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Know Spell ID with crash log?


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Posted

Hi!

I have a crash that is usually the same, this one:

https://gist.github.com/729500

Since it looks like is some spell, I wonder if can be possible know the spell that is causing the crash with the crashlog.

I have seen in crash, under "Local Variables", this:

Local  unsigned int 'spellId' = 385E01CD

but i don't know if can be useful or how get the entry id with that

Thank you

Posted

You have diff line numbers from master sources so some custom chnages, but base at dependent lines offset you crash at

    Spell *spell = new Spell(this, spellInfo, triggered, originalCaster, triggeredBy);

no memory?

I not think that this related to specific spellid work

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