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  1. I'm having trouble building on FreeBSD. This is without "use external ACE" checked, as that failed even harder. At first it couldn't even find -lACE, some tweaking later I got page upon page of undefined references to all sorts of stuff. Output from running make, after adding -v to linker flags: [[email protected] ~/two/src/server/linux]$ make [ 26%] Built target ace [ 29%] Built target lualib [ 30%] Built target bzip2 [ 31%] Built target libmpq [ 32%] Built target detour [ 33%] Built target recast [ 37%] Built target g3dlite [ 39%] Built target zlib [ 39%] Built target loadlib [ 39%] Built target framework [ 41%] Built target shared [ 42%] Built target realmd [ 42%] Built target pchdef.cpp_dephelp [ 42%] Built target generate_pchdef.cpp [ 42%] Built target precompiled.cpp_dephelp [ 42%] Built target generate_precompiled.cpp [ 82%] Built target mangosscript [ 83%] Built target LuaEngine [ 98%] Built target game [ 98%] Linking CXX executable mangosd FreeBSD clang version 6.0.0 (tags/RELEASE_600/final 326565) (based on LLVM 6.0.0) Target: x86_64-unknown-freebsd11.2 Thread model: posix InstalledDir: /usr/bin "/usr/bin/ld" --eh-frame-hdr -dynamic-linker /libexec/ld-elf.so.1 --hash-style=both --enable-new-dtags -o mangosd /usr/lib/crt1.o /usr/lib/crti.o /usr/lib/crtbegin.o -L/home/mangos/two/src/server/linux/dep/acelite/ace -L/usr/lib --no-as-needed -lrt CMakeFiles/mangosd.dir/AFThread.cpp.o CMakeFiles/mangosd.dir/CliThread.cpp.o CMakeFiles/mangosd.dir/RAThread.cpp.o CMakeFiles/mangosd.dir/WorldThread.cpp.o CMakeFiles/mangosd.dir/mangosd.cpp.o -rpath /home/mangos/two/src/server/linux/dep/acelite/ace:/usr/local/lib:/usr/local/lib/mysql: ../game/libgame.a ../shared/libshared.a ../framework/libframework.a ../../dep/g3dlite/libg3dlite.a /usr/local/lib/libssl.so /usr/local/lib/libcrypto.so ../../dep/acelite/ace/libace.a /usr/local/lib/mysql/libmysqlclient.so -lz ../../dep/recastnavigation/Detour/Source/libdetour.a ../modules/SD3/libmangosscript.a ../modules/Eluna/libLuaEngine.a ../../dep/lualib/liblualib.a -lc++ -lm -lgcc --as-needed -lgcc_s --no-as-needed -lpthread -lc -lgcc --as-needed -lgcc_s --no-as-needed /usr/lib/crtend.o /usr/lib/crtn.o ../modules/Eluna/libLuaEngine.a(LuaFunctions.cpp.o): In function `ElunaTemplate<unsigned long long>::Pow(lua_State*)': LuaFunctions.cpp:(.text+0x1cb6d): warning: powl has lower than advertised precision ../../dep/lualib/liblualib.a(loslib.c.o): In function `os_tmpname': loslib.c:(.text+0x8a7): warning: warning: tmpnam() possibly used unsafely; consider using mkstemp() ../../dep/acelite/ace/libace.a(OS_NS_stdio.cpp.o): In function `ACE_OS::tempnam(char const*, char const*)': OS_NS_stdio.cpp:(.text+0x12d6): warning: warning: tempnam() possibly used unsafely; consider using mkstemp() ../../dep/acelite/ace/libace.a(OS_NS_stdlib.cpp.o): In function `ACE_OS::mktemp(char*)': OS_NS_stdlib.cpp:(.text+0xcb6): warning: warning: mktemp() possibly used unsafely; consider using mkstemp() /usr/bin/ld: warning: libssl.so.8, needed by /usr/local/lib/mysql/libmysqlclient.so, may conflict with libssl.so.9 /usr/bin/ld: warning: libcrypto.so.8, needed by /usr/local/lib/mysql/libmysqlclient.so, may conflict with libcrypto.so.9 ../game/libgame.a(WorldSocketMgr.cpp.o): In function `ACE_Acceptor<WorldSocket, ACE_SOCK_Acceptor>::open(ACE_INET_Addr const&, ACE_Reactor*, int, int, int)': WorldSocketMgr.cpp:(.text._ZN12ACE_AcceptorI11WorldSocket17ACE_SOCK_AcceptorE4openERK13ACE_INET_AddrP11ACE_Reactoriii[_ZN12ACE_AcceptorI11WorldSocket17ACE_SOCK_AcceptorE4openERK13ACE_INET_AddrP11ACE_Reactoriii]+0x33): undefined reference to `ACE_INET_Addr::operator=(ACE_INET_Addr const&)' WorldSocketMgr.cpp:(.text._ZN12ACE_AcceptorI11WorldSocket17ACE_SOCK_AcceptorE4openERK13ACE_INET_AddrP11ACE_Reactoriii[_ZN12ACE_AcceptorI11WorldSocket17ACE_SOCK_AcceptorE4openERK13ACE_INET_AddrP11ACE_Reactoriii]+0x5c): undefined reference to `ACE_SOCK_Acceptor::open(ACE_Addr const&, int, int, int, int, int)' ../modules/Eluna/libLuaEngine.a(LuaEngine.cpp.o): In function `Eluna::GetScripts(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >)': LuaEngine.cpp:(.text+0x523): undefined reference to `ACE_Dirent::ACE_Dirent()' LuaEngine.cpp:(.text+0x547): undefined reference to `ACE_Dirent::open(char const*)' LuaEngine.cpp:(.text+0x78d): undefined reference to `ACE_Dirent::read()' LuaEngine.cpp:(.text+0xa12): undefined reference to `ACE_Dirent::~ACE_Dirent()' LuaEngine.cpp:(.text+0xc46): undefined reference to `ACE_Dirent::~ACE_Dirent()' LuaEngine.cpp:(.text+0xced): undefined reference to `ACE_Dirent::~ACE_Dirent()' LuaEngine.cpp:(.text+0xd16): undefined reference to `ACE_Dirent::~ACE_Dirent()' LuaEngine.cpp:(.text+0xd2c): undefined reference to `ACE_Dirent::~ACE_Dirent()' c++: error: linker command failed with exit code 1 (use -v to see invocation) *** Error code 1 Stop. make[2]: stopped in /usr/home/mangos/two/src/server/linux *** Error code 1 Stop. make[1]: stopped in /usr/home/mangos/two/src/server/linux *** Error code 1 Stop. make: stopped in /usr/home/mangos/two/src/server/linux libace.a is certainly being linked. Looking for some of the functions it complains about, we can see that they are present: [email protected]:/home/mangos/two/src/server/linux # nm dep/acelite/ace/libace.a | grep ACE_Dirent 0000000000000000 T _ZN10ACE_Dirent4openEPKc 0000000000000110 T _ZN10ACE_Dirent4readEP6direntPS1_ 00000000000000f0 T _ZN10ACE_Dirent4readEv 0000000000000180 T _ZN10ACE_Dirent4seekEl 00000000000001a0 T _ZN10ACE_Dirent4tellEv 0000000000000130 T _ZN10ACE_Dirent5closeEv 0000000000000160 T _ZN10ACE_Dirent6rewindEv 0000000000000050 T _ZN10ACE_DirentC1EPKc 0000000000000040 T _ZN10ACE_DirentC1Ev 0000000000000050 T _ZN10ACE_DirentC2EPKc 0000000000000040 T _ZN10ACE_DirentC2Ev 00000000000000d0 T _ZN10ACE_DirentD1Ev 00000000000000d0 T _ZN10ACE_DirentD2Ev 0000000000000160 T _ZN19ACE_Dirent_Selector4openEPKcPFiPK6direntEPFiPS4_S7_E 00000000000000b0 T _ZN19ACE_Dirent_Selector5closeEv 0000000000000030 T _ZN19ACE_Dirent_SelectorC1Ev 0000000000000030 T _ZN19ACE_Dirent_SelectorC2Ev 0000000000000100 T _ZN19ACE_Dirent_SelectorD0Ev 0000000000000050 T _ZN19ACE_Dirent_SelectorD1Ev 0000000000000050 T _ZN19ACE_Dirent_SelectorD2Ev 0000000000000000 T _ZNK19ACE_Dirent_Selector6lengthEv 0000000000000010 T _ZNK19ACE_Dirent_SelectorixEi 0000000000000038 R _ZTI19ACE_Dirent_Selector 0000000000000020 R _ZTS19ACE_Dirent_Selector 0000000000000000 R _ZTV19ACE_Dirent_Selector Any idea how I can fix this?
  2. Just as said in the title, I've managed to change respec cost for players to 0 using the mangosd.conf file, but I can't find a similar option for unlearning pet skills. Another thing too is that you can select the 'untrain pet' option and have it take your gold even if your pet doesn't have any trained skills. I'm using v13 of brotalnia's Light's Hope repack. EDIT: Found the source of my issue. Turns out pet re-training costs are hard-coded in the core, specifically in the resetTalentsCost() function of Pet.cpp. Going to make a change in PetHandler.cpp so it always sets the cost to 0 rather than calling the resetTalentsCost() function. // PetHandler.cpp -- uint32 cost = pet->resetTalentsCost(); ++ uint32 cost = 0;

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