There has been an issue that came to my attention.
Rogues restealthing an aweful lot of times while duelling.
To my knowledge, this is possible when the rogue gets out of combat, either by time or by distance.
Seeing as how this restealthing has reached to a maximum in recent PVP occurances, I thought the problem lies by the 'threshold' as to when the timer or distance has been exceeded to knock the player out of combat.
Then someone with retail experience told me that in retail duels, combat never ends.
You accept the duel, combat is turned on, you fight, there is a winner, the duel ends, combat is over. - And nothing different.
Can anyone validate this, react on it, and what not?
This is an issue i'd like to see fixed for the sake of balance amongst player classes.
Thanks!
Machiavelli