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pjlosey

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Posts posted by pjlosey

  1. below is the log for the crash, bascially when i try to run a remote action it crashes/freezes mangosd.exe

    any help is appreciated.

    config file:

    Console.Enable = 1
    Ra.Enable = 1
    Ra.IP = 0.0.0.0
    Ra.Port = 3443
    Ra.MinLevel = 3
    Ra.Secure = 1
    Ra.Stricted = 1
    
    SOAP.Enabled = 1
    SOAP.IP = 127.0.0.1
    SOAP.Port = 7878

    crash log:

    Revision: * * 10824 *
    Date 6:12:2010. Time 21:37 
    //=====================================================
    *** Hardware ***
    Processor: AMD Phenom(tm) II X4 965 Processor
    Number Of Processors: 4
    Physical Memory: 4193464 KB (Available: 1449216 KB)
    Commit Charge Limit: 4194303 KB
    
    *** Operation System ***
    Windows Vista or Windows Server 2008 Professional (Version 6.1, Build 7600)
    
    //=====================================================
    Exception code: C0000005 ACCESS_VIOLATION
    Fault address:  0076C99F 01:0036B99F E:\\MangosServer\\mangosd.exe
    
    Registers:
    EAX:0000003D
    EBX:00000000
    ECX:00000000
    EDX:00000000
    ESI:0824EC90
    EDI:F3F17FD9
    CS:EIP:0023:0076C99F
    SS:ESP:002B:0824EC5C  EBP:0824EC60
    DS:002B  ES:002B  FS:0053  GS:002B
    Flags:00010246
    
    Call stack:
    Address   Frame     Function      SourceFile
    0076C99F  00000000  MailSender::MailSender+F
    0078F138  00000000  ChatHandler::HandleSendMailCommand+168
    0054BBCE  00000000  ChatHandler::ExecuteCommand+DE
    0054BE99  00000000  ChatHandler::ParseCommands+109
    0046A6A3  00000000  World::ProcessCliCommands+A3
    00474794  00000000  World::Update+3B4
    00445B59  00000000  WorldRunnable::run+E9
    00454070  00000000  ACE_Based::Thread::ThreadTask+10
    654F7254  00000000  ACE_OS_Thread_Adapter::invoke+74
    66D0C6DE  00000000  _endthreadex+3A
    66D0C788  00000000  _endthreadex+E4
    76B03677  00000000  BaseThreadInitThunk+12
    77159D42  00000000  RtlInitializeExceptionChain+63
    77159D15  00000000  RtlInitializeExceptionChain+36
    ========================
    Local Variables And Parameters
    
    Call stack:
    Address   Frame     Function      SourceFile
    0076C99F  00000000  MailSender::MailSender+F
       Local  <user defined> 'sender'
       Local  <user defined> 'stationery'
    
    0078F138  00000000  ChatHandler::HandleSendMailCommand+168
    punting on symbol args
       Local  <user defined> 'sender'
       Local  <user defined> 'target_name'
       Local  <user defined> 'target_guid'
    punting on symbol msgText
       Local  <user defined> 'target'
       Local  <user defined> 'nameLink'
       Local  <user defined> 'subject'
       Local  <user defined> 'text'
    
    0054BBCE  00000000  ChatHandler::ExecuteCommand+DE
       Local  <user defined> 'text'
       Local  <user defined> 'parentCommand'
       Local  <user defined> 'fullcmd'
       Local  <user defined> 'command'
       Local  <user defined> 'sel_guid'
    
    0054BE99  00000000  ChatHandler::ParseCommands+109
       Local  <user defined> 'text'
       Local  <user defined> 'st'
       Local  <user defined> 'st'
    
    0046A6A3  00000000  World::ProcessCliCommands+A3
       Local  <user defined> 'command'
       Local  <user defined> 'handler'
    
    00474794  00000000  World::Update+3B4
    punting on symbol diff
    punting on symbol maxClientsNum
    
    00445B59  00000000  WorldRunnable::run+E9
    punting on symbol prevSleepTime
    
    00454070  00000000  ACE_Based::Thread::ThreadTask+10
    punting on symbol param
    
    654F7254  00000000  ACE_OS_Thread_Adapter::invoke+74
    punting on symbol status
    
    66D0C6DE  00000000  _endthreadex+3A
    
    66D0C788  00000000  _endthreadex+E4
    
    76B03677  00000000  BaseThreadInitThunk+12
    
    77159D42  00000000  RtlInitializeExceptionChain+63
    
    77159D15  00000000  RtlInitializeExceptionChain+36
    
    ========================
    Global Variables
    
    

  2. been trying this out today/tonight and very very good starting spot. I do have trouble with the donation / voting system so far with it crashing the core when i try to send something to a player. but as far as looks and function its an amazing piece of work. ya theres small things that are buggy but if your running your own server i think you should be able to handle fixing some php and sql issues as they arrise.

    Thank You

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