 21> GridMap.cpp 21> GridNotifiers.cpp 21> GridStates.cpp 21> Group.cpp 21> GroupHandler.cpp 21> GuildHandler.cpp 21> GuildMgr.cpp 21> InstanceData.cpp 21> ItemHandler.cpp 21> LFGHandler.cpp 21> LFGMgr.cpp 21> LootHandler.cpp 21> Mail.cpp 21> MailHandler.cpp 21> Map.cpp 21> MapManager.cpp 21> MapPersistentStateMgr.cpp 21> MassMailMgr.cpp 21> MiscHandler.cpp 21> MoveMap.cpp 21> MovementHandler.cpp 21> NPCHandler.cpp 21> ObjectGridLoader.cpp 21> PetHandler.cpp 21> PetitionsHandler.cpp 21> PoolManager.cpp 21> QueryHandler.cpp 21> QuestDef.cpp 21> QuestHandler.cpp 21> ScriptMgr.cpp 21> SkillDiscovery.cpp 21> SkillExtraItems.cpp 21> SkillHandler.cpp 21> Spell.cpp 21> SpellAuras.cpp 21> SpellEffects.cpp 21> SpellHandler.cpp 21> TaxiHandler.cpp 21> TradeHandler.cpp 21> TransportSystem.cpp 21> Transports.cpp 21> UnitAuraProcHandler.cpp 21> UpdateData.cpp 21> VehicleHandler.cpp 21> VoiceChatHandler.cpp 21> WaypointManager.cpp 21> Weather.cpp 21> World.cpp 22>------ Сборка начата: проект: mangosd, Конфигурация: Release x64 ------ 22> Building Custom Rule D:/Mangos_Cata1/server/src/mangosd/CMakeLists.txt 22> CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/mangosd/CMakeFiles/generate.stamp is up-to-date. 22> AFThread.cpp 22> CliThread.cpp 22> RAThread.cpp 22> WorldThread.cpp 22> mangosd.cpp 22>LINK : fatal error LNK1181: не удается открыть входной файл "..\game\Release\game.lib" 23>------ Сборка начата: проект: ALL_BUILD, Конфигурация: Release x64 ------ 23> Building Custom Rule D:/Mangos_Cata1/server/CMakeLists.txt 23> CMake does not need to re-run because D:/Mangos_Cata1/server_build/CMakeFiles/generate.stamp is up-to-date. 24>------ Пропуск сборки: проект: INSTALL, Конфигурация: Release x64 ------ 24>Проект не выбран для сборки в данной конфигурации решения 25>------ Пропуск сборки: проект: PACKAGE, Конфигурация: Release x64 ------ 25>Проект не выбран для сборки в данной конфигурации решения ========== Сборка: Complete: 16, errors: 7, без изменений: 0, пропущено: 2 ========== Hello,when i compile CLEAN sources from "https://github.com/mangosthree/server" i get 7 errors... Help pleaes fix it,i can't understand what problem. But when i compile "https://github.com/mangosthree/server/releases/tag/v0.21.246" - it's OK. But i want to compile first sources master.
  24. So i created a scrip for halls of origination in cata core -- Anhuur\'s Brige Raises after first boss kill DELETE FROM dbscripts_on_creature_death WHERE id=39425; INSERT INTO dbscripts_on_creature_death VALUES (39425,1,11,0,0,207725,1000,7,0,0,0,0,0,0,0,0,'Doodad_uldum elavator'), (39425,1,11,0,0,206506,1000,7,0,0,0,0,0,0,0,0,'Raises anhuur\'s bridge'); however this was created for cmangos and i don not see any dbscripts_on_creature_death where will i find the script that represents similar to this.
  25. hello ! while my mangotwo server runs almost fine i got a problem with mangosthree i dumped all the fullDB .sql............ (by the way, if u know how to apply all .sql "in one" click u'll help me greatly clicking one-by-one is long & fatidious ! ) so i launch game and, at begin 3rd elf quest druid, i must "use rejuvanation on wounded sentinel" and it stays at 0/1 in quest panel/log........ (is it a known issue, should i stay with mangos two ??) so i tested applying the updates this time... and got an error at "Rel21_02_03_start_up_error_fixes.sql" -> and all other .sql applying but this one... and so when i launch mangos it says that i'm at : .... but i can't apply updates, or fix the questn nor launch again the mangos.exe.. Can you help me please ?
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