Good afternoon.
A few minutes ago, Ive started cloning all needed repositorys to get a 2.4.3 realm up and running. All went fine,
until I had to apply the ScriptDev2 patch for the mangos-0.12 branch.
It results in the following error:
error: precompiled.h: No such file or directory
error: eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp: No such file or directory
error: kalimdor/azuremyst_isle.cpp: No such file or directory
error: kalimdor/onyxias_lair/boss_onyxia.cpp: No such file or directory
error: northrend/dragonblight.cpp: No such file or directory
error: outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp: No such file or directory
error: world/item_scripts.cpp: No such file or directory
error: ScriptLoader.cpp: No such file or directory
Please note that I tried applying this patch in Linux. I just tried in on a win32 machine with TurtoiseSVN, and it merged flawlessly up until line 279 in ScriptLoader.cpp. Is there anything Im doing wrong?
Ive tried patching from several directorys, including /src/bindings/ScriptDev2/custom/ where the patch is located, and at the root of the repository.
If theres a switch in Linux that forces git to apply it, please let me know so I can try that aswell as it might build. Probably the SD2 will then be effed up ingame tho.... Any help will be greatly appreciated.
*edit*
Thinking now I see .cpp files.. not that I know if theyre Windows only or whatever, is there any chance that I do not need to apply this patch on linux?
Thanks in advance, noskill.