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Massive error/stack trace & no crash.


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Hi guys, this was output from our core. It lagged during the stack trace, but not error occured.

Player::UpdateAllStats() d:\\development\\server_source\\mangos\\src\\game\\statsystem
.cpp: 116 + 0x0
Player::UpdateResistances() d:\\development\\server_source\\mangos\\src\\game\\statsys
tem.cpp: 148 + 0x0
Player::UpdateArmor() d:\\development\\server_source\\mangos\\src\\game\\statsystem.cp
p: 163 + 0x0
Player::UpdateMaxHealth() d:\\development\\server_source\\mangos\\src\\game\\statsyste
m.cpp: 213 + 0x0
Player::UpdateMaxPower() d:\\development\\server_source\\mangos\\src\\game\\statsystem
.cpp: 225 + 0x0
Player::UpdateAttackPowerAndDamage() d:\\development\\server_source\\mangos\\src\\gam
e\\statsystem.cpp: 248 + 0x0
Player::UpdateDamagePhysical() d:\\development\\server_source\\mangos\\src\\game\\stat
system.cpp: 450 + 0x0
Player::IsVisibleInGridForPlayer() d:\\development\\server_source\\mangos\\src\\game\\
player.cpp: 18742 + 0x0
Unit::IsImmunedToSpell() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp:
9750 + 0x0
Player::IsImmunedToSpellEffect() d:\\development\\server_source\\mangos\\src\\game\\pl
ayer.cpp: 21790 + 0x0
Unit::GetMeleeDamageSchoolMask() d:\\development\\server_source\\mangos\\src\\game\\un
it.cpp: 12520 + 0x0
[0x3fc00000]
[0x8bfc4d89]
d:\\development\\server_source\\mangos\\src\\game\\Object.h:466: Error: Assertion in W
orldObject::GetMap failed: m_currMap
Stack Trace:
[0xe84cc100]
[0xf1040019]
Player::AddToWorld() d:\\development\\server_source\\mangos\\src\\game\\player.cpp: 19
10 + 0x0
Player::RemoveFromWorld() d:\\development\\server_source\\mangos\\src\\game\\player.cp
p: 1924 + 0x0
Player::BuildCreateUpdateBlockForPlayer() d:\\development\\server_source\\mangos\\sr
c\\game\\player.cpp: 3839 + 0x0
WorldObject::AddToClientUpdateList() d:\\development\\server_source\\mangos\\src\\gam
e\\object.cpp: 1920 + 0x0
WorldObject::RemoveFromClientUpdateList() d:\\development\\server_source\\mangos\\sr
c\\game\\object.cpp: 1925 + 0x0
WorldObject::BuildUpdateData() d:\\development\\server_source\\mangos\\src\\game\\obje
ct.cpp: 1945 + 0x0
Player::DestroyForPlayer() d:\\development\\server_source\\mangos\\src\\game\\player.c
pp: 3870 + 0x0
Object::hasQuest() d:\\development\\server_source\\mangos\\src\\game\\object.h: 277 +
0x0
Object::hasInvolvedQuest() d:\\development\\server_source\\mangos\\src\\game\\object.h
: 278 + 0x0
Player::_SetUpdateBits() d:\\development\\server_source\\mangos\\src\\game\\player.cpp
: 3737 + 0x0
Player::_SetCreateBits() d:\\development\\server_source\\mangos\\src\\game\\player.cpp
: 3721 + 0x0
Player::Update() d:\\development\\server_source\\mangos\\src\\game\\player.cpp: 1093 +
0x0
Unit::SetPhaseMask() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp: 1338
0 + 0x0
WorldObject::GetNameForLocaleIdx() d:\\development\\server_source\\mangos\\src\\game\\
object.h: 388 + 0x0
Player::CleanupsBeforeDelete() d:\\development\\server_source\\mangos\\src\\game\\play
er.cpp: 544 + 0x0
Player::SendMessageToSet() d:\\development\\server_source\\mangos\\src\\game\\player.c
pp: 5825 + 0x0
Player::SendMessageToSetInRange() d:\\development\\server_source\\mangos\\src\\game\\p
layer.cpp: 5840 + 0x0
Unit::IsHostileTo() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp: 8073
+ 0x0
Unit::IsFriendlyTo() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp: 8185
+ 0x0
WorldObject::SaveRespawnTime() d:\\development\\server_source\\mangos\\src\\game\\obje
ct.h: 454 + 0x0
Unit::isVisibleForInState() d:\\development\\server_source\\mangos\\src\\game\\unit.cp
p: 11443 + 0x0
Unit::getLevelForTarget() d:\\development\\server_source\\mangos\\src\\game\\unit.h: 1
155 + 0x0
Player::SetSheath() d:\\development\\server_source\\mangos\\src\\game\\player.cpp: 828
2 + 0x0
Player::GetShieldBlockValue() d:\\development\\server_source\\mangos\\src\\game\\playe
r.cpp: 4803 + 0x0
Player::HasSpell() d:\\development\\server_source\\mangos\\src\\game\\player.cpp: 3901
+ 0x0
Player::IsInWater() d:\\development\\server_source\\mangos\\src\\game\\player.h: 1043
+ 0x0
Player::IsUnderWater() d:\\development\\server_source\\mangos\\src\\game\\player.cpp:
2218 + 0x0
Unit::MoveOutOfRange() d:\\development\\server_source\\mangos\\src\\game\\unit.h: 1390
+ 0x0
Player::setDeathState() d:\\development\\server_source\\mangos\\src\\game\\player.cpp:
1391 + 0x0
Player::ProhibitSpellSchool() d:\\development\\server_source\\mangos\\src\\game\\playe
r.cpp: 17937 + 0x0
Player::UpdateStats() d:\\development\\server_source\\mangos\\src\\game\\statsystem.cp
p: 33 + 0x0
Player::UpdateAllStats() d:\\development\\server_source\\mangos\\src\\game\\statsystem
.cpp: 116 + 0x0
Player::UpdateResistances() d:\\development\\server_source\\mangos\\src\\game\\statsys
tem.cpp: 148 + 0x0
Player::UpdateArmor() d:\\development\\server_source\\mangos\\src\\game\\statsystem.cp
p: 163 + 0x0
Player::UpdateMaxHealth() d:\\development\\server_source\\mangos\\src\\game\\statsyste
m.cpp: 213 + 0x0
Player::UpdateMaxPower() d:\\development\\server_source\\mangos\\src\\game\\statsystem
.cpp: 225 + 0x0
Player::UpdateAttackPowerAndDamage() d:\\development\\server_source\\mangos\\src\\gam
e\\statsystem.cpp: 248 + 0x0
Player::UpdateDamagePhysical() d:\\development\\server_source\\mangos\\src\\game\\stat
system.cpp: 450 + 0x0
Player::IsVisibleInGridForPlayer() d:\\development\\server_source\\mangos\\src\\game\\
player.cpp: 18742 + 0x0
Unit::IsImmunedToSpell() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp:
9750 + 0x0
Player::IsImmunedToSpellEffect() d:\\development\\server_source\\mangos\\src\\game\\pl
ayer.cpp: 21790 + 0x0
Unit::GetMeleeDamageSchoolMask() d:\\development\\server_source\\mangos\\src\\game\\un
it.cpp: 12520 + 0x0
[0x3fc00000]
[0x8bfc4d89]
d:\\development\\server_source\\mangos\\src\\game\\Object.h:466: Error: Assertion in W
orldObject::GetMap failed: m_currMap
Stack Trace:
[0xe84cc100]
[0xf1040019]
Player::AddToWorld() d:\\development\\server_source\\mangos\\src\\game\\player.cpp: 19
10 + 0x0
Player::RemoveFromWorld() d:\\development\\server_source\\mangos\\src\\game\\player.cp
p: 1924 + 0x0
Player::BuildCreateUpdateBlockForPlayer() d:\\development\\server_source\\mangos\\sr
c\\game\\player.cpp: 3839 + 0x0
WorldObject::AddToClientUpdateList() d:\\development\\server_source\\mangos\\src\\gam
e\\object.cpp: 1920 + 0x0
WorldObject::RemoveFromClientUpdateList() d:\\development\\server_source\\mangos\\sr
c\\game\\object.cpp: 1925 + 0x0
WorldObject::BuildUpdateData() d:\\development\\server_source\\mangos\\src\\game\\obje
ct.cpp: 1945 + 0x0
Player::DestroyForPlayer() d:\\development\\server_source\\mangos\\src\\game\\player.c
pp: 3870 + 0x0
Object::hasQuest() d:\\development\\server_source\\mangos\\src\\game\\object.h: 277 +
0x0
Object::hasInvolvedQuest() d:\\development\\server_source\\mangos\\src\\game\\object.h
: 278 + 0x0
Player::_SetUpdateBits() d:\\development\\server_source\\mangos\\src\\game\\player.cpp
: 3737 + 0x0
Player::_SetCreateBits() d:\\development\\server_source\\mangos\\src\\game\\player.cpp
: 3721 + 0x0
Player::Update() d:\\development\\server_source\\mangos\\src\\game\\player.cpp: 1093 +
0x0
Unit::SetPhaseMask() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp: 1338
0 + 0x0
WorldObject::GetNameForLocaleIdx() d:\\development\\server_source\\mangos\\src\\game\\
object.h: 388 + 0x0
Player::CleanupsBeforeDelete() d:\\development\\server_source\\mangos\\src\\game\\play
er.cpp: 544 + 0x0
Player::SendMessageToSet() d:\\development\\server_source\\mangos\\src\\game\\player.c
pp: 5825 + 0x0
Player::SendMessageToSetInRange() d:\\development\\server_source\\mangos\\src\\game\\p
layer.cpp: 5840 + 0x0
Unit::IsHostileTo() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp: 8073
+ 0x0
Unit::IsFriendlyTo() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp: 8185
+ 0x0
WorldObject::SaveRespawnTime() d:\\development\\server_source\\mangos\\src\\game\\obje
ct.h: 454 + 0x0
Unit::isVisibleForInState() d:\\development\\server_source\\mangos\\src\\game\\unit.cp
p: 11443 + 0x0
Unit::getLevelForTarget() d:\\development\\server_source\\mangos\\src\\game\\unit.h: 1
155 + 0x0
Player::SetSheath() d:\\development\\server_source\\mangos\\src\\game\\player.cpp: 828
2 + 0x0
Player::GetShieldBlockValue() d:\\development\\server_source\\mangos\\src\\game\\playe
r.cpp: 4803 + 0x0
Player::HasSpell() d:\\development\\server_source\\mangos\\src\\game\\player.cpp: 3901
+ 0x0
Player::IsInWater() d:\\development\\server_source\\mangos\\src\\game\\player.h: 1043
+ 0x0
Player::IsUnderWater() d:\\development\\server_source\\mangos\\src\\game\\player.cpp:
2218 + 0x0
Unit::MoveOutOfRange() d:\\development\\server_source\\mangos\\src\\game\\unit.h: 1390
+ 0x0
Player::setDeathState() d:\\development\\server_source\\mangos\\src\\game\\player.cpp:
1391 + 0x0
Player::ProhibitSpellSchool() d:\\development\\server_source\\mangos\\src\\game\\playe
r.cpp: 17937 + 0x0
Player::UpdateStats() d:\\development\\server_source\\mangos\\src\\game\\statsystem.cp
p: 33 + 0x0
Player::UpdateAllStats() d:\\development\\server_source\\mangos\\src\\game\\statsystem
.cpp: 116 + 0x0
Player::UpdateResistances() d:\\development\\server_source\\mangos\\src\\game\\statsys
tem.cpp: 148 + 0x0
Player::UpdateArmor() d:\\development\\server_source\\mangos\\src\\game\\statsystem.cp
p: 163 + 0x0
Player::UpdateMaxHealth() d:\\development\\server_source\\mangos\\src\\game\\statsyste
m.cpp: 213 + 0x0
Player::UpdateMaxPower() d:\\development\\server_source\\mangos\\src\\game\\statsystem
.cpp: 225 + 0x0
Player::UpdateAttackPowerAndDamage() d:\\development\\server_source\\mangos\\src\\gam
e\\statsystem.cpp: 248 + 0x0
Player::UpdateDamagePhysical() d:\\development\\server_source\\mangos\\src\\game\\stat
system.cpp: 450 + 0x0
Player::IsVisibleInGridForPlayer() d:\\development\\server_source\\mangos\\src\\game\\
player.cpp: 18742 + 0x0
Unit::IsImmunedToSpell() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp:
9750 + 0x0
Player::IsImmunedToSpellEffect() d:\\development\\server_source\\mangos\\src\\game\\pl
ayer.cpp: 21790 + 0x0
Unit::GetMeleeDamageSchoolMask() d:\\development\\server_source\\mangos\\src\\game\\un
it.cpp: 12520 + 0x0
[0x3fc00000]
[0x8bfc4d89]
d:\\development\\server_source\\mangos\\src\\game\\Object.h:466: Error: Assertion in W
orldObject::GetMap failed: m_currMap
Stack Trace:
[0xe84cc100]
[0xf1040019]
Player::AddToWorld() d:\\development\\server_source\\mangos\\src\\game\\player.cpp: 19
10 + 0x0
Player::RemoveFromWorld() d:\\development\\server_source\\mangos\\src\\game\\player.cp
p: 1924 + 0x0
Player::BuildCreateUpdateBlockForPlayer() d:\\development\\server_source\\mangos\\sr
c\\game\\player.cpp: 3839 + 0x0
WorldObject::AddToClientUpdateList() d:\\development\\server_source\\mangos\\src\\gam
e\\object.cpp: 1920 + 0x0
WorldObject::RemoveFromClientUpdateList() d:\\development\\server_source\\mangos\\sr
c\\game\\object.cpp: 1925 + 0x0
WorldObject::BuildUpdateData() d:\\development\\server_source\\mangos\\src\\game\\obje
ct.cpp: 1945 + 0x0
Player::DestroyForPlayer() d:\\development\\server_source\\mangos\\src\\game\\player.c
pp: 3870 + 0x0
Object::hasQuest() d:\\development\\server_source\\mangos\\src\\game\\object.h: 277 +
0x0
Object::hasInvolvedQuest() d:\\development\\server_source\\mangos\\src\\game\\object.h
: 278 + 0x0
Player::_SetUpdateBits() d:\\development\\server_source\\mangos\\src\\game\\player.cpp
: 3737 + 0x0
Player::_SetCreateBits() d:\\development\\server_source\\mangos\\src\\game\\player.cpp
: 3721 + 0x0
Player::Update() d:\\development\\server_source\\mangos\\src\\game\\player.cpp: 1093 +
0x0
Unit::SetPhaseMask() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp: 1338
0 + 0x0
WorldObject::GetNameForLocaleIdx() d:\\development\\server_source\\mangos\\src\\game\\
object.h: 388 + 0x0
Player::CleanupsBeforeDelete() d:\\development\\server_source\\mangos\\src\\game\\play
er.cpp: 544 + 0x0
Player::SendMessageToSet() d:\\development\\server_source\\mangos\\src\\game\\player.c
pp: 5825 + 0x0
Player::SendMessageToSetInRange() d:\\development\\server_source\\mangos\\src\\game\\p
layer.cpp: 5840 + 0x0
Unit::IsHostileTo() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp: 8073
+ 0x0
Unit::IsFriendlyTo() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp: 8185
+ 0x0
WorldObject::SaveRespawnTime() d:\\development\\server_source\\mangos\\src\\game\\obje
ct.h: 454 + 0x0
Unit::isVisibleForInState() d:\\development\\server_source\\mangos\\src\\game\\unit.cp
p: 11443 + 0x0
Unit::getLevelForTarget() d:\\development\\server_source\\mangos\\src\\game\\unit.h: 1
155 + 0x0
Player::SetSheath() d:\\development\\server_source\\mangos\\src\\game\\player.cpp: 828
2 + 0x0
Player::GetShieldBlockValue() d:\\development\\server_source\\mangos\\src\\game\\playe
r.cpp: 4803 + 0x0
Player::HasSpell() d:\\development\\server_source\\mangos\\src\\game\\player.cpp: 3901
+ 0x0
Player::IsInWater() d:\\development\\server_source\\mangos\\src\\game\\player.h: 1043
+ 0x0
Player::IsUnderWater() d:\\development\\server_source\\mangos\\src\\game\\player.cpp:
2218 + 0x0
Unit::MoveOutOfRange() d:\\development\\server_source\\mangos\\src\\game\\unit.h: 1390
+ 0x0
Player::setDeathState() d:\\development\\server_source\\mangos\\src\\game\\player.cpp:
1391 + 0x0
Player::ProhibitSpellSchool() d:\\development\\server_source\\mangos\\src\\game\\playe
r.cpp: 17937 + 0x0
Player::UpdateStats() d:\\development\\server_source\\mangos\\src\\game\\statsystem.cp
p: 33 + 0x0
Player::UpdateAllStats() d:\\development\\server_source\\mangos\\src\\game\\statsystem
.cpp: 116 + 0x0
Player::UpdateResistances() d:\\development\\server_source\\mangos\\src\\game\\statsys
tem.cpp: 148 + 0x0
Player::UpdateArmor() d:\\development\\server_source\\mangos\\src\\game\\statsystem.cp
p: 163 + 0x0
Player::UpdateMaxHealth() d:\\development\\server_source\\mangos\\src\\game\\statsyste
m.cpp: 213 + 0x0
Player::UpdateMaxPower() d:\\development\\server_source\\mangos\\src\\game\\statsystem
.cpp: 225 + 0x0
Player::UpdateAttackPowerAndDamage() d:\\development\\server_source\\mangos\\src\\gam
e\\statsystem.cpp: 248 + 0x0
Player::UpdateDamagePhysical() d:\\development\\server_source\\mangos\\src\\game\\stat
system.cpp: 450 + 0x0
Player::IsVisibleInGridForPlayer() d:\\development\\server_source\\mangos\\src\\game\\
player.cpp: 18742 + 0x0
Unit::IsImmunedToSpell() d:\\development\\server_source\\mangos\\src\\game\\unit.cpp:
9750 + 0x0
Player::IsImmunedToSpellEffect() d:\\development\\server_source\\mangos\\src\\game\\pl
ayer.cpp: 21790 + 0x0
Unit::GetMeleeDamageSchoolMask() d:\\development\\server_source\\mangos\\src\\game\\un
it.cpp: 12520 + 0x0
[0x3fc00000]
[0x8bfc4d89]
SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E)
SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E)

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