Hi, I have a lot of crashes like this:
Custom repo: STCORE stable + SD2 stable.
#0 std::vector<GossipMenuItemData, std::allocator<GossipMenuItemData> >::operator[] (this=0x7fdda9e5c000, pSource=0x7fde39434100, gossipListId=0,
menuId=<value optimized out>) at ../../../src/game/Player.cpp:13069
13069 GossipMenuItemData pMenuData = gossipmenu.GetItemData(gossipListId);
#0 std::vector<GossipMenuItemData, std::allocator<GossipMenuItemData> >::operator[] (this=0x7fdda9e5c000, pSource=0x7fde39434100, gossipListId=0,
menuId=<value optimized out>) at ../../../src/game/Player.cpp:13069
No locales.
#1 GossipMenu::GetItemData (this=0x7fdda9e5c000, pSource=0x7fde39434100,
gossipListId=0, menuId=<value optimized out>)
at ../../../src/game/GossipDef.h:193
No locales.
#2 Player::OnGossipSelect (this=0x7fdda9e5c000, pSource=0x7fde39434100,
gossipListId=0, menuId=<value optimized out>)
at ../../../src/game/Player.cpp:13069
menu_item = <value optimized out>
moneyTake = 0
gossipOptionId = 1005
guid = 17379391546153963240
#3 0x0000000000663b58 in WorldSession::HandleGossipSelectOptionOpcode (
this=0x7fde2d248480, recv_data=<value optimized out>)
at ../../../src/game/NPCHandler.cpp:347
pGo = 0x7fde39434100
gossipListId = 0
menuId = 0
guid = {m_guid = 17379391546153963240}
code = {static npos = 18446744073709551615,
_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xc46058 ""}}
#4 0x00000000007f2a90 in WorldSession::ExecuteOpcode (this=0x7fde2d248480,
opHandle=<value optimized out>, packet=0x7fde141ac100)
at ../../../src/game/WorldSession.cpp:871
No locales.
#5 0x00000000007f5f25 in WorldSession::Update (this=0x7fde2d248480)
at ../../../src/game/WorldSession.cpp:221
opHandle = @0x7fdd8ed53100
packet = 0x7fde141ac100
currTime = <value optimized out>
#6 0x00000000007eee3a in World::UpdateSessions (this=0x7fdeaed17900, diff=92)
at ../../../src/game/World.cpp:1888
itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<unsigned int const, WorldSession*>, false>> = {_M_cur_node = 0x6b,
_M_cur_bucket = 0x7fdeb24ba5e6}, <No data fields>}
sess = <value optimized out>
#7 0x00000000007ef701 in World::Update (this=0x7fdeaed17900, diff=92)
at ../../../src/game/World.cpp:1424
autobroadcaston = 1
#8 0x000000000050bb0c in WorldRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/WorldRunnable.cpp:60
diff = 92
realCurrTime = 835488205
realPrevTime = <value optimized out>
prevSleepTime = 0
#9 0x000000000089c29c in ACE_Based::Thread::ThreadTask (
param=0xcccccccccccccccd) at ../../../src/shared/Threading.cpp:187
_task = 0x7fde609fa5c0
#10 0x00007fdeb0b09a04 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0x00007fdeb00c7d4d in clone () from /lib/libc.so.6
No symbol table info available.
#12 0x0000000000000000 in ?? ()
No symbol table info available.