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Elmsroth

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  1. Ok ! Well, since player can change equiped stuff they would be able to tweak it by themself. So even if you "force" equiping, the player will always be able to switch. Perhaps you can try to investigate another way to ensure player have same items equiped before fighting for each class, but using vendors is not the recommended way to be honest
  2. Hello @Karibu You will have to modify the core on how bought items are handled. The modfication would act as follow : Before buying, check if player has enough space for storing the item ; Then if buy is OK, check if item is equipable ; Determine the equipment slot the item belongs to ; Remove current equiped item on destination slot and put it on an empty bag slot ; Add the item in the destination slot (proeprty stored in the items itself to help finding the correct equipment slot) On another hand, the feature as described is not really a good id
  3. Hello , For armor just learn the skills using .learn command For the rest i'm afraid it is not achievable using DB you will have to code it by yourself in C++, and then recompile the source code. There should be lots of files involved but by studying how Spells work you will be able to do anything you want in SpellHandlers Since you are from Guadeloupe you will understand : Des fois y'a pas le choix faut plonger dans l'code du coup ben à part bidouiller le code source, recompiler et tester en jeu y'a pas d'autre moyen, faut apprendre par soi même c'est le but de MaNGOS 😛
  4. @retikulatus You can read this article : Or even this one :
  5. Yes, you can do a local change then recompile but you have to make in on a separate repo in order to be able to merge future fixes from official MaNGOS repos.
  6. There is a core limitation :
  7. That's a possibility, I'll check tonigth. You tell it's after login screen ?
  8. Since all quests for Paladins are designed for Allied races you should also modify your faction reputation in order to be friend with alliance npcs.
  9. @curatio As it is said...in the message : DO NIOT PANIC, it is not a problem It is explicated at the end of the install guide : I will perhaps delete this message that can mislead people
  10. @madmax the .bat script should be placed in the windows section I think
  11. @stewfish The bug has been fixed on Mangos Zero, I have pushed a fix in this way which is waiting for merge in the GitHub repo, it will be ported to Mangos One by @antz I hope. More details : https://github.com/mangoszero/server/pull/146 You can fix it by your own by making the same edit as I did (only 1 file to change) if you cannnot wait until the fix to be merged in the main branch of the Mangos sources. Cheers
  12. @stewfish what class did you make in order to have the attacking bug ? Can you detail more the scenario ? (What mob did you attcak? Where , etc...)
  13. More over CentOS will be discontinued sincee Redhat will not provide any future releases I think.
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