Skuz
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Running behavior on 500+ users
in OldGeneral discussion
Posted
Heya, im hosting a server for some friends. And when we're 10+ players we often have spell delay.
Im using revision 7215 with scriptdev 882.
UseProcessors = 0
ProcessPriority = 1
Compression = 7
PlayerLimit = 1000
SaveRespawnTimeImmediately = 1
MaxOverspeedPings = 2
GridUnload = 0
SocketSelectTime = 10000
GridCleanUpDelay = 300000
MapUpdateInterval = 100
ChangeWeatherInterval = 600000
PlayerSaveInterval = 300000
vmap.enableLOS = 1
vmap.enableHeight = 1
vmap.ignoreMapIds = "369"
vmap.ignoreSpellIds = "7720"
DetectPosCollision = 1
TargetPosRecalculateRange = 1.5
UpdateUptimeInterval = 10
MaxCoreStuckTime = 10
AddonChannel = 1
Mangos is using 5% of the servers CPU and 3GB of 4GB of its RAM