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gsrcb

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Posts posted by gsrcb

  1. How it SHOULD work: gives 100% chance to silence the objectives using avernger's shield and reduced by 3% all damage taken.

    How it DOES work: gives 100% chance to silence the objectives using avernger's shield

    no reduced by 3% all damage taken, big problem.

    WotLK Patch 3.0.3 (2008-11-04): Now also reduces all damage taken by 1/2/3%.

  2. How it SHOULD work:Dispels can be resisted. In fact, there are two different types of resist-like effects: - Resists (caused by spell hit and resistances) - Fails (caused by what is commonly referred to as "dispel resistance")

    How it DOES work: mechanical of resistance(resists) works , but the "fails" does not and should work the same way.

    ignoring talent's.... If dispel/purge fails/resists, consequently must also Spellsteal fail/resist and it doesn't. never fails

  3. Final Test, I discovered that sacred cleansed if it works.

    BUT this OVERBUG.

    cleanse work, when present any buff. when it should only work cleanse when present debuff.

    so "sacred cleansed" gains spamming cleanse without a debuff. only need a buff, like that Blessing of Kings

    to dispel the priest, operates similarly. Not so the other cleaning mechanism.

    thanks

    EDIT: dispel the warlock also works the same way.

    being negative in this case, because he makes cd

  4. Mangos Version: 11100

    Custom Patches: Kero99

    Database Name and Version : ytdb

    How it SHOULD work: All attacks aganist yo have a 12% chance to cause half damage (rank 3)

    How it DOES work: Nothing

    chances

    rank 1 = 4%

    rank 2 = 8%

    rank 3 = 12%

    thanks

  5. Judgements of the Just

    Mangos Version: 11100

    Custom Patches: Kero99

    Database Name and Version : ytdb

    How it SHOULD work: Reduces the cooldown of your Hammer of Justice by 10 sec, increases the duration of your Seal of Justice effect by 1 sec and your Judgement spells also reduce the melee attack speed of the target by 20%.

    How it DOES work: Reduces the cooldown of your Hammer of Justice by 10 sec, increases the duration of your Seal of Justice effect by 1 sec

  6. I think that is confirmed...

    the test was performed, testing the healing before and after adding talent points.

    also the addons dr. damage, shown as increased heals (approximately), but with or without Improved Devotion Aura heals are always the same.

    Mangos Version: 11100

    Custom Patches: Kero99

    Database Name and Version : ytdb

  7. the bug is that you win mana casting judgement when your opponent has an abvorving shield.You only can win mana with this talent if your judgement does damage at your opponent. But if your target abrosves the damage, you won't win mana.

    yes! confirmed

    someone is working on this?

    Mangos Version: 11100

    Custom Patches: Kero99

    Database Name and Version : ytdb

    THANKS!

  8. Mangos Version: 11100

    Blessing of Sanctuary

    How it SHOULD work: Places a Blessing on the friendly target, reducing damage taken from all sources by 3% for 10 minutes and increasing stamina and strength by 10%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 2% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time.

    How it DOES work: Places a Blessing on the friendly target, for 10 minutes and increasing stamina and strength by 10%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 2% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time.

    but... no reducing damage taken from all sources by 3%

    thanks

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