tali
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Posts posted by tali
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Hi wow-masters, I'm working too an implement a thread pool for updating maps. I'm interesting for help you. Contact me for more informations
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Probably, it's a UNIT_NPC_FLAG_SPELLCLICK flag change on 3.2.2. But, i don't have a solution immediatly
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Core: 8097
SD2: 1171
YTDB: 497
Patch: None
crash_log_2009-06-30_20-13-06.log
Using host libthread_db library "/lib/tls/i686/cmov/libthread_db.so.1". Core was generated by `./bin/mangos-worldd'. Program terminated with signal 11, Segmentation fault. #0 Guild::_CanStoreItem_InSpecificSlot (this=0xa96ac350, tab=0 '\\0', slot=9 '\\t', dest=@0xa79ff2d0, count=@0xa79ff180, swap=false, pSrcItem=0x8d3b9660) at ../../../src/game/Object.h:164 164 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Guild::_CanStoreItem_InSpecificSlot (this=0xa96ac350, tab=0 '\\0', slot=9 '\\t', dest=@0xa79ff2d0, count=@0xa79ff180, swap=false, pSrcItem=0x8d3b9660) at ../../../src/game/Object.h:164 pItem2 = (class Item *) 0x1 need_space = <value optimized out> newPosition = {slot = 0 '\\0', count = 2606849888} #1 0x0844742b in Guild::CanStoreItem (this=0xa96ac350, tab=0 '\\0', slot=9 '\\t', dest=@0xa79ff2d0, count=20, pItem=0x8d3b9660, swap=false) at ../../../src/game/Guild.cpp:1912 res = <value optimized out> res = <value optimized out> #2 0x08454054 in WorldSession::HandleGuildBankSwapItems (this=0x82117df8, recv_data=@0x7e7c7160) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankToBank = 0 '\\0' BankTab = 0 '\\0' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 2 '\\002' PlayerBag = 22 '\\026' SplitedAmount = 0 '\\0' BankTabDst = 242 'ò' BankTabSlotDst = 159 '\\237' ToChar = 0 '\\0' GuildId = 24 pGuild = (Guild *) 0xa96ac350 pl = (class Player *) 0x9b615f60 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x8d3b9660 #3 0x083f4332 in WorldSession::Update (this=0x82117df8) at ../../../src/game/WorldSession.cpp:206 opHandle = (OpcodeHandler &) @0x9:
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Nice announce !
I use a 310 branch since 1 month, now I building a master branch
So, branch 310 is obsolete ?
Thanks from France !
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Great job ! Thanks for the work
Multi Threading Support, Pool System
in OldCore modifications
Posted
@DasBlub, Exactly, I'll work alone it's pretty sure =)