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netflow

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Posts posted by netflow

  1. Core: e4b3dbe474ef1a13f6d523b34348771f346447c5

    SD2: 733

    DB: 363

    Patch's: Anticheat + Arena

    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x0819dd5f in Map::GetHeight (this=0xb2339128, x=-2666.66626, y=4373.6123, z=83.9291916, pUseVmaps=false) at ../../../src/game/Map.cpp:946
    946             zi[0] = gmap->Z[lx_int][ly_int];
    #0  0x0819dd5f in Map::GetHeight (this=0xb2339128, x=-2666.66626, y=4373.6123, z=83.9291916, pUseVmaps=false) at ../../../src/game/Map.cpp:946
           lx_int = 256
           fact_y = -0.02090903
           _mapheight = 36.1105309
           ly_int = 204
           fact_x = 256
           gmap = (._133 *) 0x75566aa0
           gx = 36
           gy = 23
           lx = 256
           ly = -0.02090903
           mapHeight = 36.1105309
           vmapHeight = -0.02090903
    #1  0x08280dbd in DestinationHolder<Traveller<Creature> >::GetLocationNow (this=0x111f93e8, mapid=530, x=@0xad7fef68, y=@0xad7fef64, z=@0xad7fef60, is3D=false)
       at ../../../src/game/DestinationHolderImp.h:198
           percent_passed = 256
           distanceX = -0.967447758
           distanceY = -0.417330384
           z2 = 83.4949417
    #2  0x08281331 in DestinationHolder<Traveller<Creature> >::UpdateTraveller (this=0x111f93e8, traveller=@0xad7fefb8, diff=180, force_update=false, micro_movement=true)
       at ../../../src/game/DestinationHolderImp.h:145
           x = <value optimized out>
           y = <value optimized out>
           z = <value optimized out>
    #3  0x08390021 in RandomMovementGenerator<Creature>::Update (this=0x111f93e0, creature=@0xf378b28, diff=@0xad7ff034) at ../../../src/game/RandomMovementGenerator.cpp:146
           traveller = {i_traveller = @0xf378b28}
    #4  0x08358407 in MovementGeneratorMedium<Creature, RandomMovementGenerator<Creature> >::Update (this=0x111f93e0, u=@0xf378b28, time_diff=@0xad7ff034)
       at ../../../src/game/MovementGenerator.h:72
    No locals.
    #5  0x081bfc16 in MotionMaster::UpdateMotion (this=0xf3796e0, diff=@0xad7ff034) at ../../../src/game/MotionMaster.cpp:82
           __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(const uint32&)"
    #6  0x082eb663 in Unit::Update (this=0xf378b28, p_time=180) at ../../../src/game/Unit.cpp:289
           base_att = <value optimized out>
    #7  0x081264ea in Creature::Update (this=0xf378b28, diff=180) at ../../../src/game/Creature.cpp:391
    No locals.
    #8  0x081cf05f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xad7ff198, c=@0x88f3d22c) at ../../../src/game/GridNotifiersImpl.h:46
    No locals.
    #9  0x081cf615 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xad7ff198, c=@0x88f3d22c)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #10 0x081cb426 in ObjectAccessor::Update (this=0xb497a5b0, diff=180) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
           cell = {data = {Part = {grid_x = 27, grid_y = 40, cell_x = 0, cell_y = 1, nocreate = 1, reserved = 16}, All = 34671131}}
           cell_id = <value optimized out>
           y = 321
           x = 216
           player = <value optimized out>
           creature_locations = {_M_t = {
       _M_impl = {<std::allocator<std::_Rb_tree_node<std::Pair<const unsigned int, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::Pair<const unsigned int, Player*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<unsigned int,unsigned int,bool>> = {<No data fields>}, <No data fields>},
         _M_header = {_M_color = std::_S_red, _M_parent = 0x137c50e0, _M_left = 0xa6d32b0, _M_right = 0x124bb7d0}, _M_node_count = 119}}}
           map = (class Map *) 0xb2339128
           updater = {i_timeDiff = 180}
    #11 0x081b4748 in MapManager::Update (this=0xb4658c20, diff=91) at ../../../src/game/MapManager.cpp:253
           iter = {_M_cur = 0x0, _M_ht = 0xb4658c68}
    #12 0x08312c67 in World::Update (this=0x8524e00, diff=91) at ../../../src/game/World.cpp:1393
           next = {_M_cur = 0x59, _M_ht = 0x8524e48}
    #13 0x08104d3e in WorldRunnable::run (this=0xaed06470) at ../../../src/mangosd/WorldRunnable.cpp:59
           diff = 91
           realCurrTime = 1588116849
           realPrevTime = <value optimized out>
           prevSleepTime = 89
    #14 0xb7ad0a85 in ZThread::ThreadImpl::Dispatch (parent=0x8516da0, impl=0xb232d928, task=@0xad7ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
    No locals.
    #15 0xb7ad0f88 in run (this=0xbfca839c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
    No locals.
    #16 0xb7ad69b2 in _dispatch (arg=0xcc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
           __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
    #17 0xb79b11b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #18 0xb790803e in clone () from /lib/libc.so.6
    No symbol table info available.
    

    Havin this crash too. It only seems to happed with vmap.enableLOS = 1 AND vmap.enableHeight = 1 If vmap.enableLOS = 0 OR vmap.enableHeight = 0 then doesn`t happen. Also seems to only happen when lx OR ly it`s 256.

    LE: it crashes with vmap.enableLOS = 1 AND vmap.enableLOS = 0 also. lx OR ly need to be 256 to crash.

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