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Found 2 results

  1. Since this topic often comes up around the web as well as within the MaNGOS community, I have collected some links which more or less show the full history of WoW emu from the very early days. I am including the actual links here, and in the case of one Russian link, I will include the actual link and the translated link. This does not include all modern WoW emu history, only the very beginning. (Thanks to Goudy on Discord for reminding me of the WoWEmulationBeta pdf.) Ancient History from gotwow (now dead). 14+ pages of WoW emu development & history: https://web.archive.org/web/20090511050213/http://www.gotwow.ic.cz/ancient-history/ .pdf detailing WoW emu development, projects, teams, and drama: WoWEmulationBeta.pdf Russian site also detailing WoW emu history: http://wowscript.narod.ru/wowemuhistory.html Translated version of the Russian page: https://translate.google.com/translate?sl=ru&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwowscript.narod.ru%2Fwowemuhistory.html&edit-text=&act=url Merge history graph showing some early development core adoption:
  2. For those of you who are reading this that contribute and are project managers, administrators, developers, scripters, coders, players and researchers: Why do you contribute to the project? Personally, I know the content in the Zero core the best, and that is why that is where I focus my efforts. I know where to find legitimate content from that time period and I want to be able to help the Zero core to as much a 'Blizzlike' state as is humanly possible. What I enjoy most is actually hunting for the small details that may be missing or slightly off. I use old WoW videos ranging from 2005 to the end of 2006 to gather as much information as I can by seeing things in action, as well as referencing the game guides and old database websites. For me, this is a relaxing hobby, and I enjoy the community and the many ways people can contribute. I personally am not a good coder, but I am a very good researcher. So using my research skills to provide information to those who are able to implement code-level fixes is something I can contribute and enjoy doing so. How about everybody else? Why is this your 'passion project'?

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