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    madmax
    Latest Entry

    By madmax,

    Hey all,

    Been awhile since my last blog entry!

    So it was back in 2015 we added the "LoadAllGridsOnMaps" option, those of you that have played with it will know it loads all NPCs on whatever map ID you put into the .conf so for example you could put 530 and always have NPCs loaded, pathing and reacting as if players were nearby.

    Now have I have tested with this the past few months over on Covenant-WoW.com and noticed that while NPCs do path and react to one and another, there is a big cost... CPU & RAM.

    To load everything in a Burning Crusade server you are looking at 4GB of memory easily, this is before you add any players into the mixture.

    Today I have disabled the loading of every NPC as it just uses way to many resources. I have also filed a new tracker entry on the subject.

    I'm making this blog to see what experience (if any) others have had with this feature and gather some feedback on the subject, do you like this feature? Do you want it expanded? Let me (and us) hear your thoughts on the subject.

    The major advantage of loading everything of course is that thing move / path as they are supposed to instead of when a player is nearby to you. I am pushing and will continue to push and remind the team this is something we need to further develop in the future to get a more "blizzlike" feel to the world.

    Thats all for now //MadMax

  2. I have put the final touches to the DBC wiki exporter and if you look at the wiki section for DBC files (for Zero Only ATM) you will see the results.

    The DBC databases will end up in a github repo soon and I'll post the URL here.

    Any comments or suggestions, please let me know.

    The next stage of this project is a dbcDocs editor. I have the skeleton of this designed and just need to find the time to complete it.

    It will have two modes of operation: local and remote

    Local edits a local dbcDocs database

    Remote edits the mangos hosted dbcDocs database

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    Recent Entries

    antz
    Latest Entry

    We have had two branches: Release20 and develop21. develop21 was supposed to be a temporary dev branch, but has been in use for over a year.

    Well, as of today they are now merged as a single master branch !!

    I have updated Appveyor and Travis (our test tools) to point to the new branch.

  3. antz
    Latest Entry

    I spent most of yesterday in hospital having a minor operation done, since i'm home and a little drowsy.... decided it's best if I don't touch anything important :D

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  • Posts

    • I figured this out. I had to move all of the config and realmd.exe as well as mangosd.exe into the servers root folder. I had them all in a separate sub folder on the server. 
    • Just redid it all and its still giving the same error. The folders mmaps, maps, dbc and vmaps are located in the following folder. serverZero/data/ The realmd.exe works as it should. But mangosd.exe is giving the error. This is the code in the mangosd.conf file. RealmID                      = 1
      DataDir                      = "data"
      LogsDir                      = "logs"
      LoginDatabaseInfo            = 
    • Hi folks, I have tired searching fort an answer to my particular question but unfortunately I was not able to find anything.   Essentially what I am hoping to do is find a database of all lootable items in game (specifically equipment) Is there a repository of database files that I can download ? I am currently going through the steps of installing mangos on my pc, and will start some digging there, but any help/suggestions would be appreciated.
    • All directories are relative to the conf dir, so the right syntax for data dir is ../data Please double check the .conf files before rebuilding everything
    • Check syntax of data directory path inside mangosd.conf 

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