Search the Community: Showing results for tags 'mangostwo'.
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Hello everyone, I thought the work I have been doing on Dragonblight would be a great opportunity to start my first blog. This is the largest and most complex undertaking I have ever taken on here at MaNGOS and wanted you all to be a part of its progress. As a side note and something I would like every reader to keep in mind is that the when I speak of "progress" or "percent completed" it is based on the personal end goals I set for myself when the thought of doing an overhaul on the zone first came to be. So sit back and enjoy some cake. Base Project Outline (In no particular order) 1) Waypoints 1-1) Add missing waypoints 1-2) Update current Waypoints 1-3) Remove incorrect/unused waypoints 2) NPC spawns 2-1) Add missing NPCs 2-2) Remove duplicate NPCs 3) NPC linking 4) Scripting 4-1) db_scripts 4-2) AI_scripts 4-3) Potential for SD3 / Eluna 5) Quests 6) NPC updates 6-1) Faction Updates 6-2) Gossip 6-3) Flags 6-3-1) NpcFlags 6-3-2) UnitFlags 6-3-3) DynamicFlags 6-3-4) ExtraFlags 6-4) miscellaneous Attribute updates 7) Npc cosmetic tweaks 8) Game Objects 8) Data cleanup and submission
Although it has only been one day from my opening post, I have been working on the Arctic grizzly and Arctic cubs for about two weeks now. I am happy to say 647 waypoints with a total of 776 lines later, they now are working correctly. (As of this writing they still require some scripting) The Arctic Grizzly and cubs now have the following corrections Spawn locations. Way-points. Spawn Locations. Linking - slave/master/flags. 21 duplicates removed between the two. (Moved)
Okay so i am new to the mangos community, Honestly i really want a MOP LAN server. But, i cant seem to find enough use-able information to understand how to compile and build without using easybuild and the ready to compiled directorys. but, in my quest for current playable, database ect... i am fairly competent at getting git repository's and starting to understand database editing but... none the less... I have been trying one by one recompiling and recompiling. So far... i have successfully gotten all 3 different database compiles to work for approximately one night. turn the computers off, wake up go to work, come home boot everything up and... sometimes it will work for the first login of the day.. sometimes not. it doesnt matter which version/client combo i have been using it hangs at retrieving characters. sometimes after a 20+ minute wait it will load the toons but hang on loading into the server for another hour... the ip's are routed to my local ip. databases and sql installed with mangos (Zero,One,Two all seprately) It seems like if i make NO modifications to the files delete the databases and reinstall then copy and past the old account and toon information into the new database i get one more use. then the problem rinses and is an issue again. Is anyone else having this problem? With logging on i'm still not receiving errors it all says "success" for the connections, accounts and, ip checksums ect... It doesn't seem to matter if i am using a 64x or 32bit. i seem to encounter the same problem. Any advice or a reference to a more technical guide that might help me to understand the problem?
All worked well with setting up MangosTwo and all is running fine. But some of the characters are missing textures in the character creation screen. Undead are missing parts of the face, Humans are missing some of the facial features like beards and Hair... It's no a big deal, however I was curious if this can be fixed somehow. No other textures seem to be missing in the game as I can tell so far.