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montymotz

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Posts posted by montymotz

  1. Maybe your world.log file growed more than ulimit -f :)

    You also use kernel with bugged vdso, either disable vdso or use newer kernel.

    this is the message that gdb outputs:

    Failed to read a valid object file image from memory.

    We war disable the VDSO in the kernel

    /proc/sys/kernel

    here find not vdso ?!

    pls help :( ^^

    edit :

    when i start the debian kernel whit vsdo=0 than comes this on my GDB.log

    Failed to read a valid object file image from memory.

    [Thread debugging using libthread_db enabled]

    [New Thread -1219078464 (LWP 2783)]

  2. 2008-11-09 22:00:01 player 3928 stopped attacking creature 16401

    2008-11-09 22:00:01 Aura 3 now is remove mode 4

    2008-11-09 22:00:01 Aura 33 now is remove mode 4

    2008-11-09 22:00:01 Aura 138 now is remove mode 4

    2008-11-09 22:00:01 Player::UpdateItemDuration(1,0)

    2008-11-09 22:00:01 Item::UpdateDuration Item (Entry: 33176 Duration 799995 Diff 1)

    2008-11-09 22:00:01 creature 16404 stopped attacking player 1085

    2008-11-09 22:00:01 ProcDamageAndSpell: casting spell 32850 (triggered by an attacker's aura of spell 32850)

    2008-11-09 22:00:01 Spell: Effect : 6

    2008-11-09 22:00:01 Spell: Aura is: 166

    2008-11-09 22:00:01 Aura: construct Spellid : 32851, Aura : 166 Duration : 10000 Target : 1 Damage : 5

    2008-11-09 22:00:01 Aura 166 now is in use

    2008-11-09 22:00:01 deal dmg:139 to health:68

    2008-11-09 22:00:01 creature 82102 stopped attacking creature 345

    2008-11-09 22:00:01 creature 345 stopped attacking creature 82102

    2008-11-09 22:00:01 Aura 12 now is remove mode 4

    2008-11-09 22:00:01 STORAGE: SwapItem bag = 19, slot = 2, item = 159

    2008-11-09 22:00:01 STORAGE: CanStoreItem bag = 19, slot = 2, item = 159, count = 6

    2008-11-09 22:00:01 STORAGE: RemoveItem bag = 255, slot = 23, item = 159

    2008-11-09 22:00:01 STORAGE: StoreItem bag = 19, slot = 2, item = 159, count = 6

    Failed to read a valid object file image from memory.

    [Thread debugging using libthread_db enabled]

    [New Thread -1218791744 (LWP 8071)]

    [New Thread -1218860112 (LWP 8074)]

    [New Thread -1227252816 (LWP 8075)]

    [New Thread -1235645520 (LWP 8076)]

    [New Thread -1390412880 (LWP 8077)]

    [Thread -1390412880 (zombie) exited]

    [New Thread -1398805584 (LWP 8078)]

    [New Thread -1390412880 (LWP 8079)]

    [New Thread -1407198288 (LWP 8080)]

    [New Thread -1415590992 (LWP 8081)]

    [New Thread -1423983696 (LWP 8082)]

    Program received signal SIGXFSZ, File size limit exceeded.

    [switching to Thread -1398805584 (LWP 8078)]

    0xb7fc3410 in ?? ()

    10 Thread -1423983696 (LWP 8082) 0xb7fc3410 in ?? ()

    9 Thread -1415590992 (LWP 8081) 0xb7fc3410 in ?? ()

    8 Thread -1407198288 (LWP 8080) 0xb7fc3410 in ?? ()

    7 Thread -1390412880 (LWP 8079) 0xb7fc3410 in ?? ()

    * 6 Thread -1398805584 (LWP 8078) 0xb7fc3410 in ?? ()

    4 Thread -1235645520 (LWP 8076) 0xb7fc3410 in ?? ()

    3 Thread -1227252816 (LWP 8075) 0xb7fc3410 in ?? ()

    2 Thread -1218860112 (LWP 8074) 0xb7fc3410 in ?? ()

    1 Thread -1218791744 (LWP 8071) 0xb7fc3410 in ?? ()

    #0 0xb7fc3410 in ?? ()

    No symbol table info available.

    #1 0xac9fdd48 in ?? ()

    No symbol table info available.

    #2 0x0000000e in ?? ()

    No symbol table info available.

    #3 0xb7798385 in _IO_file_seek () from /lib/tls/i686/cmov/libc.so.6

    No symbol table info available.

    #4 0xb779861f in _IO_do_write () from /lib/tls/i686/cmov/libc.so.6

    No symbol table info available.

    #5 0xb7798df5 in _IO_file_sync () from /lib/tls/i686/cmov/libc.so.6

    No symbol table info available.

    #6 0xb778e342 in fflush () from /lib/tls/i686/cmov/libc.so.6

    No symbol table info available.

    #7 0x083520fd in WorldLog::Log (this=0x88a17d8,

    fmt=0x84bc924 "SERVER:\\nSOCKET: %u\\nLENGTH: %u\\nOPCODE: %s (0x%.4X)\\nDATA:\\n") at ../../../src/game/WorldLog.h:66

    args = 0xac9fddf8 "B"

    __PRETTY_FUNCTION__ = "void WorldLog::Log(const char*, ...)"

    #8 0x0834ceeb in WorldSocket::SendPacket (this=0xad3c42c8, pct=@0xac9fde9c)

    at ../../../src/game/WorldSocket.cpp:148

    p = <value optimized out>

    #9 0x083490b0 in WorldSession::SendPacket (this=0xae0d95b8, packet=0xe)

    at ../../../src/game/WorldSession.cpp:135

    No locals.

    #10 0x0839fb07 in MaNGOS::VisibleNotifier::Notify (this=0xac9fdf44)

    at ../../../src/game/GridNotifiers.cpp:116

    packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,

    _wpos = 28,

    _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {

    _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

    _M_start = 0x998cb10 "\\001", _M_finish = 0x998cb2c "\\t\\020",

    _M_end_of_storage = 0x998cb2c "\\t\\020"}}, <No data fields>}},

    m_opcode = 169}

    #11 0x081b7979 in Map::UpdateObjectsVisibilityFor (this=0x884ed68,

    player=0x97ebad00, cell=@0xac9fe064, cellpair=@0xac9fe048)

    at ../../../src/game/Map.cpp:1187

    notifier = {i_player = @0x97ebad00, i_data = {m_blockCount = 0,

    m_outOfRangeGUIDs = {_M_t = {

    _M_impl = {<std::allocator<std::_Rb_tree_node<long long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long long unsigned int> >> = {<No data fields>}, <No data fields>},

    _M_key_compare = {<> = {<No data fields>}, <No data fields>},

    _M_header = {_M_color = std::_S_red, _M_parent = 0xc8696f8,

    _M_left = 0xc8696f8, _M_right = 0xc939608}, _M_node_count = 2}}},

    m_data = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0,

    _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {

    _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

    _M_start = 0xd4efb88 "øt\\206·`¡$\\017",

    _M_finish = 0xd4efb88 "øt\\206·`¡$\\017",

    _M_end_of_storage = 0xd4f0b88 "\\b\\020"}}, <No data fields>}}},

    i_data_updates = {_M_ht = {

    _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>},

    _M_equals = {<> = {<No data fields>}, <No data fields>},

    _M_get_key = {<> = {<No data fields>}, <No data fields>},

    _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {

    _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0xa06a810, _M_finish = 0xa06ab14,

    _M_end_of_storage = 0xa06ab14}}, <No data fields>},

    _M_num_elements = 0}}, i_clientGUIDs = {_M_t = {

    _M_impl = {<std::allocator<std::_Rb_tree_node<long long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long long unsigned int> >> = {<No data fields>}, <No data fields>},

    _M_key_compare = {<> = {<No data fields>}, <No data fields>},

    _M_header = {_M_color = std::_S_red, _M_parent = 0x0,

    _M_left = 0xac9fdf90, _M_right = 0xac9fdf90}, _M_node_count = 0}}},

    i_visibleNow = {_M_t = {

    _M_impl = {<std::allocator<std::_Rb_tree_node<WorldObject*> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<WorldObject*> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>},

    _M_header = {_M_color = std::_S_red, _M_parent = 0x0,

    _M_left = 0xac9fdfa8, _M_right = 0xac9fdfa8}, _M_node_count = 0}}}}

    #12 0x081b94a6 in Map::PlayerRelocation (this=0x884ed68, player=0x97ebad00,

    x=-9763.9375, y=-934.882935, z=40.7604637, orientation=5.2508316)

    at ../../../src/game/Map.cpp:697

    oldGrid = (NGridType *) 0x941dc470

    old_cell = {data = {Part = {grid_x = 13, grid_y = 30, cell_x = 5,

    cell_y = 2, nocreate = 0, reserved = 2}, All = 4347789}}

    new_cell = {data = {Part = {grid_x = 13, grid_y = 30, cell_x = 5,

    cell_y = 1, nocreate = 0, reserved = 1}, All = 2185101}}

    newGrid = <value optimized out>

    __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"

    #13 0x08291cea in Player::SetPosition (this=0x97ebad00, x=-9763.9375,

    y=-934.882935, z=40.7604637, orientation=5.2508316, teleport=false)

    at ../../../src/game/Player.cpp:5175

    m = (class Map *) 0x884ed68

    old_x = -9670.65527

    old_y = -919.451843

    old_z = 42.9459152

    old_r = 1

    #14 0x083bf6f5 in WorldSession::HandleMovementOpcodes (this=0xae0d95b8,

    recv_data=@0x8ff734b8) at ../../../src/game/MovementHandler.cpp:366

    data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,

    _wpos = 48,

    _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {

    _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

    _M_start = 0xd069f98 "\\003\\212\\023\\001\\020",

    _M_finish = 0xd069fc8 "8",

    _M_end_of_storage = 0xd069fc8 "8"}}, <No data fields>}},

    m_opcode = 238}

    #15 0x0834a3b4 in WorldSession::Update (this=0xae0d95b8)

    at ../../../src/game/WorldSession.cpp:210

    opHandle = (OpcodeHandler &) @0xe: Cannot access memory at address 0xe

  3. ========================================

    MANGOS-WORLDD CRASH: 2008-11-08 23:14:52

    ========================================

    2008-11-08 23:14:51 STORAGE: DestroyZoneLimitedItem in map 0 and area 267

    2008-11-08 23:14:51 Player: channels cleaned up!

    2008-11-08 23:14:51 Sending SMSG_INIT_WORLD_STATES to Map:0, Zone: 267

    2008-11-08 23:14:51 WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - 0

    2008-11-08 23:14:51 Opcode 979

    2008-11-08 23:14:51 Opcode 979

    2008-11-08 23:14:51 Opcode 979

    2008-11-08 23:14:51 Opcode 979

    2008-11-08 23:14:51 Opcode 979

    2008-11-08 23:14:51 Opcode 979

    2008-11-08 23:14:51 WORLD: CMSG_USE_ITEM packet, bagIndex: 255, slot: 24, spell_count: 0 , cast_count: 0, Item: 29745, data length = 16

    2008-11-08 23:14:51 STORAGE: CanUseItem item = 29745

    2008-11-08 23:14:51 Sending SMSG_SPELL_START id=35713

    2008-11-08 23:14:51 WORLD: CMSG_LOOT

    2008-11-08 23:14:51 Player::SendLoot

    2008-11-08 23:14:51 ProcDamageAndSpell: casting spell 20059 (triggered by an attacker's aura of spell 20059)

    2008-11-08 23:14:51 Sending SMSG_SPELL_GO id=20055

    2008-11-08 23:14:51 Spell: Effect : 6

    2008-11-08 23:14:51 Spell: Aura is: 79

    2008-11-08 23:14:51 Aura: construct Spellid : 20055, Aura : 79 Duration : 30000 Target : 1 Damage : 5

    Failed to read a valid object file image from memory.

    [Thread debugging using libthread_db enabled]

    [New Thread -1219103040 (LWP 29916)]

    [New Thread -1219171408 (LWP 29919)]

    [New Thread -1227564112 (LWP 29920)]

    [New Thread -1235956816 (LWP 29921)]

    [New Thread -1389364304 (LWP 29922)]

    [Thread -1389364304 (zombie) exited]

    [New Thread -1397757008 (LWP 29923)]

    [New Thread -1389364304 (LWP 29924)]

    [New Thread -1406149712 (LWP 29925)]

    [New Thread -1414542416 (LWP 29926)]

    [New Thread -1422935120 (LWP 29927)]

    Program received signal SIGXFSZ, File size limit exceeded.

    [switching to Thread -1397757008 (LWP 29923)]

    0xb7f77410 in ?? ()

    10 Thread -1422935120 (LWP 29927) 0xb7f77410 in ?? ()

    9 Thread -1414542416 (LWP 29926) 0xb7f77410 in ?? ()

    8 Thread -1406149712 (LWP 29925) 0xb7f77410 in ?? ()

    7 Thread -1389364304 (LWP 29924) 0xb7f77410 in ?? ()

    * 6 Thread -1397757008 (LWP 29923) 0xb7f77410 in ?? ()

    4 Thread -1235956816 (LWP 29921) 0xb7f77410 in ?? ()

    3 Thread -1227564112 (LWP 29920) 0xb7f77410 in ?? ()

    2 Thread -1219171408 (LWP 29919) 0xb7f77410 in ?? ()

    1 Thread -1219103040 (LWP 29916) 0xb7f77410 in ?? ()

    #0 0xb7f77410 in ?? ()

    No symbol table info available.

    #1 0xacafd908 in ?? ()

    No symbol table info available.

    #2 0x00000001 in ?? ()

    No symbol table info available.

    #3 0xb77a981b in write () from /lib/tls/i686/cmov/libc.so.6

    No symbol table info available.

    #4 0xb774c674 in _IO_file_write () from /lib/tls/i686/cmov/libc.so.6

    No symbol table info available.

    #5 0x530a3a52 in ?? ()

    No symbol table info available.

    #6 0x454b434f in ?? ()

    No symbol table info available.

    #7 0x34203a54 in ?? ()

    No symbol table info available.

    #8 0x454c0a35 in ?? ()

    No symbol table info available.

    #9 0x4854474e in ?? ()

    No symbol table info available.

    #10 0x0a35203a in ?? ()

    No symbol table info available.

    #11 0x4f43504f in ?? ()

    No symbol table info available.

    #12 0x203a4544 in ?? ()

    No symbol table info available.

    #13 0x47534d53 in ?? ()

    No symbol table info available.

    #14 0x4450555f in ?? ()

    No symbol table info available.

    #15 0x5f455441 in ?? ()

    No symbol table info available.

    #16 0x41525541 in ?? ()

    No symbol table info available.

    #17 0x5255445f in ?? ()

    No symbol table info available.

    #18 0x4f495441 in ?? ()

    No symbol table info available.

    #19 0x3028204e in ?? ()

    No symbol table info available.

    #20 0x33313078 in ?? ()

    No symbol table info available.

    #21 0x440a2937 in ?? ()

    No symbol table info available.

    #22 0x3a415441 in ?? ()

    No symbol table info available.

    #23 0x54410a0a in ?? ()

    No symbol table info available.

    #24 0x0a0a3a41 in ?? ()

    No symbol table info available.

    #25 0x3a415441 in ?? ()

    No symbol table info available.

    #26 0x00000a0a in ?? ()

    No symbol table info available.

    #27 0x00000000 in ?? ()

    No symbol table info available.

  4. When i Compile outdoor pvp than comes this error !!

    make[3]: *** [OutdoorPvPZM.o] Error 1

    make[3]: Leaving directory `/opt/mangos/objdir/src/game'

    make[2]: *** [all-recursive] Error 1

    make[2]: Leaving directory `/opt/mangos/objdir/src'

    make[1]: *** [all-recursive] Error 1

    make[1]: Leaving directory `/opt/mangos/objdir'

    make: *** [all] Error 2

    Debian 4.0 etch

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