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hellrazor

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Posts posted by hellrazor

  1. CREDITS : Saw it at AC-web The poster is Hydroxis

    Confirmed and It's working.

    Hooray for the russians!

    http://wowcore.ru/downloads/SandBox.exe.rar

    Screenshots: http://s920.photobucket.com/albums/a...nkofcata/cata/

    Download Cataclysm Alpha Installer: http://filebeam.com/4325a9b178168c7d324ba076f0ed5f09

    (You must have US client, else it wont work!)

    Would MaNGOS would be able to do like an Beta Core to update to Catalysm?, since i heard Arcemu Is doing it

  2. ok i did exactly what cristal did

    and compiled

    got this error 2>..\\..\\src\\game\\Player.cpp(12980) : warning C4146: unary minus operator applied to unsigned type, result still unsigned

    2>..\\..\\src\\game\\Player.cpp(21155) : error C3861: 'getLevel': identifier not found

    2>..\\..\\src\\game\\Player.cpp(21155) : error C3861: 'getLevel': identifier not found

    2>..\\..\\src\\game\\Player.cpp(21158) : error C2059: syntax error : '-'

    2>..\\..\\src\\game\\Player.cpp(21170) : error C2059: syntax error : '+'

    2>..\\..\\src\\game\\Player.cpp(21171) : error C2059: syntax error : '}'

    2>..\\..\\src\\game\\Player.cpp(21171) : error C2143: syntax error : missing ';' before '}'

    2>..\\..\\src\\game\\Player.cpp(21171) : error C2059: syntax error : '}'

    2>..\\..\\src\\game\\Player.cpp(21174) : error C2143: syntax error : missing ';' before '{'

    2>..\\..\\src\\game\\Player.cpp(21174) : error C2447: '{' : missing function header (old-style formal list?)

  3. /* uint32 Player::CalculateTalentsPoints() const

    {

    uint32 base_talent = getLevel() < 10 ? 0 : getLevel()-9;

    if(getClass() != CLASS_DEATH_KNIGHT)

    return uint32(base_talent * sWorld.getConfig(CONFIG_FLOAT_RATE_TALENT));

    uint32 talentPointsForLevel = getLevel() < 56 ? 0 : getLevel() - 55;

    talentPointsForLevel += m_questRewardTalentCount;

    if(talentPointsForLevel > base_talent)

    talentPointsForLevel = base_talent;

    return uint32(talentPointsForLevel * sWorld.getConfig(CONFIG_FLOAT_RATE_TALENT));

    } */ Like that or?

  4. diff --git a/src/game/Player.cpp b/src/game/Player.cpp
    index e8a5b0c..f16fab1 100644
    --- a/src/game/Player.cpp
    +++ b/src/game/Player.cpp
    @@ -20816,16 +20816,16 @@ uint32 Player::CalculateTalentsPoints() const
    {
        uint32 base_talent = getLevel() < 10 ? 0 : getLevel()-9;
    
    
    -    if(getClass() != CLASS_DEATH_KNIGHT)
    +    /*if(getClass() != CLASS_DEATH_KNIGHT)
            return uint32(base_talent * sWorld.getConfig(CONFIG_FLOAT_RATE_TALENT));
    
        uint32 talentPointsForLevel = getLevel() < 56 ? 0 : getLevel() - 55;
        talentPointsForLevel += m_questRewardTalentCount;
    
        if(talentPointsForLevel > base_talent)
    -        talentPointsForLevel = base_talent;
    +        talentPointsForLevel = base_talent;*/
    
    -    return uint32(talentPointsForLevel * sWorld.getConfig(CONFIG_FLOAT_RATE_TALENT));
    +    return uint32(base_talent * sWorld.getConfig(CONFIG_FLOAT_RATE_TALENT));
    }
    
    bool Player::IsKnowHowFlyIn(uint32 mapid, uint32 zone) const

    uint32 talentPointsForLevel = getLevel() < 56 ? 0 : getLevel() - 55

    i edit this line on the numbers or where i edit so they start 71?? or where i edit

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