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DarkoOfTheDark

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Everything posted by DarkoOfTheDark

  1. ?? Why dont you post the links instead of being spectacularly unhelpful =|
  2. First, this is very very old news. I already know how the old battle.net works. Secondly, battle.net for warcraft 3 did host server-side games. Only the custom games were hosted client-side. Thirdly, since starcraft 2 is only in the beta stage, the games are 100% server side right now and apparently even the single player games will require a battle.net authentification. Like I already said, I'm seeking help from the experts here who apparently cracked the code and reverse engineered the WoW protocol. Le Froid was very helpful; this is the kind of information I'm looking for
  3. I'm not looking for public documentation, it doesn't exist. But since this project is about making a WoW server application, you have to use the same protocol as battle.net 2; that means someone, somewhere in this community has figured out how it works (at least partly). I'm not a networking expert by any means but if I could find the people who wrote the server side network api for mangos they would have a better idea of how to dissect the data I gathered.
  4. Stab, you obviously know nothing of battle.net 2. PvPgn has nothing to do with the new battle net platform and it is only intended to work with diablo1-2/starcraft/warcraft 2-3.
  5. Hello there. Since the launch of the starcraft 2 beta people have been waiting in vain for a private server. Since I am part of the lucky few who managed to get a beta key, I decided to contribute by taking wireshark captures of the new battle.net 2 platform. It turns out battle.net 2 communicates using (unsurprisingly) the WOW protocol. I figured if anyone on the internet knows anything about this, it's you guys. Is there anyone or any documentation that could help me understand the packets I'm getting?
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