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Backbone

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Posts posted by Backbone

  1. Hey guys,

    I know you haven't see me on the forums in a while, however that is apart from the subject of the matter.

    Many may have guessed from the topic title that Blizzard has finally taken action against World of Warcraft private servers. They recently had communication with our servers' host, SoftLayer. In fact, it was Blizzard's lawyer who submitted the "abuse" to the SoftLayer. Therefore, all servers will be down until further notice. I don't know what else to say at the very moment, but I will do my best to keep you guys updated.

    EDIT-1: Blizzard is shutting down ALL private servers, not only us. Sorry if I failed to make that clear.

    Regards,

    SERVERNAME Staff.

    from one of server`s board ;p

  2. it is now correct?

    --- SpellMgr.cpp
    +++ SpellMgr.cpp
    @@ -2059,9 +2059,8 @@
                }
                if(mask & ELIXIR_SHATTRATH_MASK)
                {
    -                // in Tempest Keep, Serpentshrine Cavern, Caverns of Time: Mount Hyjal, Black Temple
    -                // TODO: and the Sunwell Plateau
    -                if(zone_id ==3607 || map_id==534 || map_id==564)
    +               // in Tempest Keep, Serpentshrine Cavern, Caverns of Time: Mount Hyjal, Black Temple, Sunwell Plateau
    +               if(zone_id ==3607 || map_id==534 || map_id==564 || zone_id==4075)
                        return true;
    
                    MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
    @@ -2098,6 +2097,15 @@
    
                return mapEntry->multimap_id==207;
            }
    +       // Bloodberry Elixir
    +        case 45373:
    +        {
    +            MapEntry const* mapEntry = sMapStore.LookupEntry(zone_id);
    +            if(!mapEntry)
    +                return false;
    +
    +            return mapEntry->zone_id==4075;
    +        }
            // Dragonmaw Illusion
            case 40216:
            case 42016:
    @@ -2106,6 +2114,7 @@
                    return false;
                break;
            }
        }
    
        return true;

  3. When we take care of this important thing instead?

    --- Spell.cpp
    +++ Spell.cpp
    @@ -3327,7 +3327,11 @@
        // zone check
        if(!IsSpellAllowedInLocation(m_spellInfo,m_caster->GetMapId(),m_caster->GetZoneId(),m_caster->GetAreaId()))
            return SPELL_FAILED_REQUIRES_AREA;
    +
    +   // bloodberry elixir
    +   if( (m_spellInfo->Id==45373) && zone_id != 4075  )
    +       return SPELL_FAILED_REQUIRES_AREA;
    +    
        // not let players cast spells at mount (and let do it to creatures)
        if( m_caster->IsMounted() && m_caster->GetTypeId()==TYPEID_PLAYER && !m_IsTriggeredSpell &&
            !IsPassiveSpell(m_spellInfo->Id) && !(m_spellInfo->Attributes & SPELL_ATTR_CASTABLE_WHILE_MOUNTED) )
    

  4. What bug does the patch fix? What features does the patch add? Provide correct stacking data for spell 45373

    For which SubVersion revision was the patch created? 6817

    Is there a thread in the bug report section? If yes, please add a link to the thread. no thread

    Who has been writing this patch? Please include either forum user names or email addresses. Malah

    INSERT INTO `spell_elixir` SET `mask`=1, `entry`=45373;

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