stefan91
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Posts posted by stefan91
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I found a little bug related to this fix - according to wowhead comments, if Drain Soul is casted on a target below or at 25% HP, the damage should be still 4 times higher even if the target gets during the channneling over 25% of its HP (f.e. it is healed by somebody...).
Currently, the damage is 4x higher if at the time of the periodic tick is target below or at 25% HP.
well first of all drain soul is not only spell that is affected by this bug, there are a lot more spells. The problem is that the dmg should be calculated at the moment of casting, but currently it is calculated for every tick. Same problem is with lava burst for example, many ele shamans exploit it, they first cast lava burst and right after that they cast flame shock, so when the spell hits target it is crit, but again the dmg should be calculated at the moment of casting not at the moment of impact...
Death Bug Fix
in ... under reviewOld
Posted
hmmmm, I can also confirm this, it seams that the killing blow and the spell cast must occur at the same time for this bug to appear. Example: bg match, and I am healer, I am spamming my healing wave just to stay alive but someone kills me. And coz I was spam clicking on my healing wave button I end up in death bug. So I guess when the server gets 2 commands (one to cast the spell and the other that the player is dead) at the exact same time death bug happens.