Core: 8097
SD2: 1171
YTDB: 497
Patch: None
crash_log_2009-06-30_20-13-06.log
Using host libthread_db library "/lib/tls/i686/cmov/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd'.
Program terminated with signal 11, Segmentation fault.
#0 Guild::_CanStoreItem_InSpecificSlot (this=0xa96ac350, tab=0 '\\0', slot=9 '\\t', dest=@0xa79ff2d0, count=@0xa79ff180, swap=false, pSrcItem=0x8d3b9660)
at ../../../src/game/Object.h:164
164 ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0 Guild::_CanStoreItem_InSpecificSlot (this=0xa96ac350, tab=0 '\\0', slot=9 '\\t', dest=@0xa79ff2d0, count=@0xa79ff180, swap=false, pSrcItem=0x8d3b9660)
at ../../../src/game/Object.h:164
pItem2 = (class Item *) 0x1
need_space = <value optimized out>
newPosition = {slot = 0 '\\0', count = 2606849888}
#1 0x0844742b in Guild::CanStoreItem (this=0xa96ac350, tab=0 '\\0', slot=9 '\\t', dest=@0xa79ff2d0, count=20, pItem=0x8d3b9660, swap=false) at ../../../src/game/Guild.cpp:1912
res = <value optimized out>
res = <value optimized out>
#2 0x08454054 in WorldSession::HandleGuildBankSwapItems (this=0x82117df8, recv_data=@0x7e7c7160) at ../../../src/game/GuildHandler.cpp:1469
dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
_M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0,
_M_end_of_storage = 0x0}}, <No data fields>}
msg = <value optimized out>
BankToBank = 0 '\\0'
BankTab = 0 '\\0'
BankTabSlot = <value optimized out>
AutoStore = 0 '\\0'
PlayerSlot = 2 '\\002'
PlayerBag = 22 '\\026'
SplitedAmount = 0 '\\0'
BankTabDst = 242 'ò'
BankTabSlotDst = 159 '\\237'
ToChar = 0 '\\0'
GuildId = 24
pGuild = (Guild *) 0xa96ac350
pl = (class Player *) 0x9b615f60
pItemBank = (class Item *) 0x0
pItemChar = (class Item *) 0x8d3b9660
#3 0x083f4332 in WorldSession::Update (this=0x82117df8) at ../../../src/game/WorldSession.cpp:206
opHandle = (OpcodeHandler &) @0x9: