ANTOMA
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Posts posted by ANTOMA
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some news about spell_work for 3.3 ?
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can someone who has this working do a patch of their directory and upload it in english? I cant register on the russian forums, so I cant download the patch (Or can someone upload an copy of the patch(s) where we can download them?)
no problem catch: patch by GriffonHeart
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Hey guys,
Issues:
1) Memory leaks caused by vmaps
I think issue with vmap solved in commit
PS am not a player but about path from trinity - as say testers reset always after 24hrs
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Same problem using trinitycore.
This patch fixes it for trinity; should also work for mangos, i guess.
(Fix ported to mangos, not tested)
diff --git a/src/game/InstanceSaveMgr.cpp b/src/game/InstanceSaveMgr.cpp index c194624..15344ae 100644 --- a/src/game/InstanceSaveMgr.cpp +++ b/src/game/InstanceSaveMgr.cpp @@ -612,6 +612,11 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, bool warn, uint32 timeLe uint64 next_reset = ((now + timeLeft + MINUTE) / DAY * DAY) + period + diff; // update it in the DB CharacterDatabase.PExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%d'", next_reset, mapid); + + // schedule next reset. + m_resetTimeByMapId[mapid] = (time_t) next_reset; + ScheduleReset(true, (time_t) (next_reset - 3600), InstResetEvent(1, mapid)); + } MapInstanced::InstancedMaps &instMaps = ((MapInstanced*)map)->GetInstancedMaps();
not working or working wrong - reset always after 24hrs
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Is it possible to provide this thing in patch form to give it a shot at 0.12 branch?
join in with Leak about 0.12 branch
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Kxm, don't work
Example: realm 1 - permission (gm level 2)
realm 2 - permission (gm level 3)
in game on realm 2, permission only level 2 (ignore table account_forcepermission parametr )
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NetSky plz don't spend Ambal time for empty conversation :wacko:
If you want help with test ... do it.
Belive, this person (Ambal) know what he do and from his "work" project get only speed up
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double post
del
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leak am too test path Ambal\\SilverIce on live server...
ofcozz i have only 600+ testers.... path is plague ~30% low loading CPU
PS about stealth yes in this alfa version of path is problem, but Ambal is magician :lol:
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for security reason and for antibrute-dorce attack, this link http://reggacc.php5.sk/tbc/world1.php dont' be see before http://reggacc.php5.sk/index.php or beside this link
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or something not so huge ... like this: akelpad
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Description:
.goname and .namego currently doesn't work if one player is in a battleground
- i made them work again
download:http://mangos-files.eu/patches/goname_bg.patch
i don't know the real reason, why this wasn't allowed before my change, but after some tests with this patch, my server hadn't crashed at all..
check doesn't work!
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Please take your time and read this short thread before posting any useless posts, thanks.
Excuse mine ignorant, but I have git 1.4.4.4 and do not have possibility update him.
And after googling and read some info's I slill don't solve problem
how to update origin/mangos-0.12
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Did that, got this:
$ git checkout -b 243 origin/mangos-0.12 fatal: git checkout: updating paths is incompatible with switching branches. Did you intend to checkout 'origin/mangos-0.12' which can not be resolved as commit?
the same problem here
can you solve :confused:
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Confirm. No conflict or crash, works nice.... maybe in SVN
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no need write on Mangos... coz is DB things.
open areatrigger_teleport and you will see what you want\\need
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Visagalis -6- days uuexx
for path all work well....
upload in filebeam: http://filebeam.com/f55d64ad5f800d0dcadc5e9110dac739
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work correct, no crash.
raid bug
in OldBug reports
Posted
any progress in this? maybe find some temp fix?