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  1. I'm not one for making big posts at MaNGOS but at this time we need to. We desperately need people with C++ (and a bit of cmake) experience to help us with a variety of issues. - The future of Mangos depends on it. I am not an experienced C++ developer and although I can normally work around the code and make fairly simple changes, when things go horribly wrong I can end up stuck. We are also currently down to one developer, apart from myself working across all cores and tools. Mangos needs you help if we are to continue !! Please contact either @madmax or @antz if
  2. Hello! In Mangos Two (v.21.11.49, db v.21.12.55, WoW 3.3.5 EN), I found a strange bug. On some maps there is almost no mineral veins or herbs (for herbalism). For example, if I trying to find tin ore, there is no this type ore in Hillsbrad Foothills (where must be alot of it according to maps from WowHead). Same thing is for herbs. How this can be fixed?
  3. Hello! I'm trying to update my Mangos Two server from some 21.11.xx (~mid November 2020) to release v.22.01.9, and I can't built the new version, because of error on build. Here is a report about it from build log:
  4. There are two missing texts in the Earth Sapta (Quest ID 1462 and 1463) quest for Zero, One and Two: UPDATE `quest_template` SET `OfferRewardText`='Take this and remember, it is sacred.' WHERE `entry`=1462; UPDATE `quest_template` SET `OfferRewardText`='I give you one in good faith. You already proved yourself once, but me tinkin\' you should be more careful in the future.' WHERE `entry`=1463; Might have to update locales_quest / MAGNET translations accordingly.
  5. There is a wrong `RequestItemsText` within the quest data of Fire Sapta (Quest ID 1464): UPDATE `quest_template` SET `RequestItemsText`=NULL WHERE `entry`=1464; This text is already correctly set within the `Objectives`.
  6. The quest "Root Samples" (Quest ID 866) activates the collection of "Root Sample" (Item ID 5056) from specific game objects introduced just for this quest. Right now within the database of Zero, One and Two this is set to the loot templates of the standard rather than the specific game objects. (e.g. game objects Silverleaf ID 1617 vs. Silverleaf ID 3725) Since the game objects are placed within the Barrens correctly, this can easily be fixed by removing the item from the currect gameobject_loot_templates and adding it to the loot templates of the quest specific game objects: -- Remov
  7. After installing mangos, I can not start it. I get the error "ERROR: Incorrect DataDir value in mangosd.conf or not found build info (outdated DBC files). Required one from builds: 12340 Please extract correct DBC files." Client version 3.3.5 12340, DataDir entered correctly. Help me fix this error. Here is the server log: 2020-03-11 23:35:40 2111001 [world-daemon] 2020-03-11 23:35:40 <Ctrl-C> to stop. __ __ _ _ ___ ___ ___ _____ | \/ |__ _| \| |/ __|/ _ \/ __| |_ _|_ __ _____ | |\/| / _` | .` | (_ | (_) \__ \ | | \ V V / _ \ |_| |_\__,_
  8. All cities in game that would normallyoffer rest XP and allow instant logout do not. Ironforge Stormwind Silvermoon City Undercity Orgrimmar Thunder Bluff The Exodar Darnassus Shattrath City Dalaran
  9. I have successfully cloned, built, installed the mangostwo project and extracted all of the map data (I think). However, I am hitting a snag on the DB setup. I am using this guide: I've installed mysql-server with sudo apt install mysql-server Then I switched to root and loaded up mysql to do this command (which, BTW, "privileges" is misspelled in the guide: CREATE USER 'mangos'@'localhost' IDENTIFIED BY 'mangos'; GRANT ALL PRIVILEGES ON *.* TO 'mangos'@'localhost' WITH GRANT OPTION; I exited, and did cd /home/mangos/db/ git clone https://github.com/mangosz
  10. A number of the regenerating NPCs generate without equipment and don't attack. The Scourge forces attack some of the Force of the Light troops until Light is defeated. The Scourge troops fail to disengage, looping their attack animation against no apparent target. Maybe targetting Highlord Darion Mograine, who remains a green target to the death knight throughout. The number of troops for the forces of the light and the scourge did not change past 275 and 10000 respectively. Eventually, the Highlord is killed and the lich king cut scene is triggered.
  11. Lich king moves from the Ebon hold to Death's Breach. On initial load of the area the Lich King spawns inside the ramp (instead of "on top of"). Lich king is selectable, but can't talk to him. Logging out and back in to regenerate the area loads the scene correctly.
  12. The Battle For The Ebon Hold requires slaying Patchwerk, a level 63 gold foil creature (31099) which is a bit much for a single player. There are 4x NPCs named "Knight of the Ebon Blade" (31094) spawned in with weapons ready, however they are non-responsive regardless of Abomination proximity.
  13. Hi all I have an issue with the latest build for mangostwo server I don't see any mailboxes and when I go to ironforge to catch the tram it isn't there any idea's on this has anyone ran into this. feedback would be much appreciated thanks in advance
  14. Helle there, First of all, I would like to thank all the people behind the curtain, who have been working hard on this project for so long. Thank you very much. Now I have been getting this weird mangosd crash whenever I try to enter the world with a character that have an active quest or have done a quest. What I mean is : when I click "enter world" the loading bar stops at 99 or 100% while mangosd crashes. If I create a new character and enter the world : it works fine If I have a character, say lvl 10 with 3 active quests : it will crash If I have the sa
  15. Can anyone tell why I am seeing this I followed the build doc , when I boot the server I see these errors, server boots after running through all these, I can login to it but I found a quest that doesn't work correctly so I am assuming its do to this any help would be greatly appreciated, to add not sure if the new builds did away with the scriptdev2 but I don't see that anymore in this build.
  16. Hi! I'm trying to compile the latest master branch of MaNGOS² but I don't know if something is missing on my Debian 10 Installation, but I got a lot of errors when compiling. Note that I used this post to install the MaNGOS² Core: So here are ALL the errors I got when compiling, in the attached file. Maybe it's the same as the error compiling of the MaNGOS² on the start page of this site? (https://travis-ci.org/mangostwo/server/builds) Thanks for the reply. C Ya next time MaNGOS²_Compile_Errors.txt
  17. Hello Everybody, I'm new here in the mangos community so I say sorry if this thread is placed in the wrong place. I have a big problem trying to setting up a wow 4.3.4 server with Mangos Three, the OS I'm using to perform the installation is Ubuntu 18.04 LTS, everything goes okay until the wizzard must to extract the mmaps, vpmas, and dbc files from the wow full client but the wizzard always get an error. I'v tried with 3 different "full" clients and it still fails. Where can i get the full wow 4.3.4 client to extract the data or instead where can i get the mmaps. dbc and vmaps
  18. Debian 9 I've been having issues with the databases. InstallDatabases.sh isn't working, andI try to apply the updates in order but I think I'm missing one (or more) of them. "Rel21_03_001" is the one that just isn't anywhere to be found. Here's what I'm getting when I try to apply Rel21_03_002_blackpaw_shaman.sql: ---------------------------------- [email protected]:~/mangos/database/World/Updates# mysql -u mangos -p mangos2 < Rel21_03_002_blackpaw_shaman.sql ===== Status ===== === Expected === ===== Found Version ===== * UPDATE SKIPPED * Rel21_03_01
  19. Hi. I applied Russian localization but the NPC names, items, and quests are still in English, what's the problem? all locale_* files translations into russian, but the game is still English
  20. After upgrading my Ubuntu to 19.10 Eoan I've found realmd service is failing to start, with the status message as follows: [email protected]:~# systemctl status realmd ● realmd.service - Realmd service Loaded: loaded (/etc/systemd/system/realmd.service; enabled; vendor preset: enabled) Active: failed (Result: exit-code) since Tue 2019-10-29 18:36:40 EET; 19s ago Process: 9271 ExecStart=/mangos/two/bin/realmd -c /mangos/two/etc/realmd.conf (code=exited, status=127) Main PID: 9271 (code=exited, status=127) Oct 29 18:36:40 ASUS1 systemd[1]: Started Realmd service. Oct 29 1
  21. The Thunderspike ID: 10526 When you click on the thunderspike item the action completes however you do not loot it for the quest and log does not update that you have the thunderspike
  22. I used to proudly maintain my own MaNGOS server like a champion but never rebuilt it after migrating to a new computer. My last backup is from rev 11242 on 11/08/2011. What would be the best way to migrate the old characters database to a new version of the modern Mangos Two server? also, EasyBuild doesn't seem to recognize the MySQL server I have running via XAMPP.
  23. This is not a question, I simply could not find bug reporting thread, so writing it here. I've compiled most recent MaNGOS Two 0.21 at Ubuntu 19.04 with MySQL, everything passed just fine. Got complete client 3.3.5a (12340) from some site, checked it for completeness - works good, Vanilla, BK, WoTL all available at that site. Extracted dbc, maps, vmaps, mmaps with no errors at all, set realmd and mangosd to start as daemons (as recommended by Talendrys - my personal thanks for perfect installation guide). Just had to correct priorities in mangosd.conf - LogLevel from 3 to 0 and LogFilelev
  24. So I compiled an update for my wrath client and didn't change anything since the last compile. Gave me a few different things that didn't make sense to me. Mangos easy build shows that i've got the correct requirements. I build it under visual studio 14 2015, build type release. I get a bunch of "not found"when its generating the project. pthread.h - not found,dlfcn.h - not found,strings.h - not found,fseeko - not found and unistd.h - not found. When I build the project I dont get and errors or failures. But when I go to launch the realmd it just fails to lau
  25. Hello all, I'm working on a webtool that will eventually be able to migrate characters and accounts between MangosTwo and TrinityCore335, but I first wanted to make a sort of amory page where all the character data is visible (and eventually selectable for migration) similar to ingame view. (see it here: http://jazz-corp.net/wcc/ ) So far, I can make sense of all the database entries, but Reputation has me stumped. When I lookup a characters reputation ingame, I've found that it is displays a number from 0 to whatever the reputation rank is: 0-3000 to Friendly, 0-6000 to Honored, 0-1
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