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[9575] Crash at Map::UnloadGrid


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Posted

Hi,

as usual, donno if I'm the only one encountering this crash, but I got a few with very similar backtraces.

Especially in map 615 (Obsidian Sanctum), already read a topic explaining how to reproduce the crash with Sartharion's script, but mine is different, don't think it's related to the script ...

#0  Map::UnloadGrid (this=0x8e429bb0, x=@0xb2aff1e8, y=@0xb2aff1e4, 
   pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39
39        void setUnloadReferenceLock( bool on ) { i_unloadReferenceLock = on; }
(gdb) bt
#0  Map::UnloadGrid (this=0x8e429bb0, x=@0xb2aff1e8, y=@0xb2aff1e4, 
   pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39
#1  0x082325bf in Map::UnloadAll (this=0x8e429bb0, pForce=true)
   at ../../../src/game/Map.cpp:1095
#2  0x08232d0b in ~Map (this=0x8e429bb0) at ../../../src/game/Map.cpp:62
#3  0x082330f9 in ~InstanceMap (this=0x8e429bb0)
   at ../../../src/game/Map.cpp:2371
#4  0x08418a4e in MapInstanced::DestroyInstance (this=0x9c03a6a0, 
   itr=@0xb2aff294) at ../../../src/game/MapInstanced.cpp:242
#5  0x084196b3 in MapInstanced::Update (this=0x9c03a6a0, t=@0xb2aff2c8)
   at ../../../src/game/MapInstanced.cpp:58
#6  0x0824b01d in MapManager::Update (this=0xb48bf2f0, diff=47)
   at ../../../src/game/MapManager.cpp:265
#7  0x083bef7a in World::Update (this=0xb6a22950, diff=47)
   at ../../../src/game/World.cpp:1411
#8  0x08127448 in WorldRunnable::run (this=0xb47135c8)
   at ../../../src/mangosd/WorldRunnable.cpp:60
#9  0x0846059a in ACE_Based::Thread::ThreadTask (param=0xb47135c8)
   at ../../../src/shared/Threading.cpp:187
#10 0xb7e9d18e in ACE_OS_Thread_Adapter::invoke (this=0xb47135f8)
   at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
#11 0xb7e46f01 in ace_thread_adapter (args=0xb47135f8)
   at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124

Information about the map concerned :

(gdb) select 1
(gdb) print *this->i_mapEntry
$1 = {MapID = 615, map_type = 2, name = {0xb4e5d2d0 "", 0xb4e5d2d0 "", 
   0xb4e5ea6e "Le sanctum Obsidien", 0xb4e5d2d0 "" <repeats 13 times>}, 
 linked_zone = 0, multimap_id = 239, entrance_map = 571, 
 entrance_x = 3438.15332, entrance_y = 260.401306, addon = 2}
(gdb) 

Someone with something like me ?

Thanks a lot for reading :)

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