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[fix][8878] Replenishment update for 3.2.x


Guest reeshack

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What bug does the patch fix? What features does the patch add?

Updates the Replenishment and Infinite Replenishment + Wisdom to its 3.2 version (1% max mana per 5 sec instead of 0.25% per sec). Note that the tooltip of "Infinite Replenishment + Wisdom" is outdated, the spell effect value and patch notes state that it is 1% since 3.2 too.

For which repository revision was the patch created?

Rev. 8877

Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread.

No.

Who has been writing this patch? Please include either forum user names or email addresses.

Me, reeshack.

diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index eb75781..02ecba5 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -4412,9 +4412,9 @@ void Aura::HandlePeriodicEnergize(bool apply, bool Real)
            case 48391:                                     // Owlkin Frenzy 2% base mana
                m_modifier.m_amount = m_target->GetCreateMana() * 2 / 100;
                break;
-            case 57669:                                     // Replenishment (0.25% from max)
+            case 57669:                                     // Replenishment (0.2% from max)
            case 61782:                                     // Infinite Replenishment
-                m_modifier.m_amount = m_target->GetMaxPower(POWER_MANA) * 25 / 10000;
+                m_modifier.m_amount = m_target->GetMaxPower(POWER_MANA) * 2 / 1000;
                break;
            default:
                break;

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Wait, hasn't it been nerfed to 1% per five seconds, down from 0.25% per (one) second?

1% per second would be insane...

According to Elitist Jerks tick mechanics is unchanged in 3.2 (and i also had the impression it ticks every second right now) so it should be 0.2% per second, despite the tooltip change now mentioning value per five seconds.

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