heugabel
-
Posts
33 -
Joined
-
Last visited
Never -
Donations
0.00 GBP
Content Type
Profiles
Bug Tracker
Wiki
Release Notes
Forums
Downloads
Blogs
Events
Posts posted by heugabel
-
-
its possible to hide the "unused parameter" warnings within enabled debug mode?
and i become a few warnings:
/home/mangos/src/shared/Database/DBCStore.h: In constructor 'SqlDbc::SqlDbc(const std::string*, const std::string*, const std::string*, const char*)': /home/mangos/src/shared/Database/DBCStore.h:33: warning: 'SqlDbc::sqlIndexPos' will be initialized after /home/mangos/src/shared/Database/DBCStore.h:30: warning: 'const std::string* SqlDbc::indexName' /home/mangos/src/shared/Database/DBCStore.h:34: warning: when initialized here /home/mangos/src/shared/Database/DBCStore.h:56: warning: comparison between signed and unsigned integer expressions
/home/mangos/src/game/GridNotifiers.h: At global scope: /home/mangos/src/game/GridNotifiers.h:48: warning: unused parameter 'm' /home/mangos/src/game/GridNotifiers.h: In constructor 'MaNGOS::NearestGameObjectEntryInPosRangeCheck::NearestGameObjectEntryInPosRangeCheck(const WorldObject&, uint32, float, float, float, float)': /home/mangos/src/game/GridNotifiers.h:739: warning: 'MaNGOS::NearestGameObjectEntryInPosRangeCheck::i_z' will be initialized after /home/mangos/src/game/GridNotifiers.h:738: warning: 'uint32 MaNGOS::NearestGameObjectEntryInPosRangeCheck::i_entry' /home/mangos/src/game/GridNotifiers.h:717: warning: when initialized here /home/mangos/src/game/GridNotifiers.h: In constructor 'MaNGOS::GameObjectEntryInPosRangeCheck::GameObjectEntryInPosRangeCheck(const WorldObject&, uint32, float, float, float, float)': /home/mangos/src/game/GridNotifiers.h:768: warning: 'MaNGOS::GameObjectEntryInPosRangeCheck::i_z' will be initialized after /home/mangos/src/game/GridNotifiers.h:767: warning: 'uint32 MaNGOS::GameObjectEntryInPosRangeCheck::i_entry' /home/mangos/src/game/GridNotifiers.h:750: warning: when initialized here /home/mangos/src/game/GridNotifiers.h: In member function 'bool MaNGOS::NearestCreatureEntryWithLiveStateInObjectRangeCheck::operator()(Creature*)': /home/mangos/src/game/GridNotifiers.h:1144: warning: suggest parentheses around && within || In file included from /home/mangos/src/game/GridNotifiersImpl.h:28, from /home/mangos/src/bindings/ScriptDev2/include/sc_grid_searchers.h:14, from /home/mangos/src/bindings/ScriptDev2/include/precompiled.h:11, from /home/mangos/src/bindings/ScriptDev2/scripts/outland/coilfang_reservoir/steam_vault/instance_steam_vault.cpp:24: /home/mangos/src/game/SpellAuras.h: At global scope: /home/mangos/src/game/SpellAuras.h:441: warning: type qualifiers ignored on function return type /home/mangos/src/bindings/ScriptDev2/scripts/outland/coilfang_reservoir/steam_vault/instance_steam_vault.cpp:39: warning: unused parameter 'pPlayer' In file included from /home/mangos/src/game/Creature.h:23, from /home/mangos/src/bindings/ScriptDev2/include/sc_creature.h:9, from /home/mangos/src/bindings/ScriptDev2/include/precompiled.h:9,
-
Notice: Undefined index: displayid in /var/www/web6/html/armory/item-info.php on line 57
-
../../../src/game/Unit.cpp: In member function 'int32 Unit::DealHeal(Unit*, uint32, const SpellEntry*, bool)':
../../../src/game/Unit.cpp:6119: error: 'Battleground' was not declared in this scope
../../../src/game/Unit.cpp:6119: error: 'bgV' was not declared in this scope
../../../src/game/Unit.cpp:6119: error: 'class Player' has no member named 'GetBattleground'
mangos R10366 (armory arena chart)
-
Rev: 10321
Uptime near 22 Minutes
MAngos + SD2 + YTDB R559
Core was generated by `/home/fun/server/bin/mangos-worldd'.Program terminated with signal 11, Segmentation fault.
[New process 23596]
[New process 23601]
[New process 23600]
[New process 23599]
[New process 23598]
[New process 23597]
[New process 23586]
[New process 23595]
[New process 23591]
[New process 23590]
[New process 23588]
#0 0x00000000009aeb73 in Aura::GetId (this=0x7fcba8769120)
at ../../../src/game/SpellAuras.h:376
376 uint32 GetId() const{ return GetHolder()->GetSpellProto()->Id; }
#0 0x00000000009aeb73 in Aura::GetId (this=0x7fcba8769120)
at ../../../src/game/SpellAuras.h:376
No locals.
#1 0x0000000000bb5d76 in Unit::MeleeDamageBonusTaken (this=0x7fcba841c100,
pCaster=0x2e2c000, pdamage=1234, attType=BASE_ATTACK,
spellProto=0x7fcbcec65c1c, damagetype=SPELL_DIRECT_DAMAGE, stack=1)
at ../../../src/game/Unit.cpp:7459
i = {_M_node = 0x7fcba8811f60}
isWeaponDamageBasedSpell = false
schoolMask = 1
mechanicMask = 0
TakenFlat = 0
TakenPercent = 1
mDummyAuras = (
const std::list<Aura*, std::allocator<Aura*> > &) @0x7fcba841c4a0: {<std::_List_base<Aura*, std::allocator<Aura*> >> = {
_M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>},
_M_node = {_M_next = 0x7fcba8811f60,
_M_prev = 0x7fcba8811f60}}}, <No data fields>}
tmpDamage = 3.3317918e-37
#2 0x0000000000bc1b06 in Unit::CalculateSpellDamage (this=0x2e2c000,
damageInfo=0x428028a0, damage=1234, spellInfo=0x7fcbcec65c1c,
attackType=BASE_ATTACK) at ../../../src/game/Unit.cpp:1368
damageSchoolMask = SPELL_SCHOOL_MASK_NORMAL
pVictim = (Unit *) 0x7fcba841c100
crit = true
#3 0x0000000000b360c5 in Spell::DoAllEffectOnTarget (this=0x7fcba87ce200,
target=0x7fcbd2f3b620) at ../../../src/game/Spell.cpp:1092
damageInfo = {target = 0x7fcba841c100, attacker = 0x2e2c000,
SpellID = 48562, damage = 0, overkill = 0,
schoolMask = SPELL_SCHOOL_MASK_NORMAL, absorb = 0, resist = 0,
physicalLog = false, unused = false, blocked = 0, HitInfo = 0}
mask = 1
unit = (class Unit *) 0x7fcba841c100
real_caster = (class Unit *) 0x2e2c000
caster = (class Unit *) 0x2e2c000
missInfo = SPELL_MISS_NONE
procAttacker = 16
procVictim = 32
procEx = 0
#4 0x0000000000b3e03a in Spell::handle_immediate (this=0x7fcba87ce200)
at ../../../src/game/Spell.cpp:3117
ihit = {_M_node = 0x7fcbd2f3b610}
#5 0x0000000000b3d228 in Spell::cast (this=0x7fcba87ce200, skipCheck=false)
at ../../../src/game/Spell.cpp:3090
castResult = SPELL_CAST_OK
#6 0x0000000000b4491b in Spell::update (this=0x7fcba87ce200, difftime=101)
at ../../../src/game/Spell.cpp:3289
No locals.
#7 0x0000000000b44cd3 in SpellEvent::Execute (this=0x7fcbd2ecd490,
e_time=1212655, p_time=101) at ../../../src/game/Spell.cpp:6561
No locals.
#8 0x0000000000cfb0fc in EventProcessor::Update (this=0x2e2c130, p_time=101)
at ../../../src/framework/Utilities/EventProcessor.cpp:47
Event = (BasicEvent *) 0x7fcbd2ecd490
i = {_M_node = 0x7fcbd2f381f0}
#9 0x0000000000bcf8fd in Unit::Update (this=0x2e2c000, p_time=101)
at ../../../src/game/Unit.cpp:293
No locals.
#10 0x0000000000ace9e5 in Player::Update (this=0x2e2c000, p_time=101)
at ../../../src/game/Player.cpp:1217
now = 1115696336
pet = (class Pet *) 0x9d4109
#11 0x00000000009d0b88 in Map::Update (this=0x2bac000, t_diff=@0x4280400c)
at ../../../src/game/Map.cpp:520
plr = (class Player *) 0x2e2c000
updater = {i_timeDiff = 1115700848}
grid_object_update = {i_visitor = @0x42803e50}
world_object_update = {i_visitor = @0x42803e50}
__FUNCTION__ = "Update"
__PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#12 0x00000000009d1351 in InstanceMap::Update (this=0x2bac000,
t_diff=@0x4280400c) at ../../../src/game/Map.cpp:1812
No locals.
#13 0x0000000000c7aefc in MapInstanced::Update (this=0x2b8c000, t=@0x4280400c)
at ../../../src/game/MapInstanced.cpp:63
i = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x7fcbd02d7eb0,
_M_cur_bucket = 0x7fcbd024f5c0}, <No data fields>}
#14 0x00000000009e9b28 in MapManager::Update (this=0x7fcbb83b51a0, diff=46)
at ../../../src/game/MapManager.cpp:250
iter = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x7fcbd02d7ef8,
_M_cur_bucket = 0x7fcbd3433a70}, <No data fields>}
#15 0x0000000000bfc8b7 in World::Update (this=0x7fcbd5b1f900, diff=46)
at ../../../src/game/World.cpp:1496
autobroadcaston = 1
#16 0x000000000081efdc in WorldRunnable::run (this=0x7fcbd33cb240)
at ../../../src/mangosd/WorldRunnable.cpp:60
diff = 46
realCurrTime = 1191253445
realPrevTime = 1191253399
prevSleepTime = 45
#17 0x0000000000cd695e in ACE_Based::Thread::ThreadTask (param=0x7fcbd33cb240)
at ../../../src/shared/Threading.cpp:187
_task = (class ACE_Based::Runnable *) 0x7fcbd33cb240
#18 0x00007fcbd70edfc7 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0x00007fcbd66bd64d in clone () from /lib/libc.so.6
No symbol table info available.
#20 0x0000000000000000 in ?? ()
No symbol table info available.
-
hi, i have a lot of crashes in last time but i dont know what it is.
Core was generated by `/home/fun/server/bin/mangos-worldd'.Program terminated with signal 6, Aborted.
[New process 7062]
[New process 7067]
[New process 7066]
[New process 7065]
[New process 7064]
[New process 7063]
[New process 7049]
[New process 7061]
[New process 7052]
[New process 7051]
[New process 7050]
#0 0x00007f9a6cf34ed5 in raise () from /lib/libc.so.6
#0 0x00007f9a6cf34ed5 in raise () from /lib/libc.so.6
No symbol table info available.
#1 0x00007f9a6cf363f3 in abort () from /lib/libc.so.6
No symbol table info available.
#2 0x00007f9a6cf2ddc9 in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3 0x0000000000aa8e18 in Player::BuildPlayerRepop (this=0x1403c000)
at ../../../src/game/Player.cpp:4467
st = {static SYMBUFSIZ = 4096,
buf_ = "/home/fun/server/bin/mangos-worldd(_ZN12WorldSession6UpdateEj+0x572) [0xbf6f0a]\\n/home/fun/server/bin/mangos-worldd(_ZN5World14UpdateSessionsEj+0x9a) [0xbe9f5c]\\n/home/fun/server/bin/mangos-worldd(_ZN5W"..., buflen_ = 479,
static UNSUPPORTED = 0x7f9a6f51a540 "<stack traces unsupported platform>",
static UNABLE_TO_GET_TRACE = 0x7f9a6f51a570 "<unable to get trace>"}
data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,
_wpos = 4,
_storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
_M_start = 0x7f9a25b61718 "\\a¿~Ë\\232\\177",
_M_finish = 0x7f9a25b6171c "\\232\\177",
_M_end_of_storage = 0x7f9a25b6171c "\\232\\177"}}, <No data fields>}}, m_opcode = 1172}
corpse = (class Corpse *) 0x1403da40
__FUNCTION__ = "BuildPlayerRepop"
__PRETTY_FUNCTION__ = "void Player::BuildPlayerRepop()"
#4 0x0000000000bf5e59 in WorldSession::LogoutPlayer (this=0x7f9a4b178b80,
Save=true) at ../../../src/game/WorldSession.cpp:302
guild = (Guild *) 0x80f8d3
_map = (class Map *) 0x7f9a4b178ca0
data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096,
_rpos = 1115703632, _wpos = 140301250676352,
_storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
_M_start = 0x42803d70 "\\220=\\200B",
_M_finish = 0x826fc1 "ÉÃ\\220UH\\211åH\\211}øH\\213EøÉÃUH\\211åSH\\203ì\\030H\\211}ðH\\211uèH\\213}ðèØÿÿÿH\\213",
_M_end_of_storage = 0x7f9a25b61718 "\\a¿~Ë\\232\\177"}}, <No data fields>}}, m_opcode = 15920}
#5 0x0000000000bf6f0a in WorldSession::Update (this=0x7f9a4b178b80)
at ../../../src/game/WorldSession.cpp:272
packet = (WorldPacket *) 0x7f9a357838e0
currTime = 1279997723
#6 0x0000000000be9f5c in World::UpdateSessions (this=0x7f9a6c433900, diff=50)
at ../../../src/game/World.cpp:1924
itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x7f9a24aac508,
_M_cur_bucket = 0x7f9a415f5ac0}, <No data fields>}
next = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x7f9a4b22fe50,
_M_cur_bucket = 0x7f9a415f5ac8}, <No data fields>}
sess = (WorldSession *) 0xbe33b2
#7 0x0000000000bea1e7 in World::Update (this=0x7f9a6c433900, diff=50)
at ../../../src/game/World.cpp:1459
autobroadcaston = 0
#8 0x000000000081575c in WorldRunnable::run (this=0x7f9a4b46d800)
at ../../../src/mangosd/WorldRunnable.cpp:60
diff = 50
realCurrTime = 97468826
realPrevTime = 97468776
prevSleepTime = 50
#9 0x0000000000cc2fe2 in ACE_Based::Thread::ThreadTask (param=0x7f9a4b46d800)
at ../../../src/shared/Threading.cpp:187
_task = (class ACE_Based::Runnable *) 0x7f9a4b46d800
#10 0x00007f9a6da02fc7 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0x00007f9a6cfd264d in clone () from /lib/libc.so.6
No symbol table info available.
#12 0x0000000000000000 in ?? ()
No symbol table info available.
pls help
-
hi, our server crashes permanently after updating to 10198. its a clean core +sd2 (and some little additions like armory, broadcast)
Core was generated by `/home/instant/server/bin/mangos-worldd2'. Program terminated with signal 6, Aborted. [New process 13484] [New process 13489] [New process 13488] [New process 13487] [New process 13486] [New process 13485] [New process 13475] [New process 13483] [New process 13478] [New process 13477] [New process 13476] #0 0x00007fd63b432ed5 in raise () from /lib/libc.so.6 #0 0x00007fd63b432ed5 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007fd63b4343f3 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007fd63b42bdc9 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x00000000009cfdcd in MotionMaster::UpdateMotion (this=0x2989920, diff=100) at ../../../src/game/MotionMaster.cpp:72 st = {static SYMBUFSIZ = 4096, buf_ = "/home/instant/server/bin/mangos-worldd2(_ZN6Player6UpdateEj+0xdf) [0xaa12f1]\\n/home/instant/server/bin/mangos-worldd2(_ZN3Map6UpdateERKj+0xc4) [0x9b28ba]\\n/home/instant/server/bin/mangos-worldd2(_ZN10Ma"..., buflen_ = 569, static UNSUPPORTED = 0x7fd63da16540 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0x7fd63da16570 "<unable to get trace>"} __FUNCTION__ = "UpdateMotion" __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)" #4 0x0000000000b9d1d3 in Unit::Update (this=0x2988000, p_time=100) at ../../../src/game/Unit.cpp:328 No locals. #5 0x0000000000aa12f1 in Player::Update (this=0x2988000, p_time=100) at ../../../src/game/Player.cpp:1217 now = 1115696464 pet = (class Pet *) 0x9b5e37 #6 0x00000000009b28ba in Map::Update (this=0x1630000, t_diff=@0x4280400c) at ../../../src/game/Map.cpp:520 plr = (class Player *) 0x2988000 updater = {i_timeDiff = 1115700976} grid_object_update = {i_visitor = @0x1000} world_object_update = {i_visitor = @0x0} __FUNCTION__ = "Update" __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #7 0x00000000009cb858 in MapManager::Update (this=0x7fd629010c60, diff=47) at ../../../src/game/MapManager.cpp:250 iter = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x7fd62549c790, _M_cur_bucket = 0x7fd625106688}, <No data fields>} #8 0x0000000000bc785b in World::Update (this=0x7fd63a933900, diff=47) at ../../../src/game/World.cpp:1486 autobroadcaston = 0 #9 0x000000000080407c in WorldRunnable::run (this=0x7fd62512e070) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 47 realCurrTime = 3637508842 realPrevTime = 3637508795 prevSleepTime = 47 #10 0x0000000000c95a46 in ACE_Based::Thread::ThreadTask (param=0x7fd62512e070) at ../../../src/shared/Threading.cpp:187 _task = (class ACE_Based::Runnable *) 0x7fd62512e070 #11 0x00007fd63bf00fc7 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0x00007fd63b4d064d in clone () from /lib/libc.so.6 No symbol table info available. #13 0x0000000000000000 in ?? () No symbol table info available.
is this a map problem?
-
are newlines supportet? (\\r, \\n)
-
should be fixed in 10154, thank you
-
http://github.com/mangos/mangos/commit/db2a6b23167dd8c9a65c29c501b178e3e1e15160
in the linux crashdumps i already posted a log.
It crashes permanently at the same point, thank you for fixing.
-
Revision: 10152
Core: MaNGOS + SD2
ACE: builtin
OS: debian lenny
Core was generated by `/home/fun/server/bin/mangos-worldd'.Program terminated with signal 11, Segmentation fault.
[New process 15137]
[New process 15142]
[New process 15141]
[New process 15140]
[New process 15139]
[New process 15138]
[New process 11307]
[New process 15130]
[New process 11327]
[New process 11325]
[New process 11315]
#0 Object::GetUInt32Value (this=0x0, index=3)
at ../../../src/game/Object.h:153
153 ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0 Object::GetUInt32Value (this=0x0, index=3)
at ../../../src/game/Object.h:153
__FUNCTION__ = "GetUInt32Value"
__PRETTY_FUNCTION__ = "const uint32& Object::GetUInt32Value(uint16) const"
#1 0x00000000005d9afe in Item::GetProto (this=0x0)
at ../../../src/game/Object.h:118
No locals.
#2 0x00000000006af9f5 in Player::_CanStoreItem (this=0x33e8000, bag=0 '\\0',
slot=255 'ÿ', dest=@0x42803f00, entry=44159, count=1, pItem=0x0,
swap=false, no_space_count=0x0) at ../../../src/game/Item.h:251
pProto = (const ItemPrototype *) 0x7fe812693670
no_similar_count = 0
res = <value optimized out>
#3 0x00000000006fc85a in Player::CanStoreNewItem (this=0x0, bag=3 '\\003',
slot=112 'p', dest=@0x0, item=1115700772, count=1, no_space_count=0x0)
at ../../../src/game/Player.h:1247
No locals.
#4 0x00000000006e4039 in Player::BuyItemFromVendorSlot (this=0x33e8000,
vendorguid=<value optimized out>, vendorslot=2, item=44159,
count=1 '\\001', bag=<value optimized out>, slot=255 'ÿ')
at ../../../src/game/Player.cpp:18613
dest = {<std::_Vector_base<ItemPosCount, std::allocator<ItemPosCount> >> = {
_M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0,
_M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}
msg = <value optimized out>
pProto = (const ItemPrototype *) 0x7fe812693670
pCreature = <value optimized out>
vItems = <value optimized out>
price = 1500000
#5 0x00000000005e4a34 in WorldSession::HandleBuyItemOpcode (
this=0x7fe822627e40, recv_data=@0x7fe824fbe350)
at ../../../src/game/ItemHandler.cpp:694
vendorguid = 3
item = 0
slot = <value optimized out>
count = <value optimized out>
#6 0x00000000007bee61 in WorldSession::ExecuteOpcode (this=0x7fe822627e40,
opHandle=<value optimized out>, packet=0x7fe824fbe350)
at ../../../src/game/WorldSession.cpp:870
No locals.
#7 0x00000000007c22db in WorldSession::Update (this=0x7fe822627e40)
at ../../../src/game/WorldSession.cpp:221
opHandle = (const OpcodeHandler &) @0x3: <error reading variable>
packet = (WorldPacket *) 0x7fe824fbe350
currTime = <value optimized out>
#8 0x00000000007baf0f in World::UpdateSessions (this=0x7fe82777b900, diff=50)
at ../../../src/game/World.cpp:1875
itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x7fe82777b900,
_M_cur_bucket = 0xffffffffff600424}, <No data fields>}
sess = <value optimized out>
#9 0x00000000007bb107 in World::Update (this=0x7fe82777b900, diff=50)
at ../../../src/game/World.cpp:1421
No locals.
#10 0x0000000000513071 in WorldRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/WorldRunnable.cpp:60
diff = 50
realCurrTime = 2694109508
realPrevTime = <value optimized out>
prevSleepTime = 50
#11 0x000000000087110c in ACE_Based::Thread::ThreadTask (param=0x0)
at ../../../src/shared/Threading.cpp:187
_task = (class ACE_Based::Runnable *) 0x7fe825504220
#12 0x00007fe828d4afc7 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#13 0x00007fe82831a64d in clone () from /lib/libc.so.6
No symbol table info available.
#14 0x0000000000000000 in ?? ()
No symbol table info available.
-
Hi,
I have forund a ScriptDev2 Repo from RSA but i dont know if its better as the Orginal SD2.
What do you think about it?
-
same here, crashlog (linux) already posted by me :-)
-
REv 10117 with anticheat, innormative logs and wowarmory
uptime: around 2 minutes
Core was generated by `/home/fun/server/bin/mangos-worldd'. Program terminated with signal 6, Aborted. [New process 5173] [New process 5178] [New process 5177] [New process 5176] [New process 5175] [New process 5174] [New process 5166] [New process 5169] [New process 5168] [New process 5167] #0 0x00007fd63d3f7ed5 in raise () from /lib/libc.so.6 #0 0x00007fd63d3f7ed5 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007fd63d3f93f3 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007fd63d3f0dc9 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x000000000062acf0 in InstanceMap::Add (this=0x1, player=0x7fd627a204f0) at ../../../src/game/Map.cpp:1866 st = {static SYMBUFSIZ = 4096, buf_ = "/home/fun/server/bin/mangos-worldd(_ZN12WorldSession13ExecuteOpcodeERK13OpcodeHandlerP11WorldPacket+0x31) [0x7befe1]\\n/home/fun/server/bin/mangos-worldd(_ZN12WorldSession6UpdateEj+0x1db) [0x7c245b]\\n/ho"..., buflen_ = 595, static UNSUPPORTED = 0x7fd63f3cd540 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0x7fd63f3cd570 "<unable to get trace>"} groupBind = (InstanceGroupBind *) 0x7fd63a053328 pGroup = <value optimized out> playerBind = <value optimized out> __FUNCTION__ = "Add" __PRETTY_FUNCTION__ = "virtual bool InstanceMap::Add(Player*)" #4 0x00000000008209cb in WorldSession::HandleMoveWorldportAckOpcode ( this=0xfa2bd0) at ../../../src/game/MovementHandler.cpp:257 mEntry = (const MapEntry *) 0x7fd638373b10 mInstance = (const InstanceTemplate *) 0x7fd638c44804 corpse = <value optimized out> #5 0x00000000007befe1 in WorldSession::ExecuteOpcode (this=0xfa2bd0, opHandle=<value optimized out>, packet=0xfb54d0) at ../../../src/game/WorldSession.cpp:870 No locals. #6 0x00000000007c245b in WorldSession::Update (this=0xfa2bd0) at ../../../src/game/WorldSession.cpp:221 opHandle = (const OpcodeHandler &) @0x1435: <error reading variable> packet = (WorldPacket *) 0xfb54d0 currTime = <value optimized out> #7 0x00000000007bb08f in World::UpdateSessions (this=0x7fd638019370, diff=50) at ../../../src/game/World.cpp:1867 itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x7fd638019370, _M_cur_bucket = 0xffffffffff600424}, <No data fields>} sess = <value optimized out> #8 0x00000000007bb287 in World::Update (this=0x7fd638019370, diff=50) at ../../../src/game/World.cpp:1413 No locals. #9 0x0000000000512ba1 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 50 realCurrTime = 2180560742 realPrevTime = <value optimized out> prevSleepTime = 50 #10 0x000000000087129c in ACE_Based::Thread::ThreadTask (param=0x142e) at ../../../src/shared/Threading.cpp:187 _task = (class ACE_Based::Runnable *) 0xf76720 #11 0x00007fd63dec5fc7 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0x00007fd63d49564d in clone () from /lib/libc.so.6 No symbol table info available. #13 0x0000000000000000 in ?? () No symbol table info available.
MAP.CPP:1847-1867
// cannot jump to a different instance without resetting it if (groupBind->save != GetInstanceSave()) { sLog.outError("InstanceMap::Add: player %s(%d) is being put in instance %d,%d,%d but he is in group %d which is bound to instance %d,%d,%d!", player->GetName(), player->GetGUIDLow(), GetInstanceSave()->GetMapId(), GetInstanceSave()->GetInstanceId(), GetInstanceSave()->GetDifficulty(), GUID_LOPART(pGroup->GetLeaderGUID()), groupBind->save->GetMapId(), groupBind->save->GetInstanceId(), groupBind->save->GetDifficulty()); if (GetInstanceSave()) sLog.outError("MapSave players: %d, group count: %d", GetInstanceSave()->GetPlayerCount(), GetInstanceSave()->GetGroupCount()); else sLog.outError("MapSave NULL"); if (groupBind->save) sLog.outError("GroupBind save players: %d, group count: %d", groupBind->save->GetPlayerCount(), groupBind->save->GetGroupCount()); else sLog.outError("GroupBind save NULL"); ASSERT(false); }
ERRORLOG:
2010-06-29 06:51:22 ERROR:InstanceMap::Add: player Ânimahcs(13333925) is being put in instance 632,83,1 but he is in group 13333924 which is bound to instance 632,82,1!
2010-06-29 06:51:22 ERROR:MapSave players: 0, group count: 0
2010-06-29 06:51:22 ERROR:GroupBind save players: 0, group count: 1
-
read howto´s, you find here enough howto´s (look at yum)
-
thank you :-)
-
Hi,
its possible to modify the core for filtering words and links in the chat?
thank you.
-
It works the same way as before
before this commit doesn´t exist a patchsystem.
-
[9935] ACE realmd, thanks to Zor and Vladimir for windows.
but how does work the patch system?
-
if the Mysql server stop...the MaNGOS server cannot work, with or without auto reconnect ^^
but a restart of mysql is what i mean :-)
-
Hi Devs,
Its possible to implement a reconnect feature at realmd and mangosd for mysql?
When the Server runs and mysql have a restart, the realmd and mangosd process does not reconnect to mysql. only a restart solves this.
i hope you know what i mean
tested with debian 5 and centos 5.4 cpanel
-
[9849] Implement character database clean up.
This can be disabled by config option.
Flag for clean up can be set for example on client version change.
how this work?
Its mean to DELETE ALL the chars on startup or delete all data for non existend chars?
wich flags are useable
-
Debian Lenny
Rev. 9770
../../../src/mangosd/CliRunnable.cpp:320: error: no match for âoperator>>â in âstd::basic_istringstream<char, std::char_traits<char>, std::allocator<char> >(((const std::basic_string<char, std::char_traits<char>, std::allocator<char> >&)(& std::basic_string<char, std::char_traits<char>, std::allocator<char> >(args, ((const std::allocator<char>&)((const std::allocator<char>*)(& std::allocator<char>())))))), _S_in) >> searchStringâ /usr/include/c++/4.3/istream:123: note: candidates are: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(std::basic_istream<_CharT, _Traits>& (*)(std::basic_istream<_CharT, _Traits>&)) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:127: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(std::basic_ios<_CharT, _Traits>& (*)(std::basic_ios<_CharT, _Traits>&)) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:134: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(std::ios_base& (*)(std::ios_base&)) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:170: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(bool&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:174: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(short int&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:177: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(short unsigned int&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:181: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(int&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:184: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(unsigned int&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:188: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(long int&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:192: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(long unsigned int&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:197: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(long long int&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:201: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(long long unsigned int&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:206: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(float&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:210: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(double&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:214: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(long double&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:218: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(void*&) [with _CharT = char, _Traits = std::char_traits<char>] /usr/include/c++/4.3/istream:242: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(std::basic_streambuf<_CharT, _Traits>*) [with _CharT = char, _Traits = std::char_traits<char>] ../../../src/mangosd/../game/ObjectGuid.h:268: note: ByteBuffer& operator>>(ByteBuffer&, ObjectGuid&) ../../../src/mangosd/../game/ObjectGuid.h:271: note: ByteBuffer& operator>>(ByteBuffer&, const PackedGuidReader&) ../../../src/mangosd/../game/Unit.h:812: note: ByteBuffer& operator>>(ByteBuffer&, MovementInfo&) /usr/include/c++/4.3/bits/basic_string.h:2407: note: std::basic_istream<_CharT, _Traits>& std::operator>>(std::basic_istream<_CharT, _Traits>&, std::basic_string<_CharT, _Traits, _Alloc>&) [with _CharT = char, _Traits = std::char_traits<char>, _Alloc = std::allocator<char>] make[3]: *** [CliRunnable.o] Error 1
-
no comment? :-)
current column id "ID" but core searches "GUID"
-
SQL: SELECT * FROM character_pet_declinedname WHERE guid = '50321'
query ERROR: Unknown column 'guid' in 'where clause'
creature_template error
in OldInstallation, configuration & upgrades
Posted
move vehicle_id to the correct place
(AFTER `RegenHealth`)
the best way is delete the existant vehicle_id field and execute the queries again...