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pendragon

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  1. I tried to compil and install the new ACE for linux, but it's impossible to compile it. Is it possible to explain me how to solve this problem?
  2. so What have I to do for this bug? I never had this problem before
  3. I have a compil problem: /usr/local/include/ace/Object_Manager.inl:38: undefined reference to `ACE_Object_Manager::remove_at_exit_i(void*)' ../game/libmangosgame.a(WorldSocketMgr.o): In function `ACE_Object_Manager::at_exit(ACE_Cleanup*, void*, char const*)': /usr/local/include/ace/Object_Manager.inl:17: undefined reference to `ACE_Object_Manager::at_exit_i(void*, void (*)(void*, void*), void*, char const*)' ../game/libmangosgame.a(WorldSocketMgr.o): In function `ACE_Acceptor<WorldSocket, ACE_SOCK_Acceptor>::accept_svc_handler(WorldSocket*)': /usr/local/include/ace/Acceptor.cpp:303: undefined reference to `ACE_SOCK_Acceptor::accept(ACE_SOCK_Stream&, ACE_Addr*, ACE_Time_Value*, bool, bool) const' collect2: ld returned 1 exit status make[3]: *** [mangos-worldd] Erreur 1 make[3]: quittant le répertoire « /home/serv-wow/sources/server/src/mangosd » make[2]: *** [all-recursive] Erreur 1 make[2]: quittant le répertoire « /home/serv-wow/sources/server/src » make[1]: *** [all-recursive] Erreur 1 make[1]: quittant le répertoire « /home/serv-wow/sources/server » make: *** [all] Erreur 2
  4. ok, so I will wait Hope it will be implemented as soon as possible
  5. does somebody have an answer? this spell have the mob to jump and come in front of you, but it doesn't jump ...
  6. sorry, I post again; Core: Mangos 8107 Scriptdev2 rev 1194 ACID 0.1.0 DB: UDB 381 problem: Death grip spell don't work
  7. Hello. I have a problem with Death grip spell (49576): It don't teleport the enemy! For exemple if you use it on an inactive enemy, he will run as a normal aggro, and if you use it when the enemy is fighting, the spell don't aggro him. I have posted this problem in the UDB forum, and the told me that it is a Mangos problem, so I post here
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