mangos_user
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Posts posted by mangos_user
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I've successfully checked out, patched and compiled mangos-worldd and mangos-realmd. I've got a mysql server set up (pre-existing) with everything configured and working so far. All of the "maps," "buildings" and "dbc" files extracted properly using vmap_extractor. The only problem I'm having is creating the "vmaps" (whatever resources are supposed to be in the folder "vmaps" that you copy over to the server so mangos-worldd can load & read them).
From the client's directory, I run
vmap_assembler.exe buildings vmaps splitConfig.txt
and I get the error
Could not read dir_bin file! exit with errors
However, if I create the empty, plaintext file buildings/dir_bin and run the same command, I get the following message instead
Read coordinate mapping... Converting Model Files Ok, all done
though no work as really been done.
Looking through the source tree and asking some people who can actually properly read C++, it looks like the utility is trying to find a file literally named dir_bin instead of the current target in a loop. Surely other people have gotten this to work. Am I doing something wrong, missing resources or is the utility simply out of date and unable to work with 3.3.5a?
Could somebody competent please lend me some guidance? I can give you more information as needed.
-mangos_user
vmap_assembler.exe and WoW 3.3.5a "could not read dir_bin file!"
in OldInstallation, configuration & upgrades
Posted
Thank you for the responses. I'm trying Vladdy's idea right now, and I'll post back with my results momentarily (will edit this post if I'm allowed).
Thanks again for the responses!
EDIT: Woooooo! Vladimir, you're the man! Thank you
It's working