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[HELP]Making an NPC fly...


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Posted

Im working on some sort of custom Onyxia version for my server... so I sutck up at getting Onyxia in the air. Can someone give me a hand in doing so ?

Thanks Jedy :)

PS: other problem is "how to make cast the tail spell ONLY if the target is behind "

Posted

Just use InhabitType |= 4 ? (5 for ground+air, 7 for water,ground and air) in creature_template ?

Mangos fixed movement of flying creatures sometime ago and it works as good as it should.

and yes, might also need movementFlag = 1024 in creature_template_addon(creature_addon)

Posted
You must use MOVEMENT flags on the boss to make them fly. Just see Illidan script or something else for example.

[OT]

Illidan use emote 450 for phase 2 :)

[/OT]

Flying npcs works really horrible, I think i will take look at them.....

Posted

Flying npcs works really horrible, I think i will take look at them.....

You either have pretty outdated mangos or doing something wrong cause for me they are working just like on blizz (for ~2 weeks already)

Posted

Well, our server is still at 3.1.3 (because of DB and there was problem with instances), and on test (rev. 8690 now) they do same thing - yes, they are above ground, but if they use random movement or WP, they "jumps over the sky". If they should not move, they falls down when they are in visible range of player. I will try update our test server....

EDIT: Yes, you are right, they are working great now. Anybody knows which commit fixed this?

  • 4 weeks later...
Posted

im trying to get ony to fly as well to waypoints but she just walks to them in the air and i cant figure out how to make her fly. her spawn location that i want her flying around is a custom made outdoor area.

  • 2 weeks later...
  • 4 weeks later...
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