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pachirisuneytor

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Posts posted by pachirisuneytor

  1. In [9599]

    How it SHOULD work: Lacerate's damage over time bleed does base damage + 0.05*AP for every stack, that is, fully stacked, 5*(base damage + 0.05*AP).

    How it DOES work: It only gains 0.05+AP in total no matter the number of stacks, so with 1 stack it does correct damage, but the subsequent stacks don't gain bonus from AP.

  2. Mangos Version: 9599

    How it SHOULD work: When you use an ability like Envenom or Feint that applies a buff, you should always get the buff if the ability didn't miss.

    How it DOES work: If for example you hit with envenom and it doesn't miss, and you have high avoidance, you may dodge the buff applied to you that increases chance to apply poisons, in the combat log it reads something like : "Player's Envenom was dodged by Player"

    It's an annoying bug that hurts mutilate dps, and it may affect other spells, but I only noticed this bug for Envenom and Feint.

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