Specu
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Posts posted by Specu
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Hi,
I just compiled recent MaNGOS Zero server with Playerbots enabled. But when I run the server:
_______________________________________________________ MaNGOS Server: World Initialization Complete _______________________________________________________ Server Version : 2118001 Database Version : Rel21.22.1 Supporting Clients : 1.12.x Builds : 5875 6005 6141 Module Status - Eluna : Enabled Warden : Enabled PlayerBots : Disabled ScriptDev3 (SD3) : Enabled Remote Access (RA) : Disabled _______________________________________________________
CMakeLists.txt
#================================================================================== # Define available cmake options below option(BUILD_MANGOSD "Build the main server" ON) option(BUILD_REALMD "Build the login server" ON) option(BUILD_TOOLS "Build the map/vmap/mmap extractors" ON) option(USE_STORMLIB "Use StormLib for reading MPQs" OFF) option(SCRIPT_LIB_ELUNA "Compile with support for Eluna scripts" ON) option(SCRIPT_LIB_SD3 "Compile with support for ScriptDev3 scripts" ON) option(PLAYERBOTS "Enable Player Bots" ON) option(SOAP "Enable remote access via SOAP" OFF) option(PCH "Enable precompiled headers" ON) option(DEBUG "Enable debug build (only on non IDEs)" OFF) #==================================================================================
cat mangos/etc/aiplayerbot.conf
########################################## # MANGOS Ai Playerbot Configuration file # ########################################## [AiPlayerbotConf] ConfVersion=2010102201 # Enable or disable AI Playerbot AiPlayerbot.Enabled = 1
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Hi,
I just wonder is there any way to make playerbots act as real player? I mean bot can:
- exp as normal player
- when is invited to party, buffs me without any commands to bot
If yes, could anyone explaing how to configure it properly?
Mangos and enabled modules
in Peer to Peer Technical Support
Posted · Edited by Specu
Nope only options that I put while cmake was -DCMAKE_INSTALL_PREFIX. I thought that if I define options in CMakeLists.txt file they will be compiled.
EDIT: mkdir build && cd build && cmake .. -DCMAKE_INSTALL_PREFIX=/usr/local/bin/mangos -DPLAYERBOTS=1 && make -j12 && make install
build a while ago
-rwxr-xr-x 1 root root 1343320 Jul 24 11:52 realmd
-rwxr-xr-x 1 root root 15472792 Jul 24 12:10 mangosd
Of course I deleted build folder when I build server again.