yashua
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Posts posted by yashua
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Hey buddy my os crashed on me and I cant start up networking im going to reload the OS on it which OS is the best for mangos would you say? i can use windows if it works better.
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my server seems to have run for a few days but than suddonly it just crashed?
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 70 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 71 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 72 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 77 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 80 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 82 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 83 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 86 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 87 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 741 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 1141 , this talent will be deleted from character_talent
SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E)
SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E)
Achievement system call ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT (18) for achievement criteria 3685 for non-instance map 530
Achievement system call ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT (18) for achievement criteria 7021 for non-instance map 530
Achievement system call ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT (18) for achievement criteria 3685 for non-instance map 530
Achievement system call ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT (18) for achievement criteria 7021 for non-instance map 530
SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E)
Creature entry 10184 call SetInCombatWithZone for map (id: 1) that isn't an instance.
Creature entry 10184 call SetInCombatWithZone for map (id: 1) that isn't an instance.
Creature entry 10184 call SetInCombatWithZone for map (id: 1) that isn't an instance.
GameEvent 16 "Gurubashi Arena Booty Run" started.
Segmentation fault
kaduh02:/home/mangos/bin#
anyone got any idea
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my server seems to have run for a few days but than suddonly it just crashed?
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 70 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 71 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 72 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 77 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 80 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 82 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 83 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 86 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 87 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 741 , this talent will be deleted from character_talent
Player::_LoadTalents:Player (GUID: 15) has talent with ClassMask: 128 , but Player's ClassMask is: 8 , talentID: 1141 , this talent will be deleted from character_talent
SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E)
SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E)
Achievement system call ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT (18) for achievement criteria 3685 for non-instance map 530
Achievement system call ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT (18) for achievement criteria 7021 for non-instance map 530
Achievement system call ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT (18) for achievement criteria 3685 for non-instance map 530
Achievement system call ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT (18) for achievement criteria 7021 for non-instance map 530
SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E)
Creature entry 10184 call SetInCombatWithZone for map (id: 1) that isn't an instance.
Creature entry 10184 call SetInCombatWithZone for map (id: 1) that isn't an instance.
Creature entry 10184 call SetInCombatWithZone for map (id: 1) that isn't an instance.
GameEvent 16 "Gurubashi Arena Booty Run" started.
Segmentation fault
kaduh02:/home/mangos/bin#
anyone got any idea
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I tryed that already but it didn't help i went to
character_db_version
it says Null
and required_9767_03_characters
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seems like everytime I have the server running than I openup another connection the the mysql server like navicat or sqlyog the server keeps saying
query ERROR: MySQL server has gone away
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after the servers run for about 30 seccs it just says
SQL: SELECT 1
query ERROR: MySQL server has gone away
I set both the servers ping to 0.1 is there anyway around this
is there a line I should add into my my.cnf or is there something I can do for now my servers are spamming
sql: select 1
i dont think thats to healthy it could lag
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for some reason I can't create any accounts and it keeps saying this
MySQL server has gone away
after everything?
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ok I ran into a problem with the database my mangos database is fully up to date now but how do i tell what version my character and realm database is on????? i checked its version it just says it needs the latest version and thats not helpful.
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thanks for the quick response what about the dbc files
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hey I'm getting this error
Check existing of map file '/home/mangos/bin/maps/0004331.map': not exist!
Correct *.map files not found in path '/home/mangos/bin/maps' or *.vmap/*vmdir f iles in '/home/mangos/bin/vmaps'. Please place *.map/*.vmap/*.vmdir files in app ropriate directories or correct the DataDir value in the mangosd.conf file.
terminate called recursively
terminate called after throwing an instance of 'std::runtime_error'
Aborted
I just used the map and vmaps and dbc that i used on arcemu they are all the latest shouldnt they work?
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hey thank you i just updated my mangos world database it went threw perfectly but how do i check what version the character and the realm database is where would it tell me?
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do i need to run every update 1 by 1? now i feel stupid is that it i just need to run those updates that came in the sql there are like 1000 little sql files in this update folder....
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kaduh02:/home/mangos/bin# ./mangos-worldd
MaNGOS/0.16.0 (* * Revision 9847 - *) for Linux_x64 (little-endian) [world-daemon]
<Ctrl-C> to stop.
MM MM MM MM MMMMM MMMM MMMMM
MM MM MM MM MMM MMM MM MM MMM MMM
MMM MMM MMM MM MMM MMM MM MM MMM
MM M MM MMMM MM MMM MM MM MMM
MM M MM MMMMM MM MMMM MMM MM MM MMM
MM M MM M MMM MM MMM MMMMMMM MM MM MMM
MM MM MMM MM MM MM MMM MM MM MMM
MM MM MMMMMMM MM MM MMM MMM MM MM MMM MMM
MM MM MM MMM MM MM MMMMMM MMMM MMMMM
MM MMM http://getmangos.eu
MMMMMM
Using configuration file /home/mangos/etc/mangosd.conf.
OpenSSL 1.0.0 29 Mar 2010 (Library: OpenSSL 0.9.8g 19 Oct 2007)
WARNING: Outdated version of OpenSSL lib. Logins to server may not work!
WARNING: Minimal required version [OpenSSL 0.9.8k]
Using ACE: 5.6.6
World Database: -------------;3306;--------;-----------;mangos
Connected to MySQL database at ------------
MySQL client library: 5.0.51a
MySQL server ver: 5.0.21
AUTOCOMMIT SUCCESSFULLY SET TO 1
SQL: SELECT required_9826_01_mangos_spell_script_target FROM db_version LIMIT 1
query ERROR: Unknown column 'required_9826_01_mangos_spell_script_target' in 'field list'
[1 ms] SQL: SELECT * FROM db_version LIMIT 1
Table `db_version` have field `required_9539_01_mangos_spell_bonus_data` but expected `required_9826_01_mangos_spell_script_target`! Not all sql updates applied?
[0 ms] SQL: SET NAMES `utf8`
[0 ms] SQL: SET CHARACTER SET `utf8`
sorry guys if im being a bother im just trying to figure it out looks like theres a few things wrong...
Druid Bug ? sort of
in OldGeneral support
Posted
Hey im having a problem with druids the max level is 255 and when i go to level 255 with a druid and click c it crashes the client and the server seems fine? something wrong