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Auntie Mangos

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Core: 8376

SD2: 1364

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-08-26_16-19-36.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb76f7c87 in raise () from /lib/libc.so.6
#0  0xb76f7c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76f94f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb76f130c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083b1b51 in ThreatContainer::getReferenceByTarget (this=0x12809024, pVictim=0x36978cf0) at ../../../src/game/Object.h:173
   result = <value optimized out>
   guid = <value optimized out>
#4  0x083b2204 in ThreatContainer::addThreat (this=0x12809024, pVictim=0x36978cf0, pThreat=2.05803347e-37) at ../../../src/game/ThreatManager.cpp:233
   ref = <value optimized out>
#5  0x083b2030 in ThreatManager::addThreat (this=0x12809018, pVictim=0x36978cf0, pThreat=249, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
   at ../../../src/game/ThreatManager.cpp:384
   threat = 2.05803347e-37
   ref = <value optimized out>
   __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
#6  0x083b3e13 in Unit::AddThreatToRedirectionTargets (this=0x128081e8, pVictim=0x1ea42dc0, threat=249, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
   at ../../../src/game/Unit.cpp:10711
   remainThreatPct = 1
   map = <value optimized out>
#7  0x083bab53 in Unit::AddThreat (this=0x128081e8, pVictim=0x1ea42dc0, threat=249, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10493
   remainThreatPct = 382
#8  0x083d8c9b in Unit::DealDamage (this=0x1ea42dc0, pVictim=0x128081e8, damage=249, cleanDamage=0xb3003f0c, damagetype=DIRECT_DAMAGE, 
   damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, spellProto=0x0, durabilityLoss=true) at ../../../src/game/Unit.cpp:801
   morphspell = <value optimized out>
   health = 514076096
   duel_hasEnded = false
   __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)"
#9  0x083d9e17 in Unit::DealMeleeDamage (this=0x1ea42dc0, damageInfo=0xb3003fa0, durabilityLoss=<value optimized out>) at ../../../src/game/Unit.cpp:1536
   pVictim = (Unit *) 0x128081e8
   cleanDamage = {damage = 145, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL}
#10 0x083daabe in Unit::AttackerStateUpdate (this=0x1ea42dc0, pVictim=0x128081e8, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2126
   extraAttacks = 0
   damageInfo = {attacker = 0x1ea42dc0, target = 0x128081e8, damageSchoolMask = 1, damage = 249, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, TargetState = 1, 
 attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 145, hitOutCome = MELEE_HIT_NORMAL}
#11 0x08327b48 in Player::Update (this=0x1ea42dc0, p_time=103) at ../../../src/game/Player.cpp:1265
   owner = <value optimized out>
   u = <value optimized out>
   pVictim = (class Unit *) 0x128081e8
   now = 1251292704
   pet = <value optimized out>
#12 0x082445df in Map::Update (this=0x975b480, t_diff=@0xb3004298) at ../../../src/game/Map.cpp:591
   cell = {data = {Part = {grid_x = 60, grid_y = 39, cell_x = 16, cell_y = 58, nocreate = 1, reserved = 25}, All = 870910460}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 103}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#13 0x08255b91 in MapManager::Update (this=0x975b108, diff=103) at ../../../src/game/MapManager.cpp:262
   iter = {_M_cur = 0x974a880, _M_ht = 0x975b150}
#14 0x083eda2e in World::Update (this=0xb6d0db00, diff=103) at ../../../src/game/World.cpp:1673
   next = {_M_cur = 0x0, _M_ht = 0x0}
   autobroadcaston = 1
#15 0x081296ce in WorldRunnable::run (this=0xb4931348) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 103
   realCurrTime = 1457221737
   realPrevTime = <value optimized out>
   prevSleepTime = 52
#16 0x084baca2 in ACE_Based::Thread::ThreadTask (param=0xb4931348) at ../../../src/shared/Threading.cpp:182
No locals.
#17 0xb7f16b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#18 0xb7ec721f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#19 0xb78471b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb779e03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8376

SD2: 1364

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-08-27_12-52-43.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x083b1acc in ThreatContainer::getReferenceByTarget (this=0x2aaca47c, pVictim=0x4b8ba108) at ../../../src/game/ThreatManager.cpp:215
215        uint64 guid = pVictim->GetGUID();
#0  0x083b1acc in ThreatContainer::getReferenceByTarget (this=0x2aaca47c, pVictim=0x4b8ba108) at ../../../src/game/ThreatManager.cpp:215
   result = <value optimized out>
   guid = <value optimized out>
#1  0x083b2204 in ThreatContainer::addThreat (this=0x2aaca47c, pVictim=0x4b8ba108, pThreat=-0) at ../../../src/game/ThreatManager.cpp:233
   ref = <value optimized out>
#2  0x083b2030 in ThreatManager::addThreat (this=0x2aaca470, pVictim=0x4b8ba108, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
   at ../../../src/game/ThreatManager.cpp:384
   threat = -0
   ref = <value optimized out>
   __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
#3  0x083b3e13 in Unit::AddThreatToRedirectionTargets (this=0x2aac9640, pVictim=0x2654cb20, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
   at ../../../src/game/Unit.cpp:10711
   remainThreatPct = 1
   map = <value optimized out>
#4  0x083bab53 in Unit::AddThreat (this=0x2aac9640, pVictim=0x2654cb20, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10493
   remainThreatPct = 304
#5  0xb79b5c73 in ScriptedAI::AttackStart (this=0x25b39470, pWho=0x2654cb20) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:62
No locals.
#6  0x0835afe4 in Spell::DoSpellHitOnUnit (this=0x35e10160, unit=0x2aac9640, effectMask=1) at ../../../src/game/Spell.cpp:1341
   realCaster = (class Unit *) 0x2654cb20
#7  0x08368447 in Spell::DoAllEffectOnTarget (this=0x35e10160, target=0x7898a880) at ../../../src/game/Spell.cpp:1180
   damageInfo = {target = 0xacc, attacker = 0x11, SpellID = 3002646168, damage = 903938400, overkill = 2764, schoolMask = 288, absorb = 134, resist = 903938400, 
 physicalLog = false, unused = false, blocked = 3002646248, HitInfo = 137819669, cleanDamage = 903938400}
   Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0xb77cdc5c, _M_prev = 0x0}}}, <No data fields>}
   mask = <value optimized out>
   unit = (class Unit *) 0x2aac9640
   caster = (class Unit *) 0x2654cb20
   missInfo = <value optimized out>
   procAttacker = 256
   procVictim = 512
   procEx = <value optimized out>
#8  0x083692b7 in Spell::handle_delayed (this=0x35e10160, t_offset=2243) at ../../../src/game/Spell.cpp:2758
   next_time = <value optimized out>
#9  0x0836fbc3 in SpellEvent::Execute (this=0x361859a8, e_time=2069534, p_time=134) at ../../../src/game/Spell.cpp:6080
   n_offset = <value optimized out>
#10 0x084d6528 in EventProcessor::Update (this=0x2654cc00, p_time=134) at ../../../src/framework/Utilities/EventProcessor.cpp:47
   Event = (BasicEvent *) 0x361859a8
#11 0x083d8080 in Unit::Update (this=0x2654cb20, p_time=134) at ../../../src/game/Unit.cpp:194
No locals.
#12 0x0832682e in Player::Update (this=0x2654cb20, p_time=134) at ../../../src/game/Player.cpp:1099
   now = <value optimized out>
   pet = <value optimized out>
#13 0x082445df in Map::Update (this=0x38e8b310, t_diff=@0xb2f8c298) at ../../../src/game/Map.cpp:591
   cell = {data = {Part = {grid_x = 16, grid_y = 0, cell_x = 0, cell_y = 28, nocreate = 1, reserved = 62}, All = 2104492048}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 134}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#14 0x08245645 in InstanceMap::Update (this=0x38e8b310, t_diff=@0xb2f8c298) at ../../../src/game/Map.cpp:2422
No locals.
#15 0x084623cf in MapInstanced::Update (this=0x38e79228, t=@0xb2f8c298) at ../../../src/game/MapInstanced.cpp:63
   i = {_M_cur = 0x5bb9e858, _M_ht = 0x38e892f8}
#16 0x08255b91 in MapManager::Update (this=0x97820d8, diff=134) at ../../../src/game/MapManager.cpp:262
   iter = {_M_cur = 0x7b0b84f0, _M_ht = 0x9782120}
#17 0x083eda2e in World::Update (this=0xb6d0db00, diff=134) at ../../../src/game/World.cpp:1673
   next = {_M_cur = 0x0, _M_ht = 0x0}
   autobroadcaston = 1
#18 0x081296ce in WorldRunnable::run (this=0xb4af2d28) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 134
   realCurrTime = 1531213938
   realPrevTime = <value optimized out>
   prevSleepTime = 81
#19 0x084baca2 in ACE_Based::Thread::ThreadTask (param=0xb4af2d28) at ../../../src/shared/Threading.cpp:182
No locals.
#20 0xb7eeeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#21 0xb7e9f21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#22 0xb781f1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#23 0xb777603e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8376

SD2: 1364

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-08-27_18-34-03.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7696c87 in raise () from /lib/libc.so.6
#0  0xb7696c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76984f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb769030c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083b1b51 in ThreatContainer::getReferenceByTarget (this=0x4cbb7054, pVictim=0xe5398e8) at ../../../src/game/Object.h:173
   result = <value optimized out>
   guid = <value optimized out>
#4  0x083b2204 in ThreatContainer::addThreat (this=0x4cbb7054, pVictim=0xe5398e8, pThreat=0) at ../../../src/game/ThreatManager.cpp:233
   ref = <value optimized out>
#5  0x083b2030 in ThreatManager::addThreat (this=0x4cbb7048, pVictim=0xe5398e8, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
   at ../../../src/game/ThreatManager.cpp:384
   threat = 0
   ref = <value optimized out>
   __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
#6  0x083b3e13 in Unit::AddThreatToRedirectionTargets (this=0x4cbb6218, pVictim=0x6ffac360, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
   at ../../../src/game/Unit.cpp:10711
   remainThreatPct = 1
   map = <value optimized out>
#7  0x083bab53 in Unit::AddThreat (this=0x4cbb6218, pVictim=0x6ffac360, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10493
   remainThreatPct = 50
#8  0x084358e3 in CreatureEventAI::AttackStart (this=0x4cbb7c78, who=0x6ffac360) at ../../../src/game/CreatureEventAI.cpp:959
No locals.
#9  0x0843bcf4 in CreatureEventAI::MoveInLineOfSight (this=0x4cbb7c78, who=0x6ffac360) at ../../../src/game/CreatureEventAI.cpp:1016
   attackRadius = 263.515106
#10 0x0824de86 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb2f42f88, c=@0x4cb7e6f4) at ../../../src/game/GridNotifiersImpl.h:76
No locals.
#11 0x0824ded5 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb2f42f88, c=@0x4cb7e6f4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#12 0x0823a5a1 in Map::PlayerRelocationNotify (this=0xb4917560, player=0x6ffac360, cell=@0xb2f4303c, cellpair=@0xb2f43024)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   relocationNotifier = {i_player = @0x6ffac360}
#13 0x0823bb5e in Map::PlayerRelocation (this=0xb4917560, player=0x6ffac360, x=-13716.3691, y=538.373169, z=34.6721458, orientation=3.6799407) at ../../../src/game/Map.cpp:852
   old_cell = {data = {Part = {grid_x = 6, grid_y = 33, cell_x = 2, cell_y = 0, nocreate = 0, reserved = 0}, All = 10310}}
   new_cell = {data = {Part = {grid_x = 6, grid_y = 33, cell_x = 2, cell_y = 0, nocreate = 0, reserved = 0}, All = 10310}}
   newGrid = <value optimized out>
   __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#14 0x083149aa in Player::SetPosition (this=0x6ffac360, x=-13716.3691, y=538.373169, z=34.6721458, orientation=3.6799407, teleport=false) at ../../../src/game/Player.cpp:5809
   m = (class Map *) 0xb4917560
   old_x = -13716.2197
   old_y = 539.295898
   old_z = 50
   old_r = 263.515106
#15 0x08465948 in WorldSession::HandleMovementOpcodes (this=0x4223daf0, recv_data=@0x6b8ae468) at ../../../src/game/MovementHandler.cpp:629
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x3040f9b0 "\\a]O\\001\\005", 
         _M_finish = 0x3040f9d2 "", _M_end_of_storage = 0x3040f9d7 "b\\002"}}, <No data fields>}}, m_opcode = 218}
   opcode = <value optimized out>
   mover = (class Unit *) 0x6ffac360
   plMover = (class Player *) 0x6ffac360
   movementInfo = {flags = 5, unk1 = 0, time = 8721132, x = -13716.3691, y = 538.373169, z = 34.6721458, o = 3.6799407, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
 t_time = 0, t_seat = -120 '\\210', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
   check_passed = <value optimized out>
#16 0x083f496c in WorldSession::Update (this=0x4223daf0) at ../../../src/game/WorldSession.cpp:230
   packet = (WorldPacket *) 0x6b8ae468
   currTime = <value optimized out>
#17 0x083ed063 in World::UpdateSessions (this=0xb6d0dad0, diff=104) at ../../../src/game/World.cpp:2099
   next = {_M_cur = 0x72084448, _M_ht = 0xb6d0db40}
#18 0x083ed98a in World::Update (this=0xb6d0dad0, diff=104) at ../../../src/game/World.cpp:1634
   autobroadcaston = 1
#19 0x081296ce in WorldRunnable::run (this=0xb4647b88) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 104
   realCurrTime = 1551692150
   realPrevTime = <value optimized out>
   prevSleepTime = 67
#20 0x084baca2 in ACE_Based::Thread::ThreadTask (param=0xb4647b88) at ../../../src/shared/Threading.cpp:182
No locals.
#21 0xb7eb5b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#22 0xb7e6621f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#23 0xb77e61b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#24 0xb773d03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8376

SD2: 1364

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-08-28_09-38-12.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7635c87 in raise () from /lib/libc.so.6
#0  0xb7635c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76374f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb762f30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08464034 in WorldSession::HandleMoveNotActiveMover (this=0x89c18b58, recv_data=@0x1a8bf900) at ../../../src/game/Object.h:173
   mi = {flags = 2863481356, unk1 = 56580, time = 2863481304, x = -1.58008788e-05, y = 3.38455618e-41, z = -1.45807753e-05, o = -1.45847735e-05, 
 t_guid = 13220464229974429632, t_x = -1.37949683e-05, t_y = -1.45847735e-05, t_z = 1.40129846e-45, t_o = 6.46095868e-34, t_time = 3085944908, t_seat = 0 '\\0', 
 s_pitch = -4.65940981e-33, fallTime = 2863481352, j_unk = -1.4814068e-05, j_sinAngle = -3.07768784e-13, j_cosAngle = -2.73070709e-05, j_xyspeed = -4.65947006e-33, 
 u_unk1 = -4.65940981e-33}
#4  0x083f496c in WorldSession::Update (this=0x89c18b58) at ../../../src/game/WorldSession.cpp:230
   packet = (WorldPacket *) 0x1a8bf900
   currTime = <value optimized out>
#5  0x083ed063 in World::UpdateSessions (this=0xb6c0dad0, diff=115) at ../../../src/game/World.cpp:2099
   next = {_M_cur = 0x78277e48, _M_ht = 0xb6c0db40}
#6  0x083ed98a in World::Update (this=0xb6c0dad0, diff=115) at ../../../src/game/World.cpp:1634
   autobroadcaston = 1
#7  0x081296ce in WorldRunnable::run (this=0x87e3498) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 115
   realCurrTime = 1605965091
   realPrevTime = <value optimized out>
   prevSleepTime = 97
#8  0x084baca2 in ACE_Based::Thread::ThreadTask (param=0x87e3498) at ../../../src/shared/Threading.cpp:182
No locals.
#9  0xb7e54b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#10 0xb7e0521f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#11 0xb77851b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0xb76dc03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8376

SD2: 1364

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-08-28_23-02-28.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb76c2c87 in raise () from /lib/libc.so.6
#0  0xb76c2c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76c44f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb76bc30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x0844d7fa in Guild::_CanStoreItem_InSpecificSlot (this=0xb4553538, tab=<value optimized out>, slot=<value optimized out>, dest=@0xab0a21b0, count=@0xab0a2110, swap=false, 
   pSrcItem=0xb93a8398) at ../../../src/game/Object.h:167
   pItem2 = (class Item *) 0x235c5828
   need_space = <value optimized out>
   newPosition = {slot = 107 'k', count = 2869567968}
#4  0x0845177b in Guild::CanStoreItem (this=0xb4553538, tab=5 '\\005', slot=93 ']', dest=@0xab0a21b0, count=7, pItem=0xb93a8398, swap=<value optimized out>)
   at ../../../src/game/Guild.cpp:1917
   res = <value optimized out>
   res = <value optimized out>
#5  0x08453b5a in Guild::MoveFromCharToBank (this=0xb4553538, pl=0xba5fdce0, PlayerBag=19 '\\023', PlayerSlot=13 '\\r', BankTab=5 '\\005', BankTabSlot=93 ']', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2319
   dest = 

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Mangos: 8352

UDB

Core compiled with -O0

ACE with -O2

Core was generated by `./mangos-worldd'.

Program terminated with signal 11, Segmentation fault.

[New process 27009]

[New process 27013]

[New process 26972]

[New process 27012]

[New process 26974]

[New process 27011]

[New process 27010]

[New process 26970]

[New process 26973]

#0 0x00007f82c8242ca0 in ?? () from /lib/libc.so.6

#0 0x00007f82c8242ca0 in ?? () from /lib/libc.so.6

No symbol table info available.

#1 0x00007f82c8244a78 in malloc () from /lib/libc.so.6

No symbol table info available.

#2 0x00007f82c8a80b9d in operator new () from /usr/lib/libstdc++.so.6

No symbol table info available.

#3 0x00000000009eccdf in __gnu_cxx::new_allocator<std::_List_node<Aura*> >::allocate (this=0xdaf4c98, __n=1) at /usr/include/c++/4.3/ext/new_allocator.h:92

No locals.

#4 0x00000000009ecd04 in std::_List_base<Aura*, std::allocator<Aura*> >::_M_get_node (this=0xdaf4c98) at /usr/include/c++/4.3/bits/stl_list.h:314

No locals.

#5 0x00000000009ecd20 in std::list<Aura*, std::allocator<Aura*> >::_M_create_node (this=0xdaf4c98, __x=@0x42a95180)

at /usr/include/c++/4.3/bits/stl_list.h:460

__p = (class std::_List_node<Aura*> *) 0x42a95110

#6 0x00000000009ecd7f in std::list<Aura*, std::allocator<Aura*> >::_M_insert (

this=0xdaf4c98, __position={_M_node = 0xdaf4c98}, __x=@0x42a95180)

at /usr/include/c++/4.3/bits/stl_list.h:1341

__tmp = (class std::_List_node<Aura*> *) 0x44bc01

#7 0x00000000009ecdbb in std::list<Aura*, std::allocator<Aura*> >::Push_back (

this=0xdaf4c98, __x=@0x42a95180)

at /usr/include/c++/4.3/bits/stl_list.h:876

No locals.

#8 0x0000000000a80c34 in Unit::AddAura (this=0xdaf4250, Aur=0x7f829aa3c710)

at ../../../src/game/Unit.cpp:3562

aurSpellInfo = (const SpellEntry *) 0x7f82c42e463c

aurName = SPELL_AURA_MOD_HEALING_PCT

spair = {first = 7321, second = 2 '\\002'}

i = {_M_node = 0x7f829f0e3680}

#9 0x0000000000a1e50d in Spell::EffectApplyAura (this=0x7f829aa3bda0, i=2)

at ../../../src/game/SpellEffects.cpp:2493

caster = (class Unit *) 0xb5299b0

Aur = (class Aura *) 0x7f829aa3c710

duration = 8000

limitduration = 0

added = true

#10 0x00000000009f3ecf in Spell::HandleEffects (this=0x7f829aa3bda0,

pUnitTarget=0xdaf4250, pItemTarget=0x0, pGOTarget=0x0, i=2,

DamageMultiplier=1) at ../../../src/game/Spell.cpp:3697

eff = 6 '\\006'

#11 0x00000000009f6579 in Spell::DoSpellHitOnUnit (this=0x7f829aa3bda0,

unit=0xdaf4250, effectMask=7) at ../../../src/game/Spell.cpp:1267

effectNumber = 2

realCaster = (class Unit *) 0xb5299b0

#12 0x00000000009f67d0 in Spell::DoAllEffectOnTarget (this=0x7f829aa3bda0,

target=0x7f829aa3bff0) at ../../../src/game/Spell.cpp:1072

mask = 7

unit = (class Unit *) 0xdaf4250

caster = (class Unit *) 0xb5299b0

missInfo = SPELL_MISS_NONE

procAttacker = 65536

procVictim = 131072

procEx = 0

#13 0x0000000000a00fac in Spell::handle_immediate (this=0x7f829aa3bda0)

at ../../../src/game/Spell.cpp:2524

ihit = {_M_node = 0x7f829aa3bfe0}

#14 0x0000000000a001bb in Spell::cast (this=0x7f829aa3bda0, skipCheck=true)

at ../../../src/game/Spell.cpp:2498

castResult = SPELL_CAST_OK

#15 0x0000000000a0058c in Spell::Prepare (this=0x7f829aa3bda0,

targets=0x42a95610, triggeredByAura=0x7f82905e5290)

at ../../../src/game/Spell.cpp:2279

Event = (SpellEvent *) 0x7f829aa3bf70

result = SPELL_CAST_OK

#16 0x0000000000a6e8ff in Unit::CastSpell (this=0xb5299b0, Victim=0xdaf4250,

spellInfo=0x7f82c42e463c, triggered=true, castItem=0x0,

triggeredByAura=0x7f82905e5290, originalCaster=4504577)

at ../../../src/game/Unit.cpp:944

spell = (Spell *) 0x7f829aa3bda0

targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1159.58911,

m_destY = -4279.7124, m_destZ = 21.1748734, m_strTarget = {

static npos = 18446744073709551615,

_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7f82c8cb5018 ""}},

m_targetMask = 2, m_unitTarget = 0xdaf4250, m_GOTarget = 0x0,

m_itemTarget = 0x0, m_unitTargetGUID = 4521464, m_GOTargetGUID = 0,

m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0}

#17 0x0000000000a6ea26 in Unit::CastSpell (this=0xb5299b0, Victim=0xdaf4250,

spellId=7321, triggered=true, castItem=0x0,

triggeredByAura=0x7f82905e5290, originalCaster=0)

at ../../../src/game/Unit.cpp:922

spellInfo = (const SpellEntry *) 0x7f82c42e463c

#18 0x0000000000a79d3f in Unit::HandleProcTriggerSpell (this=0xb5299b0,

pVictim=0xdaf4250, damage=611, triggeredByAura=0x7f82905e5290,

procSpell=0x0, procFlags=1048584, procEx=1, cooldown=0)

at ../../../src/game/Unit.cpp:7294

auraSpellInfo = (const SpellEntry *) 0x7f82c56442f0

triggerAmount = 0

trigger_spell_id = 7321

target = (Unit *) 0xdaf4250

basepoints0 = 0

basepoints1 = 0

castItem = (class Item *) 0x0

triggerEntry = (const SpellEntry *) 0x7f82c42e463c

#19 0x0000000000a74e6b in Unit::ProcDamageAndSpellFor (this=0xb5299b0,

isVictim=true, pTarget=0xdaf4250, procFlag=1048584, procExtra=1,

attType=BASE_ATTACK, procSpell=0x0, damage=611)

at ../../../src/game/Unit.cpp:11512

triggeredByAura = (class Aura *) 0x7f82905e5290

spellProcEvent = (const SpellProcEventEntry *) 0x0

auraModifier = (Modifier *) 0x7f82905e5298

useCharges = false

spellInfo = (const SpellEntry *) 0x7f82c56442f0

cooldown = 0

i = {_M_node = 0x7f829aa3bd40}

removedSpells = {<std::_List_base<unsigned int, std::allocator<unsigned int> >> = {

_M_impl = {<std::allocator<std::_List_node<unsigned int> >> = {<__gnu_cxx::new_allocator<std::_List_node<unsigned int> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x42a95a90,

_M_prev = 0x42a95a90}}}, <No data fields>}

procTriggered = {<std::_List_base<ProcTriggeredData, std::allocator<ProcTriggeredData> >> = {

_M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7f829890c9c0,

_M_prev = 0x7f829aa3bd70}}}, <No data fields>}

#20 0x0000000000a75767 in Unit::ProcDamageAndSpell (this=0xdaf4250,

pVictim=0xb5299b0, procAttacker=4, procVictim=1048584, procExtra=1,

amount=611, attType=BASE_ATTACK, procSpell=0x0)

at ../../../src/game/Unit.cpp:4436

No locals.

#21 0x0000000000a8161a in Unit::AttackerStateUpdate (this=0xdaf4250,

pVictim=0xb5299b0, attType=BASE_ATTACK, extra=false)

at ../../../src/game/Unit.cpp:2100

hitInfo = 2

extraAttacks = 0

damageInfo = {attacker = 0xdaf4250, target = 0xb5299b0,

damageSchoolMask = 1, damage = 611, absorb = 0, resist = 0,

blocked_amount = 0, HitInfo = 2, TargetState = 1, attackType = BASE_ATTACK,

procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 177,

hitOutCome = MELEE_HIT_NORMAL}

#22 0x00000000009a2d9e in Player::Update (this=0xdaf4250, p_time=335)

at ../../../src/game/Player.cpp:1154

pldistance = 5

owner = (class Unit *) 0x42a95d90

u = (class Unit *) 0x42a95ef0

pVictim = (class Unit *) 0xb5299b0

now = 1251489871

pet = (class Pet *) 0x8b6f2f

#23 0x00000000008b44ea in Map::Update (this=0x3a53730, t_diff=@0x42a9600c)

at ../../../src/game/Map.cpp:578

plr = (class Player *) 0xdaf4250

updater = {i_timeDiff = 335}

grid_object_update = {i_visitor = @0x42a95ed0}

world_object_update = {i_visitor = @0x42a95ed0}

__PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"

#24 0x00000000008cc9d1 in MapManager::Update (this=0x2cc58d0, diff=335)

at ../../../src/game/MapManager.cpp:256

iter = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x39eb960,

_M_cur_bucket = 0x7f82b26d82b8}, <No data fields>}

#25 0x0000000000a9dff2 in World::Update (this=0x7f82c0024480, diff=335)

at ../../../src/game/World.cpp:1591

autobroadcaston = 1

#26 0x000000000076afd4 in WorldRunnable::run (this=0x7f82c1b77d40)

at ../../../src/mangosd/WorldRunnable.cpp:65

diff = 335

realCurrTime = 1654388100

realPrevTime = 1654387765

prevSleepTime = 0

#27 0x0000000000b5cff6 in ACE_Based::Thread::ThreadTask (param=0x7f82c1b77d40)

at ../../../src/shared/Threading.cpp:182

_task = (class ACE_Based::Runnable *) 0x7f82c1b77d40

#28 0x00007f82c8cccfc7 in start_thread () from /lib/libpthread.so.0

No symbol table info available.

#29 0x00007f82c829c5ad in clone () from /lib/libc.so.6

No symbol table info available.

#30 0x0000000000000000 in ?? ()

No symbol table info available.

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Mangos: 8352

UDB

Core compiled with -O0

ACE with -O2

Core was generated by `./mangos-worldd'.

Program terminated with signal 7, Bus error.

[New process 23122]

[New process 23124]

[New process 23126]

[New process 23046]

[New process 23049]

[New process 23048]

[New process 23050]

[New process 23125]

[New process 23123]

#0 0x00007f332c3b9dcc in ?? () from /lib/libc.so.6

#0 0x00007f332c3b9dcc in ?? () from /lib/libc.so.6

No symbol table info available.

#1 0x00007f332c3bba78 in malloc () from /lib/libc.so.6

No symbol table info available.

#2 0x00007f332cbf7c4b in operator new () from /usr/lib/libstdc++.so.6

No symbol table info available.

#3 0x0000000000aae090 in WorldSocket::SendPacket (this=0x7f32fea4c3d0,

pct=@0x40b50bb0) at ../../../src/game/WorldSocket.cpp:206

mb = (class ACE_Message_Block *) 0x773de3

Guard = {lock_ = 0x7f32fea4c6f0, owner_ = 0}

header = {size = 11, header = "\\025<C2><D7><D3>@"}

#4 0x0000000000aa8e1e in WorldSession::SendPacket (this=0x7f330c5f5910,

packet=0x40b50bb0) at ../../../src/game/WorldSession.cpp:134

cur_time = 1251488667

sendPacketCount = 202661785

sendPacketBytes = 7355597972

firstTime = 1251482546

lastTime = 1251488666

sendLastPacketCount = 62742

sendLastPacketBytes = 2168174

#5 0x0000000000afd0fb in MaNGOS::MessageDeliverer::Visit (this=0x40b50ac0,

m=@0x7f3325b7f708) at ../../../src/game/GridNotifiers.cpp:156

session = (WorldSession *) 0x7f330c5f5910

iter = {_Ptr = 0x1055b530}

#6 0x00000000008c6b54 in VisitorHelper<MaNGOS::MessageDeliverer, Player> (

v=@0x40b50ac0, c=@0x7f3325b7f708)

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64

No locals.

#7 0x00000000008c6b73 in VisitorHelper<MaNGOS::MessageDeliverer, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0x40b50ac0, c=@0x7f3325b7f708)

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70

No locals.

#8 0x00000000008c6bab in VisitorHelper<MaNGOS::MessageDeliverer, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > (v=@0x40b50ac0,

c=@0x7f3325b7f708)

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94

No locals.

#9 0x00000000008c6bce in TypeContainerVisitor<MaNGOS::MessageDeliverer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > >::Visit (this=0x40b50ab0, c=@0x7f3325b7f708)

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105

No locals.

#10 0x00000000008c6bf4 in Grid<Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >, MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::MessageDeliverer> (this=0x7f3325b7f640, visitor=@0x40b50ab0)

at ../../../src/game/../framework/GameSystem/Grid.h:101

No locals.

#11 0x00000000008c6c6b in NGrid<4u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >, MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::MessageDeliverer, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > (this=0x7f3325b7e4c0, x=@0x40b5099c, y=@0x40b50998,

visitor=@0x40b50ab0)

at ../../../src/game/../framework/GameSystem/NGrid.h:128

No locals.

#12 0x00000000008caa26 in Map::Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::MessageDeliverer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x3c067c0, cell=@0x40b509f0,

visitor=@0x40b50ab0) at ../../../src/game/Map.h:608

x = 34

y = 23

cell_x = 2

cell_y = 3

#13 0x00000000008cace2 in Cell::Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::MessageDeliverer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x40b50ae0, l=@0x40b50aa0,

visitor=@0x40b50ab0, m=@0x3c067c0) at ../../../src/game/CellImpl.h:126

cell_pair = {x_coord = 138, y_coord = 95}

r_zone = {data = {Part = {grid_x = 34, grid_y = 23, cell_x = 2,

cell_y = 3, nocreate = 1, reserved = 0}, All = 1254882}}

lock = {i_cell = @0x40b50a00, i_cellPair = @0x40b50a10}

y = 95

x = 138

standing_cell = (const CellPair &) @0x40b50af0: {x_coord = 137,

y_coord = 94}

district = 31

begin_cell = {x_coord = 136, y_coord = 93}

end_cell = {x_coord = 138, y_coord = 95}

__PRETTY_FUNCTION__ = "void Cell::Visit(const CellLock<LOCK_TYPE>&, TypeContainerVisitor<T, CONTAINER>&, Map&) const [with LOCK_TYPE = RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, T = MaNGOS::MessageDeliverer, CONTAINER ="...

#14 0x00000000008b0b4a in Map::MessageBroadcast (this=0x3c067c0,

player=0x7f32f4cbd730, msg=0x40b50bb0, to_self=true)

at ../../../src/game/Map.cpp:494

p = {x_coord = 137, y_coord = 94}

cell = {data = {Part = {grid_x = 34, grid_y = 23, cell_x = 1,

cell_y = 2, nocreate = 1, reserved = 31}, All = 66196962}}

post_man = {i_player = @0x7f32f4cbd730, i_message = 0x40b50bb0,

i_toSelf = true}

message = {i_visitor = @0x40b50ac0}

cell_lock = {i_cell = @0x40b50ae0, i_cellPair = @0x40b50af0}

#15 0x0000000000986c30 in Player::SendMessageToSet (this=0x7f32f4cbd730,

data=0x40b50bb0, self=true) at ../../../src/game/Player.cpp:5690

_map = (class Map *) 0x3c067c0

#16 0x0000000000a624b9 in Unit::SetPower (this=0x7f32f4cbd730,

power=POWER_ENERGY, val=73) at ../../../src/game/Unit.cpp:10928

maxPower = 100

data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,

_wpos = 9,

_storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {

_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

_M_start = 0x7f33112f9230 "\\a<DB>\\027E\\003I",

_M_finish = 0x7f33112f9239 "<F9>`\\0173\\177",

_M_end_of_storage = 0x7f33112f92f8 "%"}}, <No data fields>}},

m_opcode = 1152}

#17 0x000000000099ff17 in Player::Regenerate (this=0x7f32f4cbd730,

power=POWER_ENERGY) at ../../../src/game/Player.cpp:2009

curValue = 73

maxValue = 100

addvalue = 25

#18 0x00000000009a0014 in Player::RegenerateAll (this=0x7f32f4cbd730)

at ../../../src/game/Player.cpp:1928

regenDelay = 2000

#19 0x00000000009a32ab in Player::Update (this=0x7f32f4cbd730, p_time=483)

at ../../../src/game/Player.cpp:1247

now = 1251488667

pet = (class Pet *) 0x8b6f2f

#20 0x00000000008b44ea in Map::Update (this=0x3c067c0, t_diff=@0x40b5100c)

at ../../../src/game/Map.cpp:578

plr = (class Player *) 0x7f32f4cbd730

updater = {i_timeDiff = 1085607664}

grid_object_update = {i_visitor = @0x1000}

world_object_update = {i_visitor = @0x0}

__PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"

#21 0x00000000008cc9d1 in MapManager::Update (this=0x66b7e80, diff=483)

at ../../../src/game/MapManager.cpp:256

iter = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x3bc3950,

_M_cur_bucket = 0xd11db88}, <No data fields>}

#22 0x0000000000a9dff2 in World::Update (this=0x7f332400bcb0, diff=483)

at ../../../src/game/World.cpp:1591

autobroadcaston = 1

#23 0x000000000076afd4 in WorldRunnable::run (this=0x7f3324a57aa0)

at ../../../src/mangosd/WorldRunnable.cpp:65

diff = 483

realCurrTime = 1653184108

realPrevTime = 1653183625

prevSleepTime = 0

#24 0x0000000000b5cff6 in ACE_Based::Thread::ThreadTask (param=0x7f3324a57aa0)

at ../../../src/shared/Threading.cpp:182

_task = (class ACE_Based::Runnable *) 0x7f3324a57aa0

#25 0x00007f332ce43fc7 in start_thread () from /lib/libpthread.so.0

No symbol table info available.

#26 0x00007f332c4135ad in clone () from /lib/libc.so.6

No symbol table info available.

#27 0x0000000000000000 in ?? ()

No symbol table info available.

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Mangos: 8352

UDB

Core compiled with -O0

ACE with -O2

Core was generated by `./mangos-worldd'.

Program terminated with signal 7, Bus error.

[New process 21798]

[New process 21801]

[New process 21802]

[New process 21758]

[New process 21761]

[New process 21760]

[New process 21762]

[New process 21800]

[New process 21799]

#0 0x00007f5813fbcdcc in ?? () from /lib/libc.so.6

#0 0x00007f5813fbcdcc in ?? () from /lib/libc.so.6

No symbol table info available.

#1 0x00007f5813fbea78 in malloc () from /lib/libc.so.6

No symbol table info available.

#2 0x00007f58147fac4b in operator new () from /usr/lib/libstdc++.so.6

No symbol table info available.

#3 0x0000000000aae090 in WorldSocket::SendPacket (this=0x7f57fe326c60,

pct=@0x42e2b780) at ../../../src/game/WorldSocket.cpp:206

mb = (class ACE_Message_Block *) 0x773de3

Guard = {lock_ = 0x7f57fe326f80, owner_ = 0}

header = {size = 29, header = "p<C4>m<A6>"}

#4 0x0000000000aa8e1e in WorldSession::SendPacket (this=0x3498d40,

packet=0x42e2b780) at ../../../src/game/WorldSession.cpp:134

cur_time = 1251482494

sendPacketCount = 75259752

sendPacketBytes = 2709302518

firstTime = 1251480429

lastTime = 1251482469

sendLastPacketCount = 1055379

sendLastPacketBytes = 38336403

#5 0x0000000000afd0fb in MaNGOS::MessageDeliverer::Visit (this=0x42e2b680,

m=@0x7f57f8c76b08) at ../../../src/game/GridNotifiers.cpp:156

session = (WorldSession *) 0x3498d40

iter = {_Ptr = 0x7f57f4d17330}

#6 0x00000000008c6b54 in VisitorHelper<MaNGOS::MessageDeliverer, Player> (

v=@0x42e2b680, c=@0x7f57f8c76b08)

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64

No locals.

#7 0x00000000008c6b73 in VisitorHelper<MaNGOS::MessageDeliverer, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0x42e2b680, c=@0x7f57f8c76b08)

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70

No locals.

#8 0x00000000008c6bab in VisitorHelper<MaNGOS::MessageDeliverer, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > (v=@0x42e2b680,

c=@0x7f57f8c76b08)

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94

No locals.

#9 0x00000000008c6bce in TypeContainerVisitor<MaNGOS::MessageDeliverer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > >::Visit (t

his=0x42e2b670, c=@0x7f57f8c76b08)

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105

No locals.

#10 0x00000000008c6bf4 in Grid<Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >, MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::MessageDeliverer> (this=0x7f57f8c76a40, visitor=@0x42e2b670)

at ../../../src/game/../framework/GameSystem/Grid.h:101

No locals.

#11 0x00000000008c6c6b in NGrid<4u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >, MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::MessageDeliverer, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > (this=0x7f57f8c75f00, x=@0x42e2b55c, y=@0x42e2b558,

visitor=@0x42e2b670)

at ../../../src/game/../framework/GameSystem/NGrid.h:128

No locals.

#12 0x00000000008caa26 in Map::Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::MessageDeliverer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x13d20d0, cell=@0x42e2b5b0,

visitor=@0x42e2b670) at ../../../src/game/Map.h:608

x = 34

y = 23

cell_x = 1

cell_y = 3

#13 0x00000000008cace2 in Cell::Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::MessageDeliverer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x42e2b6a0, l=@0x42e2b660,

visitor=@0x42e2b670, m=@0x13d20d0) at ../../../src/game/CellImpl.h:126

cell_pair = {x_coord = 137, y_coord = 95}

r_zone = {data = {Part = {grid_x = 34, grid_y = 23, cell_x = 1,

cell_y = 3, nocreate = 1, reserved = 0}, All = 1250786}}

lock = {i_cell = @0x42e2b5c0, i_cellPair = @0x42e2b5d0}

y = 95

x = 137

standing_cell = (const CellPair &) @0x42e2b6b0: {x_coord = 137,

y_coord = 94}

district = 31

begin_cell = {x_coord = 136, y_coord = 93}

end_cell = {x_coord = 138, y_coord = 95}

__PRETTY_FUNCTION__ = "void Cell::Visit(const CellLock<LOCK_TYPE>&, TypeContainerVisitor<T, CONTAINER>&, Map&) const [with LOCK_TYPE = RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, T = MaNGOS::MessageDeliverer, CONTAINER ="...

#14 0x00000000008b0b4a in Map::MessageBroadcast (this=0x13d20d0,

player=0x7f57fe3b9260, msg=0x42e2b780, to_self=true)

at ../../../src/game/Map.cpp:494

p = {x_coord = 137, y_coord = 94}

cell = {data = {Part = {grid_x = 34, grid_y = 23, cell_x = 1,

cell_y = 2, nocreate = 1, reserved = 31}, All = 66196962}}

post_man = {i_player = @0x7f57fe3b9260, i_message = 0x42e2b780,

i_toSelf = true}

message = {i_visitor = @0x42e2b680}

cell_lock = {i_cell = @0x42e2b6a0, i_cellPair = @0x42e2b6b0}

#15 0x0000000000986c30 in Player::SendMessageToSet (this=0x7f57fe3b9260,

data=0x42e2b780, self=true) at ../../../src/game/Player.cpp:5690

_map = (class Map *) 0x13d20d0

#16 0x0000000000a616d3 in Unit::SendPeriodicAuraLog (this=0x7f57fe3b9260,

pInfo=0x42e2b910) at ../../../src/game/Unit.cpp:4425

aura = (class Aura *) 0x7f57f024e9e0

mod = (Modifier *) 0x7f57f024e9e8

data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,

_wpos = 27,

_storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {

_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

_M_start = 0x7f57d292a9e0 "\\003\\022\\001\\003\\022\\001k@",

_M_finish = 0x7f57d292a9fb "",

_M_end_of_storage = 0x7f57d292a9fe ""}}, <No data fields>}},

m_opcode = 590}

#17 0x00000000009e4bc9 in Aura::PeriodicTick (this=0x7f57f024e9e0)

at ../../../src/game/SpellAuras.cpp:6344

amount = 1

pdamage = 330

isCrit = false

spellProto = (const SpellEntry *) 0x0

pCaster = (class Unit *) 0x7f57fe3b9260

pInfo = {aura = 0x7f57f024e9e0, damage = 330, absorb = 0, resist = 0,

overDamage = 0, multiplier = 0, critical = false}

gain = 0

#18 0x00000000009e6ea7 in Aura::Update (this=0x7f57f024e9e0, diff=526)

at ../../../src/game/SpellAuras.cpp:654

No locals.

#19 0x0000000000a85408 in Aura::UpdateAura (this=0x7f57f024e9e0, diff=526)

at ../../../src/game/SpellAuras.h:309

No locals.

#20 0x0000000000a80f42 in Unit::_UpdateSpells (this=0x7f57fe3b9260, time=526)

at ../../../src/game/Unit.cpp:3015

i_aura = (class Aura *) 0x7f57f024e9e0

#21 0x0000000000a81a9e in Unit::Update (this=0x7f57fe3b9260, p_time=526)

at ../../../src/game/Unit.cpp:193

No locals.

#22 0x00000000009a295f in Player::Update (this=0x7f57fe3b9260, p_time=526)

at ../../../src/game/Player.cpp:1061

now = 1122155872

pet = (class Pet *) 0x8b6f2f

#23 0x00000000008b44ea in Map::Update (this=0x13d20d0, t_diff=@0x42e2c00c)

at ../../../src/game/Map.cpp:578

plr = (class Player *) 0x7f57fe3b9260

updater = {i_timeDiff = 526}

grid_object_update = {i_visitor = @0x42e2bed0}

world_object_update = {i_visitor = @0x42e2bed0}

__PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"

#24 0x00000000008cc9d1 in MapManager::Update (this=0x7f58016df5a0, diff=526)

at ../../../src/game/MapManager.cpp:256

iter = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x1306380,

_M_cur_bucket = 0x7f57d083f508}, <No data fields>}

#25 0x0000000000a9dff2 in World::Update (this=0xffae00, diff=526)

at ../../../src/game/World.cpp:1591

autobroadcaston = 1

#26 0x000000000076afd4 in WorldRunnable::run (this=0x17ec320)

at ../../../src/mangosd/WorldRunnable.cpp:65

diff = 526

realCurrTime = 1647010984

realPrevTime = 1647010458

prevSleepTime = 0

#27 0x0000000000b5cff6 in ACE_Based::Thread::ThreadTask (param=0x17ec320)

at ../../../src/shared/Threading.cpp:182

_task = (class ACE_Based::Runnable *) 0x17ec320

#28 0x00007f5814a46fc7 in start_thread () from /lib/libpthread.so.0

No symbol table info available.

#29 0x00007f58140165ad in clone () from /lib/libc.so.6

No symbol table info available.

#30 0x0000000000000000 in ?? ()

No symbol table info available.

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Core: 8376

SD2: 1364

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-08-29_13-28-32.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7680c87 in raise () from /lib/libc.so.6
#0  0xb7680c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76824f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb767a30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083d224b in Unit::RemoveGameObject (this=0x5e520b38, gameObj=0x46ffcea0, del=true) at ../../../src/game/Unit.cpp:4334
   __PRETTY_FUNCTION__ = "void Unit::RemoveGameObject(GameObject*, bool)"
#4  0x082f73b1 in Player::DuelComplete (this=0x5e520b38, type=DUEL_WON) at ../../../src/game/Player.cpp:6617
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 13, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x26cceaf0 "", 
         _M_finish = 0x26cceafd "\\004\\202\\037\\2329\\001^", _M_end_of_storage = 0x26cceb05 ""}}, <No data fields>}}, m_opcode = 363}
   obj = <value optimized out>
   auras2remove = {<std::_Vector_base<unsigned int,std::allocator<unsigned int> >> = {
   _M_impl = {<std::allocator<unsigned int>> = {<__gnu_cxx::new_allocator<unsigned int>> = {<No data fields>}, <No data fields>}, _M_start = 0x849cfa5, 
     _M_finish = 0x5e520b38, _M_end_of_storage = 0x5e520b38}}, <No data fields>}
#5  0x083f496c in WorldSession::Update (this=0x44521be8) at ../../../src/game/WorldSession.cpp:230
   packet = (WorldPacket *) 0x229ebeb0
   currTime = <value optimized out>
#6  0x083ed063 in World::UpdateSessions (this=0xb6d0db00, diff=118) at ../../../src/game/World.cpp:2099
   next = {_M_cur = 0x2cada128, _M_ht = 0xb6d0db70}
#7  0x083ed98a in World::Update (this=0xb6d0db00, diff=118) at ../../../src/game/World.cpp:1634
   autobroadcaston = 1
#8  0x081296ce in WorldRunnable::run (this=0xb4bd5328) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 118
   realCurrTime = 1706165224
   realPrevTime = <value optimized out>
   prevSleepTime = 91
#9  0x084baca2 in ACE_Based::Thread::ThreadTask (param=0xb4bd5328) at ../../../src/shared/Threading.cpp:182
No locals.
#10 0xb7e9fb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#11 0xb7e5021f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#12 0xb77d01b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#13 0xb772703e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8376

SD2: 1364

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-08-30_11-03-01.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08133fe3 in Object::GetUInt32Value (this=0xba606060, index=3) at ../../../src/game/Object.h:167
167                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0  0x08133fe3 in Object::GetUInt32Value (this=0xba606060, index=3) at ../../../src/game/Object.h:167
No locals.
#1  0x0844b0c9 in Guild::_CanStoreItem_InTab (this=0xa5c52b0, tab=<value optimized out>, dest=@0xb2e8c1b0, count=@0xb2e8c110, merge=true, pSrcItem=0x65e9c350, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
   pItem2 = (class Item *) 0xba606060
   j = 2
#2  0x084517c0 in Guild::CanStoreItem (this=0xa5c52b0, tab=3 '\\003', slot=255 'ÿ', dest=@0xb2e8c1b0, count=2, pItem=0x65e9c350, swap=false) at ../../../src/game/Guild.cpp:1930
   res = <value optimized out>
   res = <value optimized out>
#3  0x08453b5a in Guild::MoveFromCharToBank (this=0xa5c52b0, pl=0x657d7fe8, PlayerBag=255 'ÿ', PlayerSlot=35 '#', BankTab=3 '\\003', BankTabSlot=255 'ÿ', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2319
   dest = 

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Core: 8440

SD2: 1379

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-08-30_23-17-09.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Guild::_CanStoreItem_InSpecificSlot (this=0x926b408, tab=<value optimized out>, slot=31 '\\037', dest=@0xb31fd180, count=@0xb31fc100, swap=false, pSrcItem=0x930ee128)
   at ../../../src/game/Object.h:167
167                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0  Guild::_CanStoreItem_InSpecificSlot (this=0x926b408, tab=<value optimized out>, slot=31 '\\037', dest=@0xb31fd180, count=@0xb31fc100, swap=false, pSrcItem=0x930ee128)
   at ../../../src/game/Object.h:167
   pItem2 = (class Item *) 0xd6c70300
   need_space = <value optimized out>
   newPosition = {slot = 23 '\\027', count = 91811632}
#1  0x0844ce54 in Guild::CanStoreItem (this=0x926b408, tab=3 '\\003', slot=31 '\\037', dest=@0xb31fd180, count=5, pItem=0x930ee128, swap=<value optimized out>)
   at ../../../src/game/Guild.cpp:1917
   res = <value optimized out>
   res = <value optimized out>
#2  0x08456ada in Guild::MoveFromCharToBank (this=0x926b408, pl=0x32f2c8f0, PlayerBag=255 'ÿ', PlayerSlot=37 '%', BankTab=3 '\\003', BankTabSlot=31 '\\037', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2319
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x930ee128
#3  0x0845ae9d in WorldSession::HandleGuildBankSwapItems (this=0x58fece8, recv_data=@0x6e2eadb8) at ../../../src/game/GuildHandler.cpp:1145
   BankTab = <value optimized out>
   BankTabSlot = <value optimized out>
   PlayerSlot = 37 '%'
   PlayerBag = 255 'ÿ'
   BankTabDst = 209 'Ñ'
   BankTabSlotDst = 31 '\\037'
   ToChar = 0 '\\0'
   SplitedAmount = 0
   GuildId = <value optimized out>
   pGuild = (Guild *) 0x926b408
   pl = (class Player *) 0x32f2c8f0
#4  0x083f596c in WorldSession::Update (this=0x58fece8) at ../../../src/game/WorldSession.cpp:247
   packet = (WorldPacket *) 0x6e2eadb8
   currTime = <value optimized out>
#5  0x083ed7ff in World::UpdateSessions (this=0xb65088e0, diff=73) at ../../../src/game/World.cpp:2101
   next = {_M_cur = 0x2cb88270, _M_ht = 0xb6508950}
#6  0x083ee1da in World::Update (this=0xb65088e0, diff=73) at ../../../src/game/World.cpp:1636
   autobroadcaston = 1
#7  0x08129a1e in WorldRunnable::run (this=0xb495d408) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 73
   realCurrTime = 1827876737
   realPrevTime = <value optimized out>
   prevSleepTime = 66
#8  0x084bba82 in ACE_Based::Thread::ThreadTask (param=0xb495d408) at ../../../src/shared/Threading.cpp:182
No locals.
#9  0xb7efcb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#10 0xb7ead21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#11 0xb78281b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0xb777f03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8440

Sd2: latest

DB: UDB latest

Acid: latest

OS: linux 64 Bit ( suse )

crash.log

Aura 79 now is remove mode 0

AURA MOD DAMAGE type:0 negative:0

Aura 79 now is remove mode 0

AURA MOD DAMAGE type:0 negative:0

Aura 79 now is remove mode 0

AURA MOD DAMAGE type:0 negative:0

Aura 79 now is remove mode 0

AURA MOD DAMAGE type:0 negative:0

Aura 79 now is remove mode 0

AURA MOD DAMAGE type:0 negative:0

Aura 79 now is remove mode 0

Spell ScriptStart spellid 13819 in EffectScriptEffect

Sending SMSG_SPELL_GO id=15286

Spell: Effect : 6

Spell: Aura is: 4

Aura: construct Spellid : 15286, Aura : 4 Duration : 300000 Target : 6 Damage : 25

Aura 4 now is in use

PeriodicTick: 52516 (TypeId: 4) energize 52516 (TypeId: 4) for 450 dmg inflicted by 29166

WORLD: Recvd CMSG_FORCE_RUN_SPEED_CHANGE_ACK (227, 0xE3) opcode

Sending SMSG_SPELL_GO id=13262

Spell: Effect : 99

UpdateCraftSkill spellid 13262

UpdateSkillPro(SkillId 333, Chance 0.0%)

Player::UpdateSkillPro Chance=0.0% missed

Player::SendLoot

WORWORLD: Recvd MSG_MOVE_JUMP (187, 0xBB) opcode

WORLD: Recvd MSG_MOVE_HEARTBEAT (238, 0xEE) opcode

WORLD: CMSG_AUTOSTORE_LOOT_ITEM

STORAGE: CanStoreItem bag = 0, slot = 255, item = 783, count = 1

STORAGE: StoreItem bag = 22, slot = 3, item = 783, count = 1

WORLD: CMSG_AUTOSTORE_LOOT_ITEM

STORAGE: CanStoreItem bag = 0, slot = 255, item = 2318, count = 2

STORAGE: StoreItem bag = 255, slot = 35, item = 2318, count = 2

WORLD: CMSG_AUTOSTORE_LOOT_ITEM

STORAGE: CanStoreItem bag = 0, slot = 255, item = 2934, count = 1

STORAGE: StoreItem bag = 255, slot = 38, item = 2934, count = 1

WORLD: Recvd MSG_MOVE_START_TURN_LEFT (188, 0xBC) opcode

WORLD: got cast spell packet, spellId - 47450, cast_count: 42, unk_flags 0, data length = 18

Sending SMSG_SPELL_START id=47450

Sending SMSG_SPELL_START id=15708

LD: Recvd MSG_MOVE_HEARTBEAT (238, 0xEE) opcode

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Core: 8440

SD2: 1379

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-08-31_14-14-37.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Loot::clear (this=0x60c8b664) at ../../../src/game/LootMgr.h:261
261                delete itr->second;
#0  Loot::clear (this=0x60c8b664) at ../../../src/game/LootMgr.h:261
No locals.
#1  0x0817a6c2 in ~Loot (this=0x60c8b664) at ../../../src/game/LootMgr.h:245
No locals.
#2  0x081db43a in ~Item (this=0x60c8b638) at ../../../src/game/Item.h:220
No locals.
#3  0x0830f20d in ~Player (this=0x4c623260) at ../../../src/game/Player.cpp:519
No locals.
#4  0x0823354b in Map::DeleteFromWorld<Player> (this=0xcc91380, pl=0x4c623260) at ../../../src/game/Map.cpp:323
No locals.
#5  0x08236d49 in Map::Remove (this=0xcc91380, player=0x4c623260, remove=true) at ../../../src/game/Map.cpp:765
   cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 5, cell_y = 5, nocreate = 0, reserved = 0}, All = 1333852}}
   grid = <value optimized out>
   __PRETTY_FUNCTION__ = "virtual void Map::Remove(Player*, bool)"
#6  0x083f5095 in WorldSession::LogoutPlayer (this=0x3acced80, Save=true) at ../../../src/game/WorldSession.cpp:444
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 1169570823, _wpos = 1158452280, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa683b7e "", 
         _M_finish = 0x46000000 "\\020", _M_end_of_storage = 0xb7757ff4 "\\234Ý\\023"}}, <No data fields>}}, m_opcode = 33984}
   guild = (Guild *) 0x0
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3351465856, _wpos = 15604828, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x1e <Address 0x1e out of bounds>, _M_finish = 0x0, 
         _M_end_of_storage = 0x408715bb "þýý\\232ÿ\\tþôýzÿ\\bþ\\rþ¨ÿ.þ\\027þ½ÿôýçý±ÿàýçý±ÿàýãý¢ÿ þ\\rþ¨ÿ.þñý\\231ÿýýåý´ÿ"}}, <No data fields>}}, m_opcode = 48388}
#7  0x084a20a5 in WorldSession::HandleLogoutRequestOpcode (this=0x3acced80) at ../../../src/game/MiscHandler.cpp:282
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3067084816, _wpos = 1, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x38d15097 "?Ô«ÝU=", 
         _M_finish = 0xb7f0f84c "Tà\\030", _M_end_of_storage = 0x4c632fd8 ""}}, <No data fields>}}, m_opcode = 60800}
#8  0x083f596c in WorldSession::Update (this=0x3acced80) at ../../../src/game/WorldSession.cpp:247
   packet = (WorldPacket *) 0x4c632fd8
   currTime = <value optimized out>
#9  0x083ed7ff in World::UpdateSessions (this=0xb6d0db00, diff=130) at ../../../src/game/World.cpp:2101
   next = {_M_cur = 0x4bffc768, _M_ht = 0xb6d0db70}
#10 0x083ee1da in World::Update (this=0xb6d0db00, diff=130) at ../../../src/game/World.cpp:1636
   autobroadcaston = 1
#11 0x08129a1e in WorldRunnable::run (this=0xcba2d40) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 130
   realCurrTime = 1881725093
   realPrevTime = <value optimized out>
   prevSleepTime = 92
#12 0x084bba82 in ACE_Based::Thread::ThreadTask (param=0xcba2d40) at ../../../src/shared/Threading.cpp:182
No locals.
#13 0xb7e67b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#14 0xb7e1821f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#15 0xb77931b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0xb76ea03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8442

Sd2: latest

DB: UDB latest

Acid: latest

OS: linux 64 Bit ( suse )

crash.log

ProcDamageAndSpell: casting spell 12727 (triggered by a victim's aura of spell 12727)

Spell: Effect : 30

ProcDamageAndSpell: casting spell id 29594 (triggered by a victim's dummy aura of spell 29594)

ProcDamageAndSpell: casting spell 29594 (triggered by a victim's aura of spell 29594)

Sending SMSG_SPELL_GO id=57516

Spell: Effect : 6

Spell: Aura is: 79

Aura: construct Spellid : 57516, Aura : 79 Duration : 12000 Target : 1 Damage : 10

Aura 79 now is remove mode 1

AURA MOD DAMAGE type:1 negative:0

AURA MOD DAMAGE type:1 negative:0

Aura 79 now is in use

ProcDamageAndSpell: casting spell id 58874 (triggered by a victim's dummy aura of spell 58874)

Spell: Effect : 2

deal dmg:179 to health:2554

WORLD: Recvd CMSG_SET_ACTIVE_MOVER

STORAGE_SIZE: 8

23 A7 00 00 00 00 00 00

WORLD: Recvd CMSG_FORCE_RUN_SPEED_CHANGE_ACK (227, 0xE3) opcode

WORLD: Recvd CMSG_FORCE_SWIM_SPEED_CHANGE_ACK (231, 0xE7) opcode

WORLD: Recvd CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK (898, 0x382) opcode

WORLD: Received CMSG_MOVE_SPLINE_DONE

WORLD: Recvd CMSG_FORCE_RUN_SPEED_CHANGE_ACK (227, 0xE3) opcode

WORLD: Recvd MSG_MOVE_FALL_LAND (201, 0xC9) opcode

zDiff = -0.008917

Sending SMSG_SPELL_START id=53570

Sending SMSG_SPELL_START id=53570

creature 75951 stopped attacking creature 66057

PeriodicTick: 27270 (TypeId: 4) heal of 27270 (TypeId: 4) for 1014 health inflicted by 48443

Aura 33 now is remove mode 0

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Core: 8440

SD2: 1379

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-02_17-00-40.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7635c87 in raise () from /lib/libc.so.6
#0  0xb7635c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76374f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb762f30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083b2e7c in ThreatContainer::getReferenceByTarget (this=0x1f2b7184, pVictim=0x6ef44b0) at ../../../src/game/Object.h:173
   result = <value optimized out>
   guid = <value optimized out>
#4  0x083b3284 in ThreatContainer::addThreat (this=0x1f2b7184, pVictim=0x6ef44b0, pThreat=0) at ../../../src/game/ThreatManager.cpp:233
   ref = <value optimized out>
#5  0x083b30b0 in ThreatManager::addThreat (this=0x1f2b7178, pVictim=0x6ef44b0, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
   at ../../../src/game/ThreatManager.cpp:384
   threat = 0
   ref = <value optimized out>
   __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
#6  0x083b4f43 in Unit::AddThreatToRedirectionTargets (this=0x1f2b6348, pVictim=0x291114a0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
   at ../../../src/game/Unit.cpp:10706
   remainThreatPct = 1
   map = <value optimized out>
#7  0x083bac83 in Unit::AddThreat (this=0x1f2b6348, pVictim=0x291114a0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10488
   remainThreatPct = 289
#8  0x08484d57 in AggressorAI::AttackStart (this=0x1dfe8a90, u=0x291114a0) at ../../../src/game/AggressorAI.cpp:158
No locals.
#9  0x08484b4e in AggressorAI::MoveInLineOfSight (this=0x1dfe8a90, u=0x291114a0) at ../../../src/game/AggressorAI.cpp:58
   attackRadius = 202.334549
#10 0x0824c898 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb2efff48, c=@0x1f2333d4) at ../../../src/game/GridNotifiersImpl.h:78
No locals.
#11 0x0824c8e5 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb2efff48, c=@0x1f2333d4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#12 0x0823b516 in Map::PlayerRelocationNotify (this=0xb44308c0, player=0x291114a0, cell=@0xb2effffc, cellpair=@0xb2efffe4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   relocationNotifier = {i_player = @0x291114a0}
#13 0x0823c9de in Map::PlayerRelocation (this=0xb44308c0, player=0x291114a0, x=2221.97144, y=-3539.92529, z=45.2558823, orientation=2.8859334) at ../../../src/game/Map.cpp:852
   old_cell = {data = {Part = {grid_x = 36, grid_y = 25, cell_x = 1, cell_y = 2, nocreate = 0, reserved = 0}, All = 530020}}
   new_cell = {data = {Part = {grid_x = 36, grid_y = 25, cell_x = 1, cell_y = 2, nocreate = 0, reserved = 0}, All = 530020}}
   newGrid = <value optimized out>
   __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#14 0x0831cedc in Player::SetPosition (this=0x291114a0, x=2221.97144, y=-3539.92529, z=45.2558823, orientation=2.8859334, teleport=false) at ../../../src/game/Player.cpp:5791
   m = (class Map *) 0xb44308c0
   old_x = 2228.7439
   old_y = -3541.69556
   old_z = 289
   old_r = 202.334549
#15 0x08466088 in WorldSession::HandleMovementOpcodes (this=0x2a537300, recv_data=@0x244b21d8) at ../../../src/game/MovementHandler.cpp:629
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x2cfcd120 "\\aÜ}\\001\\001", 
         _M_finish = 0x2cfcd142 "", _M_end_of_storage = 0x2cfcd147 ""}}, <No data fields>}}, m_opcode = 238}
   opcode = <value optimized out>
   mover = (class Unit *) 0x291114a0
   plMover = (class Player *) 0x291114a0
   movementInfo = {flags = 1, unk1 = 0, time = 8485578, x = 2221.97144, y = -3539.92529, z = 45.2558823, o = 2.8859334, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
 t_time = 0, t_seat = -1 'ÿ', s_pitch = 0, fallTime = 441, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
   check_passed = <value optimized out>
#16 0x083f596c in WorldSession::Update (this=0x2a537300) at ../../../src/game/WorldSession.cpp:247
   packet = (WorldPacket *) 0x244b21d8
   currTime = <value optimized out>
#17 0x083ed7ff in World::UpdateSessions (this=0xb6c0db00, diff=109) at ../../../src/game/World.cpp:2101
   next = {_M_cur = 0x2e588588, _M_ht = 0xb6c0db70}
#18 0x083ee1da in World::Update (this=0xb6c0db00, diff=109) at ../../../src/game/World.cpp:1636
   autobroadcaston = 1
#19 0x08129a1e in WorldRunnable::run (this=0xb4456b88) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 109
   realCurrTime = 2064485453
   realPrevTime = <value optimized out>
   prevSleepTime = 65
#20 0x084bba82 in ACE_Based::Thread::ThreadTask (param=0xb4456b88) at ../../../src/shared/Threading.cpp:182
No locals.
#21 0xb7e59b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#22 0xb7e0a21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#23 0xb77851b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#24 0xb76dc03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8440

SD2: 1379

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-03_16-37-34.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08134869 in Object::GetUInt32Value (this=0x10f0, index=3) at ../../../src/game/Object.h:167
167                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0  0x08134869 in Object::GetUInt32Value (this=0x10f0, index=3) at ../../../src/game/Object.h:167
No locals.
#1  0x0844bdc9 in Guild::_CanStoreItem_InTab (this=0x9a1c820, tab=<value optimized out>, dest=@0xb338a180, count=@0xb3389100, merge=true, pSrcItem=0x45e00808, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
   pItem2 = (class Item *) 0x10f0
   j = 0
#2  0x0844ce9c in Guild::CanStoreItem (this=0x9a1c820, tab=4 '\\004', slot=255 'ÿ', dest=@0xb338a180, count=3, pItem=0x45e00808, swap=false) at ../../../src/game/Guild.cpp:1930
   res = <value optimized out>
   res = <value optimized out>
#3  0x08456ada in Guild::MoveFromCharToBank (this=0x9a1c820, pl=0x46ae9728, PlayerBag=255 'ÿ', PlayerSlot=33 '!', BankTab=4 '\\004', BankTabSlot=255 'ÿ', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2319
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x45e00808
#4  0x0845ae9d in WorldSession::HandleGuildBankSwapItems (this=0x5b6caa60, recv_data=@0x2d6cd1e8) at ../../../src/game/GuildHandler.cpp:1145
   BankTab = <value optimized out>
   BankTabSlot = <value optimized out>
   PlayerSlot = 33 '!'
   PlayerBag = 255 'ÿ'
   BankTabDst = 161 '¡'
   BankTabSlotDst = 56 '8'
   ToChar = 0 '\\0'
   SplitedAmount = 0
   GuildId = <value optimized out>
   pGuild = (Guild *) 0x9a1c820
   pl = (class Player *) 0x46ae9728
#5  0x083f596c in WorldSession::Update (this=0x5b6caa60) at ../../../src/game/WorldSession.cpp:247
   packet = (WorldPacket *) 0x2d6cd1e8
   currTime = <value optimized out>
#6  0x083ed7ff in World::UpdateSessions (this=0xb650d140, diff=115) at ../../../src/game/World.cpp:2101
   next = {_M_cur = 0x29e084d0, _M_ht = 0xb650d1b0}
#7  0x083ee1da in World::Update (this=0xb650d140, diff=115) at ../../../src/game/World.cpp:1636
   autobroadcaston = 1
#8  0x08129a1e in WorldRunnable::run (this=0xcafb8a8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 115
   realCurrTime = 2149505249
   realPrevTime = <value optimized out>
   prevSleepTime = 66
#9  0x084bba82 in ACE_Based::Thread::ThreadTask (param=0xcafb8a8) at ../../../src/shared/Threading.cpp:182
No locals.
#10 0xb7ef4b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#11 0xb7ea521f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#12 0xb78201b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#13 0xb777703e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8456

SD2: latest

DB: latest

Acid: latest

OS: Linux 64 bit ( suse )

crash.log

WORLD: Recvd MSG_MOVE_HEARTBEAT (238, 0xEE) opcode

WORLD: Recvd MSG_MOVE_SET_FACING (218, 0xDA) opcode

WORLD: Recvd MSG_MOVE_START_STRAFE_RIGHT (185, 0xB9) opcode

WORLD: Recvd MSG_MOVE_SET_FACING (218, 0xDA) opcode

WORLD: Recvd MSG_MOVE_START_STRAFE_LEFT (184, 0xB8) opcode

WORLD: Recvd MSG_MOVE_SET_FACING (218, 0xDA) opcode

WORLD: Recvd MSG_MOVE_START_FORWARD (181, 0xB5) opcode

WORLD: Recvd MSG_MOVE_START_ASCEND (857, 0x359) opcode

WORLD: Recvd MSG_MOVE_SET_FACING (218, 0xDA) opcode

WORLD: Recvd MSG_MOVE_FALL_LAND (201, 0xC9) opcode

zDiff = 0.635742

WORLD: got cast spell packet, spellId - 686, cast_count: 205, unk_flags 0, data length = 17

Sending SMSG_SPELL_START id=686

WORLD: Recvd CMSG_SET_ACTIVE_MOVER

STORAGE_SIZE: 8

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Core: 8440

SD2: 1379

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-04_15-13-56.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0xb76c970f in memcpy () from /lib/libc.so.6
#0  0xb76c970f in memcpy () from /lib/libc.so.6
No symbol table info available.
#1  0x08465fc3 in WorldSession::HandleMovementOpcodes (this=0x2b405208, recv_data=@0x140cd620) at ../../../src/game/../shared/ByteBuffer.h:365
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x1900008 "", 
         _M_finish = 0x191f118 "", _M_end_of_storage = 0x28ffdf6 ""}}, <No data fields>}}, m_opcode = 187}
   opcode = <value optimized out>
   mover = (class Unit *) 0x4ebc378
   plMover = (class Player *) 0x0
   movementInfo = {flags = 4096, unk1 = 0, time = 5214856, x = 1725.48291, y = -628.399475, z = 45.0757446, o = 1.52197194, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, 
 t_o = 0, t_time = 0, t_seat = 120 'x', s_pitch = 0, fallTime = 0, j_unk = -7.95554733, j_sinAngle = 0.0488049909, j_cosAngle = 0.998808324, j_xyspeed = 0, u_unk1 = 0}
   check_passed = <value optimized out>
#2  0x083f596c in WorldSession::Update (this=0x2b405208) at ../../../src/game/WorldSession.cpp:247
   packet = (WorldPacket *) 0x140cd620
   currTime = <value optimized out>
#3  0x083ed7ff in World::UpdateSessions (this=0xb650d140, diff=111) at ../../../src/game/World.cpp:2101
   next = {_M_cur = 0x1e2378a8, _M_ht = 0xb650d1b0}
#4  0x083ee1da in World::Update (this=0xb650d140, diff=111) at ../../../src/game/World.cpp:1636
   autobroadcaston = 1
#5  0x08129a1e in WorldRunnable::run (this=0x86b1b50) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 111
   realCurrTime = 2230880123
   realPrevTime = <value optimized out>
   prevSleepTime = 64
#6  0x084bba82 in ACE_Based::Thread::ThreadTask (param=0x86b1b50) at ../../../src/shared/Threading.cpp:182
No locals.
#7  0xb7ea7b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#8  0xb7e5821f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#9  0xb77d31b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb772a03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8440

SD2: 1379

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-05_14-49-47.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb767ec87 in raise () from /lib/libc.so.6
#0  0xb767ec87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76804f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb767830c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x081348ee in Object::GetUInt32Value (this=0xbadc0128, index=3) at ../../../src/game/Object.h:167
   st = {static SYMBUFSIZ = 4096, 
 buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x79) [0x844bdc9]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 1007, static UNSUPPORTED = 0xb7eff320 "<stack traces unsupported platform>", 
 static UNABLE_TO_GET_TRACE = 0xb7eff344 "<unable to get trace>"}
#4  0x0844bdc9 in Guild::_CanStoreItem_InTab (this=0xb2a59128, tab=<value optimized out>, dest=@0xaaba0180, count=@0xaab9f100, merge=true, pSrcItem=0xbbd0dc08, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
   pItem2 = (class Item *) 0xbadc0128
   j = 0
#5  0x0844ce9c in Guild::CanStoreItem (this=0xb2a59128, tab=4 '\\004', slot=255 'ÿ', dest=@0xaaba0180, count=20, pItem=0xbbd0dc08, swap=false)
   at ../../../src/game/Guild.cpp:1930
   res = <value optimized out>
   res = <value optimized out>
#6  0x08456ada in Guild::MoveFromCharToBank (this=0xb2a59128, pl=0xbc6eb878, PlayerBag=255 'ÿ', PlayerSlot=30 '\\036', BankTab=4 '\\004', BankTabSlot=255 'ÿ', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2319
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0xbbd0dc08
#7  0x0845ae9d in WorldSession::HandleGuildBankSwapItems (this=0xb9542960, recv_data=@0xbba9b3b8) at ../../../src/game/GuildHandler.cpp:1145
   BankTab = <value optimized out>
   BankTabSlot = <value optimized out>
   PlayerSlot = 30 '\\036'
   PlayerBag = 255 'ÿ'
   BankTabDst = 1 '\\001'
   BankTabSlotDst = 186 'º'
   ToChar = 0 '\\0'
   SplitedAmount = 0
   GuildId = <value optimized out>
   pGuild = (Guild *) 0xb2a59128
   pl = (class Player *) 0xbc6eb878
#8  0x083f596c in WorldSession::Update (this=0xb9542960) at ../../../src/game/WorldSession.cpp:247
   packet = (WorldPacket *) 0xbba9b3b8
   currTime = <value optimized out>
#9  0x083ed7ff in World::UpdateSessions (this=0xb6d0db00, diff=60) at ../../../src/game/World.cpp:2101
   next = {_M_cur = 0x6e84ef28, _M_ht = 0xb6d0db70}
#10 0x083ee1da in World::Update (this=0xb6d0db00, diff=60) at ../../../src/game/World.cpp:1636
   autobroadcaston = 1
#11 0x08129a1e in WorldRunnable::run (this=0xae4bd3c8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 60
   realCurrTime = 2315827317
   realPrevTime = <value optimized out>
   prevSleepTime = 42
#12 0x084bba82 in ACE_Based::Thread::ThreadTask (param=0xae4bd3c8) at ../../../src/shared/Threading.cpp:182
No locals.
#13 0xb7ea2b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#14 0xb7e5321f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#15 0xb77ce1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0xb772503e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8440

SD2: 1379

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-05_22-01-25.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7660c87 in raise () from /lib/libc.so.6
#0  0xb7660c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76624f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb765a30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x081348ee in Object::GetUInt32Value (this=0x68695c8, index=3) at ../../../src/game/Object.h:167
   st = {static SYMBUFSIZ = 4096, 
 buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x79) [0x844bdc9]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 1007, static UNSUPPORTED = 0xb7ee1320 "<stack traces unsupported platform>", 
 static UNABLE_TO_GET_TRACE = 0xb7ee1344 "<unable to get trace>"}
#4  0x0844bdc9 in Guild::_CanStoreItem_InTab (this=0x62d6970, tab=<value optimized out>, dest=@0xb3c3b180, count=@0xb3c3a100, merge=true, pSrcItem=0x775afe78, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
   pItem2 = (class Item *) 0x68695c8
   j = 0
#5  0x0844ce9c in Guild::CanStoreItem (this=0x62d6970, tab=0 '\\0', slot=255 'ÿ', dest=@0xb3c3b180, count=15, pItem=0x775afe78, swap=false) at ../../../src/game/Guild.cpp:1930
   res = <value optimized out>
   res = <value optimized out>
#6  0x08456ada in Guild::MoveFromCharToBank (this=0x62d6970, pl=0x7466f60, PlayerBag=20 '\\024', PlayerSlot=13 '\\r', BankTab=0 '\\0', BankTabSlot=255 'ÿ', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2319
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x775afe78
#7  0x0845ae9d in WorldSession::HandleGuildBankSwapItems (this=0x7416638, recv_data=@0xa4570f28) at ../../../src/game/GuildHandler.cpp:1145
   BankTab = <value optimized out>
   BankTabSlot = <value optimized out>
   PlayerSlot = 13 '\\r'
   PlayerBag = 20 '\\024'
   BankTabDst = 177 '±'
   BankTabSlotDst = 195 'Ã'
   ToChar = 0 '\\0'
   SplitedAmount = 0
   GuildId = <value optimized out>
   pGuild = (Guild *) 0x62d6970
   pl = (class Player *) 0x7466f60
#8  0x083f596c in WorldSession::Update (this=0x7416638) at ../../../src/game/WorldSession.cpp:247
   packet = (WorldPacket *) 0xa4570f28
   currTime = <value optimized out>
#9  0x083ed7ff in World::UpdateSessions (this=0x863fb98, diff=73) at ../../../src/game/World.cpp:2101
   next = {_M_cur = 0xea6b5c0, _M_ht = 0x863fc08}
#10 0x083ee1da in World::Update (this=0x863fb98, diff=73) at ../../../src/game/World.cpp:1636
   autobroadcaston = 1
#11 0x08129a1e in WorldRunnable::run (this=0xb3357f08) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 73
   realCurrTime = 2341729215
   realPrevTime = <value optimized out>
   prevSleepTime = 60
#12 0x084bba82 in ACE_Based::Thread::ThreadTask (param=0xb3357f08) at ../../../src/shared/Threading.cpp:182
No locals.
#13 0xb7e84b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#14 0xb7e3521f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#15 0xb77b01b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0xb770703e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8476

SD2: 1392

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-06_12-13-02.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0xb7eadd23 in ACE_Message_Block::total_size_and_length () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
#0  0xb7eadd23 in ACE_Message_Block::total_size_and_length () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#1  0x083fb7fb in ACE_Message_Queue<ACE_NULL_SYNCH>::flush_i (this=0x202260e0) at ../../../dep/ACE_wrappers/ace/Message_Queue_T.cpp:1073
   mb_bytes = 38
   mb_length = 141584363
   temp = <value optimized out>
   number_flushed = 18493
#2  0x083fa9d0 in ACE_Message_Queue<ACE_NULL_SYNCH>::close (this=0x202260e0) at ../../../dep/ACE_wrappers/ace/Message_Queue_T.cpp:1174
   result = 1
#3  0x083fbfa2 in ~ACE_Message_Queue (this=0x202260e0) at ../../../dep/ACE_wrappers/ace/Message_Queue_T.cpp:1050
No locals.
#4  0x083fafcb in ~ACE_Task (this=0x201ae2a0) at ../../../dep/ACE_wrappers/ace/Task_T.cpp:72
No locals.
#5  0x083f80f9 in ~WorldSocket (this=0x201ae2a0) at ../../../src/game/WorldSocket.cpp:129
No locals.
#6  0xb7e93cd7 in ACE_Event_Handler::remove_reference () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#7  0x083f5947 in WorldSession::Update (this=0x3820fe50) at ../../../src/game/WorldSession.cpp:273
   packet = <value optimized out>
   currTime = <value optimized out>
#8  0x083ed463 in World::UpdateSessions (this=0xb6d0f1a0, diff=92) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0x1fc287f8, _M_ht = 0xb6d0f210}
   sess = (WorldSession *) 0xb6d0f548
#9  0x083ee3ca in World::Update (this=0xb6d0f1a0, diff=92) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#10 0x0812949e in WorldRunnable::run (this=0xb3248788) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 92
   realCurrTime = 2392836094
   realPrevTime = <value optimized out>
   prevSleepTime = 58
#11 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0xb3248788) at ../../../src/shared/Threading.cpp:182
No locals.
#12 0xb7ec6b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#13 0xb7e7721f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#14 0xb77ec1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb774303e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8478

DB: latest UDB

SD2. latest

Acid: latest

OS: Suse 64 Bit

crash.log

WORLD: Sending SMSG_ATTACKERSTATEUPDATE

Aura 22 now is remove mode 0

Aura 22 now is remove mode 0

Aura 22 now is remove mode 0

Aura: construct Spellid : 27149, Aura : 22 Duration : -1 Target : 1 Damage : 1291

Aura 22 now is in use

Aura: construct Spellid : 27149, Aura : 22 Duration : -1 Target : 1 Damage : 1291

Aura 22 now is in use

Aura: construct Spellid : 27149, Aura : 22 Duration : -1 Target : 1 Damage : 1291

Aura 22 now is in use

Aura: construct Spellid : 27149, Aura : 22 Duration : -1 Target : 1 Damage : 1291

Aura 22 now is in use

Aura 22 now is remove mode 0

WORLD: Sending SMSG_ATTACKERSTATEUPDATE

Aura 33 now is remove mode 0

WORLD: Recvd MSG_MOVE_HEARTBEAT (238, 0xEE) opcode

WORLD: Recvd MSG_MOVE_STOP (183, 0xB7) opcode

WORLD: Recvd MSG_MOVE_SET_FACING (218, 0xDA) opcode

WORLD: Recvd MSG_MOVE_SET_FACING (218, 0xDA) opcode

WORLD: Recvd MSG_MOVE_SET_PITCH (219, 0xDB) opcode

WORLD: Recvd MSG_MOVE_STOP_TURN (190, 0xBE) opcode

WORLD: Recvd CMSG_FORCE_RUN_SPEED_CHANGE_ACK (227, 0xE3) opcode

WORLD: Recvd CMSG_FORCE_SWIM_SPEED_CHANGE_ACK (231, 0xE7) opcode

WORLD: Recvd CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK (898, 0x382) opcode

WORLD: got cast spell packet, spellId - 48134, cast_count: 66, unk_flags 0, data length = 18

Sending SMSG_SPELL_START id=48134

WORLD: Recvd MSG_MOVE_SET_FACING (218, 0xDA) opcode

WORLD: Recvd MSG_MOVE_SET_PITCH (219, 0xDB) opcode

PeriodicTick: 54024 (TypeId: 4) energize 54024 (TypeId: 4) for 18 dmg inflicted by 57669

0 GameObjects, 8 Creatures, and 0 Corpses/Bones loaded for grid 2465 on map 615

WORLD: Recvd MSG_MOVE_HEARTBEAT (238, 0xEE) opcode

WORLD: Recvd MSG_MOVE_STOP_TURN (190, 0xBE) opcode

PeriodicTick: 54126 (TypeId: 4) attacked 118373 (TypeId: 3) for 262 dmg inflicted by 12721 abs is 0

deal dmg:262 to health:1682

Aura 118 now is remove mode 0

WORLD: Recvd MSG_MOVE_HEARTBEAT (238, 0xEE) opcode

WORLD: Recvd MSG_MOVE_STOP_ASCEND (858, 0x35A) opcode

WORLD: Recvd MSG_MOVE_START_STRAFE_LEFT (184, 0xB8) opcode

WORLD: Recvd MSG_MOVE_START_FORWARD (181, 0xB5) opcode

WORLD: Recvd MSG_MOVE_START_ASCEND (857, 0x359) opcode

Sending SMSG_SPELL_GO id=29148

Sending SMSG_SPELL_GO id=29148

PeriodicTick: 52918 (TypeId: 4) energize 52918 (TypeId: 4) for 26 dmg inflicted by 57669

Grid[43,23] on map 571 moved to IDLE state

Aura 33 now is remove mode 0

WORLD: Recvd CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK (898, 0x382) opcode

WORLD: Recvd MSG_MOVE_STOP (183, 0xB7) opcode

WORLD: Recvd CMSG_FORCE_RUN_SPEED_CHANGE_ACK (227, 0xE3) opcode

WORLD: Recvd CMSG_FORCE_SWIM_SPEED_CHANGE_ACK (231, 0xE7) opcode

WORLD: Recvd CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK (898, 0x382) opcode

WORLD: Recvd MSG_MOVE_STOP (183, 0xB7) opcode

WORLD: Recvd MSG_MOVE_HEARTBEAT (238, 0xEE) opcode

WORLD: Recvd MSG_MOVE_HEARTBEAT (238, 0xEE) opcode

WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY

WORLD: Recvd CMSG_FORCE_RUN_SPEED_CHANGE_ACK (227, 0xE3) opcode

WORLD: Recvd MSG_MOVE_HEARTBEAT (238, 0xEE) opcode

Sending SMSG_SPELL_GO id=25241

Spell: Effect : 3

deal dmg:631 to health:3434

Spell: Effect : 3

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Core: 8476

SD2: 1392

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-08_17-50-16.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x083b743e in Unit::CastCustomSpell (this=0xbf4289f8, Victim=0xbfc20ad0, spellInfo=0xb10ea9f8, bp0=0xb3562e3c, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, 
   triggeredByAura=0x91225008, originalCaster=0) at ../../../src/game/Unit.cpp:994
994            originalCaster = triggeredByAura->GetCasterGUID();
#0  0x083b743e in Unit::CastCustomSpell (this=0xbf4289f8, Victim=0xbfc20ad0, spellInfo=0xb10ea9f8, bp0=0xb3562e3c, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, 
   triggeredByAura=0x91225008, originalCaster=0) at ../../../src/game/Unit.cpp:994
   spell = <value optimized out>
   targets = {m_srcX = -0.759941578, m_srcY = -4.98523036e-08, m_srcZ = -4.98522752e-08, m_destX = -4.98523889e-08, m_destY = 5.69633955e-34, m_destZ = -4.98522752e-08, 
 m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
     _M_p = 0xbf428b88 ""}}, m_targetMask = 3008765232, m_unitTarget = 0xb3561d38, m_GOTarget = 0x0, m_itemTarget = 0xc0080000, m_unitTargetGUID = 4616372449440096296, 
 m_GOTargetGUID = 2434945032, m_CorpseTargetGUID = 0, m_itemTargetGUID = 13817618498204347964, m_itemTargetEntry = 3208808952}
#1  0x083dad77 in Unit::CalcAbsorbResist (this=0xbfc20ad0, pVictim=0xbf4289f8, schoolMask=SPELL_SCHOOL_MASK_NORMAL, damagetype=DIRECT_DAMAGE, damage=1429, absorb=0xb3564f60, 
   resist=0xb3564f64) at ../../../src/game/Unit.cpp:1941
   spellProto = <value optimized out>
   currentAbsorb = 931
   RemainingDamage = 498
   unitflag = 528392
   reflectSpell = 33619
   reflectDamage = 418
   reflectTriggeredBy = (class Aura *) 0x91225008
   preventDeathSpell = (const SpellEntry *) 0x0
   preventDeathAmount = 0
   existExpired = true
#2  0x083db41b in Unit::CalculateMeleeDamage (this=0xbfc20ad0, pVictim=0xbf4289f8, damage=1591, damageInfo=0xb3564f50, attackType=BASE_ATTACK)
   at ../../../src/game/Unit.cpp:1458
   reducePercent = 349
   baseLowEnd = -204.880005
   maxLowEnd = 1.58157003
   highEnd = 259
   baseHighEnd = -203.792007
   lowEnd = 1
#3  0x083dc673 in Unit::AttackerStateUpdate (this=0xbfc20ad0, pVictim=0xbf4289f8, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2125
   extraAttacks = 0
   damageInfo = {attacker = 0xbfc20ad0, target = 0xbf4289f8, damageSchoolMask = 1, damage = 1429, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, 
 TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 162, hitOutCome = MELEE_HIT_NORMAL}
#4  0x0831ee5f in Player::Update (this=0xbfc20ad0, p_time=262) at ../../../src/game/Player.cpp:1267
   owner = <value optimized out>
   u = <value optimized out>
   pVictim = (class Unit *) 0xbf4289f8
   now = 1252421338
   pet = <value optimized out>
#5  0x0824801f in Map::Update (this=0xa2310008, t_diff=@0xb3566298) at ../../../src/game/Map.cpp:591
   cell = {data = {Part = {grid_x = 40, grid_y = 8, cell_x = 38, cell_y = 21, nocreate = 1, reserved = 89}, All = 3008782888}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 262}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#6  0x08461f9f in MapInstanced::Update (this=0x98711068, t=@0xb3566298) at ../../../src/game/MapInstanced.cpp:63
   i = {_M_cur = 0x48116890, _M_ht = 0x98721138}
#7  0x08256991 in MapManager::Update (this=0x99142c0, diff=262) at ../../../src/game/MapManager.cpp:262
   iter = {_M_cur = 0x9896d3f0, _M_ht = 0x9914308}
#8  0x083ee46e in World::Update (this=0xb6d23268, diff=262) at ../../../src/game/World.cpp:1676
   next = {_M_cur = 0x0, _M_ht = 0xb6d232c4}
   autobroadcaston = 1
#9  0x0812949e in WorldRunnable::run (this=0xb4c5dc10) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 262
   realCurrTime = 2585855176
   realPrevTime = <value optimized out>
   prevSleepTime = 0
#10 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0xb4c5dc10) at ../../../src/shared/Threading.cpp:182
No locals.
#11 0xb7e7ab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#12 0xb7e2b21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#13 0xb77a01b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb76f703e in clone () from /lib/libc.so.6
No symbol table info available.

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