1>------ Build started: Project: ZERO_CHECK, Configuration: Debug Win32 ------ 1> Checking Build System 1> CMake does not need to re-run because C:/Source/build/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/acelite/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/lualib/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/libmpq/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/recastnavigation/Detour/Source/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/zlib/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/loadlib/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/dep/bzip2/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/framework/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/shared/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/game/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/realmd/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/mangosd/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/modules/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/modules/SD2/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/modules/Eluna/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/tools/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/tools/Movemap-Generator/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/tools/map-extractor/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/tools/vmap-assembler/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because C:/Source/build/src/tools/vmap-extractor/CMakeFiles/generate.stamp is up-to-date. 2>------ Build started: Project: ace, Configuration: Debug Win32 ------ 3>------ Build started: Project: zlib, Configuration: Debug Win32 ------ 4>------ Build started: Project: lualib, Configuration: Debug Win32 ------ 5>------ Build started: Project: LuaEngine, Configuration: Debug Win32 ------ 6>------ Build started: Project: bzip2, Configuration: Debug Win32 ------ 7>------ Build started: Project: detour, Configuration: Debug Win32 ------ 8>------ Build started: Project: recast, Configuration: Debug Win32 ------ 9>------ Build started: Project: genrev, Configuration: Debug Win32 ------ 2> Building Custom Rule C:/Source/server/dep/acelite/ace/CMakeLists.txt 3> Building Custom Rule C:/Source/server/dep/zlib/CMakeLists.txt 3> CMake does not need to re-run because C:\Source\build\dep\zlib\CMakeFiles\generate.stamp is up-to-date. 2> CMake does not need to re-run because C:\Source\build\dep\acelite\ace\CMakeFiles\generate.stamp is up-to-date. 4> Building Custom Rule C:/Source/server/dep/lualib/CMakeLists.txt 4> CMake does not need to re-run because C:\Source\build\dep\lualib\CMakeFiles\generate.stamp is up-to-date. 2> ACE.cpp 2> ACE_crc32.cpp 2> ACE_crc_ccitt.cpp 2> ace_wchar.cpp 3> adler32.c 3> compress.c 3> crc32.c 2> Activation_Queue.cpp 2> Active_Map_Manager.cpp 3> deflate.c 3> example.c 2> Addr.cpp 3> infback.c 2> Argv_Type_Converter.cpp 9> Building Custom Rule C:/Source/server/CMakeLists.txt 3> inffast.c 3> inflate.c 5> Building Custom Rule C:/Source/server/src/modules/Eluna/CMakeLists.txt 6> Building Custom Rule C:/Source/server/dep/bzip2/CMakeLists.txt 7> Building Custom Rule C:/Source/server/dep/recastnavigation/Detour/Source/CMakeLists.txt 4> lapi.c 4> lauxlib.c 4> lbaselib.c 4> lbitlib.c 4> lcode.c 4> lcorolib.c 4> lctype.c 4> ldblib.c 5> CMake does not need to re-run because C:\Source\build\src\modules\Eluna\CMakeFiles\generate.stamp is up-to-date. 9> CMake does not need to re-run because C:\Source\build\CMakeFiles\generate.stamp is up-to-date. 7> CMake does not need to re-run because C:\Source\build\dep\recastnavigation\Detour\Source\CMakeFiles\generate.stamp is up-to-date. 6> CMake does not need to re-run because C:\Source\build\dep\bzip2\CMakeFiles\generate.stamp is up-to-date. 8> Building Custom Rule C:/Source/server/dep/recastnavigation/Recast/CMakeLists.txt 3> inftrees.c 3> trees.c 8> CMake does not need to re-run because C:\Source\build\dep\recastnavigation\Recast\CMakeFiles\generate.stamp is up-to-date. 4> ldebug.c 9> genrevision.cpp 3> uncompr.c 5> BattleGroundHooks.cpp 5> CreatureHooks.cpp 5> ElunaEventMgr.cpp 5> ElunaUtility.cpp 5> GameObjectHooks.cpp 5> GroupHooks.cpp 5> GuildHooks.cpp 5> ItemHooks.cpp 3> zutil.c 7> DetourAlloc.cpp 7> DetourCommon.cpp 6> blocksort.c 7> DetourNavMeshBuilder.cpp 7> DetourNavMesh.cpp 7> DetourNavMeshQuery.cpp 7> DetourNode.cpp 6> bzlib.c 6> compress.c 6> crctable.c 6> decompress.c 6> huffman.c 6> randtable.c 8> Recast.cpp 8> RecastAlloc.cpp 8> RecastArea.cpp 8> RecastContour.cpp 8> RecastFilter.cpp 8> RecastLayers.cpp 8> RecastMesh.cpp 8> RecastMeshDetail.cpp 4> ldo.c 4> ldump.c 4> lfunc.c 4> lgc.c 8> RecastRasterization.cpp 2> Assert.cpp 4> linit.c 4> liolib.c 4> llex.c 4> lmathlib.c 4> lmem.c 8> RecastRegion.cpp 4> loadlib.c 4> lobject.c 4> lopcodes.c 4> loslib.c 2> Asynch_IO.cpp 2> Asynch_IO_Impl.cpp 4> lparser.c 4> lstate.c 4> lstring.c 4> lstrlib.c 2> Asynch_Pseudo_Task.cpp 4> ltable.c 4> ltablib.c 4> ltm.c 4> lundump.c 4> lvm.c 4> lzio.c 6> bzip2.vcxproj -> C:\Source\build\dep\bzip2\Debug\bzip2.lib 7> detour.vcxproj -> C:\Source\build\dep\recastnavigation\Detour\Source\Debug\detour.lib 10>------ Build started: Project: libmpq, Configuration: Debug Win32 ------ 8> recast.vcxproj -> C:\Source\build\dep\recastnavigation\Recast\Debug\recast.lib 10> Building Custom Rule C:/Source/server/dep/libmpq/CMakeLists.txt 10> CMake does not need to re-run because C:\Source\build\dep\libmpq\CMakeFiles\generate.stamp is up-to-date. 10> common.c 10> explode.c 10> extract.c 2> ATM_Acceptor.cpp 10> huffman.c 10> mpq.c 2> ATM_Addr.cpp 10> wave.c 2> ATM_Connector.cpp 4> lualib.vcxproj -> C:\Source\build\dep\lualib\Debug\lualib.lib 2> ATM_Params.cpp 2> ATM_QoS.cpp 2> ATM_Stream.cpp 2> Atomic_Op.cpp 2> Barrier.cpp 2> Base_Thread_Adapter.cpp 2> Based_Pointer_Repository.cpp 2> Basic_Stats.cpp 10> libmpq.vcxproj -> C:\Source\build\dep\libmpq\Debug\libmpq.lib 3> zlib.vcxproj -> C:\Source\build\dep\zlib\Debug\zlib.lib 11>------ Build started: Project: g3dlite, Configuration: Debug Win32 ------ 12>------ Build started: Project: loadlib, Configuration: Debug Win32 ------ 2> Basic_Types.cpp 2> Capabilities.cpp 2> CDR_Base.cpp 2> CDR_Size.cpp 2> CDR_Stream.cpp 2> Cleanup.cpp 2> Codecs.cpp 2> Codeset_IBM1047.cpp 2> Codeset_Registry.cpp 2> Codeset_Registry_db.cpp 9> genrev.vcxproj -> C:\Source\build\bin\Debug\genrev.exe 2> Condition_Attributes.cpp 11> Building Custom Rule C:/Source/server/dep/g3dlite/CMakeLists.txt 12> Building Custom Rule C:/Source/server/dep/loadlib/CMakeLists.txt 11> CMake does not need to re-run because C:\Source\build\dep\g3dlite\CMakeFiles\generate.stamp is up-to-date. 12> CMake does not need to re-run because C:\Source\build\dep\loadlib\CMakeFiles\generate.stamp is up-to-date. 2> Condition_Recursive_Thread_Mutex.cpp 2> Condition_Thread_Mutex.cpp 12> loadlib.cpp 12> adt.cpp 12> wdt.cpp 12> mpq_libmpq.cpp 11> AABox.cpp 11> Any.cpp 11> BinaryFormat.cpp 11> BinaryInput.cpp 11> BinaryOutput.cpp 11> Box.cpp 11> Capsule.cpp 11> CollisionDetection.cpp 2> Configuration.cpp 2> Configuration_Import_Export.cpp 2> Connection_Recycling_Strategy.cpp 2> Containers.cpp 2> Copy_Disabled.cpp 2> Date_Time.cpp 2> DEV.cpp 2> DEV_Addr.cpp 2> DEV_Connector.cpp 2> DEV_IO.cpp 11> CoordinateFrame.cpp 2> Dev_Poll_Reactor.cpp 2> Dirent.cpp 11> Crypto.cpp 2> Dirent_Selector.cpp 2> DLL.cpp 11> Cylinder.cpp 2> DLL_Manager.cpp 2> Dump.cpp 12> loadlib.vcxproj -> C:\Source\build\dep\loadlib\Debug\loadlib.lib 2> Dynamic.cpp 11> FileSystem.cpp 13>------ Build started: Project: map-extractor, Configuration: Debug Win32 ------ 14>------ Build started: Project: vmap-extractor, Configuration: Debug Win32 ------ 11> Line.cpp 2> Dynamic_Message_Strategy.cpp 13> Building Custom Rule C:/Source/server/src/tools/map-extractor/CMakeLists.txt 14> Building Custom Rule C:/Source/server/src/tools/vmap-extractor/CMakeLists.txt 11> LineSegment.cpp 2> Dynamic_Service_Base.cpp 13> CMake does not need to re-run because C:\Source\build\src\tools\map-extractor\CMakeFiles\generate.stamp is up-to-date. 14> CMake does not need to re-run because C:\Source\build\src\tools\vmap-extractor\CMakeFiles\generate.stamp is up-to-date. 5> LuaEngine.cpp 13> dbcfile.cpp 13> System.cpp 14> adtfile.cpp 14> dbcfile.cpp 14> gameobject_extract.cpp 14> model.cpp 14> vmapexport.cpp 14> wdtfile.cpp 14> wmo.cpp 2> Dynamic_Service_Dependency.cpp 2> Encoding_Converter.cpp 2> Encoding_Converter_Factory.cpp 11> Log.cpp 11> Matrix3.cpp 2> Event_Base.cpp 2> Event_Handler.cpp 2> Event_Handler_Handle_Timeout_Upcall.cpp 2> FIFO.cpp 11> Matrix4.cpp 11> MemoryManager.cpp 2> FIFO_Recv.cpp 11> PhysicsFrame.cpp 2> FIFO_Recv_Msg.cpp 11> Plane.cpp 11> Quat.cpp 2> FIFO_Send.cpp 2> FIFO_Send_Msg.cpp 2> FILE.cpp 11> Random.cpp 2> FILE_Addr.cpp 2> FILE_Connector.cpp 2> FILE_IO.cpp 2> File_Lock.cpp 2> Filecache.cpp 11> Ray.cpp 11> ReferenceCount.cpp 2> Flag_Manip.cpp 2> Framework_Component.cpp 11> RegistryUtil.cpp 2> Functor.cpp 2> Functor_String.cpp 2> Get_Opt.cpp 2> Handle_Ops.cpp 11> Sphere.cpp 11> System.cpp 2> Handle_Set.cpp 13> map-extractor.vcxproj -> C:\Source\build\bin\Debug\tools\map-extractor.exe 11> TextInput.cpp 2> Hashable.cpp 11> TextOutput.cpp 11> Triangle.cpp 2> High_Res_Timer.cpp 11> UprightFrame.cpp 14> vmap-extractor.vcxproj -> C:\Source\build\bin\Debug\tools\vmap-extractor.exe 2> ICMP_Socket.cpp 2> INET_Addr.cpp 11> Vector2.cpp 11> Vector3.cpp 11> Port System::memcpy SIMD to all platforms 11> Port System::memfill SIMD to all platforms 2> Init_ACE.cpp 2> IO_Cntl_Msg.cpp 2> IO_SAP.cpp 2> IOStream.cpp 2> IPC_SAP.cpp 2> Lib_Find.cpp 2> Local_Memory_Pool.cpp 2> Local_Name_Space.cpp 2> Local_Tokens.cpp 2> Lock.cpp 11> Vector4.cpp 11> debugAssert.cpp 2> Log_Category.cpp 2> Log_Msg.cpp 11> fileutils.cpp 2> Log_Msg_Backend.cpp 11> format.cpp 11> g3dfnmatch.cpp 2> Log_Msg_Callback.cpp 2> Log_Msg_IPC.cpp 2> Log_Msg_NT_Event_Log.cpp 11> g3dmath.cpp 2> Log_Msg_UNIX_Syslog.cpp 11> prompt.cpp 2> Log_Record.cpp 2> Logging_Strategy.cpp 2> LSOCK.cpp 11> stringutils.cpp 11> uint128.cpp 2> LSOCK_Acceptor.cpp 2> LSOCK_CODgram.cpp 2> LSOCK_Connector.cpp 2> LSOCK_Dgram.cpp 2> LSOCK_Stream.cpp 2> Malloc.cpp 2> Malloc_Allocator.cpp 2> MEM_Acceptor.cpp 2> MEM_Addr.cpp 2> MEM_Connector.cpp 2> MEM_IO.cpp 2> Mem_Map.cpp 2> MEM_SAP.cpp 2> MEM_Stream.cpp 2> Message_Block.cpp 2> Message_Queue.cpp 5> LuaFunctions.cpp 5> PlayerHooks.cpp 5> ServerHooks.cpp 5> VehicleHooks.cpp 2> Message_Queue_NT.cpp 2> Message_Queue_Vx.cpp 2> Method_Request.cpp 11> g3dlite.vcxproj -> C:\Source\build\dep\g3dlite\Debug\g3dlite.lib 2> MMAP_Memory_Pool.cpp 15>------ Build started: Project: vmap, Configuration: Debug Win32 ------ 2> Monitor_Admin.cpp 2> Monitor_Admin_Manager.cpp 15> Building Custom Rule C:/Source/server/src/tools/CMakeLists.txt 2> Monitor_Base.cpp 2> Monitor_Control_Action.cpp 15> CMake does not need to re-run because C:\Source\build\src\tools\CMakeFiles\generate.stamp is up-to-date. 2> Monitor_Control_Types.cpp 15> BIH.cpp 15> VMapManager2.cpp 15> MapTree.cpp 15> TileAssembler.cpp 15> WorldModel.cpp 15> ModelInstance.cpp 2> Monitor_Point_Registry.cpp 2> Monitor_Size.cpp 2> Monotonic_Time_Policy.cpp 2> Msg_WFMO_Reactor.cpp 2> Multihomed_INET_Addr.cpp 2> Mutex.cpp 2> Name_Proxy.cpp 2> Name_Request_Reply.cpp 2> Name_Space.cpp 2> Naming_Context.cpp 2> Netlink_Addr.cpp 2> Notification_Queue.cpp 2> Notification_Strategy.cpp 2> NT_Service.cpp 2> Obchunk.cpp 2> Object_Manager.cpp 2> Object_Manager_Base.cpp 2> Obstack.cpp 2> OS_Errno.cpp 15> vmap.vcxproj -> C:\Source\build\src\tools\Debug\vmap.lib 2> OS_Log_Msg_Attributes.cpp 2> OS_main.cpp 2> OS_NS_arpa_inet.cpp 2> OS_NS_ctype.cpp 2> OS_NS_dirent.cpp 2> OS_NS_dlfcn.cpp 2> OS_NS_errno.cpp 2> OS_NS_fcntl.cpp 2> OS_NS_math.cpp 2> OS_NS_netdb.cpp 2> OS_NS_poll.cpp 2> OS_NS_pwd.cpp 2> OS_NS_regex.cpp 2> OS_NS_signal.cpp 2> OS_NS_stdio.cpp 2> OS_NS_stdlib.cpp 2> OS_NS_string.cpp 2> OS_NS_strings.cpp 2> OS_NS_stropts.cpp 2> OS_NS_sys_mman.cpp 2> OS_NS_sys_msg.cpp 2> OS_NS_sys_resource.cpp 2> OS_NS_sys_select.cpp 2> OS_NS_sys_sendfile.cpp 2> OS_NS_sys_shm.cpp 2> OS_NS_sys_socket.cpp 2> OS_NS_sys_stat.cpp 2> OS_NS_sys_time.cpp 2> OS_NS_sys_uio.cpp 2> OS_NS_sys_utsname.cpp 2> OS_NS_sys_wait.cpp 2> OS_NS_Thread.cpp 2> OS_NS_time.cpp 2> OS_NS_unistd.cpp 2> OS_NS_wchar.cpp 2> OS_NS_wctype.cpp 2> OS_QoS.cpp 2> OS_Thread_Adapter.cpp 2> OS_TLI.cpp 2> Pagefile_Memory_Pool.cpp 2> Parse_Node.cpp 2> PI_Malloc.cpp 2> Ping_Socket.cpp 2> Pipe.cpp 2> POSIX_Asynch_IO.cpp 2> POSIX_CB_Proactor.cpp 2> POSIX_Proactor.cpp 2> Priority_Reactor.cpp 2> Proactor.cpp 2> Proactor_Impl.cpp 2> Process.cpp 2> Process_Manager.cpp 2> Process_Mutex.cpp 2> Process_Semaphore.cpp 2> Profile_Timer.cpp 2> Reactor.cpp 2> Reactor_Impl.cpp 2> Reactor_Notification_Strategy.cpp 2> Reactor_Timer_Interface.cpp 2> Read_Buffer.cpp 2> Recursive_Thread_Mutex.cpp 2> Recyclable.cpp 2> Registry.cpp 2> Registry_Name_Space.cpp 2> Remote_Name_Space.cpp 2> Remote_Tokens.cpp 2> RW_Mutex.cpp 2> RW_Process_Mutex.cpp 2> RW_Thread_Mutex.cpp 2> Sample_History.cpp 2> Sbrk_Memory_Pool.cpp 2> Sched_Params.cpp 2> Select_Reactor_Base.cpp 2> Semaphore.cpp 2> Service_Config.cpp 2> Service_Gestalt.cpp 2> Service_Manager.cpp 2> Service_Object.cpp 2> Service_Repository.cpp 2> Service_Types.cpp 2> Shared_Memory.cpp 2> Shared_Memory_MM.cpp 2> Shared_Memory_Pool.cpp 2> Shared_Memory_SV.cpp 2> Shared_Object.cpp 2> Sig_Adapter.cpp 2> Sig_Handler.cpp 2> Signal.cpp 2> SOCK.cpp 2> SOCK_Acceptor.cpp 2> SOCK_CODgram.cpp 2> Sock_Connect.cpp 2> SOCK_Connector.cpp 2> SOCK_Dgram.cpp 2> SOCK_Dgram_Bcast.cpp 2> SOCK_Dgram_Mcast.cpp 2> SOCK_IO.cpp 2> SOCK_Netlink.cpp 2> SOCK_SEQPACK_Acceptor.cpp 2> SOCK_SEQPACK_Association.cpp 2> SOCK_SEQPACK_Connector.cpp 2> SOCK_Stream.cpp 2> SPIPE.cpp 2> SPIPE_Acceptor.cpp 2> SPIPE_Addr.cpp 2> SPIPE_Connector.cpp 2> SPIPE_Stream.cpp 2> SString.cpp 2> Stack_Trace.cpp 2> Stats.cpp 2> String_Base_Const.cpp 2> SUN_Proactor.cpp 2> SV_Message.cpp 2> SV_Message_Queue.cpp 2> SV_Semaphore_Complex.cpp 2> SV_Semaphore_Simple.cpp 2> SV_Shared_Memory.cpp 2> Svc_Conf_Lexer.cpp 2> Svc_Conf_y.cpp 2> Synch_Options.cpp 2> System_Time.cpp 2> Task.cpp 2> Thread.cpp 2> Thread_Adapter.cpp 2> Thread_Control.cpp 2> Thread_Exit.cpp 2> Thread_Hook.cpp 2> Thread_Manager.cpp 2> Thread_Mutex.cpp 2> Thread_Semaphore.cpp 5> LuaEngine.vcxproj -> C:\Source\build\src\modules\Eluna\Debug\LuaEngine.lib 2> Throughput_Stats.cpp 2> Time_Policy.cpp 2> Time_Value.cpp 2> Timeprobe.cpp 2> TLI.cpp 2> TLI_Acceptor.cpp 2> TLI_Connector.cpp 2> TLI_Stream.cpp 2> Token.cpp 2> Token_Collection.cpp 2> Token_Invariants.cpp 2> Token_Manager.cpp 2> Token_Request_Reply.cpp 2> TP_Reactor.cpp 2> Trace.cpp 2> TSS_Adapter.cpp 2> TTY_IO.cpp 2> UNIX_Addr.cpp 2> UPIPE_Acceptor.cpp 2> UPIPE_Connector.cpp 2> UPIPE_Stream.cpp 2> UTF16_Encoding_Converter.cpp 2> UTF32_Encoding_Converter.cpp 2> UTF8_Encoding_Converter.cpp 2> UUID.cpp 2> WFMO_Reactor.cpp 2> WIN32_Asynch_IO.cpp 2> WIN32_Proactor.cpp 2> XML_Svc_Conf.cpp 2> XTI_ATM_Mcast.cpp 2> Atomic_Op_Sparc.c 2> Rtems_init.c 2> Creating library C:/Source/build/dep/acelite/ace/Debug/ace.lib and object C:/Source/build/dep/acelite/ace/Debug/ace.exp 2> Creating library C:/Source/build/dep/acelite/ace/Debug/ace.lib and object C:/Source/build/dep/acelite/ace/Debug/ace.exp 2> ace.vcxproj -> C:\Source\build\bin\Debug\ace.dll 16>------ Build started: Project: shared, Configuration: Debug Win32 ------ 17>------ Build started: Project: mangosscript, Configuration: Debug Win32 ------ 18>------ Build started: Project: framework, Configuration: Debug Win32 ------ 19>------ Build started: Project: vmap-assembler, Configuration: Debug Win32 ------ 19> Building Custom Rule C:/Source/server/src/tools/vmap-assembler/CMakeLists.txt 17> Building Custom Rule C:/Source/server/src/modules/SD2/CMakeLists.txt 16> Building Custom Rule C:/Source/server/src/shared/CMakeLists.txt 18> Building Custom Rule C:/Source/server/src/framework/CMakeLists.txt 17> CMake does not need to re-run because C:\Source\build\src\modules\SD2\CMakeFiles\generate.stamp is up-to-date. 18> CMake does not need to re-run because C:\Source\build\src\framework\CMakeFiles\generate.stamp is up-to-date. 19> CMake does not need to re-run because C:\Source\build\src\tools\vmap-assembler\CMakeFiles\generate.stamp is up-to-date. 16> CMake does not need to re-run because C:\Source\build\src\shared\CMakeFiles\generate.stamp is up-to-date. 19> vmap_assembler.cpp 17> precompiled.cpp 18> ObjectLifeTime.cpp 18> EventProcessor.cpp 16> ARC4.cpp 16> AuthCrypt.cpp 16> BigNumber.cpp 16> HMACSHA1.cpp 16> Sha1.cpp 16> Common.cpp 16> Config.cpp 16> Database.cpp 18> framework.vcxproj -> C:\Source\build\src\framework\Debug\framework.lib 16> DatabaseMysql.cpp 16> DatabasePostgre.cpp 16> Field.cpp 16> QueryResultMysql.cpp 16> QueryResultPostgre.cpp 16> SqlDelayThread.cpp 16> SqlOperations.cpp 16> SqlPreparedStatement.cpp 16> SQLStorage.cpp 16> DBCFileLoader.cpp 16> Log.cpp 16> DelayExecutor.cpp 16> Threading.cpp 16> ByteBuffer.cpp 16> ProgressBar.cpp 16> Util.cpp 16> ServiceWin32.cpp 16> WheatyExceptionReport.cpp 19> vmap-assembler.vcxproj -> C:\Source\build\bin\Debug\tools\vmap-assembler.exe 16> shared.vcxproj -> C:\Source\build\src\shared\Debug\shared.lib 20>------ Build started: Project: movemap-generator, Configuration: Debug Win32 ------ 21>------ Build started: Project: realmd, Configuration: Debug Win32 ------ 21> Building Custom Rule C:/Source/server/src/realmd/CMakeLists.txt 20> Building Custom Rule C:/Source/server/src/tools/Movemap-Generator/CMakeLists.txt 21> CMake does not need to re-run because C:\Source\build\src\realmd\CMakeFiles\generate.stamp is up-to-date. 20> CMake does not need to re-run because C:\Source\build\src\tools\Movemap-Generator\CMakeFiles\generate.stamp is up-to-date. 20> IntermediateValues.cpp 20> generator.cpp 20> MapBuilder.cpp 20> TerrainBuilder.cpp 20> VMapExtensions.cpp 21> AuthSocket.cpp 21> PatchHandler.cpp 21> RealmList.cpp 21> BufferedSocket.cpp 21> Main.cpp 17> sc_creature.cpp 17> sc_grid_searchers.cpp 17> sc_instance.cpp 17> ScriptDevMgr.cpp 17> ScriptLoader.cpp 17> system.cpp 17> escort_ai.cpp 17> follower_ai.cpp 17> guard_ai.cpp 17> pet_ai.cpp 17> battleground.cpp 17> areatrigger_scripts.cpp 17> bosses_emerald_dragons.cpp 17> go_scripts.cpp 17> guards.cpp 17> item_scripts.cpp 17> mob_generic_creature.cpp 17> npcs_special.cpp 17> npc_professions.cpp 17> spell_scripts.cpp 17> world_map_scripts.cpp 17> alterac_mountains.cpp 17> arathi_highlands.cpp 17> blasted_lands.cpp 17> boss_kazzak.cpp 17> burning_steppes.cpp 17> dun_morogh.cpp 17> eastern_plaguelands.cpp 17> elwynn_forest.cpp 17> hinterlands.cpp 20> movemap-generator.vcxproj -> C:\Source\build\bin\Debug\tools\movemap-generator.exe 21> Creating library C:/Source/build/src/realmd/Debug/realmd.lib and object C:/Source/build/src/realmd/Debug/realmd.exp 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_thread_init@0 referenced in function "public: virtual void __thiscall DatabaseMysql::ThreadStart(void)" (?ThreadStart@DatabaseMysql@@UAEXXZ) 21>shared.lib(SqlDelayThread.obj) : error LNK2001: unresolved external symbol _mysql_thread_init@0 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_thread_end@0 referenced in function "public: virtual void __thiscall DatabaseMysql::ThreadEnd(void)" (?ThreadEnd@DatabaseMysql@@UAEXXZ) 21>shared.lib(SqlDelayThread.obj) : error LNK2001: unresolved external symbol _mysql_thread_end@0 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_thread_safe@0 referenced in function "public: __thiscall DatabaseMysql::DatabaseMysql(void)" (??0DatabaseMysql@@QAE@XZ) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_server_init@12 referenced in function "public: __thiscall DatabaseMysql::DatabaseMysql(void)" (??0DatabaseMysql@@QAE@XZ) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_server_end@0 referenced in function "public: virtual __thiscall DatabaseMysql::~DatabaseMysql(void)" (??1DatabaseMysql@@UAE@XZ) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_close@4 referenced in function "public: virtual __thiscall MySQLConnection::~MySQLConnection(void)" (??1MySQLConnection@@UAE@XZ) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_autocommit@8 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_get_server_info@4 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_get_client_info@0 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_error@4 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_real_connect@32 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_options@12 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_init@4 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_fetch_fields@4 referenced in function "private: bool __thiscall MySQLConnection::_Query(char const *,struct st_mysql_res * *,struct st_mysql_field * *,unsigned __int64 *,unsigned int *)" (?_Query@MySQLConnection@@AAE_NPBDPAPAUst_mysql_res@@PAPAUst_mysql_field@@PA_KPAI@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_free_result@4 referenced in function "private: bool __thiscall MySQLConnection::_Query(char const *,struct st_mysql_res * *,struct st_mysql_field * *,unsigned __int64 *,unsigned int *)" (?_Query@MySQLConnection@@AAE_NPBDPAPAUst_mysql_res@@PAPAUst_mysql_field@@PA_KPAI@Z) 21>shared.lib(QueryResultMysql.obj) : error LNK2001: unresolved external symbol _mysql_free_result@4 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_field_count@4 referenced in function "private: bool __thiscall MySQLConnection::_Query(char const *,struct st_mysql_res * *,struct st_mysql_field * *,unsigned __int64 *,unsigned int *)" (?_Query@MySQLConnection@@AAE_NPBDPAPAUst_mysql_res@@PAPAUst_mysql_field@@PA_KPAI@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_affected_rows@4 referenced in function "private: bool __thiscall MySQLConnection::_Query(char const *,struct st_mysql_res * *,struct st_mysql_field * *,unsigned __int64 *,unsigned int *)" (?_Query@MySQLConnection@@AAE_NPBDPAPAUst_mysql_res@@PAPAUst_mysql_field@@PA_KPAI@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_store_result@4 referenced in function "private: bool __thiscall MySQLConnection::_Query(char const *,struct st_mysql_res * *,struct st_mysql_field * *,unsigned __int64 *,unsigned int *)" (?_Query@MySQLConnection@@AAE_NPBDPAPAUst_mysql_res@@PAPAUst_mysql_field@@PA_KPAI@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_query@8 referenced in function "private: bool __thiscall MySQLConnection::_Query(char const *,struct st_mysql_res * *,struct st_mysql_field * *,unsigned __int64 *,unsigned int *)" (?_Query@MySQLConnection@@AAE_NPBDPAPAUst_mysql_res@@PAPAUst_mysql_field@@PA_KPAI@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_real_escape_string@16 referenced in function "public: virtual unsigned long __thiscall MySQLConnection::escape_string(char *,char const *,unsigned long)" (?escape_string@MySQLConnection@@UAEKPADPBDK@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_num_fields@4 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::prepare(void)" (?prepare@MySqlPreparedStatement@@UAE_NXZ) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_result_metadata@4 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::prepare(void)" (?prepare@MySqlPreparedStatement@@UAE_NXZ) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_param_count@4 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::prepare(void)" (?prepare@MySqlPreparedStatement@@UAE_NXZ) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_error@4 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::prepare(void)" (?prepare@MySqlPreparedStatement@@UAE_NXZ) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_prepare@12 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::prepare(void)" (?prepare@MySqlPreparedStatement@@UAE_NXZ) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_init@4 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::prepare(void)" (?prepare@MySqlPreparedStatement@@UAE_NXZ) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_bind_param@8 referenced in function "public: virtual void __thiscall MySqlPreparedStatement::bind(class SqlStmtParameters const &)" (?bind@MySqlPreparedStatement@@UAEXABVSqlStmtParameters@@@Z) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_close@4 referenced in function "private: void __thiscall MySqlPreparedStatement::RemoveBinds(void)" (?RemoveBinds@MySqlPreparedStatement@@AAEXXZ) 21>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_execute@4 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::execute(void)" (?execute@MySqlPreparedStatement@@UAE_NXZ) 21>shared.lib(QueryResultMysql.obj) : error LNK2019: unresolved external symbol _mysql_fetch_row@4 referenced in function "public: virtual bool __thiscall QueryResultMysql::NextRow(void)" (?NextRow@QueryResultMysql@@UAE_NXZ) 21>C:\Source\build\bin\Debug\realmd.exe : fatal error LNK1120: 30 unresolved externals 17> ironforge.cpp 17> loch_modan.cpp 17> redridge_mountains.cpp 17> searing_gorge.cpp 17> silverpine_forest.cpp 17> stormwind_city.cpp 17> stranglethorn_vale.cpp 17> swamp_of_sorrows.cpp 17> tirisfal_glades.cpp 17> undercity.cpp 17> western_plaguelands.cpp 17> westfall.cpp 17> wetlands.cpp 17> ashenvale.cpp 17> azshara.cpp 17> boss_azuregos.cpp 17> darkshore.cpp 17> desolace.cpp 17> durotar.cpp 17> dustwallow_marsh.cpp 17> felwood.cpp 17> feralas.cpp 17> moonglade.cpp 17> mulgore.cpp 17> orgrimmar.cpp 17> silithus.cpp 17> stonetalon_mountains.cpp 17> tanaris.cpp 17> teldrassil.cpp 17> the_barrens.cpp 17> thousand_needles.cpp 17> thunder_bluff.cpp 17> ungoro_crater.cpp 17> winterspring.cpp 17> blackrock_depths.cpp 17> boss_ambassador_flamelash.cpp 17> boss_emperor_dagran_thaurissan.cpp 17> boss_general_angerforge.cpp 17> boss_high_interrogator_gerstahn.cpp 17> instance_blackrock_depths.cpp 17> boss_gyth.cpp 17> boss_overlord_wyrmthalak.cpp 17> boss_pyroguard_emberseer.cpp 17> instance_blackrock_spire.cpp 17> boss_mr_smite.cpp 17> deadmines.cpp 17> instance_deadmines.cpp 17> boss_thermaplugg.cpp 17> gnomeregan.cpp 17> instance_gnomeregan.cpp 17> boss_arcanist_doan.cpp 17> boss_herod.cpp 17> boss_mograine_and_whitemane.cpp 17> instance_scarlet_monastery.cpp 17> boss_darkmaster_gandling.cpp 17> boss_jandice_barov.cpp 17> instance_scholomance.cpp 17> boss_archaedas.cpp 17> instance_uldaman.cpp 17> uldaman.cpp 17> instance_shadowfang_keep.cpp 17> shadowfang_keep.cpp 17> instance_sunken_temple.cpp 17> sunken_temple.cpp 17> boss_baroness_anastari.cpp 17> boss_cannon_master_willey.cpp 17> boss_dathrohan_balnazzar.cpp 17> boss_maleki_the_pallid.cpp 17> instance_stratholme.cpp 17> stratholme.cpp 17> boss_baron_geddon.cpp 17> boss_garr.cpp 17> boss_gehennas.cpp 17> boss_golemagg.cpp 17> boss_lucifron.cpp 17> boss_magmadar.cpp 17> boss_majordomo_executus.cpp 17> boss_ragnaros.cpp 17> boss_shazzrah.cpp 17> boss_sulfuron_harbinger.cpp 17> instance_molten_core.cpp 17> molten_core.cpp 17> boss_broodlord_lashlayer.cpp 17> boss_chromaggus.cpp 17> boss_ebonroc.cpp 17> boss_firemaw.cpp 17> boss_flamegor.cpp 17> boss_nefarian.cpp 17> boss_razorgore.cpp 17> boss_vaelastrasz.cpp 17> boss_victor_nefarius.cpp 17> instance_blackwing_lair.cpp 17> boss_anubrekhan.cpp 17> boss_faerlina.cpp 17> boss_four_horsemen.cpp 17> boss_gluth.cpp 17> boss_gothik.cpp 17> boss_grobbulus.cpp 17> boss_heigan.cpp 17> boss_kelthuzad.cpp 17> boss_loatheb.cpp 17> boss_maexxna.cpp 17> boss_noth.cpp 17> boss_patchwerk.cpp 17> boss_razuvious.cpp 17> boss_sapphiron.cpp 17> boss_thaddius.cpp 17> instance_naxxramas.cpp 17> boss_arlokk.cpp 17> boss_hakkar.cpp 17> boss_hazzarah.cpp 17> boss_jeklik.cpp 17> boss_jindo.cpp 17> boss_mandokir.cpp 17> boss_marli.cpp 17> boss_renataki.cpp 17> boss_thekal.cpp 17> boss_venoxis.cpp 17> instance_zulgurub.cpp 17> blackfathom_deeps.cpp 17> instance_blackfathom_deeps.cpp 17> dire_maul.cpp 17> instance_dire_maul.cpp 17> boss_noxxion.cpp 17> maraudon.cpp 17> instance_razorfen_downs.cpp 17> razorfen_downs.cpp 17> instance_razorfen_kraul.cpp 17> razorfen_kraul.cpp 17> instance_wailing_caverns.cpp 17> wailing_caverns.cpp 17> boss_zumrah.cpp 17> instance_zulfarrak.cpp 17> zulfarrak.cpp 17> boss_onyxia.cpp 17> instance_onyxias_lair.cpp 17> npc_onyxian_warder.cpp 17> boss_ayamiss.cpp 17> boss_buru.cpp 17> boss_kurinnaxx.cpp 17> boss_moam.cpp 17> boss_ossirian.cpp 17> boss_rajaxx.cpp 17> instance_ruins_of_ahnqiraj.cpp 17> ruins_of_ahnqiraj.cpp 17> boss_bug_trio.cpp 17> boss_cthun.cpp 17> boss_fankriss.cpp 17> boss_huhuran.cpp 17> boss_ouro.cpp 17> boss_sartura.cpp 17> boss_skeram.cpp 17> boss_twinemperors.cpp 17> boss_viscidus.cpp 17> instance_temple_of_ahnqiraj.cpp 17> mob_anubisath_sentinel.cpp 17> mangosscript.vcxproj -> C:\Source\build\src\modules\SD2\Debug\mangosscript.lib 22>------ Build started: Project: game, Configuration: Debug Win32 ------ 22> Building Custom Rule C:/Source/server/src/game/CMakeLists.txt 22> CMake does not need to re-run because C:\Source\build\src\game\CMakeFiles\generate.stamp is up-to-date. 22> pchdef.cpp 22> AuctionHouseBot.cpp 22> BattleGround.cpp 22> BattleGroundAB.cpp 22> BattleGroundAV.cpp 22> BattleGroundHandler.cpp 22> BattleGroundMgr.cpp 22> BattleGroundWS.cpp 22> debugcmds.cpp 22> Level0.cpp 22> Level1.cpp 22> Level2.cpp 22> Level3.cpp 22> MapUpdater.cpp 22> ConfusedMovementGenerator.cpp 22> FleeingMovementGenerator.cpp 22> HomeMovementGenerator.cpp 22> IdleMovementGenerator.cpp 22> MotionMaster.cpp 22> MovementGenerator.cpp 22> PathFinder.cpp 22> PointMovementGenerator.cpp 22> RandomMovementGenerator.cpp 22> TargetedMovementGenerator.cpp 22> WaypointMovementGenerator.cpp 22> MoveSpline.cpp 22> MoveSplineInit.cpp 22> packet_builder.cpp 22> spline.cpp 22> util.cpp 22> AggressorAI.cpp 22> AuctionHouseMgr.cpp 22> Bag.cpp 22> Camera.cpp 22> Corpse.cpp 22> Creature.cpp 22> CreatureAI.cpp 22> CreatureAIRegistry.cpp 22> CreatureAISelector.cpp 22> CreatureEventAI.cpp 22> CreatureEventAIMgr.cpp 22> DynamicObject.cpp 22> GameObject.cpp 22> GMTicketMgr.cpp 22> GuardAI.cpp 22> Guild.cpp 22> Item.cpp 22> ItemEnchantmentMgr.cpp 22> LootMgr.cpp 22> NullCreatureAI.cpp 22> Object.cpp 22> ObjectAccessor.cpp 22> ObjectGuid.cpp 22> ObjectMgr.cpp 22> ObjectPosSelector.cpp 22> Pet.cpp 22> PetAI.cpp 22> Player.cpp 22> ReactorAI.cpp 22> ReputationMgr.cpp 22> SocialMgr.cpp 22> SpellMgr.cpp 22> StatSystem.cpp 22> TemporarySummon.cpp 22> Totem.cpp 22> TotemAI.cpp 22> Unit.cpp 22> OutdoorPvP.cpp 22> OutdoorPvPEP.cpp 22> OutdoorPvPMgr.cpp 22> OutdoorPvPSI.cpp 22> FollowerReference.cpp 22> GroupReference.cpp 22> HostileRefManager.cpp 22> ThreatManager.cpp 22> DBCStores.cpp 22> Opcodes.cpp 22> SQLStorages.cpp 22> WorldSession.cpp 22> WorldSocket.cpp 22> WorldSocketMgr.cpp 22> CharacterDatabaseCleaner.cpp 22> PlayerDump.cpp 22> BIH.cpp 22> DynamicTree.cpp 22> GameObjectModel.cpp 22> MapTree.cpp 22> ModelInstance.cpp 22> TileAssembler.cpp 22> VMapFactory.cpp 22> VMapManager2.cpp 22> WorldModel.cpp 22> Warden.cpp 22> WardenCheckMgr.cpp 22> WardenMac.cpp 22> WardenWin.cpp 22> AccountMgr.cpp 22> AddonHandler.cpp 22> AuctionHouseHandler.cpp 22> Channel.cpp 22> ChannelHandler.cpp 22> ChannelMgr.cpp 22> CharacterHandler.cpp 22> Chat.cpp 22> ChatHandler.cpp 22> CombatHandler.cpp 22> CreatureLinkingMgr.cpp 22> DuelHandler.cpp 22> GameEventMgr.cpp 22> GMTicketHandler.cpp 22> GossipDef.cpp 22> GridMap.cpp 22> GridNotifiers.cpp 22> GridStates.cpp 22> Group.cpp 22> GroupHandler.cpp 22> GuildHandler.cpp 22> GuildMgr.cpp 22> InstanceData.cpp 22> ItemHandler.cpp 22> LFGHandler.cpp 22> LFGMgr.cpp 22> LootHandler.cpp 22> Mail.cpp 22> MailHandler.cpp 22> Map.cpp 22> MapManager.cpp 22> MapPersistentStateMgr.cpp 22> MassMailMgr.cpp 22> MiscHandler.cpp 22> MoveMap.cpp 22> MovementHandler.cpp 22> NPCHandler.cpp 22> ObjectGridLoader.cpp 22> PetHandler.cpp 22> PetitionsHandler.cpp 22> PoolManager.cpp 22> QueryHandler.cpp 22> QuestDef.cpp 22> QuestHandler.cpp 22> ScriptMgr.cpp 22> SkillHandler.cpp 22> Spell.cpp 22> SpellAuras.cpp 22> SpellEffects.cpp 22> SpellHandler.cpp 22> TaxiHandler.cpp 22> TradeHandler.cpp 22> Transports.cpp 22> UnitAuraProcHandler.cpp 22> UpdateData.cpp 22> WaypointManager.cpp 22> Weather.cpp 22> World.cpp 22> game.vcxproj -> C:\Source\build\src\game\Debug\game.lib 23>------ Build started: Project: mangosd, Configuration: Debug Win32 ------ 23> Building Custom Rule C:/Source/server/src/mangosd/CMakeLists.txt 23> CMake does not need to re-run because C:\Source\build\src\mangosd\CMakeFiles\generate.stamp is up-to-date. 23> CliRunnable.cpp 23> RASocket.cpp 23> Main.cpp 23> Master.cpp 23> WorldRunnable.cpp 23> Creating library C:/Source/build/src/mangosd/Debug/mangosd.lib and object C:/Source/build/src/mangosd/Debug/mangosd.exp 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_thread_init@0 referenced in function "public: virtual void __thiscall DatabaseMysql::ThreadStart(void)" (?ThreadStart@DatabaseMysql@@UAEXXZ) 23>shared.lib(SqlDelayThread.obj) : error LNK2001: unresolved external symbol _mysql_thread_init@0 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_thread_end@0 referenced in function "public: virtual void __thiscall DatabaseMysql::ThreadEnd(void)" (?ThreadEnd@DatabaseMysql@@UAEXXZ) 23>shared.lib(SqlDelayThread.obj) : error LNK2001: unresolved external symbol _mysql_thread_end@0 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_thread_safe@0 referenced in function "public: __thiscall DatabaseMysql::DatabaseMysql(void)" (??0DatabaseMysql@@QAE@XZ) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_server_init@12 referenced in function "public: __thiscall DatabaseMysql::DatabaseMysql(void)" (??0DatabaseMysql@@QAE@XZ) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_server_end@0 referenced in function "public: virtual __thiscall DatabaseMysql::~DatabaseMysql(void)" (??1DatabaseMysql@@UAE@XZ) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_close@4 referenced in function "public: virtual __thiscall MySQLConnection::~MySQLConnection(void)" (??1MySQLConnection@@UAE@XZ) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_autocommit@8 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_get_server_info@4 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_get_client_info@0 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_error@4 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_real_connect@32 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_options@12 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_init@4 referenced in function "public: virtual bool __thiscall MySQLConnection::Initialize(char const *)" (?Initialize@MySQLConnection@@UAE_NPBD@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_fetch_fields@4 referenced in function "private: bool __thiscall MySQLConnection::_Query(char const *,struct st_mysql_res * *,struct st_mysql_field * *,unsigned __int64 *,unsigned int *)" (?_Query@MySQLConnection@@AAE_NPBDPAPAUst_mysql_res@@PAPAUst_mysql_field@@PA_KPAI@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_free_result@4 referenced in function "private: bool __thiscall MySQLConnection::_Query(char const *,struct st_mysql_res * *,struct st_mysql_field * *,unsigned __int64 *,unsigned int *)" (?_Query@MySQLConnection@@AAE_NPBDPAPAUst_mysql_res@@PAPAUst_mysql_field@@PA_KPAI@Z) 23>shared.lib(QueryResultMysql.obj) : error LNK2001: unresolved external symbol _mysql_free_result@4 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_field_count@4 referenced in function "private: bool __thiscall MySQLConnection::_Query(char const *,struct st_mysql_res * *,struct st_mysql_field * *,unsigned __int64 *,unsigned int *)" (?_Query@MySQLConnection@@AAE_NPBDPAPAUst_mysql_res@@PAPAUst_mysql_field@@PA_KPAI@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_affected_rows@4 referenced in function "private: bool __thiscall MySQLConnection::_Query(char const *,struct st_mysql_res * *,struct st_mysql_field * *,unsigned __int64 *,unsigned int *)" (?_Query@MySQLConnection@@AAE_NPBDPAPAUst_mysql_res@@PAPAUst_mysql_field@@PA_KPAI@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_store_result@4 referenced in function "private: bool __thiscall MySQLConnection::_Query(char const *,struct st_mysql_res * *,struct st_mysql_field * *,unsigned __int64 *,unsigned int *)" (?_Query@MySQLConnection@@AAE_NPBDPAPAUst_mysql_res@@PAPAUst_mysql_field@@PA_KPAI@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_query@8 referenced in function "private: bool __thiscall MySQLConnection::_Query(char const *,struct st_mysql_res * *,struct st_mysql_field * *,unsigned __int64 *,unsigned int *)" (?_Query@MySQLConnection@@AAE_NPBDPAPAUst_mysql_res@@PAPAUst_mysql_field@@PA_KPAI@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_real_escape_string@16 referenced in function "public: virtual unsigned long __thiscall MySQLConnection::escape_string(char *,char const *,unsigned long)" (?escape_string@MySQLConnection@@UAEKPADPBDK@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_num_fields@4 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::prepare(void)" (?prepare@MySqlPreparedStatement@@UAE_NXZ) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_result_metadata@4 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::prepare(void)" (?prepare@MySqlPreparedStatement@@UAE_NXZ) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_param_count@4 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::prepare(void)" (?prepare@MySqlPreparedStatement@@UAE_NXZ) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_error@4 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::prepare(void)" (?prepare@MySqlPreparedStatement@@UAE_NXZ) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_prepare@12 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::prepare(void)" (?prepare@MySqlPreparedStatement@@UAE_NXZ) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_init@4 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::prepare(void)" (?prepare@MySqlPreparedStatement@@UAE_NXZ) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_bind_param@8 referenced in function "public: virtual void __thiscall MySqlPreparedStatement::bind(class SqlStmtParameters const &)" (?bind@MySqlPreparedStatement@@UAEXABVSqlStmtParameters@@@Z) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_close@4 referenced in function "private: void __thiscall MySqlPreparedStatement::RemoveBinds(void)" (?RemoveBinds@MySqlPreparedStatement@@AAEXXZ) 23>shared.lib(DatabaseMysql.obj) : error LNK2019: unresolved external symbol _mysql_stmt_execute@4 referenced in function "public: virtual bool __thiscall MySqlPreparedStatement::execute(void)" (?execute@MySqlPreparedStatement@@UAE_NXZ) 23>shared.lib(QueryResultMysql.obj) : error LNK2019: unresolved external symbol _mysql_fetch_row@4 referenced in function "public: virtual bool __thiscall QueryResultMysql::NextRow(void)" (?NextRow@QueryResultMysql@@UAE_NXZ) 23>C:\Source\build\bin\Debug\mangosd.exe : fatal error LNK1120: 30 unresolved externals 24>------ Build started: Project: ALL_BUILD, Configuration: Debug Win32 ------ 24> Building Custom Rule C:/Source/server/CMakeLists.txt 24> CMake does not need to re-run because C:\Source\build\CMakeFiles\generate.stamp is up-to-date. 25>------ Skipped Build: Project: INSTALL, Configuration: Debug Win32 ------ 25>Project not selected to build for this solution configuration ========== Build: 22 succeeded, 2 failed, 0 up-to-date, 1 skipped ==========