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Quest failed?


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Posted

wat file do i got to look into for the code that handles if a quest failed because of a timer?

i want to modify it so that if they are on like quest id 33764 and it fails it does a quick teleport

Posted

You can change the quest fail handling code in mangos core (like in void Player::FailQuest(uint32 questId)) or do a workaround, like a creature that scans for players around it every few seconds and checks if they failed it and teleports them if they did.

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