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Auntie Mangos

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Core: 8476

SD2: 1392

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-09_21-19-19.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb761fc87 in raise () from /lib/libc.so.6
#0  0xb761fc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76214f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb761930c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08134a0e in Object::GetUInt32Value (this=0xb82fbb18, index=3) at ../../../src/game/Object.h:167
   st = {static SYMBUFSIZ = 4096, 
 buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x79) [0x844b159]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 1007, static UNSUPPORTED = 0xb7ea6320 "<stack traces unsupported platform>", 
 static UNABLE_TO_GET_TRACE = 0xb7ea6344 "<unable to get trace>"}
#4  0x0844b159 in Guild::_CanStoreItem_InTab (this=0xb3b4fbd0, tab=<value optimized out>, dest=@0xaaaa21c0, count=@0xaaaa1120, merge=true, pSrcItem=0xb897f078, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
   pItem2 = (class Item *) 0xb82fbb18
   j = 0
#5  0x0845295c in Guild::CanStoreItem (this=0xb3b4fbd0, tab=4 '\\004', slot=255 'ÿ', dest=@0xaaaa21c0, count=1, pItem=0xb897f078, swap=false) at ../../../src/game/Guild.cpp:1936
   res = <value optimized out>
   res = <value optimized out>
#6  0x08454120 in Guild::MoveFromCharToBank (this=0xb3b4fbd0, pl=0xbc5422e0, PlayerBag=255 'ÿ', PlayerSlot=30 '\\036', BankTab=4 '\\004', BankTabSlot=255 'ÿ', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2325
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0xb897f078
#7  0x0845a16c in WorldSession::HandleGuildBankSwapItems (this=0xb9fc3f00, recv_data=@0x241bb308) at ../../../src/game/GuildHandler.cpp:1145
   BankTab = <value optimized out>
   BankTabSlot = <value optimized out>
   PlayerSlot = 30 '\\036'
   PlayerBag = 255 'ÿ'
   BankTabDst = 34 '"'
   BankTabSlotDst = 170 'ª'
   ToChar = 0 '\\0'
   SplitedAmount = 0
   GuildId = <value optimized out>
   pGuild = (Guild *) 0xb3b4fbd0
   pl = (class Player *) 0xbc5422e0
#8  0x083f5810 in WorldSession::Update (this=0xb9fc3f00) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x241bb308
   currTime = <value optimized out>
#9  0x083ed463 in World::UpdateSessions (this=0xb6c0d908, diff=136) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0x34f0d040, _M_ht = 0xb6c0d978}
   sess = (WorldSession *) 0xb6c0dcb0
#10 0x083ee3ca in World::Update (this=0xb6c0d908, diff=136) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#11 0x0812949e in WorldRunnable::run (this=0x8736230) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 136
   realCurrTime = 2684790548
   realPrevTime = <value optimized out>
   prevSleepTime = 88
#12 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0x8736230) at ../../../src/shared/Threading.cpp:182
No locals.
#13 0xb7e49b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#14 0xb7dfa21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#15 0xb776f1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0xb76c603e in clone () from /lib/libc.so.6
No symbol table info available.

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revision 8480

Sd 1392

YTDB 507

crash after this

../../../src/game/MapInstanced.cpp:124 in CreateInstance ASSERTION FAILED:

NewInstanceId

/opt/mangos/bin/mangos-worldd(_ZN12WorldSession28HandleMoveWorldportAckOp codeEv+0x233) [0x7f28f3]

/opt/mangos/bin/mangos-worldd(_ZN12WorldSession6UpdateEj+0x1ee) [0x79393e]

/opt/mangos/bin/mangos-worldd(_ZN5World14UpdateSessionsEj+0xf5) [0x789185]

/opt/mangos/bin/mangos-worldd(_ZN5World6UpdateEj+0x169) [0x789479]

/opt/mangos/bin/mangos-worldd(_ZN13WorldRunnable3runEv+0xdc) [0x4df64c]

/opt/mangos/bin/mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0x1c) [0x832a2c]

/lib/libpthread.so.0 [0x7f6236295fc7]

/lib/libc.so.6(clone+0x6d) [0x7f62358655ad]

mangos-worldd: ../../../src/game/MapInstanced.cpp:124: Map* MapInstanced::CreateInstance(uint32, Player*): Assertion `"NewInstanceId" &&0' failed.

and another one

../../../src/game/Object.h:482 in GetMap ASSERTION FAILED:

m_currMap

/opt/eq2/bin/mangos-worldd(_ZNK6Player12GetViewPointEv+0x28) [0x66a5b8]

/opt/eq2/bin/mangos-worldd(_ZN5Group22UpdatePlayerOutOfRangeEP6Player+0xb0) [0x57cf00]

/opt/eq2/bin/mangos-worldd(_ZN6Player6UpdateEj+0x504) [0x6bed44]

/opt/eq2/bin/mangos-worldd(_ZN3Map6UpdateERKj+0x8d) [0x5e70cd]

/opt/eq2/bin/mangos-worldd(_ZN10MapManager6UpdateEj+0x169) [0x5f7d59]

/opt/eq2/bin/mangos-worldd(_ZN5World6UpdateEj+0x2b2) [0x7896d2]

/opt/eq2/bin/mangos-worldd(_ZN13WorldRunnable3runEv+0xdc) [0x4df64c]

/opt/eq2/bin/mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0x1c) [0x832b3c]

/lib/libpthread.so.0 [0x7f8d4953cfc7]

/lib/libc.so.6(clone+0x6d) [0x7f8d48b0c5ad]

mangos-worldd: ../../../src/game/Object.h:482: Map* WorldObject::GetMap() const: Assertion `"m_currMap" &&0' failed.

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Core: 8476

SD2: 1392

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-11_21-53-38.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x083b3161 in ThreatContainer::getReferenceByTarget (this=0xb27b8274, pVictim=0x46675dd8) at ../../../src/game/ThreatManager.cpp:218
218        uint64 guid = pVictim->GetGUID();
#0  0x083b3161 in ThreatContainer::getReferenceByTarget (this=0xb27b8274, pVictim=0x46675dd8) at ../../../src/game/ThreatManager.cpp:218
   result = <value optimized out>
   guid = <value optimized out>
#1  0x083b3624 in ThreatContainer::addThreat (this=0xb27b8274, pVictim=0x46675dd8, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
   ref = <value optimized out>
#2  0x083b3450 in ThreatManager::addThreat (this=0xb27b8268, pVictim=0x46675dd8, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
   at ../../../src/game/ThreatManager.cpp:387
   threat = 0
   ref = <value optimized out>
   __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
#3  0x083b5133 in Unit::AddThreatToRedirectionTargets (this=0xb27b7438, pVictim=0x271a8cc8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
   at ../../../src/game/Unit.cpp:10728
   remainThreatPct = 1
   map = <value optimized out>
#4  0x083bbae3 in Unit::AddThreat (this=0xb27b7438, pVictim=0x271a8cc8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10510
   remainThreatPct = 280
#5  0x0847d6f3 in ReactorAI::AttackStart (this=0xb2667fb0, p=0x271a8cc8) at ../../../src/game/ReactorAI.cpp:52
No locals.
#6  0x0835c74b in Spell::DoSpellHitOnUnit (this=0x9f442848, unit=0xb27b7438, effectMask=1) at ../../../src/game/Spell.cpp:1193
   realCaster = (class Unit *) 0x271a8cc8
#7  0x0836038b in Spell::DoAllEffectOnTarget (this=0x9f442848, target=0x2d5dad00) at ../../../src/game/Spell.cpp:1032
   damageInfo = {target = 0xc981, attacker = 0x11, SpellID = 3005189112, damage = 2672044104, overkill = 51585, schoolMask = 0, absorb = 656051636, resist = 3005189168, 
 physicalLog = 80, unused = 191, blocked = 694271824, HitInfo = 3079679988, cleanDamage = 0}
   Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0xb31f9cd4, _M_prev = 0x0}}}, <No data fields>}
   mask = <value optimized out>
   unit = (class Unit *) 0xb27b7438
   caster = (class Unit *) 0x271a8cc8
   missInfo = <value optimized out>
   procAttacker = 65536
   procVictim = 

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Core: 8476

SD2: 1392

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-11_22-00-51.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7706c87 in raise () from /lib/libc.so.6
#0  0xb7706c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb77084f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb791d550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6
No symbol table info available.
#3  0xb791adf5 in ?? () from /usr/lib/libstdc++.so.6
No symbol table info available.
#4  0xb791ae32 in std::terminate () from /usr/lib/libstdc++.so.6
No symbol table info available.
#5  0xb791af5a in __cxa_throw () from /usr/lib/libstdc++.so.6
No symbol table info available.
#6  0xb791b56e in operator new () from /usr/lib/libstdc++.so.6
No symbol table info available.
#7  0x081350ca in std::vector<unsigned char, std::allocator<unsigned char> >::_M_fill_insert (this=0xab1d41f8, __position={_M_current = 0x3129e008 ""}, __n=2372750896, 
   __x=@0xab1d421e) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91
   __old_size = 0
   __len = 0
   __new_start = <value optimized out>
   __new_finish = <value optimized out>
#8  0x08465c17 in WorldSession::HandleMovementOpcodes (this=0xa932de0, recv_data=@0xdf30968)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_vector.h:653
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x3129e008 "", 
         _M_finish = 0x3129e008 "", _M_end_of_storage = 0x8a7f3274 ""}}, <No data fields>}}, m_opcode = 201}
   opcode = <value optimized out>
   mover = (class Unit *) 0x902d4620
   plMover = (class Player *) 0x0
   movementInfo = {flags = 268435456, unk1 = 0, time = 1788125, x = 2842.00049, y = 5973.1582, z = 114.195892, o = 6.07558489, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, 
 t_o = 0, t_time = 0, t_seat = 16 '\\020', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
   check_passed = <value optimized out>
#9  0x083f5810 in WorldSession::Update (this=0xa932de0) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0xdf30968
   currTime = <value optimized out>
#10 0x083ed463 in World::UpdateSessions (this=0x863a9b0, diff=164) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0xa015e628, _M_ht = 0x863aa20}
   sess = (WorldSession *) 0x863ad58
#11 0x083ee3ca in World::Update (this=0x863a9b0, diff=164) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#12 0x0812949e in WorldRunnable::run (this=0x8e3b308) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 164
   realCurrTime = 2860141819
   realPrevTime = <value optimized out>
   prevSleepTime = 91
#13 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0x8e3b308) at ../../../src/shared/Threading.cpp:182
No locals.
#14 0xb7f30b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#15 0xb7ee121f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#16 0xb78561b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#17 0xb77ad03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8476

SD2: 1392

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-12_16-46-42.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x083b743e in Unit::CastCustomSpell (this=0x2344e148, Victim=0x12521d8, spellInfo=0xb11d99f8, bp0=0xaab9dcdc, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, 
   triggeredByAura=0x9193d008, originalCaster=0) at ../../../src/game/Unit.cpp:994
994            originalCaster = triggeredByAura->GetCasterGUID();
#0  0x083b743e in Unit::CastCustomSpell (this=0x2344e148, Victim=0x12521d8, spellInfo=0xb11d99f8, bp0=0xaab9dcdc, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, 
   triggeredByAura=0x9193d008, originalCaster=0) at ../../../src/game/Unit.cpp:994
   spell = <value optimized out>
   targets = {m_srcX = 1.06732173e-17, m_srcY = -3.30040249e-13, m_srcZ = -3.30040032e-13, m_destX = -3.30040899e-13, m_destY = 5.69633955e-34, m_destZ = -3.30040032e-13, 
 m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
     _M_p = 0x2344e2d8 "t_lo"}}, m_targetMask = 2864303056, m_unitTarget = 0xaab9cbd8, m_GOTarget = 0xaab9cc08, m_itemTarget = 0xbcddef38, 
 m_unitTargetGUID = 13609297755652931336, m_GOTargetGUID = 2442383368, m_CorpseTargetGUID = 0, m_itemTargetGUID = 82509382637182172, m_itemTargetEntry = 591716680}
#1  0x083dad77 in Unit::CalcAbsorbResist (this=0x12521d8, pVictim=0x2344e148, schoolMask=SPELL_SCHOOL_MASK_NORMAL, damagetype=SPELL_DIRECT_DAMAGE, damage=1674, 
   absorb=0xaab9edcc, resist=0xaab9edd0) at ../../../src/game/Unit.cpp:1941
   spellProto = <value optimized out>
   currentAbsorb = 1185
   RemainingDamage = 489
   unitflag = 528392
   reflectSpell = 33619
   reflectDamage = 533
   reflectTriggeredBy = (class Aura *) 0x9193d008
   preventDeathSpell = (const SpellEntry *) 0x0
   preventDeathAmount = 0
   existExpired = true
#2  0x083db962 in Unit::CalculateSpellDamage (this=0x12521d8, damageInfo=0xaab9edb4, damage=1674, spellInfo=0xb0d30a18, attackType=BASE_ATTACK)
   at ../../../src/game/Unit.cpp:1178
   pVictim = (Unit *) 0x2344e148
   crTypeMask = 64
   crit = <value optimized out>
   blocked = false
#3  0x083600e8 in Spell::DoAllEffectOnTarget (this=0xb9c14640, target=0x4b7d028) at ../../../src/game/Spell.cpp:1074
   damageInfo = {target = 0x2344e148, attacker = 0x12521d8, SpellID = 23881, damage = 0, overkill = 0, schoolMask = 1, absorb = 0, resist = 0, physicalLog = false, 
 unused = false, blocked = 0, HitInfo = 0, cleanDamage = 0}
   Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0xb7795c5c, _M_prev = 0x0}}}, <No data fields>}
   mask = <value optimized out>
   unit = (class Unit *) 0x2344e148
   caster = (class Unit *) 0x12521d8
   missInfo = SPELL_MISS_NONE
   procAttacker = 16
   procVictim = 32
   procEx = <value optimized out>
#4  0x0836e3fd in Spell::handle_immediate (this=0xb9c14640) at ../../../src/game/Spell.cpp:2728
No locals.
#5  0x0836d93f in Spell::cast (this=0xb9c14640, skipCheck=false) at ../../../src/game/Spell.cpp:2702
   castResult = <value optimized out>
#6  0x0836eb47 in Spell::update (this=0xb9c14640, difftime=161) at ../../../src/game/Spell.cpp:2911
No locals.
#7  0x0836ef5b in SpellEvent::Execute (this=0xbf56e300, e_time=2813034, p_time=161) at ../../../src/game/Spell.cpp:6032
No locals.
#8  0x084d6218 in EventProcessor::Update (this=0x12522b8, p_time=161) at ../../../src/framework/Utilities/EventProcessor.cpp:47
   Event = (BasicEvent *) 0xbf56e300
#9  0x083d83b0 in Unit::Update (this=0x12521d8, p_time=161) at ../../../src/game/Unit.cpp:195
No locals.
#10 0x0831db5e in Player::Update (this=0x12521d8, p_time=161) at ../../../src/game/Player.cpp:1101
   now = <value optimized out>
   pet = <value optimized out>
#11 0x0824801f in Map::Update (this=0xbf5b10d0, t_diff=@0xaaba2298) at ../../../src/game/Map.cpp:591
   cell = {data = {Part = {grid_x = 40, grid_y = 8, cell_x = 34, cell_y = 46, nocreate = 0, reserved = 85}, All = 2864325160}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 161}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#12 0x08461f9f in MapInstanced::Update (this=0xc603570, t=@0xaaba2298) at ../../../src/game/MapInstanced.cpp:63
   i = {_M_cur = 0x6aed7178, _M_ht = 0xc613640}
#13 0x08256991 in MapManager::Update (this=0xb36345e0, diff=161) at ../../../src/game/MapManager.cpp:262
   iter = {_M_cur = 0xc6321e0, _M_ht = 0xb3634628}
#14 0x083ee46e in World::Update (this=0xb650d090, diff=161) at ../../../src/game/World.cpp:1676
   next = {_M_cur = 0x0, _M_ht = 0x0}
   autobroadcaston = 1
#15 0x0812949e in WorldRunnable::run (this=0x8841288) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 161
   realCurrTime = 2927640153
   realPrevTime = <value optimized out>
   prevSleepTime = 49
#16 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0x8841288) at ../../../src/shared/Threading.cpp:182
No locals.
#17 0xb7ec1b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#18 0xb7e7221f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#19 0xb77e71b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb773e03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8476

SD2: 1392

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-13_00-48-19.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x0776de59 in ?? ()
#0  0x0776de59 in ?? ()
No symbol table info available.
#1  0x08453803 in Guild::_StoreItem (this=0xb3f5cff8, tab=2 '\\002', slot=63 '?', pItem=0x282224d8, count=16, clone=false) at ../../../src/game/Guild.cpp:1790
   pItem2 = (class Item *) 0x4a9df70
#2  0x08453afd in Guild::StoreItem (this=0xb3f5cff8, tabId=2 '\\002', dest=@0xab1d41c0, pItem=0x282224d8) at ../../../src/game/Guild.cpp:1746
   slot = 176 '°'
   count = <value optimized out>
   lastItem = <value optimized out>
#3  0x084544b0 in Guild::MoveFromCharToBank (this=0xb3f5cff8, pl=0x5646858, PlayerBag=19 '\\023', PlayerSlot=2 '\\002', BankTab=2 '\\002', BankTabSlot=255 'ÿ', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2343
   iDest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = {
   _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x591cbc8, 
     _M_finish = 0xab1d41e8, _M_end_of_storage = 0x84b80a8}}, <No data fields>}
   gDest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0xb77554c0, 
     _M_finish = 0x8624678, _M_end_of_storage = 0x856a118}}, <No data fields>}
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x22d6b370, 
     _M_finish = 0x22d6b378, _M_end_of_storage = 0x22d6b378}}, <No data fields>}
   msg = <value optimized out>
   pItemBank = <value optimized out>
   pItemChar = (class Item *) 0x282224d8
#4  0x0845a16c in WorldSession::HandleGuildBankSwapItems (this=0x1e3c858, recv_data=@0x591cbc8) at ../../../src/game/GuildHandler.cpp:1145
   BankTab = <value optimized out>
   BankTabSlot = <value optimized out>
   PlayerSlot = 2 '\\002'
   PlayerBag = 19 '\\023'
   BankTabDst = 66 'B'
   BankTabSlotDst = 29 '\\035'
   ToChar = 0 '\\0'
   SplitedAmount = 0
   GuildId = <value optimized out>
   pGuild = (Guild *) 0xb3f5cff8
   pl = (class Player *) 0x5646858
#5  0x083f5810 in WorldSession::Update (this=0x1e3c858) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x591cbc8
   currTime = <value optimized out>
#6  0x083ed463 in World::UpdateSessions (this=0x8634910, diff=115) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0x23060a70, _M_ht = 0x8634980}
   sess = (WorldSession *) 0x8634cb8
#7  0x083ee3ca in World::Update (this=0x8634910, diff=115) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#8  0x0812949e in WorldRunnable::run (this=0xb415e168) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 115
   realCurrTime = 2956530560
   realPrevTime = <value optimized out>
   prevSleepTime = 96
#9  0x084ba262 in ACE_Based::Thread::ThreadTask (param=0xb415e168) at ../../../src/shared/Threading.cpp:182
No locals.
#10 0xb7e6ab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#11 0xb7e1b21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#12 0xb77901b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#13 0xb76e703e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8476

SD2: 1392

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-13_10-40-32.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb76f6c87 in raise () from /lib/libc.so.6
#0  0xb76f6c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76f84f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb76f030c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08130583 in AchievementMgr::SendAchievementEarned (this=0x2204b4b8, achievement=0xb6d6d280) at ../../../src/game/Object.h:488
   cell = {data = {Part = {grid_x = 33, grid_y = 33, cell_x = 1, cell_y = 5, nocreate = 1, reserved = 31}, All = 1058281569}}
   say_builder = {i_player = @0x22049cf0, i_msgtype = CHAT_MSG_ACHIEVEMENT, i_textId = 810, i_achievementId = 958}
   say_worker = {i_searcher = 0x22049cf0, i_dist = 40, i_do = @0xb31f694c}
   message = {i_visitor = @0xb31f696c}
   p = {x_coord = 265, y_coord = 269}
   say_do = {i_builder = @0xb31f695c, i_data_cache = {<std::_Vector_base<WorldPacket*,std::allocator<WorldPacket*> >> = {
     _M_impl = {<std::allocator<WorldPacket*>> = {<__gnu_cxx::new_allocator<WorldPacket*>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
       _M_end_of_storage = 0x0}}, <No data fields>}}
   cell_lock = {i_cell = @0xb31f69d0, i_cellPair = @0xb31f69ac}
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3212836864, _wpos = 1106935808, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x41944a88 <Address 0x41944a88 out of bounds>, _M_finish = 0xc1c2cd88 <Address 0xc1c2cd88 out of bounds>, 
         _M_end_of_storage = 0xb31f7474 "¹öy¿"}}, <No data fields>}}, m_opcode = 1}
#4  0x08130760 in AchievementMgr::CompletedAchievement (this=0x2204b4b8, achievement=0xb6d6d280) at ../../../src/game/AchievementMgr.cpp:1678
No locals.
#5  0x08131477 in AchievementMgr::UpdateAchievementCriteria (this=0x2204b4b8, type=ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION, miscvalue1=1012, miscvalue2=0, unit=0x0, time=0)
   at ../../../src/game/AchievementMgr.cpp:1364
   pProto = <value optimized out>
   requiredItemLevel = <value optimized out>
   achievementCriteria = <value optimized out>
   achievement = (const AchievementEntry *) 0xb6d6d280
   achievementCriteriaList = (
   const AchievementCriteriaEntryList &) @0x878c958: {<std::_List_base<const AchievementCriteriaEntry*,std::allocator<const AchievementCriteriaEntry*> >> = {
   _M_impl = {<std::allocator<std::_List_node<const AchievementCriteriaEntry*> >> = {<__gnu_cxx::new_allocator<std::_List_node<const AchievementCriteriaEntry*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xaff6910, _M_prev = 0xb016290}}}, <No data fields>}
#6  0x0833d1bc in ReputationMgr::SetOneFactionReputation (this=0x2204b4e4, factionEntry=0xb5121f4c, standing=<value optimized out>, incremental=true)
   at ../../../src/game/ReputationMgr.cpp:280
   BaseRep = <value optimized out>
   old_rank = REP_REVERED
   new_rank = REP_EXALTED
#7  0x0833d309 in ReputationMgr::SetReputation (this=0x2204b4e4, factionEntry=0xb5121f4c, standing=1500, incremental=<value optimized out>)
   at ../../../src/game/ReputationMgr.cpp:245
   res = <value optimized out>
   faction_id = 1012
   flist = (const SimpleFactionsList *) 0x0
#8  0x082d8175 in Player::RewardReputation (this=0x22049cf0, pVictim=0x44a43210, rate=1) at ../../../src/game/ReputationMgr.h:110
   donerep1 = 1500
   factionEntry1 = (const FactionEntry *) 0xb5121f4c
#9  0x0831a4ba in Player::RewardPlayerAndGroupAtKill (this=0x58d99118, pVictim=0x44a43210) at ../../../src/game/Player.cpp:19478
   itr_xp = <value optimized out>
   rate = 0.0769230798
   pGroupGuy = (Player *) 0x22049cf0
   itr = (class GroupReference *) 0x2204b3cc
   is_raid = 160
   is_dungeon = true
   group_rate = 1
   count = 13
   sum_level = 1040
   member_with_max_level = (Player *) 0x4b9af2c0
   not_gray_member_with_max_level = (Player *) 0x0
   pGroup = <value optimized out>
   xp = 0
   honored_kill = false
#10 0x083d99f3 in Unit::DealDamage (this=0x58d99118, pVictim=0x44a43210, damage=1018, cleanDamage=0xb31fad30, damagetype=SPELL_DIRECT_DAMAGE, 
   damageSchoolMask=SPELL_SCHOOL_MASK_FIRE, spellProto=0xb1a07e08, durabilityLoss=true) at ../../../src/game/Unit.cpp:582
   normalInfo = <value optimized out>
   cInfo = <value optimized out>
   health = <value optimized out>
   duel_hasEnded = false
   __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)"
#11 0x083dca92 in Unit::DealSpellDamage (this=0x58d99118, damageInfo=0xb31fbd94, durabilityLoss=<value optimized out>) at ../../../src/game/Unit.cpp:1218
   pVictim = (Unit *) 0x44a43210
   spellProto = (const SpellEntry *) 0xb1a07e08
   cleanDamage = {damage = 0, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL}
#12 0x08360248 in Spell::DoAllEffectOnTarget (this=0x4c8b35b0, target=0x246ec738) at ../../../src/game/Spell.cpp:1094
   damageInfo = {target = 0x44a43210, attacker = 0x58d99118, SpellID = 47811, damage = 1018, overkill = 0, schoolMask = 4, absorb = 0, resist = 0, physicalLog = false, 
 unused = false, blocked = 0, HitInfo = 0, cleanDamage = 0}
   Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0xb31fbdc4, _M_prev = 0xb31fbdc4}}}, <No data fields>}
   mask = <value optimized out>
   unit = (class Unit *) 0x44a43210
   caster = (class Unit *) 0x58d99118
   missInfo = <value optimized out>
   procAttacker = 65536
   procVictim = 1179648
   procEx = <value optimized out>
#13 0x0836e3fd in Spell::handle_immediate (this=0x4c8b35b0) at ../../../src/game/Spell.cpp:2728
No locals.
#14 0x0836d93f in Spell::cast (this=0x4c8b35b0, skipCheck=false) at ../../../src/game/Spell.cpp:2702
   castResult = <value optimized out>
#15 0x0836eb47 in Spell::update (this=0x4c8b35b0, difftime=173) at ../../../src/game/Spell.cpp:2911
No locals.
#16 0x0836ef5b in SpellEvent::Execute (this=0x4af8d928, e_time=3997326, p_time=173) at ../../../src/game/Spell.cpp:6032
No locals.
#17 0x084d6218 in EventProcessor::Update (this=0x58d991f8, p_time=173) at ../../../src/framework/Utilities/EventProcessor.cpp:47
   Event = (BasicEvent *) 0x4af8d928
#18 0x083d83b0 in Unit::Update (this=0x58d99118, p_time=173) at ../../../src/game/Unit.cpp:195
No locals.
#19 0x0831db5e in Player::Update (this=0x58d99118, p_time=173) at ../../../src/game/Player.cpp:1101
   now = <value optimized out>
   pet = <value optimized out>
#20 0x0824801f in Map::Update (this=0x4f447f18, t_diff=@0xb31ff298) at ../../../src/game/Map.cpp:591
   cell = {data = {Part = {grid_x = 2, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 2}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 173}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#21 0x08249085 in InstanceMap::Update (this=0x4f447f18, t_diff=@0xb31ff298) at ../../../src/game/Map.cpp:2423
No locals.
#22 0x08461f9f in MapInstanced::Update (this=0xa7e35fb8, t=@0xb31ff298) at ../../../src/game/MapInstanced.cpp:63
   i = {_M_cur = 0x5a13c148, _M_ht = 0xa7e46088}
#23 0x08256991 in MapManager::Update (this=0x9917a60, diff=77) at ../../../src/game/MapManager.cpp:262
   iter = {_M_cur = 0xaa3b59f8, _M_ht = 0x9917aa8}
#24 0x083ee46e in World::Update (this=0xb6d0d930, diff=77) at ../../../src/game/World.cpp:1676
   next = {_M_cur = 0x0, _M_ht = 0x0}
   autobroadcaston = 1
#25 0x0812949e in WorldRunnable::run (this=0xb340a0d8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 77
   realCurrTime = 2992086480
   realPrevTime = <value optimized out>
   prevSleepTime = 68
#26 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0xb340a0d8) at ../../../src/shared/Threading.cpp:182
No locals.
#27 0xb7f20b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#28 0xb7ed121f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#29 0xb78461b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#30 0xb779d03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8476

SD2: 1392

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-13_17-01-36.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7681c87 in raise () from /lib/libc.so.6
#0  0xb7681c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76834f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb767b30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x081256ce in Object::GetUInt64Value (this=0x2c8c75d0, index=<value optimized out>) at ../../../src/game/Object.h:173
   st = {static SYMBUFSIZ = 4096, 
 buf_ = "./bin/mangos-worldd(_ZN16SpellCastTargets13setUnitTargetEP4Unit+0x31) [0x8359241]\\n./bin/mangos-worldd(_ZN4Unit9CastSpellEPS_PK10SpellEntrybP4ItemP4Auray+0x92) [0x83c0362]\\n./bin/mangos-worldd(_ZN4Unit9"..., buflen_ = 2174, static UNSUPPORTED = 0xb7f08320 "<stack traces unsupported platform>", 
 static UNABLE_TO_GET_TRACE = 0xb7f08344 "<unable to get trace>"}
#4  0x08359241 in SpellCastTargets::setUnitTarget (this=0xb301b7ec, target=0x6) at ../../../src/game/Object.h:138
No locals.
#5  0x083c0362 in Unit::CastSpell (this=0x2b478468, Victim=0x2c8c75d0, spellInfo=0xb21cae18, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x2337920, 
   originalCaster=0) at ../../../src/game/Unit.cpp:964
   spell = (Spell *) 0x679b9840
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 7.06531798e-36, m_destY = 2.81012026e-35, m_destZ = 4.30478888e-42, m_strTarget = {static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86016bc ""}}, m_targetMask = 0, 
 m_unitTarget = 0x2c8c75d0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 0, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
 m_itemTargetEntry = 0}
#6  0x083c055e in Unit::CastSpell (this=0x2b478468, Victim=0x2c8c75d0, spellId=59628, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x2337920, 
   originalCaster=57608396341254) at ../../../src/game/Unit.cpp:944
   spellInfo = (const SpellEntry *) 0xb21cae18
#7  0x083ce13f in Unit::HandleDummyAuraProc (this=0x2b478468, pVictim=0x1b75f980, damage=628, triggeredByAura=0x2337920, procSpell=0xb1ad1108, procFlag=16, procEx=2, 
   cooldown=0) at ../../../src/game/Unit.cpp:6681
   maxmana = <value optimized out>
   dummySpell = (const SpellEntry *) 0xb20b4bc8
   triggerAmount = 0
   castItem = (class Item *) 0x0
   triggered_spell_id = 59628
   target = (Unit *) 0x2c8c75d0
   basepoints0 = 0
#8  0x083d1d89 in Unit::ProcDamageAndSpellFor (this=0x2b478468, isVictim=false, pTarget=0x1b75f980, procFlag=16, procExtra=2, attType=BASE_ATTACK, procSpell=0xb1ad1108, 
   damage=628) at ../../../src/game/Unit.cpp:11871
   damageInfo = {target = 0xe, attacker = 0x114, SpellID = 0, damage = 1153175041, overkill = 0, schoolMask = 2980909320, absorb = 1055741754, resist = 0, 
 physicalLog = 128, unused = 249, blocked = 29, HitInfo = 460716416, cleanDamage = 726107240}
   triggeredByAura = (class Aura *) 0x2337920
   spellProcEvent = <value optimized out>
   spellInfo = <value optimized out>
   cooldown = 0
   removedSpells = {<std::_List_base<unsigned int,std::allocator<unsigned int> >> = {
   _M_impl = {<std::allocator<std::_List_node<unsigned int> >> = {<__gnu_cxx::new_allocator<std::_List_node<unsigned int> >> = {<No data fields>}, <No data fields>}, 
     _M_node = {_M_next = 0xb301eaac, _M_prev = 0xb301eaac}}}, <No data fields>}
   procTriggered = {<std::_List_base<ProcTriggeredData,std::allocator<ProcTriggeredData> >> = {
   _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x758d2750, _M_prev = 0x6e122448}}}, <No data fields>}
#9  0x083d23d4 in Unit::ProcDamageAndSpell (this=0x2b478468, pVictim=0x1b75f980, procAttacker=16, procVictim=1048608, procExtra=2, amount=628, attType=BASE_ATTACK, 
   procSpell=0xb1ad1108) at ../../../src/game/Unit.cpp:4481
No locals.
#10 0x0836016e in Spell::DoAllEffectOnTarget (this=0x679b9480, target=0x4030ed28) at ../../../src/game/Spell.cpp:1085
   damageInfo = {target = 0x1b75f980, attacker = 0x2b478468, SpellID = 48665, damage = 628, overkill = 0, schoolMask = 1, absorb = 0, resist = 0, physicalLog = false, 
 unused = false, blocked = 0, HitInfo = 2, cleanDamage = 0}
   Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0xb3020c84, _M_prev = 0x0}}}, <No data fields>}
   mask = <value optimized out>
   unit = (class Unit *) 0x1b75f980
   caster = (class Unit *) 0x2b478468
   missInfo = <value optimized out>
   procAttacker = 16
   procVictim = 1048608
   procEx = <value optimized out>
#11 0x0836e3fd in Spell::handle_immediate (this=0x679b9480) at ../../../src/game/Spell.cpp:2728
No locals.
#12 0x0836d93f in Spell::cast (this=0x679b9480, skipCheck=true) at ../../../src/game/Spell.cpp:2702
   castResult = <value optimized out>
#13 0x083c0376 in Unit::CastSpell (this=0x2b478468, Victim=0x1b75f980, spellInfo=0xb1ad1108, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=82379) at ../../../src/game/Unit.cpp:966
   spell = (Spell *) 0x679b9480
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1360.01929, m_destY = 1504.43762, m_destZ = 321.443237, m_strTarget = {static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86016bc ""}}, m_targetMask = 2, 
 m_unitTarget = 0x1b75f980, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 33938, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
 m_itemTargetEntry = 0}
#14 0x083904c8 in Spell::EffectTriggerSpell (this=0x3cfc1520, effIndex=1) at ../../../src/game/SpellEffects.cpp:2332
   spellInfo = <value optimized out>
   itr = {_M_cur = 0x3f800000, _M_ht = 0x4075f980}
   spellId = <value optimized out>
   triggered_spell_id = <value optimized out>
   spellInfo = (const SpellEntry *) 0xb1ad1108
   caster = (class Unit *) 0x2b478468
#15 0x0835c5ca in Spell::DoSpellHitOnUnit (this=0x3cfc1520, unit=0x1b75f980, effectMask=7) at ../../../src/game/Spell.cpp:1239
   modOwner = (class Player *) 0x6
   multiplier = 7.00649232e-44
   effectNumber = 1
   realCaster = (class Unit *) 0x2b478468
#16 0x0836038b in Spell::DoAllEffectOnTarget (this=0x3cfc1520, target=0x4c0a50c8) at ../../../src/game/Spell.cpp:1032
   damageInfo = {target = 0xbe1a, attacker = 0x11, SpellID = 3003268584, damage = 1023153440, overkill = 48666, schoolMask = 3003268584, absorb = 136147849, 
 resist = 2495828176, physicalLog = 3, unused = false, blocked = 48666, HitInfo = 0, cleanDamage = 795816576}
   Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0x0, _M_prev = 0x0}}}, <No data fields>}
   mask = <value optimized out>
   unit = (class Unit *) 0x1b75f980
   caster = (class Unit *) 0x2b478468
   missInfo = <value optimized out>
   procAttacker = 16
   procVictim = 

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Core: 8476

SD2: 1392

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-13_19-05-13.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7610c87 in raise () from /lib/libc.so.6
#0  0xb7610c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76124f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb760a30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08134a0e in Object::GetUInt32Value (this=0x401fee50, index=3) at ../../../src/game/Object.h:167
   st = {static SYMBUFSIZ = 4096, 
 buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x79) [0x844b159]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 1007, static UNSUPPORTED = 0xb7e97320 "<stack traces unsupported platform>", 
 static UNABLE_TO_GET_TRACE = 0xb7e97344 "<unable to get trace>"}
#4  0x0844b159 in Guild::_CanStoreItem_InTab (this=0x20d4adc8, tab=<value optimized out>, dest=@0xb3c0b1c0, count=@0xb3c0a120, merge=true, pSrcItem=0x66852f40, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
   pItem2 = (class Item *) 0x401fee50
   j = 0
#5  0x0845295c in Guild::CanStoreItem (this=0x20d4adc8, tab=0 '\\0', slot=255 'ÿ', dest=@0xb3c0b1c0, count=1, pItem=0x66852f40, swap=false) at ../../../src/game/Guild.cpp:1936
   res = <value optimized out>
   res = <value optimized out>
#6  0x08454120 in Guild::MoveFromCharToBank (this=0x20d4adc8, pl=0x8983ccb8, PlayerBag=255 'ÿ', PlayerSlot=35 '#', BankTab=0 '\\0', BankTabSlot=255 'ÿ', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2325
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x66852f40
#7  0x0845a16c in WorldSession::HandleGuildBankSwapItems (this=0x1a828768, recv_data=@0x1747b7d0) at ../../../src/game/GuildHandler.cpp:1145
   BankTab = <value optimized out>
   BankTabSlot = <value optimized out>
   PlayerSlot = 35 '#'
   PlayerBag = 255 'ÿ'
   BankTabDst = 178 '²'
   BankTabSlotDst = 192 'À'
   ToChar = 0 '\\0'
   SplitedAmount = 0
   GuildId = <value optimized out>
   pGuild = (Guild *) 0x20d4adc8
   pl = (class Player *) 0x8983ccb8
#8  0x083f5810 in WorldSession::Update (this=0x1a828768) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x1747b7d0
   currTime = <value optimized out>
#9  0x083ed463 in World::UpdateSessions (this=0x864df78, diff=99) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0xb33e0990, _M_ht = 0x864dfe8}
   sess = (WorldSession *) 0x864e320
#10 0x083ee3ca in World::Update (this=0x864df78, diff=99) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#11 0x0812949e in WorldRunnable::run (this=0xb33df1e8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 99
   realCurrTime = 3022363365
   realPrevTime = <value optimized out>
   prevSleepTime = 60
#12 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0xb33df1e8) at ../../../src/shared/Threading.cpp:182
No locals.
#13 0xb7e3ab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#14 0xb7deb21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#15 0xb77601b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0xb76b703e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8476

SD2: 1392

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-15_16-44-39.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_Rb_tree<unsigned int, std::Pair<unsigned int const, RedirectThreatEntry*>, std::_Select1st<std::Pair<unsigned int const, RedirectThreatEntry*> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, RedirectThreatEntry*> > >::find (this=0x0, __k=@0xb2ff9998)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:475
475          { return static_cast<_Link_type>(this->_M_impl._M_header._M_parent); }
#0  std::_Rb_tree<unsigned int, std::Pair<unsigned int const, RedirectThreatEntry*>, std::_Select1st<std::Pair<unsigned int const, RedirectThreatEntry*> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, RedirectThreatEntry*> > >::find (this=0x0, __k=@0xb2ff9998)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:475
   __x = <value optimized out>
   __y = (class std::_Rb_tree_node<std::Pair<const unsigned int, RedirectThreatEntry*> > *) 0x6d8711b0
#1  0x083b4878 in Unit::GetRedirectThreatEntry (this=0x6d8711b0, map=0x0, spellId=59665)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_map.h:542
No locals.
#2  0x083b48bd in Unit::GetRedirectThreatEntry (this=0x6d8711b0, spellId=59665) at ../../../src/game/Unit.cpp:10703
No locals.
#3  0x083894d8 in Spell::EffectScriptEffect (this=0x62007088, effIndex=0) at ../../../src/game/SpellEffects.cpp:5304
   entry = <value optimized out>
   itypes = {{5512, 19004, 19005}, {5511, 19006, 19007}, {5509, 19008, 19009}, {5510, 19010, 19011}, {9421, 19012, 19013}, {22103, 22104, 22105}, {36889, 36890, 36891}, {
   36892, 36893, 36894}}
#4  0x0835c5ca in Spell::DoSpellHitOnUnit (this=0x62007088, unit=0x6d8711b0, effectMask=1) at ../../../src/game/Spell.cpp:1239
   modOwner = (class Player *) 0xb2ff9980
   multiplier = -2.97710159e-08
   effectNumber = 0
   realCaster = (class Unit *) 0x4671ef00
#5  0x0836038b in Spell::DoAllEffectOnTarget (this=0x62007088, target=0x4944da50) at ../../../src/game/Spell.cpp:1032
   damageInfo = {target = 0xc625, attacker = 0x11, SpellID = 3003108136, damage = 1644195976, overkill = 50725, schoolMask = 0, absorb = 1837568668, resist = 3003108192, 
 physicalLog = 204, unused = 160, blocked = 1065353216, HitInfo = 3079802868, cleanDamage = 3003108160}
   Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0x8396d08, _M_prev = 0x0}}}, <No data fields>}
   mask = <value optimized out>
   unit = (class Unit *) 0x6d8711b0
   caster = (class Unit *) 0x4671ef00
   missInfo = <value optimized out>
   procAttacker = 16384
   procVictim = 

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Core: 8476

SD2: 1392

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-15_16-44-39.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_Rb_tree<unsigned int, std::Pair<unsigned int const, RedirectThreatEntry*>, std::_Select1st<std::Pair<unsigned int const, RedirectThreatEntry*> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, RedirectThreatEntry*> > >::find (this=0x0, __k=@0xb2ff9998)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:475
475          { return static_cast<_Link_type>(this->_M_impl._M_header._M_parent); }
#0  std::_Rb_tree<unsigned int, std::Pair<unsigned int const, RedirectThreatEntry*>, std::_Select1st<std::Pair<unsigned int const, RedirectThreatEntry*> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, RedirectThreatEntry*> > >::find (this=0x0, __k=@0xb2ff9998)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:475
   __x = <value optimized out>
   __y = (class std::_Rb_tree_node<std::Pair<const unsigned int, RedirectThreatEntry*> > *) 0x6d8711b0
#1  0x083b4878 in Unit::GetRedirectThreatEntry (this=0x6d8711b0, map=0x0, spellId=59665)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_map.h:542
No locals.
#2  0x083b48bd in Unit::GetRedirectThreatEntry (this=0x6d8711b0, spellId=59665) at ../../../src/game/Unit.cpp:10703
No locals.
#3  0x083894d8 in Spell::EffectScriptEffect (this=0x62007088, effIndex=0) at ../../../src/game/SpellEffects.cpp:5304
   entry = <value optimized out>
   itypes = {{5512, 19004, 19005}, {5511, 19006, 19007}, {5509, 19008, 19009}, {5510, 19010, 19011}, {9421, 19012, 19013}, {22103, 22104, 22105}, {36889, 36890, 36891}, {
   36892, 36893, 36894}}
#4  0x0835c5ca in Spell::DoSpellHitOnUnit (this=0x62007088, unit=0x6d8711b0, effectMask=1) at ../../../src/game/Spell.cpp:1239
   modOwner = (class Player *) 0xb2ff9980
   multiplier = -2.97710159e-08
   effectNumber = 0
   realCaster = (class Unit *) 0x4671ef00
#5  0x0836038b in Spell::DoAllEffectOnTarget (this=0x62007088, target=0x4944da50) at ../../../src/game/Spell.cpp:1032
   damageInfo = {target = 0xc625, attacker = 0x11, SpellID = 3003108136, damage = 1644195976, overkill = 50725, schoolMask = 0, absorb = 1837568668, resist = 3003108192, 
 physicalLog = 204, unused = 160, blocked = 1065353216, HitInfo = 3079802868, cleanDamage = 3003108160}
   Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0x8396d08, _M_prev = 0x0}}}, <No data fields>}
   mask = <value optimized out>
   unit = (class Unit *) 0x6d8711b0
   caster = (class Unit *) 0x4671ef00
   missInfo = <value optimized out>
   procAttacker = 16384
   procVictim = 

@Unit::GetRedirectThreatEntry@

it not exist in clean sources.

please, not post crash dumps with million superpuper mega patches!

post crash dumps only if you have clean sources from git

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-19_12-22-59.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb76f6c87 in raise () from /lib/libc.so.6
#0  0xb76f6c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76f84f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb790d550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6
No symbol table info available.
#3  0xb790adf5 in ?? () from /usr/lib/libstdc++.so.6
No symbol table info available.
#4  0xb790ae32 in std::terminate () from /usr/lib/libstdc++.so.6
No symbol table info available.
#5  0xb790af5a in __cxa_throw () from /usr/lib/libstdc++.so.6
No symbol table info available.
#6  0xb790b56e in operator new () from /usr/lib/libstdc++.so.6
No symbol table info available.
#7  0x08134d64 in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0xaed5f1f8, __n=3087032006)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91
   __old_size = 0
   __tmp = <value optimized out>
#8  0x0846637d in WorldSession::HandleMovementOpcodes (this=0x77df7e50, recv_data=@0x273a6478) at ../../../src/game/../shared/ByteBuffer.h:62
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 38988}
   opcode = <value optimized out>
   mover = (class Unit *) 0x4689fcf0
   plMover = (class Player *) 0x0
   movementInfo = {flags = 0, unk1 = 0, time = 77115693, x = 2842.96411, y = 6655.17188, z = 36.4126587, o = 2.48919821, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
 t_time = 0, t_seat = -16 'ð', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
   check_passed = 30
#9  0x083f6b00 in WorldSession::Update (this=0x77df7e50) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x273a6478
   currTime = <value optimized out>
#10 0x083ee6f3 in World::UpdateSessions (this=0x86399d8, diff=128) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0x24e96190, _M_ht = 0x8639a48}
   sess = (WorldSession *) 0x8639d80
#11 0x083ef65a in World::Update (this=0x86399d8, diff=128) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#12 0x081296ae in WorldRunnable::run (this=0xb3793f68) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 128
   realCurrTime = 3516634914
   realPrevTime = <value optimized out>
   prevSleepTime = 89
#13 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb3793f68) at ../../../src/shared/Threading.cpp:183
No locals.
#14 0xb7f21b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#15 0xb7ed221f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#16 0xb78461b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#17 0xb779d03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-19_19-03-33.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb767ac87 in raise () from /lib/libc.so.6
#0  0xb767ac87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb767c4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb7891550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6
No symbol table info available.
#3  0xb788edf5 in ?? () from /usr/lib/libstdc++.so.6
No symbol table info available.
#4  0xb788ee32 in std::terminate () from /usr/lib/libstdc++.so.6
No symbol table info available.
#5  0xb788ef5a in __cxa_throw () from /usr/lib/libstdc++.so.6
No symbol table info available.
#6  0xb788f56e in operator new () from /usr/lib/libstdc++.so.6
No symbol table info available.
#7  0x08134d64 in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0xaaba21f8, __n=3237688614)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91
   __old_size = 0
   __tmp = <value optimized out>
#8  0x0846637d in WorldSession::HandleMovementOpcodes (this=0x607a04d0, recv_data=@0x226b2410) at ../../../src/game/../shared/ByteBuffer.h:62
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 55372}
   opcode = <value optimized out>
   mover = (class Unit *) 0x2422a188
   plMover = (class Player *) 0x0
   movementInfo = {flags = 268435497, unk1 = 0, time = 12534478, x = 1026.52686, y = 1392.75305, z = 340.811707, o = 4.73300314, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, 
 t_o = 0, t_time = 0, t_seat = 64 '@', s_pitch = 0, fallTime = 305, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
   check_passed = 30
#9  0x083f6b00 in WorldSession::Update (this=0x607a04d0) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x226b2410
   currTime = <value optimized out>
#10 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d930, diff=125) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0x36fbfb38, _M_ht = 0xb6d0d9a0}
   sess = (WorldSession *) 0xb6d0dcd8
#11 0x083ef65a in World::Update (this=0xb6d0d930, diff=125) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#12 0x081296ae in WorldRunnable::run (this=0xb026c3a8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 125
   realCurrTime = 3540659270
   realPrevTime = <value optimized out>
   prevSleepTime = 56
#13 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb026c3a8) at ../../../src/shared/Threading.cpp:183
No locals.
#14 0xb7ea5b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#15 0xb7e5621f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#16 0xb77ca1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#17 0xb772103e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-20_20-10-05.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb76efc87 in raise () from /lib/libc.so.6
#0  0xb76efc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76f14f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb76e930c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083b424e in ThreatContainer::getReferenceByTarget (this=0xe413c80, pVictim=0x4d686a8) at ../../../src/game/Object.h:172
   result = <value optimized out>
   guid = <value optimized out>
#4  0x083b4654 in ThreatContainer::addThreat (this=0xe413c80, pVictim=0x4d686a8, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
   ref = <value optimized out>
#5  0x083b4480 in ThreatManager::addThreat (this=0xe413c74, pVictim=0x4d686a8, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
   at ../../../src/game/ThreatManager.cpp:387
   threat = 0
   ref = <value optimized out>
   __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
#6  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0xe412e48, pVictim=0x5f61080, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
   at ../../../src/game/Unit.cpp:10809
   remainThreatPct = 1
   map = <value optimized out>
#7  0x083bc6d3 in Unit::AddThreat (this=0xe412e48, pVictim=0x5f61080, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
   remainThreatPct = 224
#8  0xb79d8e03 in ScriptedAI::AttackStart (this=0xe437420, pWho=0x5f61080) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:62
No locals.
#9  0xb79d996b in ScriptedAI::MoveInLineOfSight (this=0xe437420, pWho=0x5f61080) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:44
No locals.
#10 0x0824d2c8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb31fcf88, c=@0xe4239ac) at ../../../src/game/GridNotifiersImpl.h:78
No locals.
#11 0x0824d315 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb31fcf88, c=@0xe4239ac)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#12 0x0823bf46 in Map::PlayerRelocationNotify (this=0xcc56cc0, player=0x5f61080, cell=@0xb31fd03c, cellpair=@0xb31fd024)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   relocationNotifier = {i_player = @0x5f61080}
#13 0x0823d40e in Map::PlayerRelocation (this=0xcc56cc0, player=0x5f61080, x=-2077.8064, y=5107.40137, z=6.7763958, orientation=4.86056757) at ../../../src/game/Map.cpp:852
   old_cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 0, cell_y = 4, nocreate = 0, reserved = 0}, All = 1051228}}
   new_cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 0, cell_y = 4, nocreate = 0, reserved = 0}, All = 1051228}}
   newGrid = <value optimized out>
   __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#14 0x0831781c in Player::SetPosition (this=0x5f61080, x=-2077.8064, y=5107.40137, z=6.7763958, orientation=4.86056757, teleport=false) at ../../../src/game/Player.cpp:5774
   m = (class Map *) 0xcc56cc0
   old_x = -2077.70215
   old_y = 5106.70264
   old_z = 224
   old_r = 332.272095
#15 0x08466498 in WorldSession::HandleMovementOpcodes (this=0x43be8b88, recv_data=@0x78f64a58) at ../../../src/game/MovementHandler.cpp:629
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 33, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x433d2b8 "\\003÷¸\\006", 
         _M_finish = 0x433d2d9 "", _M_end_of_storage = 0x433d2df ""}}, <No data fields>}}, m_opcode = 184}
   opcode = <value optimized out>
   mover = (class Unit *) 0x5f61080
   plMover = (class Player *) 0x5f61080
   movementInfo = {flags = 6, unk1 = 0, time = 35876476, x = -2077.8064, y = 5107.40137, z = 6.7763958, o = 4.86056757, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
 t_time = 0, t_seat = 16 '\\020', s_pitch = 0, fallTime = 525, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
   check_passed = <value optimized out>
#16 0x083f6b00 in WorldSession::Update (this=0x43be8b88) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x78f64a58
   currTime = <value optimized out>
#17 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d928, diff=66) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0x28234208, _M_ht = 0xb6d0d998}
   sess = (WorldSession *) 0xb6d0dcd0
#18 0x083ef65a in World::Update (this=0xb6d0d928, diff=66) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#19 0x081296ae in WorldRunnable::run (this=0x878f2d8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 66
   realCurrTime = 3631048849
   realPrevTime = <value optimized out>
   prevSleepTime = 54
#20 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x878f2d8) at ../../../src/shared/Threading.cpp:183
No locals.
#21 0xb7f1ab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#22 0xb7ecb21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#23 0xb783f1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#24 0xb779603e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-21_16-35-46.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Guild::_CanStoreItem_InSpecificSlot (this=0x9deb4398, tab=<value optimized out>, slot=44 ',', dest=@0xb2e8c1c0, count=@0xb2e8b120, swap=false, pSrcItem=0x2de3cb08)
   at ../../../src/game/Object.h:166
166                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0  Guild::_CanStoreItem_InSpecificSlot (this=0x9deb4398, tab=<value optimized out>, slot=44 ',', dest=@0xb2e8c1c0, count=@0xb2e8b120, swap=false, pSrcItem=0x2de3cb08)
   at ../../../src/game/Object.h:166
   pItem2 = (class Item *) 0x3f800000
   need_space = <value optimized out>
   newPosition = {Slot = 202 'Ê', Count = 3001598448}
#1  0x08453c14 in Guild::CanStoreItem (this=0x9deb4398, tab=0 '\\0', slot=44 ',', dest=@0xb2e8c1c0, count=1, pItem=0x2de3cb08, swap=<value optimized out>)
   at ../../../src/game/Guild.cpp:1926
   res = <value optimized out>
   res = <value optimized out>
#2  0x08455420 in Guild::MoveFromCharToBank (this=0x9deb4398, pl=0x2d72aa40, PlayerBag=20 '\\024', PlayerSlot=2 '\\002', BankTab=0 '\\0', BankTabSlot=44 ',', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2327
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x2de3cb08
#3  0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0x54f55798, recv_data=@0x5825c590) at ../../../src/game/GuildHandler.cpp:1145
   BankTab = <value optimized out>
   BankTabSlot = <value optimized out>
   PlayerSlot = 2 '\\002'
   PlayerBag = 20 '\\024'
   BankTabDst = 194 ' '
   BankTabSlotDst = 232 'è'
   ToChar = 0 '\\0'
   SplitedAmount = 0
   GuildId = <value optimized out>
   pGuild = (Guild *) 0x9deb4398
   pl = (class Player *) 0x2d72aa40
#4  0x083f6b00 in WorldSession::Update (this=0x54f55798) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x5825c590
   currTime = <value optimized out>
#5  0x083ee6f3 in World::UpdateSessions (this=0xb650d0d0, diff=119) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0x41489008, _M_ht = 0xb650d140}
   sess = (WorldSession *) 0xb650d478
#6  0x083ef65a in World::Update (this=0xb650d0d0, diff=119) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#7  0x081296ae in WorldRunnable::run (this=0xb4a30af0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 119
   realCurrTime = 3704598854
   realPrevTime = <value optimized out>
   prevSleepTime = 63
#8  0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4a30af0) at ../../../src/shared/Threading.cpp:183
No locals.
#9  0xb7e8bb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#10 0xb7e3c21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#11 0xb77b01b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0xb770703e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-22_20-09-51.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08346244 in Aura::HandleAddModifier (this=0x9f60c008, apply=<value optimized out>, Real=true) at ../../../src/game/SpellAuras.cpp:1457
1457        else if(m_spellProto->SpellFamilyName == SPELLFAMILY_PALADIN && (m_spellmod->mask == UI64LIT(0x4000000)))
#0  0x08346244 in Aura::HandleAddModifier (this=0x9f60c008, apply=<value optimized out>, Real=true) at ../../../src/game/SpellAuras.cpp:1457
   totem = <value optimized out>
   i = 4
#1  0x0833e89b in Aura::ApplyModifier (this=0x9f60c008, apply=<value optimized out>, Real=<value optimized out>) at ../../../src/game/SpellAuras.cpp:922
   aura = 2585931784
#2  0x083cef76 in Unit::RemoveAura (this=0xcf6d00, i=@0xb3024f84, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:4115
   caster = <value optimized out>
   Aur = (class Aura *) 0x9f60c008
   AurSpellInfo = (const SpellEntry *) 0xb1e37aa8
   statue = (class Totem *) 0x0
   caster_channeled = false
#3  0x083d94f2 in Unit::_UpdateSpells (this=0xcf6d00, time=17048) at ../../../src/game/Unit.cpp:3058
   i = {_M_node = 0x9f262008}
#4  0x083d9589 in Unit::Update (this=0xcf6d00, p_time=17048) at ../../../src/game/Unit.cpp:196
No locals.
#5  0x0831f96e in Player::Update (this=0xcf6d00, p_time=17048) at ../../../src/game/Player.cpp:1101
   now = <value optimized out>
   pet = <value optimized out>
#6  0x0824824f in Map::Update (this=0xb4ae74e8, t_diff=@0xb3027298) at ../../../src/game/Map.cpp:591
   cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 39, cell_y = 0, nocreate = 1, reserved = 89}, All = 3003282024}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 17048}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#7  0x08256bc1 in MapManager::Update (this=0x97dad58, diff=17048) at ../../../src/game/MapManager.cpp:262
   iter = {_M_cur = 0xb470b0d0, _M_ht = 0x97dada0}
#8  0x083ef6fe in World::Update (this=0x863c298, diff=17048) at ../../../src/game/World.cpp:1676
   next = {_M_cur = 0x0, _M_ht = 0x863c2f4}
   autobroadcaston = 1
#9  0x081296ae in WorldRunnable::run (this=0xb4515d78) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 17048
   realCurrTime = 3803829790
   realPrevTime = <value optimized out>
   prevSleepTime = 0
#10 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4515d78) at ../../../src/shared/Threading.cpp:183
No locals.
#11 0xb7eb3b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#12 0xb7e6421f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#13 0xb77d81b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb772f03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-23_15-08-16.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb76b5c87 in raise () from /lib/libc.so.6
#0  0xb76b5c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76b74f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb76af30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083b424e in ThreatContainer::getReferenceByTarget (this=0x9871298, pVictim=0x2704c4c0) at ../../../src/game/Object.h:172
   result = <value optimized out>
   guid = <value optimized out>
#4  0x083b4654 in ThreatContainer::addThreat (this=0x9871298, pVictim=0x2704c4c0, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
   ref = <value optimized out>
#5  0x083b4480 in ThreatManager::addThreat (this=0x987128c, pVictim=0x2704c4c0, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
   at ../../../src/game/ThreatManager.cpp:387
   threat = 0
   ref = <value optimized out>
   __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
#6  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x9870460, pVictim=0x2b4790f0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
   at ../../../src/game/Unit.cpp:10809
   remainThreatPct = 1
   map = <value optimized out>
#7  0x083bc6d3 in Unit::AddThreat (this=0x9870460, pVictim=0x2b4790f0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
   remainThreatPct = 127
#8  0x0847e9f3 in ReactorAI::AttackStart (this=0x9871510, p=0x2b4790f0) at ../../../src/game/ReactorAI.cpp:52
No locals.
#9  0x0835b97b in Spell::DoSpellHitOnUnit (this=0x270273d8, unit=0x9870460, effectMask=1) at ../../../src/game/Spell.cpp:1200
   realCaster = (class Unit *) 0x2b4790f0
#10 0x0835ff7b in Spell::DoAllEffectOnTarget (this=0x270273d8, target=0x8c180298) at ../../../src/game/Spell.cpp:1032
   damageInfo = {target = 0xacc, attacker = 0x11, SpellID = 2871656152, damage = 654472152, overkill = 2764, schoolMask = 184, absorb = 6562, resist = 565339137, 
 physicalLog = 156, unused = 15, blocked = 2871656184, HitInfo = 32, cleanDamage = 565339352}
   Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0xb77b3c5c, _M_prev = 0x0}}}, <No data fields>}
   mask = <value optimized out>
   unit = (class Unit *) 0x9870460
   caster = (class Unit *) 0x2b4790f0
   missInfo = <value optimized out>
   procAttacker = 256
   procVictim = 512
   procEx = <value optimized out>
#11 0x083699b7 in Spell::handle_delayed (this=0x270273d8, t_offset=1314) at ../../../src/game/Spell.cpp:2765
   next_time = <value optimized out>
#12 0x083700a3 in SpellEvent::Execute (this=0x274eb148, e_time=1956187, p_time=114) at ../../../src/game/Spell.cpp:6093
   n_offset = <value optimized out>
#13 0x084d7308 in EventProcessor::Update (this=0x2b4791d0, p_time=114) at ../../../src/framework/Utilities/EventProcessor.cpp:47
   Event = (BasicEvent *) 0x274eb148
#14 0x083d9580 in Unit::Update (this=0x2b4790f0, p_time=114) at ../../../src/game/Unit.cpp:195
No locals.
#15 0x0831f96e in Player::Update (this=0x2b4790f0, p_time=114) at ../../../src/game/Player.cpp:1101
   now = <value optimized out>
   pet = <value optimized out>
#16 0x0824824f in Map::Update (this=0x8d6cab0, t_diff=@0xab2a2298) at ../../../src/game/Map.cpp:591
   cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 34, cell_y = 10, nocreate = 1, reserved = 85}, All = 2871665256}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 694389116}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#17 0x08256bc1 in MapManager::Update (this=0xad2cb3d0, diff=114) at ../../../src/game/MapManager.cpp:262
   iter = {_M_cur = 0x8ce8fb8, _M_ht = 0xad2cb418}
#18 0x083ef6fe in World::Update (this=0x8640128, diff=114) at ../../../src/game/World.cpp:1676
   next = {_M_cur = 0x0, _M_ht = 0x0}
   autobroadcaston = 1
#19 0x081296ae in WorldRunnable::run (this=0x8da36c0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 114
   realCurrTime = 3872144717
   realPrevTime = <value optimized out>
   prevSleepTime = 92
#20 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x8da36c0) at ../../../src/shared/Threading.cpp:183
No locals.
#21 0xb7ee0b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#22 0xb7e9121f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#23 0xb78051b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#24 0xb775c03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-24_17-58-15.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7693c87 in raise () from /lib/libc.so.6
#0  0xb7693c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76954f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb78aa550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6
No symbol table info available.
#3  0xb78a7df5 in ?? () from /usr/lib/libstdc++.so.6
No symbol table info available.
#4  0xb78a7e32 in std::terminate () from /usr/lib/libstdc++.so.6
No symbol table info available.
#5  0xb78a7f5a in __cxa_throw () from /usr/lib/libstdc++.so.6
No symbol table info available.
#6  0xb78a856e in operator new () from /usr/lib/libstdc++.so.6
No symbol table info available.
#7  0x081352da in std::vector<unsigned char, std::allocator<unsigned char> >::_M_fill_insert (this=0xb30271f8, __position={_M_current = 0x415f3538 ""}, __n=807415840, 
   __x=@0xb302721e) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91
   __old_size = 0
   __len = 0
   __new_start = <value optimized out>
   __new_finish = <value optimized out>
#8  0x08466f17 in WorldSession::HandleMovementOpcodes (this=0x48c96d8, recv_data=@0x94f380c0)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_vector.h:653
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x415f3538 "", 
         _M_finish = 0x415f3538 "", _M_end_of_storage = 0x415f3556 "asin"}}, <No data fields>}}, m_opcode = 218}
   opcode = <value optimized out>
   mover = (class Unit *) 0x2d4f0770
   plMover = (class Player *) 0x0
   movementInfo = {flags = 268435456, unk1 = 0, time = 2350416, x = 1177.78003, y = -4464.24023, z = 21.3539009, o = 2.44585228, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, 
 t_o = 0, t_time = 0, t_seat = 18 '\\022', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
   check_passed = <value optimized out>
#9  0x083f6b00 in WorldSession::Update (this=0x48c96d8) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x94f380c0
   currTime = <value optimized out>
#10 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d918, diff=120) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0xa9a775b0, _M_ht = 0xb6d0d988}
   sess = (WorldSession *) 0xb6d0dcc0
#11 0x083ef65a in World::Update (this=0xb6d0d918, diff=120) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#12 0x081296ae in WorldRunnable::run (this=0xb4c52818) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 120
   realCurrTime = 3968740423
   realPrevTime = <value optimized out>
   prevSleepTime = 70
#13 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4c52818) at ../../../src/shared/Threading.cpp:183
No locals.
#14 0xb7ebeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#15 0xb7e6f21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#16 0xb77e31b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#17 0xb773a03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-25_22-25-39.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb76e2c87 in raise () from /lib/libc.so.6
#0  0xb76e2c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76e44f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb76dc30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08453ad4 in Guild::_CanStoreItem_InSpecificSlot (this=0x25626800, tab=<value optimized out>, slot=<value optimized out>, dest=@0xaa6a21c0, count=@0xaa6a1120, swap=false, 
   pSrcItem=0x1ac5be0) at ../../../src/game/Object.h:166
   pItem2 = <value optimized out>
   need_space = <value optimized out>
   newPosition = {Slot = 140 '\\214', Count = 2859082224}
#4  0x08453c14 in Guild::CanStoreItem (this=0x25626800, tab=1 '\\001', slot=0 '\\0', dest=@0xaa6a21c0, count=1, pItem=0x1ac5be0, swap=<value optimized out>)
   at ../../../src/game/Guild.cpp:1926
   res = <value optimized out>
   res = <value optimized out>
#5  0x08455420 in Guild::MoveFromCharToBank (this=0x25626800, pl=0x6901e10, PlayerBag=255 'ÿ', PlayerSlot=26 '\\032', BankTab=1 '\\001', BankTabSlot=0 '\\0', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2327
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x1ac5be0
#6  0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0x3e54f20, recv_data=@0x376d5ea0) at ../../../src/game/GuildHandler.cpp:1145
   BankTab = <value optimized out>
   BankTabSlot = <value optimized out>
   PlayerSlot = 26 '\\032'
   PlayerBag = 255 'ÿ'
   BankTabDst = 34 '"'
   BankTabSlotDst = 106 'j'
   ToChar = 0 '\\0'
   SplitedAmount = 0
   GuildId = <value optimized out>
   pGuild = (Guild *) 0x25626800
   pl = (class Player *) 0x6901e10
#7  0x083f6b00 in WorldSession::Update (this=0x3e54f20) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x376d5ea0
   currTime = <value optimized out>
#8  0x083ee6f3 in World::UpdateSessions (this=0xb5b067a0, diff=128) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0x3bb8b90, _M_ht = 0xb5b06810}
   sess = (WorldSession *) 0xb5b06b48
#9  0x083ef65a in World::Update (this=0xb5b067a0, diff=128) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#10 0x081296ae in WorldRunnable::run (this=0xb4821bf8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 128
   realCurrTime = 4071182970
   realPrevTime = <value optimized out>
   prevSleepTime = 87
#11 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4821bf8) at ../../../src/shared/Threading.cpp:183
No locals.
#12 0xb7f0db37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#13 0xb7ebe21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#14 0xb78321b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb778903e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-26_13-23-01.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08134b99 in Object::GetUInt32Value (this=0x1a2f00, index=3) at ../../../src/game/Object.h:166
166                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0  0x08134b99 in Object::GetUInt32Value (this=0x1a2f00, index=3) at ../../../src/game/Object.h:166
No locals.
#1  0x0844c449 in Guild::_CanStoreItem_InTab (this=0xb2f5ac78, tab=<value optimized out>, dest=@0xab3a21c0, count=@0xab3a1120, merge=true, pSrcItem=0x41c272f0, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:142
   pItem2 = (class Item *) 0x1a2f00
   j = 42
#2  0x08453c5c in Guild::CanStoreItem (this=0xb2f5ac78, tab=3 '\\003', slot=255 'ÿ', dest=@0xab3a21c0, count=7, pItem=0x41c272f0, swap=false) at ../../../src/game/Guild.cpp:1939
   res = <value optimized out>
   res = <value optimized out>
#3  0x08455420 in Guild::MoveFromCharToBank (this=0xb2f5ac78, pl=0x43bfb488, PlayerBag=19 '\\023', PlayerSlot=3 '\\003', BankTab=3 '\\003', BankTabSlot=255 'ÿ', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2327
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x41c272f0
#4  0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0x4c723950, recv_data=@0x2bca7368) at ../../../src/game/GuildHandler.cpp:1145
   BankTab = <value optimized out>
   BankTabSlot = <value optimized out>
   PlayerSlot = 3 '\\003'
   PlayerBag = 19 '\\023'
   BankTabDst = 34 '"'
   BankTabSlotDst = 58 ':'
   ToChar = 0 '\\0'
   SplitedAmount = 0
   GuildId = <value optimized out>
   pGuild = (Guild *) 0xb2f5ac78
   pl = (class Player *) 0x43bfb488
#5  0x083f6b00 in WorldSession::Update (this=0x4c723950) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x2bca7368
   currTime = <value optimized out>
#6  0x083ee6f3 in World::UpdateSessions (this=0x864ef78, diff=93) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0x4e1bf3e8, _M_ht = 0x864efe8}
   sess = (WorldSession *) 0x864f320
#7  0x083ef65a in World::Update (this=0x864ef78, diff=93) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#8  0x081296ae in WorldRunnable::run (this=0xb49009b8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 93
   realCurrTime = 4125021928
   realPrevTime = <value optimized out>
   prevSleepTime = 57
#9  0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb49009b8) at ../../../src/shared/Threading.cpp:183
No locals.
#10 0xb7efeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#11 0xb7eaf21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#12 0xb78231b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#13 0xb777a03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-26_16-14-55.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7650c87 in raise () from /lib/libc.so.6
#0  0xb7650c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76524f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb764a30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x081258de in Object::GetUInt64Value (this=0x1a607668, index=<value optimized out>) at ../../../src/game/Object.h:172
   st = {static SYMBUFSIZ = 4096, 
 buf_ = "./bin/mangos-worldd(_ZN16SpellCastTargets13setUnitTargetEP4Unit+0x31) [0x8359d81]\\n./bin/mangos-worldd(_ZN4Unit9CastSpellEPS_PK10SpellEntrybP4ItemP4Auray+0x92) [0x83c0622]\\n./bin/mangos-worldd(_ZN4Unit9"..., buflen_ = 1363, static UNSUPPORTED = 0xb7ed8320 "<stack traces unsupported platform>", 
 static UNABLE_TO_GET_TRACE = 0xb7ed8344 "<unable to get trace>"}
#4  0x08359d81 in SpellCastTargets::setUnitTarget (this=0xaaacebac, target=0x6) at ../../../src/game/Object.h:137
No locals.
#5  0x083c0622 in Unit::CastSpell (this=0x45575670, Victim=0x1a607668, spellInfo=0xb200fe18, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x39bdd198, 
   originalCaster=0) at ../../../src/game/Unit.cpp:972
   spell = (Spell *) 0x39bcdc98
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -nan(0x7fffff), m_destY = -nan(0x7fffff), m_destZ = 1.40129846e-42, m_strTarget = {static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86026bc ""}}, m_targetMask = 0, 
 m_unitTarget = 0x1a607668, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 0, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
 m_itemTargetEntry = 0}
#6  0x083c0d1e in Unit::CastSpell (this=0x45575670, Victim=0x1a607668, spellId=59628, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x39bdd198, 
   originalCaster=74113955659776) at ../../../src/game/Unit.cpp:952
   spellInfo = (const SpellEntry *) 0xb200fe18
#7  0x083d4c1f in Unit::HandleDummyAuraProc (this=0x45575670, pVictim=0x53ff62e0, damage=566, triggeredByAura=0x39bdd198, procSpell=0x0, procFlag=4, procEx=2, cooldown=0)
   at ../../../src/game/Unit.cpp:6756
   maxmana = <value optimized out>
   dummySpell = (const SpellEntry *) 0xb1ef9bc8
   triggerAmount = 0
   castItem = (class Item *) 0x0
   triggered_spell_id = 59628
   target = (Unit *) 0x1a607668
   basepoints0 = 0
#8  0x083ce839 in Unit::ProcDamageAndSpellFor (this=0x45575670, isVictim=false, pTarget=0x53ff62e0, procFlag=4, procExtra=2, attType=BASE_ATTACK, procSpell=0x0, damage=566)
   at ../../../src/game/Unit.cpp:11952
   damageInfo = {target = 0x8b300010, attacker = 0xe, SpellID = 3079213044, damage = 1152316983, overkill = 2863476572, schoolMask = 2863472264, absorb = 320, 
 resist = 224, physicalLog = 192, unused = 236, blocked = 29, HitInfo = 1409245920, cleanDamage = 1163351664}
   triggeredByAura = (class Aura *) 0x39bdd198
   spellProcEvent = <value optimized out>
   spellInfo = <value optimized out>
   cooldown = 0
   removedSpells = {<std::_List_base<unsigned int,std::allocator<unsigned int> >> = {
   _M_impl = {<std::allocator<std::_List_node<unsigned int> >> = {<__gnu_cxx::new_allocator<std::_List_node<unsigned int> >> = {<No data fields>}, <No data fields>}, 
     _M_node = {_M_next = 0xaaad1e7c, _M_prev = 0xaaad1e7c}}}, <No data fields>}
   procTriggered = {<std::_List_base<ProcTriggeredData,std::allocator<ProcTriggeredData> >> = {
   _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x4577bf40, _M_prev = 0x4577bf40}}}, <No data fields>}
#9  0x083cee84 in Unit::ProcDamageAndSpell (this=0x45575670, pVictim=0x53ff62e0, procAttacker=4, procVictim=1048584, procExtra=2, amount=566, attType=BASE_ATTACK, 
   procSpell=0x0) at ../../../src/game/Unit.cpp:4511
No locals.
#10 0x083dd881 in Unit::AttackerStateUpdate (this=0x45575670, pVictim=0x53ff62e0, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2137
   extraAttacks = 0
   damageInfo = {attacker = 0x45575670, target = 0x53ff62e0, damageSchoolMask = 1, damage = 566, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 514, 
 TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 2, cleanDamage = 301, hitOutCome = MELEE_HIT_CRIT}
#11 0x08320c73 in Player::Update (this=0x45575670, p_time=147) at ../../../src/game/Player.cpp:1267
   owner = <value optimized out>
   u = <value optimized out>
   pVictim = (class Unit *) 0x53ff62e0
   now = 1253970834
   pet = <value optimized out>
#12 0x0824824f in Map::Update (this=0x3c76dd08, t_diff=@0xaaad4298) at ../../../src/game/Map.cpp:591
   cell = {data = {Part = {grid_x = 40, grid_y = 8, cell_x = 20, cell_y = 43, nocreate = 0, reserved = 85}, All = 2863481384}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 147}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#13 0x0846329f in MapInstanced::Update (this=0x9907e070, t=@0xaaad4298) at ../../../src/game/MapInstanced.cpp:63
   i = {_M_cur = 0x4e034c20, _M_ht = 0x9908e140}
#14 0x08256bc1 in MapManager::Update (this=0xb34554b8, diff=147) at ../../../src/game/MapManager.cpp:262
   iter = {_M_cur = 0x9fc74a58, _M_ht = 0xb3455500}
#15 0x083ef6fe in World::Update (this=0xb650d080, diff=147) at ../../../src/game/World.cpp:1676
   next = {_M_cur = 0x0, _M_ht = 0x0}
   autobroadcaston = 1
#16 0x081296ae in WorldRunnable::run (this=0xb46207b8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 147
   realCurrTime = 4135351095
   realPrevTime = <value optimized out>
   prevSleepTime = 89
#17 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb46207b8) at ../../../src/shared/Threading.cpp:183
No locals.
#18 0xb7e7bb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#19 0xb7e2c21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#20 0xb77a01b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#21 0xb76f703e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-26_17-53-57.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb761cc87 in raise () from /lib/libc.so.6
#0  0xb761cc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb761e4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb7833550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6
No symbol table info available.
#3  0xb7830df5 in ?? () from /usr/lib/libstdc++.so.6
No symbol table info available.
#4  0xb7830e32 in std::terminate () from /usr/lib/libstdc++.so.6
No symbol table info available.
#5  0xb7830f5a in __cxa_throw () from /usr/lib/libstdc++.so.6
No symbol table info available.
#6  0xb783156e in operator new () from /usr/lib/libstdc++.so.6
No symbol table info available.
#7  0x081352da in std::vector<unsigned char, std::allocator<unsigned char> >::_M_fill_insert (this=0xb354d1f8, __position={_M_current = 0x379af008 ""}, __n=540292400, 
   __x=@0xb354d21e) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91
   __old_size = 0
   __len = 0
   __new_start = <value optimized out>
   __new_finish = <value optimized out>
#8  0x08466f17 in WorldSession::HandleMovementOpcodes (this=0xad53c8a8, recv_data=@0x1a911068)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_vector.h:653
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x379af008 "", 
         _M_finish = 0x379af008 "", _M_end_of_storage = 0x479ff026 ""}}, <No data fields>}}, m_opcode = 201}
   opcode = <value optimized out>
   mover = (class Unit *) 0x1ebc7c78
   plMover = (class Player *) 0x0
   movementInfo = {flags = 0, unk1 = 0, time = 15803250, x = 1415.32996, y = 1554.79004, z = 343.156006, o = 3.14320755, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
 t_time = 0, t_seat = -16 'ð', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
   check_passed = <value optimized out>
#9  0x083f6b00 in WorldSession::Update (this=0xad53c8a8) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x1a911068
   currTime = <value optimized out>
#10 0x083ee6f3 in World::UpdateSessions (this=0xb6c0e108, diff=68) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0x1b94b488, _M_ht = 0xb6c0e178}
   sess = (WorldSession *) 0xb6c0e4b0
#11 0x083ef65a in World::Update (this=0xb6c0e108, diff=68) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#12 0x081296ae in WorldRunnable::run (this=0xb2ca2390) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 68
   realCurrTime = 4141297658
   realPrevTime = <value optimized out>
   prevSleepTime = 61
#13 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb2ca2390) at ../../../src/shared/Threading.cpp:183
No locals.
#14 0xb7e47b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#15 0xb7df821f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#16 0xb776c1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#17 0xb76c303e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-26_19-38-21.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb76c0c87 in raise () from /lib/libc.so.6
#0  0xb76c0c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76c24f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb76ba30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083b424e in ThreatContainer::getReferenceByTarget (this=0x92dd83c0, pVictim=0x71778f00) at ../../../src/game/Object.h:172
   result = <value optimized out>
   guid = <value optimized out>
#4  0x083b4654 in ThreatContainer::addThreat (this=0x92dd83c0, pVictim=0x71778f00, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
   ref = <value optimized out>
#5  0x083b4480 in ThreatManager::addThreat (this=0x92dd83b4, pVictim=0x71778f00, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
   at ../../../src/game/ThreatManager.cpp:387
   threat = 0
   ref = <value optimized out>
   __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
#6  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x92dd7588, pVictim=0x6bc5b940, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
   at ../../../src/game/Unit.cpp:10809
   remainThreatPct = 1
   map = <value optimized out>
#7  0x083bc6d3 in Unit::AddThreat (this=0x92dd7588, pVictim=0x6bc5b940, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
   remainThreatPct = 261.718536
#8  0x08484e63 in AggressorAI::MoveInLineOfSight (this=0xa0204100, u=0x6bc5b940) at ../../../src/game/AggressorAI.cpp:62
   attackRadius = 261.709564
#9  0x0824f2d0 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player> (v=@0xab3cee58, c=@0x92b0b5a0) at ../../../src/game/GridNotifiersImpl.h:78
No locals.
#10 0x0824f2f5 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xab3cee58, c=@0x92b0b5a0)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 0x0823a5ac in Map::CreatureRelocationNotify (this=0x4cf60dc0, creature=0x92dd7588, cell=@0xab3cfec0, cellpair=@0xab3cfeb8)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   relocationNotifier = {i_creature = @0x92dd7588}
#12 0x082444d6 in Map::CreatureRelocation (this=0x4cf60dc0, creature=0x92dd7588, x=3254.06934, y=414.568848, z=62.1094971, ang=3.10776019) at ../../../src/game/Map.cpp:884
   old_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 6, nocreate = 0, reserved = 0}, All = 1574950}}
   new_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 6, nocreate = 0, reserved = 0}, All = 1574950}}
   __PRETTY_FUNCTION__ = "void Map::CreatureRelocation(Creature*, float, float, float, float)"
#13 0x08332c72 in DestinationHolder<Traveller<Creature> >::UpdateTraveller (this=0x7c3f17f0, traveller=@0xab3d0f58, diff=113, force_update=false, micro_movement=false)
   at ../../../src/game/Traveller.h:85
   ori = 261.709564
   x = 3254.06934
   y = 414.568848
   z = 62.1094971
#14 0x083aa543 in TargetedMovementGenerator<Creature>::Update (this=0x7c3f17d0, owner=@0x92dd7588, time_diff=@0xab3d0fc4) at ../../../src/game/TargetedMovementGenerator.cpp:164
   traveller = {i_traveller = @0x92dd7588}
#15 0x0825b177 in MovementGeneratorMedium<Creature, TargetedMovementGenerator<Creature> >::Update (this=0x7c3f17d0, u=@0x92dd7588, time_diff=@0xab3d0fc4)
   at ../../../src/game/MovementGenerator.h:72
No locals.
#16 0x0825848a in MotionMaster::UpdateMotion (this=0x92dd8348, diff=113) at ../../../src/game/MotionMaster.cpp:83
   __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)"
#17 0x083d977c in Unit::Update (this=0x92dd7588, p_time=113) at ../../../src/game/Unit.cpp:242
   base_att = <value optimized out>
#18 0x0817748d in Creature::Update (this=0x92dd7588, diff=113) at ../../../src/game/Creature.cpp:423
No locals.
#19 0x0824f97f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xab3d41f0, c=@0x92b0b554) at ../../../src/game/GridNotifiersImpl.h:48
No locals.
#20 0x0824fa15 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xab3d41f0, c=@0x92b0b554)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#21 0x08247ea1 in Map::Update (this=0x4cf60dc0, t_diff=@0xab3d4298) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 6, nocreate = 1, reserved = 16}, All = 555223078}}
   cell_id = <value optimized out>
   y = 262
   x = 304
   plr = <value optimized out>
   updater = {i_timeDiff = 113}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#22 0x082492b5 in InstanceMap::Update (this=0x4cf60dc0, t_diff=@0xab3d4298) at ../../../src/game/Map.cpp:2422
No locals.
#23 0x0846329f in MapInstanced::Update (this=0x19157b40, t=@0xab3d4298) at ../../../src/game/MapInstanced.cpp:63
   i = {_M_cur = 0x7dd1c1f0, _M_ht = 0x19167c10}
#24 0x08256bc1 in MapManager::Update (this=0xb322f1b8, diff=113) at ../../../src/game/MapManager.cpp:262
   iter = {_M_cur = 0x142e0f80, _M_ht = 0xb322f200}
#25 0x083ef6fe in World::Update (this=0x864ffd8, diff=113) at ../../../src/game/World.cpp:1676
   next = {_M_cur = 0x0, _M_ht = 0x8650034}
   autobroadcaston = 1
#26 0x081296ae in WorldRunnable::run (this=0x9022840) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 113
   realCurrTime = 4147567760
   realPrevTime = <value optimized out>
   prevSleepTime = 64
#27 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x9022840) at ../../../src/shared/Threading.cpp:183
No locals.
#28 0xb7eebb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#29 0xb7e9c21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#30 0xb78101b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#31 0xb776703e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-26_23-12-51.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Guild::_CanStoreItem_InSpecificSlot (this=0x9a7f5790, tab=<value optimized out>, slot=2 '\\002', dest=@0xb31ff1c0, count=@0xb31fe120, swap=false, pSrcItem=0x9110e608)
   at ../../../src/game/Object.h:166
166                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0  Guild::_CanStoreItem_InSpecificSlot (this=0x9a7f5790, tab=<value optimized out>, slot=2 '\\002', dest=@0xb31ff1c0, count=@0xb31fe120, swap=false, pSrcItem=0x9110e608)
   at ../../../src/game/Object.h:166
   pItem2 = (class Item *) 0x100
   need_space = <value optimized out>
   newPosition = {Slot = 213 'Õ', Count = 3005215216}
#1  0x08453c14 in Guild::CanStoreItem (this=0x9a7f5790, tab=3 '\\003', slot=2 '\\002', dest=@0xb31ff1c0, count=1, pItem=0x9110e608, swap=<value optimized out>)
   at ../../../src/game/Guild.cpp:1926
   res = <value optimized out>
   res = <value optimized out>
#2  0x08455420 in Guild::MoveFromCharToBank (this=0x9a7f5790, pl=0x913ec9f0, PlayerBag=255 'ÿ', PlayerSlot=33 '!', BankTab=3 '\\003', BankTabSlot=2 '\\002', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2327
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x9110e608
#3  0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0xceb0488, recv_data=@0x5732ab28) at ../../../src/game/GuildHandler.cpp:1145
   BankTab = <value optimized out>
   BankTabSlot = <value optimized out>
   PlayerSlot = 33 '!'
   PlayerBag = 255 'ÿ'
   BankTabDst = 242 'ò'
   BankTabSlotDst = 31 '\\037'
   ToChar = 0 '\\0'
   SplitedAmount = 0
   GuildId = <value optimized out>
   pGuild = (Guild *) 0x9a7f5790
   pl = (class Player *) 0x913ec9f0
#4  0x083f6b00 in WorldSession::Update (this=0xceb0488) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x5732ab28
   currTime = <value optimized out>
#5  0x083ee6f3 in World::UpdateSessions (this=0xb6d0da60, diff=117) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0x5422cb98, _M_ht = 0xb6d0dad0}
   sess = (WorldSession *) 0xb6d0de08
#6  0x083ef65a in World::Update (this=0xb6d0da60, diff=117) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#7  0x081296ae in WorldRunnable::run (this=0x8779260) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 117
   realCurrTime = 4160420998
   realPrevTime = <value optimized out>
   prevSleepTime = 65
#8  0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x8779260) at ../../../src/shared/Threading.cpp:183
No locals.
#9  0xb7edeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#10 0xb7e8f21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#11 0xb78031b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0xb775a03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8506

SD2: 1399

UDB: 382

ACID: 31

Patches: Cumulative patches by KAPATEJIb

crash_log_2009-09-27_00-32-40.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08134b99 in Object::GetUInt32Value (this=0x100, index=3) at ../../../src/game/Object.h:166
166                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0  0x08134b99 in Object::GetUInt32Value (this=0x100, index=3) at ../../../src/game/Object.h:166
No locals.
#1  0x0844c449 in Guild::_CanStoreItem_InTab (this=0xb4837650, tab=<value optimized out>, dest=@0xaaba21c0, count=@0xaaba1120, merge=true, pSrcItem=0x1744e208, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:142
   pItem2 = (class Item *) 0x100
   j = 2
#2  0x08453c5c in Guild::CanStoreItem (this=0xb4837650, tab=3 '\\003', slot=255 'ÿ', dest=@0xaaba21c0, count=15, pItem=0x1744e208, swap=false)
   at ../../../src/game/Guild.cpp:1939
   res = <value optimized out>
   res = <value optimized out>
#3  0x08455420 in Guild::MoveFromCharToBank (this=0xb4837650, pl=0x17442180, PlayerBag=19 '\\023', PlayerSlot=12 '\\f', BankTab=3 '\\003', BankTabSlot=255 'ÿ', SplitedAmount=0)
   at ../../../src/game/Guild.cpp:2327
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x1744e208
#4  0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0xac277208, recv_data=@0x12a80e78) at ../../../src/game/GuildHandler.cpp:1145
   BankTab = <value optimized out>
   BankTabSlot = <value optimized out>
   PlayerSlot = 12 '\\f'
   PlayerBag = 19 '\\023'
   BankTabDst = 34 '"'
   BankTabSlotDst = 186 'º'
   ToChar = 0 '\\0'
   SplitedAmount = 0
   GuildId = <value optimized out>
   pGuild = (Guild *) 0xb4837650
   pl = (class Player *) 0x17442180
#5  0x083f6b00 in WorldSession::Update (this=0xac277208) at ../../../src/game/WorldSession.cpp:244
   packet = (WorldPacket *) 0x12a80e78
   currTime = <value optimized out>
#6  0x083ee6f3 in World::UpdateSessions (this=0xb6d0d8e8, diff=88) at ../../../src/game/World.cpp:2100
   next = {_M_cur = 0x16c31a80, _M_ht = 0xb6d0d958}
   sess = (WorldSession *) 0xb6d0dc90
#7  0x083ef65a in World::Update (this=0xb6d0d8e8, diff=88) at ../../../src/game/World.cpp:1637
   autobroadcaston = 1
#8  0x081296ae in WorldRunnable::run (this=0xb2f77e98) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 88
   realCurrTime = 4165234359
   realPrevTime = <value optimized out>
   prevSleepTime = 85
#9  0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb2f77e98) at ../../../src/shared/Threading.cpp:183
No locals.
#10 0xb7f23b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#11 0xb7ed421f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#12 0xb78481b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#13 0xb779f03e in clone () from /lib/libc.so.6
No symbol table info available.

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