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Report : http://getmangos.eu/community/topic/15267/mangos012-crash-character-erase/

patch :


diff --git a/src/mangosd/CliRunnable.cpp b/src/mangosd/CliRunnable.cpp
index e7e6375..a7d077a 100644
--- a/src/mangosd/CliRunnable.cpp
+++ b/src/mangosd/CliRunnable.cpp
@@ -410,13 +410,13 @@ bool ChatHandler::HandleCharacterDeletedOldCommand(char* args)
bool ChatHandler::HandleCharacterEraseCommand(char* args)
{
    char* nameStr = ExtractLiteralArg(&args);
-    if (!*nameStr)
+    if (!nameStr)
        return false;

    Player* target;
    uint64 target_guid;
    std::string target_name;
-    if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
+    if (!ExtractPlayerTarget(&nameStr, &target, &target_guid, &target_name))
        return false;

    uint32 account_id;

  • 40 years later...
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