-
Posts
10 -
Joined
-
Last visited
-
Donations
0.00 GBP
Content Type
Profiles
Bug Tracker
Wiki
Release Notes
Forums
Downloads
Blogs
Events
Bug Comments posted by Booji
-
-
I think I have a pull request setup now. First time trying so let me know if I did something wrong. I don't think this is a proper fix, but it is better than what was happening.
https://github.com/mangoszero/server/pull/161
-
I don't have a git repo with this change. I'm not entirely sure how to do that. I'll need some time to figure out how to set that up.
-
Changed Sub-Category to Combat
-
Changed Sub-Category to Combat
-
Additional data.
Flamestrike will aggro the mob, just not the channeled Blizzard. Testing with a warlock, using rain of fire, which is also channeled, had the same issue as Blizzard where the mob takes damage, but then health resets.
-
Taking the implementation of Unit::IsNonMeleeSpellCasted() from core one seems to work for both player and mob casting, but I'm not sure that is the right thing to do.
Starting combat with Blizzard the mobs do not aggro.
-
-
-
-
-
in Mangos Zero
Posted
Additional data points that might help narrow in on the root cause. If you have a talent point in "Improved Blizzard", which adds the chill effect to your blizzard, then the mobs aggro when you start combat with Blizzard.
Testing on core M1, if you start combat with the unmodified Blizzard, the mobs do aggro properly.