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[fixed][0.12] Alterac Valley major bug


Deleterios

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Mangos Version: s0326

Custom Patches: Some customs personalizations

SD2 Version: 1838 (adapted)

Database Name : UDB (adapted)

The bug appairs after recents bg modifications (backports from master) in brach mangos-0.12

How it DOES work:

There are many factions pop at each graveyard : 11 (Stormwind), 1216 (Stormpike Guard), 32 (Beast - Wolf. With Horde skins), 85 (Orgrimmar), 1214 (Frostwolf Clan). Ordinary, it's only 1216. And 1214 if horde take the point.

For exemple, this graveyard (like the other) is like this :

[vladimir: removed]

NB : For mines, there are many (3) factions too.

PS : My SELECT * FROM creature WHERE map = 30 (1008 total)

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Do you have errors at loading:

BattleGroundEvent: missing db-data for map:30, event1:10, event2:1 ("Stoneheart Bunker - ALliance control")

And etc? for map 30

This prevent linking creatures/GO with BG events. (missing data in DB project controlled creature_battleground/gameobject_battleground tables)

i compare TBCDB data with UDB and see that in first missing data for map 30 in creature_battleground/gameobject_battleground.

If you use this DB ptoject for mangos 0.12 then you will have described problem.

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I have some BattleGroundEvent errors, but whitout "map = 30".

BattleGroundEvent: missing db-data for map:562, event1:253, event2:0 ("buffs")
BattleGroundEvent: missing db-data for map:559, event1:253, event2:0 ("buffs")
BattleGroundEvent: missing db-data for map:572, event1:253, event2:0 ("buffs")
BattleGroundEvent: gameobject with nonexistent guid 90107 for event: map:0, event1:253, event2:0 ("(null)")
BattleGroundEvent: gameobject with nonexistent guid 90108 for event: map:0, event1:253, event2:0 ("(null)")
BattleGroundEvent: gameobject with nonexistent guid 90114 for event: map:0, event1:253, event2:0 ("(null)")
BattleGroundEvent: gameobject with nonexistent guid 90113 for event: map:0, event1:253, event2:0 ("(null)")
BattleGroundEvent: gameobject with nonexistent guid 90118 for event: map:0, event1:253, event2:0 ("(null)")
BattleGroundEvent: gameobject with nonexistent guid 90117 for event: map:0, event1:253, event2:0 ("(null)")

And that all.

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if creatures spawn independent from current point control state then its not listed in creature_battleground.

Absent errors meaning that some creatures listed for events, so partly work. But possible not all related creatures listed.

I repeat related problem at mangoszero where i currently backport similar code and where existed DB project have more data.

And i will attempt check problematic cases in part its listing in related tables.

[added]I think i sure now also that this code problem. I will look in debug problem sources.

[added2] In fact same problem exist in master. I not understand why no reports about master case.

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