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@ProjectEden
You can use cvs to get the source code of w*wmapview from its project page at sf.net.
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<div class='quotetop'>QUOTE (ProjectEden @ Nov 4 2006, 12:27 AM) <{POST_SNAPBACK}></div>
look at the link in my sig ( http://my.opera.com/PseuWoW ). i have already started a client, but for now its still very... basicso you see, it IS possible.
im in a great need of helpers, so maybe this is something for you.
BTW: the v10 release does NOT work with 1.12.x, wait for the update as stated on the site .[/b]
Good. I have some experience in c++ and opengl, and would like to join you to dev it. I will send you a private message.
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Since data structure and network protocol have been discovered more and more, and the server is going better. Is it possible to make a client?
Possible To Make A Client?
in OldGeneral discussion
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<div class='quotetop'>QUOTE (carve @ Nov 22 2006, 08:38 PM) <{POST_SNAPBACK}></div>
MangOS is already dealing with server side communicate stuff, which is a great help for figuring out the client side stuff.
MangOS + a client + self-created world(data) = new game.