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[patch][8484] dispersion, precast spell


pasdVn

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  • 2 months later...

Updated and moved the "precastspells" to the new HandleSpellSpecificBoosts(), because additional auras should also be canceled when canceling the original player casted spell.

Additionally I added a line to IsPositiveEffect(), to make dispersion appear as a positive (and so removable) buff at the client.

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